feat(scum): rebuild plugin-owned management data
This commit is contained in:
@@ -0,0 +1,367 @@
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export type RecordMap = Record<string, unknown>;
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export type PluginDataMutation = { operation: "put" | "delete"; key: string; value?: RecordMap };
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export type PluginDataActions = {
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list: (collection: string, key?: string) => Promise<unknown>;
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put: (collection: string, key: string, value: RecordMap) => Promise<unknown>;
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delete: (collection: string, key: string) => Promise<void>;
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transact: (collection: string, mutations: PluginDataMutation[]) => Promise<unknown>;
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};
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export type PluginGameClientQueueRequest = {
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profileKey: string;
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commandType: string;
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payload: RecordMap;
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idempotencyKey: string;
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priority?: number;
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expiresAt: string;
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};
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export type PluginDispatchEnvelope = { requestId: string; action: "remote.access.request"; payload: Record<string, string> };
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export type PluginDispatchResult = { requestId: string; action: "remote.access.request"; status: string; result?: Record<string, string>; error?: { code: string; message: string; details?: string[] } };
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export type SCUMWorkspaceActions = {
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pluginData?: PluginDataActions;
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gameClient?: {
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queue: (request: PluginGameClientQueueRequest) => Promise<unknown>;
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get: (commandId: string) => Promise<unknown>;
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list: (filter?: { profileKey?: string; state?: string; commandType?: string }) => Promise<unknown>;
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snapshots: (query?: { profileKey?: string; type?: string; streamKey?: string; observedAfter?: string; limit?: number }) => Promise<unknown>;
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};
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dispatch?: (envelope: PluginDispatchEnvelope, signal?: AbortSignal) => Promise<PluginDispatchResult>;
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};
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export type SCUMSurfaceData = {
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players: RecordMap[];
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squads: RecordMap[];
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members: RecordMap[];
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events: RecordMap[];
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eventProduces: RecordMap[];
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eventRuns: RecordMap[];
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nativeEventRounds: RecordMap[];
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tasks: RecordMap[];
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activityEvents: RecordMap[];
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gifts: RecordMap[];
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giftClaims: RecordMap[];
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pendingGifts: RecordMap[];
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giftDeliveries: RecordMap[];
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timedGiftEvents: RecordMap[];
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mapPoints: RecordMap[];
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mapRegions: RecordMap[];
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mapSettings: RecordMap[];
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vehicles: RecordMap[];
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flags: RecordMap[];
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};
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export const emptySCUMSurfaceData: SCUMSurfaceData = {
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players: [], squads: [], members: [], events: [], eventProduces: [], eventRuns: [], nativeEventRounds: [], tasks: [], activityEvents: [],
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gifts: [], giftClaims: [], pendingGifts: [], giftDeliveries: [], timedGiftEvents: [], mapPoints: [], mapRegions: [], mapSettings: [], vehicles: [], flags: []
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};
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export const scumCollections = {
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players: "scum_users",
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squads: "scum_squads",
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members: "scum_squad_members",
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events: "scum_activity_definitions",
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eventProduces: "scum_event_produces",
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eventRuns: "scum_event_runs",
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nativeEventRounds: "scum_native_event_rounds",
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tasks: "scum_tasks",
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activityEvents: "scum_activity_events",
