feat(scum): add local game player intelligence

This commit is contained in:
npc0-hue
2026-07-28 15:23:09 +08:00
parent c5806cc6b7
commit 73947edcee
26 changed files with 1209 additions and 65 deletions
+57
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@@ -0,0 +1,57 @@
package api
import (
"browser.local/platform/domain"
"browser.local/platform/dto"
"browser.local/platform/repo"
"net/http"
"strconv"
)
// serverGamePlayers godoc
// @Summary List server-local game players
// @Description Returns privacy-safe SCUM game player records visible to the current server operator.
// @Tags game-players
// @Produce json
// @Success 200 {object} dto.GamePlayerListResponse
// @Failure 401 {object} dto.ErrorResponse
// @Failure 403 {object} dto.ErrorResponse
// @Router /api/v1/server-instances/{id}/game-players [get]
func (h *coreHandlers) serverGamePlayers(w http.ResponseWriter, r *http.Request) {
if r.Method != http.MethodGet {
writeMethodNotAllowed(w, http.MethodGet)
return
}
limit, _ := strconv.Atoi(r.URL.Query().Get("limit"))
values, err := h.core.ListGamePlayersForSession(bearerToken(r), domain.GamePlayerFilter{ServerInstanceID: r.PathValue("id"), Search: r.URL.Query().Get("search"), Limit: limit})
if err != nil {
writeServiceError(w, err)
return
}
writeJSON(w, http.StatusOK, dto.GamePlayerListFromDomain(values))
}
// serverGamePlayerDetail godoc
// @Summary Get server-local game player profile
// @Description Returns aliases, session trajectory, access attempts, and manual-review signals without network identifiers.
// @Tags game-players
// @Produce json
// @Success 200 {object} dto.GamePlayerProfileResponse
// @Failure 404 {object} dto.ErrorResponse
// @Router /api/v1/server-instances/{id}/game-players/{playerId} [get]
func (h *coreHandlers) serverGamePlayerDetail(w http.ResponseWriter, r *http.Request) {
if r.Method != http.MethodGet {
writeMethodNotAllowed(w, http.MethodGet)
return
}
value, err := h.core.GetGamePlayerProfileForSession(bearerToken(r), r.PathValue("playerId"))
if err != nil {
writeServiceError(w, err)
return
}
if value.Player.ServerInstanceID != r.PathValue("id") {
writeServiceError(w, repo.ErrNotFound)
return
}
writeJSON(w, http.StatusOK, dto.GamePlayerProfileFromDomain(value))
}
+2
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@@ -93,6 +93,8 @@ func (h *coreHandlers) register(mux *http.ServeMux) {
mux.HandleFunc("/api/v1/server-instances/{id}/game-client-bridge/commands/{commandId}/cancel", h.serverGameClientBridgeCommandCancel)
mux.HandleFunc("/api/v1/server-instances/{id}/game-client-bridge/commands/{commandId}", h.serverGameClientBridgeCommandDetail)
mux.HandleFunc("/api/v1/server-instances/{id}/game-client-bridge/snapshots", h.serverGameClientBridgeSnapshots)
mux.HandleFunc("/api/v1/server-instances/{id}/game-players", h.serverGamePlayers)
mux.HandleFunc("/api/v1/server-instances/{id}/game-players/{playerId}", h.serverGamePlayerDetail)
mux.HandleFunc("/api/v1/server-instances/{id}/dependencies/check", h.serverDependenciesCheck)
mux.HandleFunc("/api/v1/server-instances/{id}/dependencies/install", h.serverDependenciesInstall)
mux.HandleFunc("/api/v1/server-instances/{id}/dependencies", h.serverDependencies)