feat(scum): rebuild plugin-owned management data
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@@ -23,6 +23,26 @@ type PluginDataFilter struct {
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Limit int
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}
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type PluginDataMutationOperation string
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const (
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PluginDataMutationPut PluginDataMutationOperation = "put"
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PluginDataMutationDelete PluginDataMutationOperation = "delete"
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)
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type PluginDataMutation struct {
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Operation PluginDataMutationOperation
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Key string
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Value map[string]any
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}
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type PluginDataTransaction struct {
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PluginID string
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ServerInstanceID string
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Collection string
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Mutations []PluginDataMutation
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}
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func CopyPluginDataRecord(value PluginDataRecord) PluginDataRecord {
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value.Value = CopyGameClientBridgePayload(value.Value)
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return value
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