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gifts: "scum_gifts",
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giftClaims: "scum_gift_claims",
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pendingGifts: "scum_pending_gifts",
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giftDeliveries: "scum_gift_deliveries",
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timedGiftEvents: "scum_timed_gift_events",
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mapPoints: "scum_map_points",
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mapRegions: "scum_map_regions",
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mapSettings: "scum_map_settings",
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vehicles: "scum_vehicles",
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flags: "scum_flags"
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} as const;
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type SurfaceKey = keyof SCUMSurfaceData;
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type PageKey = "players" | "squads" | "live-map" | "gifts" | "workflows";
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const pageCollections: Record<PageKey, SurfaceKey[]> = {
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players: ["players", "members"],
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squads: ["squads", "members", "flags"],
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"live-map": ["mapPoints", "mapRegions", "mapSettings", "players", "vehicles", "flags"],
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gifts: ["gifts", "giftClaims", "pendingGifts", "giftDeliveries", "timedGiftEvents", "players"],
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workflows: ["events", "eventProduces", "eventRuns", "nativeEventRounds", "tasks", "activityEvents"]
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};
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const pageQueries: Record<PageKey, string[]> = {
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players: ["scum.player.profile", "scum.positions"],
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squads: ["scum.squads", "scum.squad-members", "scum.flags"],
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"live-map": ["scum.player.profile", "scum.vehicles", "scum.flags", "scum.positions"],
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gifts: ["scum.native-timed-gifts"],
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workflows: ["scum.tasks", "scum.events"]
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};
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export async function loadSCUMSurface(actions: SCUMWorkspaceActions, pageKey: string): Promise<SCUMSurfaceData> {
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if (!actions.pluginData) throw new Error("通用 pluginData 能力不可用。");
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const data: SCUMSurfaceData = { ...emptySCUMSurfaceData };
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const keys = pageCollections[canonicalPageKey(pageKey)];
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const records = await Promise.all(keys.map(async (key) => [key, await actions.pluginData!.list(scumCollections[key])] as const));
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for (const [key, response] of records) data[key] = collectionRecords(response);
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if (keys.includes("players") && actions.gameClient) {
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const [playersSnapshot, sessionsSnapshot] = await Promise.all([
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actions.gameClient.snapshots({ profileKey: "scum-client-manager", type: "players", streamKey: "current", limit: 1 }).catch(() => undefined),
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actions.gameClient.snapshots({ profileKey: "scum-client-manager", type: "online.sessions", streamKey: "current", limit: 1 }).catch(() => undefined)
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]);
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data.players = mergePlayerSnapshots(data.players, playersSnapshot, sessionsSnapshot);
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}
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return data;
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}
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export function mergePlayerSnapshots(players: RecordMap[], playersResponse: unknown, sessionsResponse: unknown): RecordMap[] {
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const playerSnapshot = latestSnapshotPayload(playersResponse);
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const sessionSnapshot = latestSnapshotPayload(sessionsResponse);
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let merged = players.map((player) => ({ ...player }));
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const snapshotPlayers = Array.isArray(playerSnapshot?.players) ? playerSnapshot.players.filter(isRecord) : [];
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if (snapshotPlayers.length) {
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const byIdentity = playerIndex(merged);
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for (const snapshotPlayer of snapshotPlayers) {
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const match = findPlayer(merged, byIdentity, snapshotPlayer);
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const value = { ...snapshotPlayer, ...(match ? merged[match.index] : {}), ...snapshotPlayer, online: onlineValue(snapshotPlayer), onlineObservedAt: textValue(playerSnapshot?.observedAt) };
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if (match) merged[match.index] = value;
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else merged.push({ ...value, gamePlayerId: firstText(snapshotPlayer, "gamePlayerId", "playerId", "steamId", "id") });
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}
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}
