Add graceful SCUM stop, restart, and version update flow

SCUM 停止/重启/更新以前只有“结束进程”这一条路,插件没有声明任何优雅关闭方式,
平台也没有把停止后重新启动串起来。现在插件声明自己的关闭脚本,run 先执行它,
平台在停止或更新成功后再自动拉起服务。

run:
- lifecycle stop 支持插件声明的 gracefulStop(可执行文件、参数、环境、超时、
  fallback=report|terminate);关闭命令超时且声明 report 时任务失败,不再默默杀进程。
- 新增 steam.update 依赖探针:调用 steamcmd +app_info_print 获取公开分支 buildid,
  与本地 steamapps/appmanifest_<appid>.acf 的 buildid 比较,输出
  installed/latest/update=yes|no|unknown。

platform:
- 新增 POST /api/v1/server-instances/{id}/restart 与 /update。
- restart 派发插件 stop 动作(走优雅关闭),终态成功后入队 start 作业。
- update 派发插件 install 动作;插件在更新前必须先优雅关闭 SCUM,关闭失败直接拒绝
  SteamCMD 更新,成功后平台再拉起服务。
- 依赖检查输入带上插件声明的服务器安装根目录,供 steam.update 读取 appmanifest。

plugin (SCUM server plugin 0.1.16):
- bin/scum-stop.cmd:解析已声明的可执行文件路径,定位同路径正在运行的 SCUMServer.exe,
  通过本地 RCON 公告并发送关闭命令,等待进程自行退出;不再使用 taskkill。
- bin/scum-rcon.ps1:插件自有的 Source RCON 客户端,从 UE4SS mod config.ini 读取
  密码/端口,密钥不离开本机。
- actions/stop.json 声明 gracefulStop;actions/install.json 更新前先执行同一关闭脚本。

platform_web:
- 服务器详情新增“重启”按钮和“SCUM 版本更新”面板;点“检查更新”查询公开分支版本,
  只有检测到更新时“更新版本”按钮才会置为可用并高亮,点击后先确认再派发更新任务。
This commit is contained in:
npc0-hue
2026-09-15 13:30:15 +08:00
parent 4ea27bda6a
commit 05f5a97ba9
39 changed files with 1197 additions and 56 deletions
+1 -1
View File
@@ -172,7 +172,7 @@ func (svc *CoreService) GetDependencyExecutionInput(request domain.DependencyExe
if err != nil {
return domain.DependencyExecutionInput{}, err
}
return domain.CopyDependencyExecutionInput(domain.DependencyExecutionInput{JobID: job.ID, ServerInstanceID: job.ServerInstanceID, RunEndpointID: job.RunEndpointID, PluginID: resolution.plugin.ID, PluginVersion: resolution.plugin.Version, ProfileKey: resolution.binding.ProfileKey, TargetOS: resolution.endpoint.Platform, TargetArch: resolution.endpoint.Architecture, PlanDigest: digest, Probe: probe, Plan: plan, Bindings: bindings}), nil
return domain.CopyDependencyExecutionInput(domain.DependencyExecutionInput{JobID: job.ID, ServerInstanceID: job.ServerInstanceID, RunEndpointID: job.RunEndpointID, PluginID: resolution.plugin.ID, PluginVersion: resolution.plugin.Version, ProfileKey: resolution.binding.ProfileKey, TargetOS: resolution.endpoint.Platform, TargetArch: resolution.endpoint.Architecture, PlanDigest: digest, ServerRoot: strings.TrimSpace(resolution.instance.Deployment.ServerRoot), Probe: probe, Plan: plan, Bindings: bindings}), nil
}
func (svc *CoreService) GetRunUpdateInput(request domain.RunUpdateInputRequest) (domain.RunUpdateInput, error) {
@@ -304,3 +304,31 @@ func dependencyUpdateHello(instance domain.ServerInstance) domain.RunControlHell
Capacity: domain.RunCapacity{MaxJobs: 2},
}
}
func TestDependencyInputCarriesDeclaredServerInstallRoot(t *testing.T) {
svc, session, instance := newDistributionTestFixture(t)
instance.Deployment.ServerRoot = "C:/scumserver"
if err := svc.store.ServerInstances().Update(instance); err != nil {
t.Fatalf("set deployment server root: %v", err)
}
catalog, err := svc.GetDependencyCatalogForSession(session, instance.ID)
if err != nil {
t.Fatalf("dependency catalog: %v", err)
}
job, err := svc.QueueDependencyJobForSession(session, domain.DependencyJobRequest{ServerInstanceID: instance.ID, ProbeKey: catalog.Probes[0].Key, IdempotencyKey: "dependency-install-root"})
if err != nil {
t.Fatalf("queue dependency check: %v", err)
}
runSession := registerDependencyUpdateRun(t, svc, instance)
