Restore interactive server terminal drawer
This commit is contained in:
@@ -0,0 +1,368 @@
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import { ListChecks, Send, Sparkles, Terminal, Trash2, X } from "lucide-react";
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import { type FormEvent, type KeyboardEvent as ReactKeyboardEvent, type ReactNode, useCallback, useEffect, useMemo, useRef, useState } from "react";
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import { platformApiClient } from "../api/client";
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import type { GameClientBridgeCommandResponse, LogEntryBody, LogStreamResponse } from "../api/types";
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import { scumManagementRCONCommandRequest } from "../schemas/scumManagementRcon";
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import { cx } from "../utils/classes";
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import { mergeLogStreams, parseLogStreamEvent, parseServerLogEvent, streamFromServerLogEvent } from "../utils/logEvents";
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import { EmptyState, ResultBadge } from "./StateViews";
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type LoadState<T> = { status: "loading" } | { status: "error"; reason: string } | { status: "ready"; data: T };
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type TerminalLine = { id: string; tone: "input" | "info" | "success" | "warn" | "error"; text: string; at: string; sortKey: number; streamKey?: string; level?: string; seq?: number };
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type TerminalQuickCommand = { label: string; command: string; hint: string };
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const terminalBridgeResultPollMs = 1000;
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const terminalBridgeResultPollAttempts = 30;
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const terminalInitialHistoryWindow = 500;
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const maxTerminalLines = 10000;
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const terminalQuickCommandCatalog: Record<string, TerminalQuickCommand[]> = {
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"game.scum": [
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{ label: "查询玩家", command: "#ListPlayers", hint: "在线玩家列表" },
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{ label: "查询队伍", command: "#ListSquads 1", hint: "服务器队伍列表" },
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{ label: "查询车辆", command: "#ListSpawnedVehicles true", hint: "已生成车辆列表" },
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{ label: "设为中午", command: "#SetTime 12", hint: "设置游戏时间" }
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]
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};
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interface LiveOperationDrawerProps {
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open: boolean;
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title: string;
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description?: string;
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onClose: () => void;
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children: ReactNode;
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backdropClassName?: string;
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panelClassName?: string;
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bodyClassName?: string;
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hideHeader?: boolean;
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}
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function LiveOperationDrawer({ open, title, description, onClose, children, backdropClassName, panelClassName, bodyClassName, hideHeader }: LiveOperationDrawerProps) {
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useEffect(() => {
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if (!open) return undefined;
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const previous = document.body.style.overflow;
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const handleKeyDown = (event: KeyboardEvent) => {
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if (event.key === "Escape") onClose();
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};
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document.body.style.overflow = "hidden";
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document.addEventListener("keydown", handleKeyDown);
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return () => {
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document.body.style.overflow = previous;
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document.removeEventListener("keydown", handleKeyDown);
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};
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}, [onClose, open]);
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if (!open) return null;
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return (
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<div className={cx("drawer-backdrop", backdropClassName)} role="presentation" onClick={onClose}>
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<aside className={cx("drawer-panel live-operation-drawer", panelClassName)} role="dialog" aria-modal="true" aria-label={title} onClick={(event) => event.stopPropagation()}>
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{!hideHeader && (
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<div className="panel-header">
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<div>
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<h2>{title}</h2>
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{description && <p className="page-status">{description}</p>}
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</div>
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<button type="button" className="theme-upload drawer-close" aria-label={`关闭${title}`} onClick={onClose}><X size={14} /><span>关闭</span></button>
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</div>
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)}
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<div className={cx("live-operation-content", bodyClassName)}>{children}</div>
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</aside>
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</div>
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);
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}
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interface ServerManagementTerminalDrawerProps {
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open: boolean;
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serverId: string;
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serverName: string;
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pluginId: string;
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canManage: boolean;
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onClose: () => void;
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}
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export function ServerManagementTerminalDrawer({ open, serverId, serverName, pluginId, canManage, onClose }: ServerManagementTerminalDrawerProps) {
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const [command, setCommand] = useState("");
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const [pending, setPending] = useState(false);
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const [lines, setLines] = useState<TerminalLine[]>([]);
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const [streams, setStreams] = useState<LoadState<LogStreamResponse[]>>({ status: "loading" });
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const [commandHistory, setCommandHistory] = useState<string[]>([]);
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const [historyIndex, setHistoryIndex] = useState<number | null>(null);
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const [result, setResult] = useState<{ status: "pending" | "succeeded" | "failed"; label: string } | null>(null);
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const [followLatest, setFollowLatest] = useState(true);
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const outputRef = useRef<HTMLDivElement>(null);