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const sessions = Array.isArray(sessionSnapshot?.sessions) ? sessionSnapshot.sessions.filter(isRecord) : [];
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if (sessionSnapshot && Array.isArray(sessionSnapshot.sessions)) {
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const onlineNames = new Set(sessions.map((session) => firstText(session, "playerName", "displayName", "name").toLowerCase()).filter(Boolean));
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merged = merged.map((player) => {
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const name = firstText(player, "displayName", "playerName", "name").toLowerCase();
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const session = sessions.find((candidate) => firstText(candidate, "playerName", "displayName", "name").toLowerCase() === name);
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return { ...player, online: Boolean(name && onlineNames.has(name)), ...(session ? { onlineSession: session } : {}), onlineObservedAt: textValue(sessionSnapshot.observedAt) || textValue(player.onlineObservedAt) };
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});
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}
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return merged;
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}
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export function hasSCUMPageQueries(pageKey: string): boolean { return pageQueries[canonicalPageKey(pageKey)].length > 0; }
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export async function requestSCUMPageQueries(actions: SCUMWorkspaceActions, pageKey: string): Promise<PluginDispatchResult[]> {
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if (!actions.dispatch) throw new Error("通用机器动作 dispatch 能力不可用。");
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return Promise.all(pageQueries[canonicalPageKey(pageKey)].map((queryKey) => actions.dispatch!({
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requestId: requestKey("scum-query", queryKey),
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action: "remote.access.request",
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payload: { capability: "remote.run.db.sqlite.query", declarationKey: "scum-database", targetKey: "scum-database", "input.templateKey": queryKey }
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})));
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}
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export async function saveGiftDefinition(actions: SCUMWorkspaceActions, gift: RecordMap): Promise<unknown> {
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const key = requiredKey(gift, "code", "礼包编号");
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return requirePluginData(actions).transact(scumCollections.gifts, [{ operation: "put", key, value: gift }]);
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}
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export async function deleteGiftDefinition(actions: SCUMWorkspaceActions, key: string): Promise<void> { return requirePluginData(actions).delete(scumCollections.gifts, key); }
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export async function resetGiftClaim(actions: SCUMWorkspaceActions, claim: RecordMap): Promise<void> {
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const key = firstText(claim, "_recordKey", "id", "claimId");
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if (!key) throw new Error("领取记录编号不能为空。");
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return requirePluginData(actions).delete(scumCollections.giftClaims, key);
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}
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export async function resetPendingGift(actions: SCUMWorkspaceActions, pending: RecordMap): Promise<unknown> {
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const key = firstText(pending, "_recordKey", "id", "pendingId");
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if (!key) throw new Error("待领记录编号不能为空。");
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return requirePluginData(actions).put(scumCollections.pendingGifts, key, { ...pending, status: "pending", receivedAt: null, receiveTime: null, resetAt: new Date().toISOString() });
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}
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export async function createGiftDelivery(actions: SCUMWorkspaceActions, delivery: RecordMap): Promise<unknown> {
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const key = requiredKey(delivery, "id", "发放记录编号");
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return requirePluginData(actions).put(scumCollections.giftDeliveries, key, delivery);
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}
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export async function queueGiftDelivery(actions: SCUMWorkspaceActions, gift: RecordMap, player: RecordMap): Promise<unknown> {
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if (!actions.gameClient) throw new Error("通用 gameClient 能力不可用。");
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const giftCode = requiredKey(gift, "code", "礼包编号");
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const playerId = firstText(player, "gamePlayerId", "playerId", "steamId", "id");
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if (!playerId) throw new Error("用户编号不能为空。");
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const items = normalizeGiftItems(gift.items);
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const operations = [...new Set([...normalizeGiftOperations(gift.commands), ...normalizeGiftOperations(gift.operations)])];
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if (!items.length && !operations.length) throw new Error("礼包必须包含物品或命令。");
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const now = Date.now();
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const grantId = safeCommandId(`gift:${giftCode}:${playerId}:${now}`);