claim, err := svc.ClaimRunJob(domain.RunJobClaim{RunEndpointID: instance.RunEndpointID, SessionToken: runSession, Capabilities: []string{domain.JobCapabilityDependenciesCheck}, Capacity: domain.RunCapacity{MaxJobs: 1}})
if err != nil || !claim.HasJob || claim.Job.JobID != job.ID {
t.Fatalf("claim dependency check: claim=%+v err=%v", claim, err)
}
input, err := svc.GetDependencyExecutionInput(domain.DependencyExecutionInputRequest{RunEndpointID: instance.RunEndpointID, SessionToken: runSession, JobID: claim.Job.JobID, LeaseToken: claim.Job.LeaseToken, Attempt: claim.Job.Attempt})
if err != nil {
t.Fatalf("dependency input: %v", err)
}
if input.ServerRoot != "C:/scumserver" {
t.Fatalf("expected dependency input to carry the declared server install root, got %q", input.ServerRoot)
}
}
@@ -323,7 +323,7 @@ func autonomousBootstrapLifecycleAction(plugin domain.GamePlugin, profile domain
}
func autonomousDependencyProbe(probe domain.RuntimeDependencyProbe) domain.RunAutonomousDependencyProbe {
return domain.RunAutonomousDependencyProbe{Key: probe.Key, Kind: probe.Kind, TargetKey: probe.TargetKey, Required: probe.Required, MinimumVersion: probe.MinimumVersion, Platforms: domain.CopyStringSlice(probe.Platforms)}
return domain.RunAutonomousDependencyProbe{Key: probe.Key, Kind: probe.Kind, TargetKey: probe.TargetKey, Required: probe.Required, MinimumVersion: probe.MinimumVersion, SteamAppID: probe.SteamAppID, Platforms: domain.CopyStringSlice(probe.Platforms)}
}
func autonomousInstallPlan(plan domain.RuntimeInstallPlan) domain.RunAutonomousInstallPlan {
+17 -1
View File
@@ -100,6 +100,8 @@ type Core interface {
StartServerInstanceForSession(string, domain.ServerLifecycleCommand) (domain.ServerLifecycleResult, error)
StopServerInstance(domain.ServerLifecycleCommand) (domain.ServerLifecycleResult, error)
StopServerInstanceForSession(string, domain.ServerLifecycleCommand) (domain.ServerLifecycleResult, error)
RestartServerInstanceForSession(string, domain.ServerLifecycleCommand) (domain.ServerLifecycleResult, error)
UpdateServerGameForSession(string, domain.ServerLifecycleCommand) (domain.ServerLifecycleResult, error)
QueryServerInstanceProcessForSession(string, domain.ServerLifecycleCommand) (domain.ServerLifecycleResult, error)
GetServerInstance(string) (domain.ServerInstance, error)
GetServerInstanceForSession(string, string) (domain.ServerInstance, error)
@@ -1194,7 +1196,7 @@ func (svc *CoreService) executeBridgeJobDispatch(sessionID string, base domain.P
return base
}
lifecycleAction := domain.ServerLifecycleAction(strings.TrimSpace(payload["lifecycleAction"]))
if lifecycleAction == domain.ServerLifecycleActionStart || lifecycleAction == domain.ServerLifecycleActionStop {
if lifecycleAction == domain.ServerLifecycleActionStart || lifecycleAction == domain.ServerLifecycleActionStop || lifecycleAction == domain.ServerLifecycleActionRestart || lifecycleAction == domain.ServerLifecycleActionUpdate {
expectedVersion, _ := strconv.Atoi(payload["expectedConfigVersion"])
command := domain.ServerLifecycleCommand{
ServerInstanceID: instance.ID,
@@ -1218,6 +1220,20 @@ func (svc *CoreService) executeBridgeJobDispatch(sessionID string, base domain.P
return base
}
result, err = svc.StopServerInstanceForSession(sessionID, command)
case domain.ServerLifecycleActionRestart:
if capability != domain.LifecycleCapabilityStop {
base.Status = "denied"
base.Error = &domain.PluginBridgeSafeError{Code: "capability_denied", Message: "lifecycle action must match requested capability"}