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const followLatestRef = useRef(true);
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const initialHistoryPendingRef = useRef(false);
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const quickCommands = useMemo(() => terminalQuickCommandsForPlugin(pluginId), [pluginId]);
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const supportsCommands = quickCommands.length > 0;
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const appendLines = useCallback((incoming: TerminalLine[]) => {
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if (incoming.length === 0) return;
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setLines((current) => mergeTerminalLines(current, incoming));
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}, []);
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const lockTerminalFollow = useCallback(() => {
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followLatestRef.current = true;
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setFollowLatest(true);
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window.requestAnimationFrame(() => {
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const output = outputRef.current;
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if (output) output.scrollTop = output.scrollHeight;
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window.requestAnimationFrame(() => {
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const innerOutput = outputRef.current;
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if (innerOutput) innerOutput.scrollTop = innerOutput.scrollHeight;
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initialHistoryPendingRef.current = false;
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});
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});
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}, []);
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useEffect(() => {
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if (!open) return;
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setStreams({ status: "loading" });
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setCommand("");
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setPending(false);
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setResult(null);
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setHistoryIndex(null);
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initialHistoryPendingRef.current = true;
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followLatestRef.current = true;
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setFollowLatest(true);
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setLines([terminalSystemLine("info", supportsCommands ? "连接平台日志推送,先补最近历史再实时追加。" : "该插件暂未声明可用的终端命令通道。", "SYSTEM")]);
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}, [open, supportsCommands]);
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useEffect(() => {
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if (!open || initialHistoryPendingRef.current || !followLatestRef.current) return undefined;
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const frame = window.requestAnimationFrame(() => {
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const output = outputRef.current;
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if (output) output.scrollTop = output.scrollHeight;
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});
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return () => window.cancelAnimationFrame(frame);
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}, [lines, open]);
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useEffect(() => {
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if (!open) return undefined;
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let ready = false;
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const events = platformApiClient.openServerLogEvents(serverId, { historyLimit: terminalInitialHistoryWindow });
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events.addEventListener("stream", (event) => {
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const stream = parseLogStreamEvent(event);
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if (!stream) return;
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ready = true;
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setStreams((current) => ({ status: "ready", data: mergeLogStreams(current.status === "ready" ? current.data : [], stream) }));
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});
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events.addEventListener("ready", () => {
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ready = true;
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setStreams((current) => current.status === "ready" ? current : { status: "ready", data: [] });
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lockTerminalFollow();
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});
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events.addEventListener("log", (event) => {
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const payload = parseServerLogEvent(event);
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if (!payload) return;
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ready = true;
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const stream = streamFromServerLogEvent(payload);
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setStreams((current) => ({ status: "ready", data: mergeLogStreams(current.status === "ready" ? current.data : [], stream) }));
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appendLines([terminalLineFromLog(stream, payload.entry)]);
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});
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events.onerror = () => {
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if (!ready) setStreams({ status: "error", reason: "实时日志推送连接失败" });
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};
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return () => events.close();
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}, [appendLines, lockTerminalFollow, open, serverId]);
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function selectQuickCommand(item: TerminalQuickCommand) {
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setCommand(item.command);
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setHistoryIndex(null);
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}
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function handleCommandKeyDown(event: ReactKeyboardEvent<HTMLInputElement>) {
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if (event.key !== "ArrowUp" && event.key !== "ArrowDown") return;
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if (commandHistory.length === 0) return;
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event.preventDefault();
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const lastIndex = commandHistory.length - 1;
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if (event.key === "ArrowUp") {
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const nextIndex = historyIndex === null ? lastIndex : Math.max(0, historyIndex - 1);
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setHistoryIndex(nextIndex);
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setCommand(commandHistory[nextIndex] ?? "");
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return;
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}
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if (historyIndex === null) return;
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const nextIndex = historyIndex + 1;
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if (nextIndex > lastIndex) {
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setHistoryIndex(null);
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setCommand("");
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return;
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}
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setHistoryIndex(nextIndex);
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setCommand(commandHistory[nextIndex] ?? "");
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}
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function clearTerminalBuffer() {
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setLines([]);