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const command = await actions.gameClient.queue({
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profileKey: "scum-client-manager",
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commandType: "reward.deliver",
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payload: { grantId, playerId, items, operations },
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idempotencyKey: grantId,
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expiresAt: new Date(now + 5 * 60_000).toISOString()
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});
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const record = { id: grantId, giftCode, giftName: textValue(gift.name), playerId, playerName: firstText(player, "displayName", "playerName", "name"), status: "queued", commandId: isRecord(command) ? textValue(command.id) : "", createdAt: new Date(now).toISOString() };
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await createGiftDelivery(actions, record);
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return command;
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}
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export async function saveEventDefinition(actions: SCUMWorkspaceActions, event: RecordMap): Promise<unknown> {
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const key = requiredKey(event, "id", "活动编号");
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return requirePluginData(actions).put(scumCollections.events, key, event);
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}
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export async function deleteEventDefinition(actions: SCUMWorkspaceActions, key: string, produces: RecordMap[] = []): Promise<void> {
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const pluginData = requirePluginData(actions);
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await Promise.all(produces.filter((produce) => firstText(produce, "eventId", "event") === key).map((produce) => pluginData.delete(scumCollections.eventProduces, requiredRecordKey(produce, "生成项"))));
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await pluginData.delete(scumCollections.events, key);
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}
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export async function saveEventProduce(actions: SCUMWorkspaceActions, produce: RecordMap): Promise<unknown> {
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const eventId = firstText(produce, "eventId", "event");
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if (!eventId) throw new Error("活动编号不能为空。");
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const produceId = firstText(produce, "id", "produceId") || requestKey("produce", eventId);
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return requirePluginData(actions).put(scumCollections.eventProduces, `${eventId}:${produceId}`, { ...produce, id: produceId, eventId });
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}
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export async function deleteEventProduce(actions: SCUMWorkspaceActions, produce: RecordMap): Promise<void> {
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return requirePluginData(actions).delete(scumCollections.eventProduces, requiredRecordKey(produce, "生成项"));
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}
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export async function startEvent(actions: SCUMWorkspaceActions, event: RecordMap, produces: RecordMap[] = []): Promise<unknown> {
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if (!actions.gameClient) throw new Error("通用 gameClient 能力不可用。");
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const eventId = requiredKey(event, "id", "活动编号");
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const eventClass = Number(event.class) === 2 || firstText(event, "eventType") === "fixed" ? 2 : 1;
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const eventType = eventClass === 2 ? "fixed" : "range";
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const queuedProduces = normalizeEventProduces(produces);
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const now = Date.now();
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const runId = safeCommandId(`event:${eventId}:${now}`);
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const command = await actions.gameClient.queue({
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profileKey: "scum-client-manager",
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commandType: "event.start",
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payload: {
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eventId, eventType, class: eventClass, title: textValue(event.name) || eventId,
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placard: firstText(event, "placard", "announcement"), percent: boundedInteger(event.percent ?? event.probability, 0, 100, 100),
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npc: boundedInteger(event.npc, 0, 10000, 0), item: boundedInteger(event.item, 0, 10000, 0), zombie: boundedInteger(event.zombie, 0, 10000, 0), animal: boundedInteger(event.animal, 0, 10000, 0),
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produces: queuedProduces,
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durationSeconds: boundedInteger(event.durationSeconds, 30, 86400, 1800), announce: event.announce !== false
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},
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idempotencyKey: runId,
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expiresAt: new Date(now + 5 * 60_000).toISOString()
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});
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await requirePluginData(actions).put(scumCollections.eventRuns, runId, { id: runId, eventId, eventName: textValue(event.name), status: "queued", commandId: isRecord(command) ? textValue(command.id) : "", definition: event, produces, startedAt: new Date(now).toISOString() });