return base
}
result, err = svc.RestartServerInstanceForSession(sessionID, command)
case domain.ServerLifecycleActionUpdate:
if capability != domain.LifecycleCapabilityInstall {
base.Status = "denied"
base.Error = &domain.PluginBridgeSafeError{Code: "capability_denied", Message: "lifecycle action must match requested capability"}
return base
}
result, err = svc.UpdateServerGameForSession(sessionID, command)
}
if err != nil {
return bridgeExecutionError(base, err)
+38 -2
View File
@@ -212,6 +212,34 @@ func (svc *CoreService) StopServerInstanceForSession(sessionID string, command d
return svc.StopServerInstance(command)
}
// RestartServerInstanceForSession queues the plugin-declared graceful stop and
// records restart intent. Run executes the stop action; the terminal stop
// result dispatches the plugin-declared start action for the same instance.
func (svc *CoreService) RestartServerInstanceForSession(sessionID string, command domain.ServerLifecycleCommand) (domain.ServerLifecycleResult, error) {
if err := svc.authorizeServerLifecycle(sessionID, command.ServerInstanceID); err != nil {
return domain.ServerLifecycleResult{}, err
}
return svc.dispatchExistingServerLifecycle(command, domain.ServerLifecycleActionRestart, []domain.ServerInstanceState{
domain.ServerInstanceStateRunning,
domain.ServerInstanceStateStopped,
})
}
// UpdateServerGameForSession queues the plugin-declared install/update action.
// The plugin script stops the running server gracefully before SteamCMD touches
// server files, and the terminal update result starts the server again.
func (svc *CoreService) UpdateServerGameForSession(sessionID string, command domain.ServerLifecycleCommand) (domain.ServerLifecycleResult, error) {
if err := svc.authorizeServerLifecycle(sessionID, command.ServerInstanceID); err != nil {
return domain.ServerLifecycleResult{}, err
}
return svc.dispatchExistingServerLifecycle(command, domain.ServerLifecycleActionUpdate, []domain.ServerInstanceState{
domain.ServerInstanceStateRunning,
domain.ServerInstanceStateStopped,
domain.ServerInstanceStateReady,
domain.ServerInstanceStateFailed,
})
}
func (svc *CoreService) QueryServerInstanceProcessForSession(sessionID string, command domain.ServerLifecycleCommand) (domain.ServerLifecycleResult, error) {
if err := svc.authorizeServerLifecycle(sessionID, command.ServerInstanceID); err != nil {
return domain.ServerLifecycleResult{}, err
@@ -418,6 +446,10 @@ func lifecycleExecutionOperation(action domain.ServerLifecycleAction) string {
return "start"
case domain.ServerLifecycleActionStop:
return "stop"
case domain.ServerLifecycleActionRestart:
return "restart"
case domain.ServerLifecycleActionUpdate:
return "update"
case domain.ServerLifecycleActionStatus:
return "status"
default:
@@ -431,8 +463,10 @@ func runtimeProfileActionRef(actions domain.PluginLifecycleActions, action domai
return actions.Install
case domain.ServerLifecycleActionStart:
return actions.Start
case domain.ServerLifecycleActionStop:
case domain.ServerLifecycleActionStop, domain.ServerLifecycleActionRestart:
return actions.Stop
case domain.ServerLifecycleActionUpdate:
return actions.Install
case domain.ServerLifecycleActionStatus:
return actions.Status
default:
@@ -502,8 +536,10 @@ func lifecycleActionRef(plugin domain.GamePlugin, action domain.ServerLifecycleA
return plugin.LifecycleActions.Install
case domain.ServerLifecycleActionStart:
return plugin.LifecycleActions.Start