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}
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function handleTerminalScroll() {
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const output = outputRef.current;
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if (!output || initialHistoryPendingRef.current) return;
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const nextFollowLatest = output.scrollHeight - output.clientHeight - output.scrollTop <= 24;
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followLatestRef.current = nextFollowLatest;
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setFollowLatest(nextFollowLatest);
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}
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async function submitCommand(event: FormEvent<HTMLFormElement>) {
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event.preventDefault();
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if (!supportsCommands || !canManage || pending || !command.trim()) return;
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const submitted = command.trim();
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setCommand("");
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setHistoryIndex(null);
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setCommandHistory((current) => [...current.filter((item) => item !== submitted), submitted].slice(-50));
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setPending(true);
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setResult({ status: "pending", label: "正在提交命令" });
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appendLines([terminalSystemLine("input", `> ${submitted}`, "COMMAND")]);
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try {
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const response = await platformApiClient.queueGameClientBridgeCommand(serverId, scumManagementRCONCommandRequest(serverId, submitted));
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const label = bridgeCommandDispatchLabel(response.state, response.id);
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setResult({ status: "pending", label: `${label} · 等待 Run 返回结果` });
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appendLines([terminalSystemLine("success", `${label} · protected RCON`, "PLATFORM", `ok-${response.id}`)]);
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const finalCommand = await waitForBridgeCommandTerminal(response.id);
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if (finalCommand) {
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const outcome = terminalLineFromBridgeCommand(finalCommand);
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setResult({ status: outcome.tone === "success" ? "succeeded" : "failed", label: outcome.text });
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appendLines([outcome]);
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} else {
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const timeoutLine = terminalSystemLine("warn", `桥接命令 ${response.id} 已排队,但尚未返回终态;继续观察实时日志。`, "PLATFORM", `pending-${response.id}`);
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setResult({ status: "pending", label: "等待 Run 返回结果" });
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appendLines([timeoutLine]);
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}
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} catch (error) {
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const label = error instanceof Error ? error.message : "命令提交失败";
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setResult({ status: "failed", label });
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appendLines([terminalSystemLine("error", label, "ERROR")]);
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} finally {
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setPending(false);
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}
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}
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async function waitForBridgeCommandTerminal(commandId: string): Promise<GameClientBridgeCommandResponse | null> {
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for (let attempt = 0; attempt < terminalBridgeResultPollAttempts; attempt += 1) {
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const current = await platformApiClient.getGameClientBridgeCommand(serverId, commandId);
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if (isTerminalBridgeCommandState(current.state)) return current;
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await delay(terminalBridgeResultPollMs);
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}
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return null;
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}
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return (
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<LiveOperationDrawer open={open} title="打开终端" onClose={onClose} backdropClassName="terminal-drawer-backdrop" panelClassName="management-terminal-drawer" bodyClassName="management-terminal-body" hideHeader>
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<section className="terminal-output-panel" aria-label="terminal output">
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<div className="terminal-output-topbar">
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<div>
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<strong>{serverName}</strong>
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<span>当前服务器 Run 日志 · 已接受历史 + SSE 实时推送 · {streams.status === "ready" ? "等待当前输出" : streams.status === "loading" ? "连接日志流" : "日志流异常"} · {followLatest ? "自动置底" : "已解锁滚动"}</span>
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</div>
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<div>
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<button type="button" className="terminal-output-action" onClick={clearTerminalBuffer}><Trash2 size={14} /><span>清屏</span></button>
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<button type="button" className="terminal-output-action" aria-label="关闭打开终端" onClick={onClose}><X size={14} /><span>关闭</span></button>
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</div>
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</div>
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<div ref={outputRef} className="terminal-output" role="log" aria-live="polite" onScroll={handleTerminalScroll}>
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{streams.status === "error" && <div className="terminal-line terminal-line-error"><time>{new Date().toLocaleTimeString()}</time><span className="terminal-stream">LOGS</span><span className="terminal-text">{streams.reason}</span></div>}
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{streams.status === "ready" && streams.data.length === 0 && <div className="terminal-line terminal-line-warn"><time>{new Date().toLocaleTimeString()}</time><span className="terminal-stream">LOGS</span><span className="terminal-text">暂无已接受日志。Run 恢复连接并完成日志水位校准后,新输出会继续追加。</span></div>}
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{lines.map((line) => <div key={line.id} className={`terminal-line terminal-line-${line.tone}`}><time>{line.at}</time><span className="terminal-stream">{line.streamKey || line.level || "LOG"}</span><span className="terminal-text">{line.text}</span></div>)}
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</div>
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</section>
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<section className="terminal-command-dock" aria-label="terminal command controls">
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<div className="terminal-command-dock-header">
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<span><ListChecks size={14} />{quickCommands.length > 0 ? "插件快捷指令" : "命令输入"}</span>
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{result && <ResultBadge status={result.status} label={result.label} />}
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</div>
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{quickCommands.length > 0 && <div className="terminal-quick-command-list">
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{quickCommands.map((item) => <button key={item.command} type="button" className="terminal-quick-command" disabled={!canManage || pending} onClick={() => selectQuickCommand(item)}><strong>{item.label}</strong><span>{item.command}</span><small>{item.hint}</small></button>)}