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return command;
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}
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export function parseGiftItems(input: string): Array<{ catalogCode: string; quantity: number }> {
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if (!input.trim()) return [];
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const items = input.split(",").map((part) => {
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const [rawKey, rawQuantity, ...extra] = part.split(":").map((value) => value.trim());
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const quantity = Number(rawQuantity);
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if (!/^[A-Za-z0-9_.-]{1,128}$/.test(rawKey) || !rawQuantity || extra.length || !Number.isInteger(quantity) || quantity < 1 || quantity > 100) throw new Error("礼包物品格式无效,请使用 SCUM 目录代码:数量,数量范围 1-100。");
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return { catalogCode: rawKey, quantity };
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});
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if (items.length > 8) throw new Error("单个礼包最多包含 8 项物品。");
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return items;
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}
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export function parseGiftCommands(input: string): Array<{ command: string }> {
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return input.split(/\r?\n/).map((command) => command.trim()).filter(Boolean).map((command) => ({ command }));
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}
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export type SCUMMapBounds = { worldMinX: number; worldMinY: number; worldMaxX: number; worldMaxY: number };
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export function resolveMapBounds(settings?: RecordMap): SCUMMapBounds {
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const fallback = { worldMinX: -905000, worldMinY: -905000, worldMaxX: 619000, worldMaxY: 619000 };
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if (!settings) return fallback;
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if (Object.prototype.hasOwnProperty.call(settings, "customMapEnabled") && !booleanValue(settings.customMapEnabled)) return fallback;
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const explicit = [settings.worldMinX, settings.worldMinY, settings.worldMaxX, settings.worldMaxY].map(Number);
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if (explicit.every(Number.isFinite) && explicit[2] > explicit[0] && explicit[3] > explicit[1]) return { worldMinX: explicit[0], worldMinY: explicit[1], worldMaxX: explicit[2], worldMaxY: explicit[3] };
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if (!booleanValue(settings.customMapEnabled)) return fallback;
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const centerX = Number(settings.centerX ?? settings.mapX);
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const centerY = Number(settings.centerY ?? settings.mapY);
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const widthKm = Number(settings.widthKm ?? settings.mapWidth);
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const heightKm = Number(settings.heightKm ?? settings.mapHeight);
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if (![centerX, centerY, widthKm, heightKm].every(Number.isFinite) || widthKm <= 0 || heightKm <= 0) return fallback;
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const halfWidth = widthKm * 100000 / 2;
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const halfHeight = heightKm * 100000 / 2;
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return { worldMinX: centerX - halfWidth, worldMinY: centerY - halfHeight, worldMaxX: centerX + halfWidth, worldMaxY: centerY + halfHeight };
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}
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export async function saveMapSettings(actions: SCUMWorkspaceActions, settings: RecordMap): Promise<unknown> {
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const value = { ...settings, ...resolveMapBounds(settings), updatedAt: new Date().toISOString() };
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return requirePluginData(actions).put(scumCollections.mapSettings, "current", value);
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}
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function canonicalPageKey(pageKey: string): PageKey {
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if (pageKey === "activity") return "workflows";
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return pageKey === "squads" || pageKey === "live-map" || pageKey === "gifts" || pageKey === "workflows" ? pageKey : "players";
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}
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function collectionRecords(response: unknown): RecordMap[] {
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if (!isRecord(response) || !Array.isArray(response.items)) return [];
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return response.items.flatMap((item) => {
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if (!isRecord(item)) return [];
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if (isRecord(item.value)) return [{ ...item.value, _recordKey: textValue(item.key) }];
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return [item];
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});
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}
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function latestSnapshotPayload(response: unknown): RecordMap | undefined {
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if (!isRecord(response) || !Array.isArray(response.items)) return undefined;
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const snapshots = response.items.filter(isRecord).sort((left, right) => snapshotOrder(right) - snapshotOrder(left));