case domain.ServerLifecycleActionStop:
case domain.ServerLifecycleActionStop, domain.ServerLifecycleActionRestart:
return plugin.LifecycleActions.Stop
case domain.ServerLifecycleActionUpdate:
return plugin.LifecycleActions.Install
case domain.ServerLifecycleActionStatus:
return plugin.LifecycleActions.Status
default:
@@ -1,6 +1,7 @@
package service
import (
"log"
"strings"
"time"
@@ -113,9 +114,39 @@ func (svc *CoreService) projectLifecycleJobResult(job domain.Job, stamp time.Tim
return err
}
svc.publishLogProcessState(instance)
svc.dispatchFollowUpLifecycle(job, instance)
return nil
}
// dispatchFollowUpLifecycle starts the server again after a declared graceful
// stop or a completed game update. A failed or cancelled stop/update leaves the
// instance in its projected state so the operator sees the failure before any
// start is attempted.
func (svc *CoreService) dispatchFollowUpLifecycle(job domain.Job, instance domain.ServerInstance) {
if job.State != domain.JobStateSucceeded {
return
}
operation := job.ExecutionInput.LifecycleOperation
if operation != string(domain.ServerLifecycleActionRestart) && operation != string(domain.ServerLifecycleActionUpdate) {
return
}
command := domain.ServerLifecycleCommand{
ServerInstanceID: instance.ID,
ExpectedConfigVersion: instance.ConfigVersion,
IdempotencyKey: job.IdempotencyKey + ":start",
}
result, err := svc.dispatchExistingServerLifecycle(command, domain.ServerLifecycleActionStart, []domain.ServerInstanceState{
domain.ServerInstanceStateReady,
domain.ServerInstanceStateStopped,
domain.ServerInstanceStateFailed,
})
if err != nil {
log.Printf("PLATFORM phase=lifecycle status=follow_up_failed operation=%s server=%s error=%s", safeLogValue(operation), safeLogValue(instance.ID), safeLogValue(err.Error()))
return
}
log.Printf("PLATFORM phase=lifecycle status=follow_up_queued operation=%s server=%s job=%s", safeLogValue(operation), safeLogValue(instance.ID), safeLogValue(result.Job.ID))
}
func (svc *CoreService) projectServerDeploymentProgress(job domain.Job, stamp time.Time) error {
if job.ExecutionInput.Deployment == nil || job.ServerInstanceID == "" {
return nil
+211
View File
@@ -534,3 +534,214 @@ func claimAndCompleteLifecycleJobForServer(t *testing.T, svc *CoreService, sessi
t.Fatalf("complete lifecycle job %s: %v", capability, err)
}
}
func TestCoreServiceRestartLifecycleQueuesDeclaredStopThenStart(t *testing.T) {
svc, runSession := newLifecycleRunService(t)
createLifecyclePlugin(t, svc)
operator := createServiceUserAndLogin(t, svc, domain.User{ID: "lifecycle-operator", DisplayName: "Lifecycle Operator", Email: "lifecycle-operator@example.test", Roles: []string{"platform-admin"}, PasswordHash: "secret-password"})
instance := runningLifecycleInstanceForTest(t, svc, runSession, "server-restart")
restarted, err := svc.RestartServerInstanceForSession(operator, domain.ServerLifecycleCommand{
ServerInstanceID: instance.ID,
ExpectedConfigVersion: instance.ConfigVersion,
IdempotencyKey: "idem-restart",
})
if err != nil {
t.Fatalf("restart lifecycle workflow: %v", err)
}
if restarted.Action != domain.ServerLifecycleActionRestart || restarted.Job.Capability != domain.LifecycleCapabilityStop || restarted.Job.TargetKey != "actions/stop.json" {
t.Fatalf("expected restart to queue the plugin-declared stop action, got %+v", restarted)
}
if restarted.Job.ExecutionInput.LifecycleOperation != string(domain.ServerLifecycleActionRestart) {
