feat(scum): add map trajectory projection

This commit is contained in:
npc0-hue
2026-07-28 17:13:48 +08:00
parent 7f64765c1c
commit 5b15bd50cb
33 changed files with 1073 additions and 49 deletions
+1
View File
@@ -98,6 +98,7 @@ func (h *coreHandlers) register(mux *http.ServeMux) {
mux.HandleFunc("/api/v1/server-instances/{id}/game-players/{playerId}/state", h.serverGamePlayerState)
mux.HandleFunc("/api/v1/server-instances/{id}/game-players/{playerId}/state-patches", h.serverGamePlayerStatePatches)
mux.HandleFunc("/api/v1/server-instances/{id}/game-players/{playerId}/state-patches/{patchId}/approve", h.serverGamePlayerStatePatchApprove)
mux.HandleFunc("/api/v1/server-instances/{id}/game-map-trajectories", h.serverGameMapTrajectories)
mux.HandleFunc("/api/v1/server-instances/{id}/game-gifts", h.serverGameGiftCatalogs)
mux.HandleFunc("/api/v1/server-instances/{id}/game-gifts/{catalogId}/publish", h.serverGameGiftCatalogPublish)
mux.HandleFunc("/api/v1/server-instances/{id}/game-gifts/{catalogId}/revisions", h.serverGameGiftCatalogRevisions)