feat: auto-deploy guided servers on run registration
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@@ -149,7 +149,7 @@ export function ServerDeploymentWorkflow({ open, kind, plugins, endpoints, initi
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{form.deploymentMode === "custom-command" && <details className="provider-advanced-settings" open><summary>高级启动设置</summary><p className="field-help">只有自定义启动器需要这些设置。执行目录留空时,节点以服务器目录执行。</p><div className="form-grid"><label>启动命令<input name="startCommand" value={form.startCommand} onChange={updateForm} placeholder={deployment?.startCommandConfigured ? "留空保持已配置启动命令" : "必填,例如 ./start-server"} autoComplete="off" required={!deployment?.startCommandConfigured} /></label><label>命令解释器<select name="shell" value={form.shell} onChange={updateForm}><option value="">直接 argv(推荐)</option><option value="posix-sh">POSIX sh</option><option value="powershell">PowerShell</option><option value="cmd">Windows cmd</option></select></label><label>执行目录(可选)<input name="workingDirectory" value={form.workingDirectory} onChange={updateForm} placeholder={deployment?.workingDirectoryConfigured ? "留空保持已配置执行目录" : "默认使用服务器目录"} autoComplete="off" /></label><label>安装命令(可选)<input name="installCommand" value={form.installCommand} onChange={updateForm} autoComplete="off" placeholder="留空保持原值或不使用" /></label><label>停止命令(可选)<input name="stopCommand" value={form.stopCommand} onChange={updateForm} autoComplete="off" /></label><label>状态命令(可选)<input name="statusCommand" value={form.statusCommand} onChange={updateForm} autoComplete="off" /></label></div></details>}
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{kind === "create" && bindingFields.length > 0 && <details className="provider-advanced-settings"><summary>运行连接设置</summary><p className="field-help">用于插件声明的逻辑连接,不是服务器目录或游戏配置。</p><div className="form-grid">{bindingFields.map((field) => <label key={field.key}>{field.key}{field.required ? "(必填)" : ""}<input type={field.sensitive ? "password" : "text"} autoComplete="off" value={form.bindings[field.key] ?? ""} onChange={(event) => updateBinding(field.key, event.target.value)} placeholder={field.sensitive ? "托管凭据引用" : "安全逻辑值"} required={field.required} /></label>)}</div></details>}
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</div>}
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{step === reviewStep && <div className="deployment-workflow-body"><div className="deployment-review"><div><span>插件类型</span><strong>{pluginLabel(selectedPlugin, form.pluginId)}</strong></div><div><span>{kind === "create" ? "部署目标" : "目标"}</span><strong>{saveAsDraft ? "保存为未指定目标的草稿" : endpointLabel(endpoints.find((endpoint) => endpoint.id === selectedTargetID), selectedTargetID)}</strong></div><div><span>部署方式</span><strong>{form.deploymentMode === "guided-install" ? "新建并安装" : form.deploymentMode === "existing-server" ? "接管已有服务器" : "自定义启动方式"}</strong></div><div><span>{form.deploymentMode === "guided-install" ? "安装目录" : form.deploymentMode === "existing-server" ? "已有服务器目录" : "服务器目录"}</span><strong>{protectedState(form.serverRoot, Boolean(deployment?.serverRootConfigured))}</strong></div>{form.deploymentMode === "custom-command" && <><div><span>启动命令</span><strong>{protectedState(form.startCommand, Boolean(deployment?.startCommandConfigured))}</strong></div><div><span>执行目录</span><strong>{protectedState(form.workingDirectory, Boolean(deployment?.workingDirectoryConfigured))}</strong></div></>}{form.deploymentMode === "guided-install" && <div><span>游戏配置</span><strong>{Object.keys(form.createInputs).length ? `${Object.keys(form.createInputs).length} 项已准备` : "使用插件默认值"}</strong></div>}{isScum && <div><span>完成条件</span><strong>安装/扫描、映射、验证全部通过</strong></div>}</div><div className="form-guidance"><strong>{kind === "create" ? "本次保存草稿并保留专属 Run" : activeServer ? "本次只保存部署设置" : "本次只保存部署设置"}</strong><span>{kind === "create" ? "随后生成并启动专属 Run;它完成注册后,才能明确发起部署。" : form.deploymentMode === "existing-server" ? "Run 将先预检现有目录;不会重装或覆盖已有游戏配置。" : "保存后可在详情中明确发起部署;路径和命令仅在本次显式展示后可见。"}</span></div></div>}
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{step === reviewStep && <div className="deployment-workflow-body"><div className="deployment-review"><div><span>插件类型</span><strong>{pluginLabel(selectedPlugin, form.pluginId)}</strong></div><div><span>{kind === "create" ? "部署目标" : "目标"}</span><strong>{saveAsDraft ? "保存为未指定目标的草稿" : endpointLabel(endpoints.find((endpoint) => endpoint.id === selectedTargetID), selectedTargetID)}</strong></div><div><span>部署方式</span><strong>{form.deploymentMode === "guided-install" ? "新建并安装" : form.deploymentMode === "existing-server" ? "接管已有服务器" : "自定义启动方式"}</strong></div><div><span>{form.deploymentMode === "guided-install" ? "安装目录" : form.deploymentMode === "existing-server" ? "已有服务器目录" : "服务器目录"}</span><strong>{protectedState(form.serverRoot, Boolean(deployment?.serverRootConfigured))}</strong></div>{form.deploymentMode === "custom-command" && <><div><span>启动命令</span><strong>{protectedState(form.startCommand, Boolean(deployment?.startCommandConfigured))}</strong></div><div><span>执行目录</span><strong>{protectedState(form.workingDirectory, Boolean(deployment?.workingDirectoryConfigured))}</strong></div></>}{form.deploymentMode === "guided-install" && <div><span>游戏配置</span><strong>{Object.keys(form.createInputs).length ? `${Object.keys(form.createInputs).length} 项已准备` : "使用插件默认值"}</strong></div>}{isScum && <div><span>完成条件</span><strong>安装/扫描、映射、验证全部通过</strong></div>}</div><div className="form-guidance"><strong>{kind === "create" ? "本次保存草稿并保留专属 Run" : activeServer ? "本次只保存部署设置" : "本次只保存部署设置"}</strong><span>{kind === "create" ? "随后生成并启动专属 Run;新建并安装模式会在它注册后自动部署。" : form.deploymentMode === "existing-server" ? "Run 将先预检现有目录;不会重装或覆盖已有游戏配置。" : "保存后由平台保留受保护部署设置;路径和命令仅在本次显式展示后可见。"}</span></div></div>}
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<div className="confirm-actions"><button type="button" disabled={busy} onClick={() => step === 0 ? closeWorkflow() : setStep((current) => current - 1)}>{step === 0 ? "取消" : "上一步"}</button>{step < reviewStep ? <button type="submit" className="confirm-primary" disabled={busy || !canContinue()}><CircleDashed size={16} /><span>下一步</span></button> : <button type="submit" className="confirm-primary" disabled={busy}><Rocket size={16} /><span>{busy ? "保存中…" : actionLabel}</span></button>}</div>
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</form>
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</ManagementDialog>;
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