t.Fatalf("expected restart intent on the queued job, got %+v", restarted.Job.ExecutionInput)
}
if _, ok := queuedLifecycleJob(t, svc, instance.ID, domain.LifecycleCapabilityStart); ok {
t.Fatal("restart must not queue a start job before the declared stop result lands")
}
claimAndCompleteLifecycleJobForServer(t, svc, runSession, instance.ID, domain.LifecycleCapabilityStop, domain.JobStateSucceeded)
stopped, err := svc.GetServerInstance(instance.ID)
if err != nil {
t.Fatalf("get stopped instance: %v", err)
}
if stopped.State != domain.ServerInstanceStateStopped {
t.Fatalf("expected graceful stop result to project stopped, got %+v", stopped)
}
startJob, ok := queuedLifecycleJob(t, svc, instance.ID, domain.LifecycleCapabilityStart)
if !ok {
t.Fatal("expected a follow-up start job after the graceful stop succeeded")
}
if startJob.TargetKey != "actions/start.json" || startJob.ExecutionInput.LifecycleOperation != string(domain.ServerLifecycleActionStart) || startJob.IdempotencyKey != "idem-restart:start" {
t.Fatalf("unexpected follow-up start job: %+v", startJob)
}
claimAndCompleteLifecycleJobForServer(t, svc, runSession, instance.ID, domain.LifecycleCapabilityStart, domain.JobStateSucceeded)
running, err := svc.GetServerInstance(instance.ID)
if err != nil {
t.Fatalf("get restarted instance: %v", err)
}
if running.State != domain.ServerInstanceStateRunning {
t.Fatalf("expected restart to return the server to running, got %+v", running)
}
}
func TestCoreServiceUpdateLifecycleQueuesInstallThenStart(t *testing.T) {
svc, runSession := newLifecycleRunService(t)
createLifecyclePlugin(t, svc)
operator := createServiceUserAndLogin(t, svc, domain.User{ID: "update-operator", DisplayName: "Update Operator", Email: "update-operator@example.test", Roles: []string{"platform-admin"}, PasswordHash: "secret-password"})
instance := runningLifecycleInstanceForTest(t, svc, runSession, "server-update")
updated, err := svc.UpdateServerGameForSession(operator, domain.ServerLifecycleCommand{
ServerInstanceID: instance.ID,
ExpectedConfigVersion: instance.ConfigVersion,
IdempotencyKey: "idem-update",
})
if err != nil {
t.Fatalf("update lifecycle workflow: %v", err)
}
if updated.Action != domain.ServerLifecycleActionUpdate || updated.Job.Capability != domain.LifecycleCapabilityInstall || updated.Job.TargetKey != "actions/install.json" {
t.Fatalf("expected update to queue the plugin-declared install action, got %+v", updated)
}
if updated.Job.ExecutionInput.LifecycleOperation != string(domain.ServerLifecycleActionUpdate) {
t.Fatalf("expected update intent on the queued job, got %+v", updated.Job.ExecutionInput)
}
claimAndCompleteLifecycleJobForServer(t, svc, runSession, instance.ID, domain.LifecycleCapabilityInstall, domain.JobStateSucceeded)
startJob, ok := queuedLifecycleJob(t, svc, instance.ID, domain.LifecycleCapabilityStart)
if !ok {
t.Fatal("expected a follow-up start job after the game update succeeded")
}
if startJob.IdempotencyKey != "idem-update:start" {
t.Fatalf("unexpected follow-up start job: %+v", startJob)
}
claimAndCompleteLifecycleJobForServer(t, svc, runSession, instance.ID, domain.LifecycleCapabilityStart, domain.JobStateSucceeded)
running, err := svc.GetServerInstance(instance.ID)
if err != nil {
t.Fatalf("get updated instance: %v", err)
}
if running.State != domain.ServerInstanceStateRunning {
t.Fatalf("expected update to start the server again, got %+v", running)
}
}