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</div>}
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{!supportsCommands && <EmptyState icon={<Terminal size={24} />} title="终端不可用" description="当前插件没有声明平台可调度的即时命令能力,因此不会开放浏览器直连 shell。" />}
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{supportsCommands && (
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<form className="terminal-command-form" onSubmit={(event) => void submitCommand(event)}>
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<label>
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<span>SCUM 管理命令</span>
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<small>Enter 发送,↑/↓ 调出历史;命令结果以 Run 日志追加为准。</small>
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<input value={command} disabled={!canManage || pending} placeholder={canManage ? "输入单行命令" : "当前账号没有运行操作权限"} onKeyDown={handleCommandKeyDown} onChange={(event) => { setCommand(event.target.value); setHistoryIndex(null); }} />
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</label>
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<button type="submit" className="primary-command" disabled={!canManage || pending || !command.trim()}>{pending ? <Sparkles size={15} /> : <Send size={15} />}<span>{pending ? "提交中…" : "发送"}</span></button>
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</form>
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)}
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</section>
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</LiveOperationDrawer>
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);
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}
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function terminalQuickCommandsForPlugin(pluginId: string): TerminalQuickCommand[] {
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return terminalQuickCommandCatalog[pluginId] ?? [];
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}
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function bridgeCommandDispatchLabel(state: string, commandId: string): string {
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return `已${state === "pending" ? "排队" : "提交"} · 桥接命令 ${commandId}`;
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}
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function terminalLineFromLog(stream: LogStreamResponse, entry: LogEntryBody): TerminalLine {
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return {
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id: `log-${stream.id}-${entry.seq}`,
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tone: terminalTone(entry),
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text: entry.line,
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at: new Date(entry.timestamp).toLocaleTimeString(),
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sortKey: Date.parse(entry.timestamp) || Date.now(),
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streamKey: stream.streamKey || stream.source,
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level: entry.level,
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seq: entry.seq
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};
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}
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function terminalSystemLine(tone: TerminalLine["tone"], text: string, streamKey: string, id = `${streamKey.toLowerCase()}-${Date.now()}-${Math.random().toString(36).slice(2, 7)}`): TerminalLine {
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const now = Date.now();
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return { id, tone, text, at: new Date(now).toLocaleTimeString(), sortKey: now, streamKey };
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}
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function isTerminalBridgeCommandState(state: GameClientBridgeCommandResponse["state"]): boolean {
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return state === "succeeded" || state === "failed" || state === "cancelled" || state === "expired" || state === "unknown";
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}
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function terminalLineFromBridgeCommand(command: GameClientBridgeCommandResponse): TerminalLine {
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const summary = command.result?.summary || command.resultSummary || command.cancellation?.reason || bridgeCommandStateLabel(command.state);
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const completed = command.completedAt || command.result?.completedAt || command.cancellation?.cancelledAt || command.updatedAt;
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const sortKey = Date.parse(completed) || Date.now();
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const tone: TerminalLine["tone"] = command.state === "succeeded" ? "success" : command.state === "failed" ? "error" : "warn";
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return { id: `bridge-${command.id}-${command.state}`, tone, text: `桥接命令 ${command.id} · ${bridgeCommandStateLabel(command.state)} · ${summary}`, at: new Date(sortKey).toLocaleTimeString(), sortKey, streamKey: "BRIDGE" };
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}
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function bridgeCommandStateLabel(state: GameClientBridgeCommandResponse["state"]): string {
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switch (state) {
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case "succeeded": return "已成功";
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case "failed": return "已失败";
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case "cancelled": return "已取消";
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case "expired": return "已过期";
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case "unknown": return "状态未知";
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case "claimed": return "Run 已领取";
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case "pending": return "已排队";
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}
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}
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function delay(ms: number): Promise<void> {
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return new Promise((resolve) => window.setTimeout(resolve, ms));
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}
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function terminalTone(entry: LogEntryBody): TerminalLine["tone"] {
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const value = `${entry.level ?? ""} ${entry.line}`.toLowerCase();
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if (/\b(error|fatal|panic|exception|failed|failure)\b/.test(value)) return "error";
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if (/\b(warn|warning|timeout|retry)\b/.test(value)) return "warn";
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if (/\b(success|succeeded|ready|started|online|listening|accepted)\b/.test(value)) return "success";
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return "info";
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}
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function mergeTerminalLines(current: TerminalLine[], incoming: TerminalLine[]): TerminalLine[] {
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const seen = new Set(current.map((line) => line.id));
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const merged = [...current];
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for (const line of incoming) {
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if (seen.has(line.id)) continue;
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seen.add(line.id);
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merged.push(line);
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}
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return merged.sort(compareTerminalLines).slice(-maxTerminalLines);
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}
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function compareTerminalLines(a: TerminalLine, b: TerminalLine): number {
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return a.sortKey - b.sortKey || (a.seq ?? 0) - (b.seq ?? 0) || a.id.localeCompare(b.id);
|
||||
}
|
||||
Reference in New Issue
Block a user