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const latest = snapshots[0];
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if (!latest) return undefined;
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return isRecord(latest.payload) ? { ...latest.payload, observedAt: textValue(latest.observedAt) || textValue(latest.payload.observedAt) } : undefined;
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}
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function snapshotOrder(snapshot: RecordMap): number { const observed = Date.parse(textValue(snapshot.observedAt)); return Number.isNaN(observed) ? Number(snapshot.sequence) || 0 : observed; }
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function playerIndex(players: RecordMap[]): Map<string, number> { const result = new Map<string, number>(); players.forEach((player, index) => playerIdentities(player).forEach((identity) => result.set(identity, index))); return result; }
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function findPlayer(players: RecordMap[], index: Map<string, number>, player: RecordMap): { index: number } | undefined { for (const identity of playerIdentities(player)) { const found = index.get(identity); if (found !== undefined) return { index: found }; } const name = firstText(player, "displayName", "playerName", "name").toLowerCase(); const found = players.findIndex((candidate) => firstText(candidate, "displayName", "playerName", "name").toLowerCase() === name); return found >= 0 && name ? { index: found } : undefined; }
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function playerIdentities(player: RecordMap): string[] { return ["gamePlayerId", "playerId", "steamId", "userProfileId", "profileId", "id"].map((key) => textValue(player[key])).filter(Boolean); }
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function onlineValue(player: RecordMap): boolean { const status = firstText(player, "status", "state").toLowerCase(); return booleanValue(player.online) || ["online", "active", "connected"].includes(status); }
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function booleanValue(value: unknown): boolean { return value === true || value === 1 || value === "1" || String(value).toLowerCase() === "true"; }
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function requirePluginData(actions: SCUMWorkspaceActions): PluginDataActions {
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if (!actions.pluginData) throw new Error("通用 pluginData 能力不可用。");
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return actions.pluginData;
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}
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function requiredKey(value: RecordMap, key: string, label: string): string {
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const result = textValue(value[key]);
|
||||
if (!result) throw new Error(`${label}不能为空。`);
|
||||
return result;
|
||||
}
|
||||
|
||||
function requiredRecordKey(value: RecordMap, label: string): string { const key = firstText(value, "_recordKey", "id", "produceId"); if (!key) throw new Error(`${label}编号不能为空。`); return key.includes(":") ? key : `${firstText(value, "eventId", "event")}:${key}`; }
|
||||
|
||||
function boundedInteger(value: unknown, min: number, max: number, fallback: number): number {
|
||||
const number = Number(value);
|
||||
return Number.isInteger(number) && number >= min && number <= max ? number : fallback;
|
||||
}
|
||||
|
||||
function normalizeGiftItems(value: unknown): Array<{ catalogCode: string; quantity: number }> {
|
||||
if (value === undefined || value === null) return [];
|
||||
if (!Array.isArray(value) || value.length > 8) throw new Error("礼包物品最多包含 8 项。");
|
||||
return value.map((item) => {
|
||||
if (!isRecord(item)) throw new Error("礼包物品格式无效。");
|
||||
const catalogCode = firstText(item, "catalogCode", "key");
|
||||
const quantity = Number(item.quantity);
|
||||
if (!/^[A-Za-z0-9_.-]{1,128}$/.test(catalogCode) || !Number.isInteger(quantity) || quantity < 1 || quantity > 100) throw new Error("礼包物品不符合 SCUM 目录代码或数量约束。");
|
||||
return { catalogCode, quantity };
|
||||
});
|
||||
}
|
||||
|
||||
function normalizeGiftOperations(value: unknown): string[] { if (value === undefined || value === null) return []; if (!Array.isArray(value)) throw new Error("礼包命令格式无效。"); return value.map((item) => { const command = isRecord(item) ? firstText(item, "command", "value") : textValue(item); if (!command.trim()) throw new Error("礼包命令不能为空。"); return command.trim(); }); }
|
||||
|
||||
function normalizeEventProduces(produces: RecordMap[]): RecordMap[] {
|
||||
return produces.map((produce) => ({
|
||||
tradeGoodsId: firstText(produce, "tradeGoodsId"),
|
||||
percent: boundedInteger(produce.percent, 0, 100, 100),
|
||||
value: boundedInteger(produce.value, 1, 10000, 1),
|
||||
r: boundedNumber(produce.r, 0, 2000000, 0),
|
||||
x: boundedNumber(produce.x, -2000000, 2000000, 0),
|
||||
y: boundedNumber(produce.y, -2000000, 2000000, 0),
|
||||
z: boundedNumber(produce.z, -2000000, 2000000, 0)
|
||||
}));
|
||||
}
|
||||
|
||||
function boundedNumber(value: unknown, min: number, max: number, fallback: number): number { const number = Number(value); return Number.isFinite(number) && number >= min && number <= max ? number : fallback; }
|
||||
|
||||
function safeCommandId(value: string): string { return value.replace(/[^A-Za-z0-9_.:-]/g, "-").slice(0, 96); }
|
||||
function firstText(value: RecordMap, ...keys: string[]): string { for (const key of keys) { const result = textValue(value[key]); if (result) return result; } return ""; }
|
||||
function requestKey(prefix: string, key: string): string { return `${prefix}:${key}:${Date.now()}:${Math.random().toString(36).slice(2, 10)}`; }
|
||||
function textValue(value: unknown): string { return value === undefined || value === null ? "" : String(value); }
|
||||
function isRecord(value: unknown): value is RecordMap { return Boolean(value) && typeof value === "object" && !Array.isArray(value); }
|
||||
Reference in New Issue
Block a user