func TestCoreServiceRestartAndUpdateRespectLifecycleState(t *testing.T) {
svc, runSession := newLifecycleRunService(t)
createLifecyclePlugin(t, svc)
operator := createServiceUserAndLogin(t, svc, domain.User{ID: "state-operator", DisplayName: "State Operator", Email: "state-operator@example.test", Roles: []string{"platform-admin"}, PasswordHash: "secret-password"})
if _, err := svc.CreateServerInstanceWorkflow(domain.ServerLifecycleCreate{ID: "server-installing", PluginID: "server.scum", RunEndpointID: "run-local", Name: "SCUM installing", IdempotencyKey: "installing-create", ProfileKey: "local"}); err != nil {
t.Fatalf("create installing instance: %v", err)
}
installing, err := svc.GetServerInstance("server-installing")
if err != nil {
t.Fatalf("get installing instance: %v", err)
}
if _, err := svc.RestartServerInstanceForSession(operator, domain.ServerLifecycleCommand{ServerInstanceID: installing.ID, ExpectedConfigVersion: installing.ConfigVersion, IdempotencyKey: "idem-restart-installing"}); err == nil || !strings.Contains(err.Error(), "cannot restart") {
t.Fatalf("expected restart state rejection, got %v", err)
}
if _, err := svc.UpdateServerGameForSession(operator, domain.ServerLifecycleCommand{ServerInstanceID: installing.ID, ExpectedConfigVersion: installing.ConfigVersion, IdempotencyKey: "idem-update-installing"}); err == nil || !strings.Contains(err.Error(), "cannot update") {
t.Fatalf("expected update state rejection, got %v", err)
}
claimAndCompleteLifecycleJobForServer(t, svc, runSession, installing.ID, domain.LifecycleCapabilityInstall, domain.JobStateSucceeded)
ready, err := svc.GetServerInstance(installing.ID)
if err != nil {
t.Fatalf("get ready instance: %v", err)
}
if _, err := svc.RestartServerInstanceForSession(operator, domain.ServerLifecycleCommand{ServerInstanceID: ready.ID, ExpectedConfigVersion: ready.ConfigVersion, IdempotencyKey: "idem-restart-ready"}); err == nil || !strings.Contains(err.Error(), "cannot restart") {
t.Fatalf("expected ready state restart rejection, got %v", err)
}
if _, err := svc.UpdateServerGameForSession(operator, domain.ServerLifecycleCommand{ServerInstanceID: ready.ID, ExpectedConfigVersion: ready.ConfigVersion, IdempotencyKey: "idem-update-ready"}); err != nil {
t.Fatalf("ready server should accept a game update dispatch: %v", err)
}
}
func TestCoreServiceFailedGracefulStopDoesNotStartServer(t *testing.T) {
svc, runSession := newLifecycleRunService(t)
createLifecyclePlugin(t, svc)
operator := createServiceUserAndLogin(t, svc, domain.User{ID: "failure-operator", DisplayName: "Failure Operator", Email: "failure-operator@example.test", Roles: []string{"platform-admin"}, PasswordHash: "secret-password"})
instance := runningLifecycleInstanceForTest(t, svc, runSession, "server-restart-failure")
if _, err := svc.RestartServerInstanceForSession(operator, domain.ServerLifecycleCommand{ServerInstanceID: instance.ID, ExpectedConfigVersion: instance.ConfigVersion, IdempotencyKey: "idem-restart-failure"}); err != nil {
t.Fatalf("restart lifecycle workflow: %v", err)
}
claimAndCompleteLifecycleJobForServer(t, svc, runSession, instance.ID, domain.LifecycleCapabilityStop, domain.JobStateFailed)
if _, ok := queuedLifecycleJob(t, svc, instance.ID, domain.LifecycleCapabilityStart); ok {
t.Fatal("a failed graceful stop must not queue a start job")
}
failed, err := svc.GetServerInstance(instance.ID)
if err != nil {
t.Fatalf("get failed instance: %v", err)
}
if failed.State != domain.ServerInstanceStateFailed {
