feat(scum): add map trajectory projection
This commit is contained in:
@@ -0,0 +1,23 @@
|
||||
## Why
|
||||
|
||||
SCUM operations currently show player identity and vehicle snapshots, but operators cannot explain where a selected player or vehicle has been over a bounded period. A server-scoped, permission-checked map projection is needed without exposing raw logs, Companion connectivity, host data, or arbitrary coordinate queries.
|
||||
|
||||
## What Changes
|
||||
|
||||
- Define controlled SCUM Companion/log-projection events for `player.position`, `vehicle.position`, `player.vehicle.enter`, and `player.vehicle.leave`.
|
||||
- Require the plugin to declare map version, coordinate conversion, sampling precision, and retention policy; project accepted events into server-isolated trajectory records.
|
||||
- Add a bounded, authorized map API with time windows, player/vehicle filters, vehicle-riding segments, source/collection timestamps, and explicit missing-map/empty states.
|
||||
- Add a Chinese SCUM console map view with point-and-line trajectories and links to the existing player detail and vehicle context.
|
||||
|
||||
## Capabilities
|
||||
|
||||
### New Capabilities
|
||||
|
||||
- `scum-map-trajectories`: Controlled collection, projection, retention, authorization, and map rendering of SCUM player and vehicle trajectories.
|
||||
|
||||
## Impact
|
||||
|
||||
- Affects platform domain/model/repository/service/validation/API DTOs and durable metadata snapshots.
|
||||
- Extends the SCUM plugin manifest and schemas with bounded map metadata and semantic trajectory events.
|
||||
- Adds platform-web API contracts and a shared-console map surface; it receives only safe projected coordinates and metadata.
|
||||
- Does not add OCR, screen/input automation, direct game/window access, raw logs, unbounded location retention, or live heatmaps.
|
||||
Reference in New Issue
Block a user