t.Fatalf("expected failed stop to project failed, got %+v", failed)
}
}
func TestCoreServiceRestartAndUpdateRequireEndpointCapabilities(t *testing.T) {
svc, runSession := newLifecycleRunService(t)
createLifecyclePlugin(t, svc)
operator := createServiceUserAndLogin(t, svc, domain.User{ID: "capability-operator", DisplayName: "Capability Operator", Email: "capability-operator@example.test", Roles: []string{"platform-admin"}, PasswordHash: "secret-password"})
instance := runningLifecycleInstanceForTest(t, svc, runSession, "server-capability")
endpoint, err := svc.store.RunEndpoints().Get("run-local")
if err != nil {
t.Fatalf("get lifecycle endpoint: %v", err)
}
remaining := make([]string, 0, len(endpoint.Capabilities))
for _, capability := range endpoint.Capabilities {
if capability != domain.LifecycleCapabilityStop && capability != domain.LifecycleCapabilityInstall {
remaining = append(remaining, capability)
}
}
endpoint.Capabilities = remaining
if err := svc.store.RunEndpoints().Update(endpoint); err != nil {
t.Fatalf("remove lifecycle capabilities: %v", err)
}
if _, err := svc.RestartServerInstanceForSession(operator, domain.ServerLifecycleCommand{ServerInstanceID: instance.ID, ExpectedConfigVersion: instance.ConfigVersion, IdempotencyKey: "idem-restart-capability"}); err == nil || !strings.Contains(err.Error(), domain.LifecycleCapabilityStop) {
t.Fatalf("expected missing stop capability rejection, got %v", err)
}
if _, err := svc.UpdateServerGameForSession(operator, domain.ServerLifecycleCommand{ServerInstanceID: instance.ID, ExpectedConfigVersion: instance.ConfigVersion, IdempotencyKey: "idem-update-capability"}); err == nil || !strings.Contains(err.Error(), domain.LifecycleCapabilityInstall) {
t.Fatalf("expected missing install capability rejection, got %v", err)
}
}
func runningLifecycleInstanceForTest(t *testing.T, svc *CoreService, runSession string, id string) domain.ServerInstance {
t.Helper()
if _, err := svc.CreateServerInstanceWorkflow(domain.ServerLifecycleCreate{ID: id, PluginID: "server.scum", RunEndpointID: "run-local", Name: "SCUM " + id, IdempotencyKey: id + "-create", ProfileKey: "local"}); err != nil {
t.Fatalf("create lifecycle workflow: %v", err)
}
claimAndCompleteLifecycleJobForServer(t, svc, runSession, id, domain.LifecycleCapabilityInstall, domain.JobStateSucceeded)
ready, err := svc.GetServerInstance(id)
if err != nil {
t.Fatalf("get ready instance: %v", err)
}
if _, err := svc.StartServerInstance(domain.ServerLifecycleCommand{ServerInstanceID: id, ExpectedConfigVersion: ready.ConfigVersion, IdempotencyKey: id + "-start"}); err != nil {
t.Fatalf("start lifecycle workflow: %v", err)
}
claimAndCompleteLifecycleJobForServer(t, svc, runSession, id, domain.LifecycleCapabilityStart, domain.JobStateSucceeded)
running, err := svc.GetServerInstance(id)
if err != nil {
t.Fatalf("get running instance: %v", err)
}
if running.State != domain.ServerInstanceStateRunning {
t.Fatalf("expected running instance, got %+v", running)
}
return running
}
func queuedLifecycleJob(t *testing.T, svc *CoreService, serverInstanceID string, capability string) (domain.Job, bool) {
t.Helper()
jobs, err := svc.store.Jobs().List(domain.JobFilter{ServerInstanceID: serverInstanceID, State: domain.JobStateQueued})
if err != nil {
t.Fatalf("list jobs: %v", err)
}
for _, job := range jobs {
if job.Capability == capability {
return job, true
}
}
return domain.Job{}, false
}