Implement SCUM direct data plane
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@@ -2,6 +2,7 @@ package repo
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import (
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"errors"
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"fmt"
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"sort"
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"strings"
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"sync"
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@@ -301,6 +302,12 @@ type SCUMDataObservationRepository interface {
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List(domain.SCUMProjectionFilter) ([]domain.SCUMDataObservation, error)
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Update(domain.SCUMDataObservation) error
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}
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type SCUMDataRowRepository interface {
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Create(domain.SCUMDataRow) error
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Get(string) (domain.SCUMDataRow, error)
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List(domain.SCUMProjectionFilter) ([]domain.SCUMDataRow, error)
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Update(domain.SCUMDataRow) error
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}
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type SCUMPlayerLiveStateRepository interface {
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Create(domain.SCUMPlayerLiveState) error
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Get(string) (domain.SCUMPlayerLiveState, error)
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@@ -398,6 +405,7 @@ type Store interface {
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GameGiftRevisions() GameGiftRevisionRepository
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GameGiftGrants() GameGiftGrantRepository
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SCUMDataObservations() SCUMDataObservationRepository
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SCUMDataRows() SCUMDataRowRepository
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SCUMPlayerLiveStates() SCUMPlayerLiveStateRepository
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SCUMSquads() SCUMSquadRepository
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SCUMSquadMembers() SCUMSquadMemberRepository
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@@ -451,6 +459,7 @@ type MemoryStore struct {
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gameGiftRevisions *memoryRepository[domain.GameGiftRevision, domain.GameGiftRevisionFilter]
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gameGiftGrants *memoryRepository[domain.GameGiftGrant, domain.GameGiftGrantFilter]
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scumDataObservations *memoryRepository[domain.SCUMDataObservation, domain.SCUMProjectionFilter]
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scumDataRows *memoryRepository[domain.SCUMDataRow, domain.SCUMProjectionFilter]
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scumPlayerLiveStates *memoryRepository[domain.SCUMPlayerLiveState, domain.SCUMProjectionFilter]
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scumSquads *memoryRepository[domain.SCUMSquad, domain.SCUMProjectionFilter]
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scumSquadMembers *memoryRepository[domain.SCUMSquadMember, domain.SCUMProjectionFilter]
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@@ -609,6 +618,7 @@ func NewMemoryStore() *MemoryStore {
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gameGiftRevisions: newMemoryRepository(func(v domain.GameGiftRevision) string { return v.ID }, domain.CopyGameGiftRevision, matchGameGiftRevision),
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gameGiftGrants: newMemoryRepository(func(v domain.GameGiftGrant) string { return v.ID }, domain.CopyGameGiftGrant, matchGameGiftGrant),
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scumDataObservations: newMemoryRepository(func(v domain.SCUMDataObservation) string { return v.ID }, domain.CopySCUMDataObservation, matchSCUMDataObservation),
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scumDataRows: newMemoryRepository(func(v domain.SCUMDataRow) string { return v.ID }, domain.CopySCUMDataRow, matchSCUMDataRow),
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scumPlayerLiveStates: newMemoryRepository(func(v domain.SCUMPlayerLiveState) string { return v.ID }, domain.CopySCUMPlayerLiveState, matchSCUMPlayerLiveState),
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scumSquads: newMemoryRepository(func(v domain.SCUMSquad) string { return v.ID }, domain.CopySCUMSquad, matchSCUMSquad),
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scumSquadMembers: newMemoryRepository(func(v domain.SCUMSquadMember) string { return v.ID }, domain.CopySCUMSquadMember, matchSCUMSquadMember),
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@@ -700,6 +710,7 @@ func (store *MemoryStore) GameGiftGrants() GameGiftGrantRepository { return stor
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func (store *MemoryStore) SCUMDataObservations() SCUMDataObservationRepository {
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return store.scumDataObservations
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}
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func (store *MemoryStore) SCUMDataRows() SCUMDataRowRepository { return store.scumDataRows }
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func (store *MemoryStore) SCUMPlayerLiveStates() SCUMPlayerLiveStateRepository {
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return store.scumPlayerLiveStates
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}
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@@ -1064,6 +1075,15 @@ func matchSCUMDataObservation(v domain.SCUMDataObservation, f domain.SCUMProject
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(f.Freshness == "" || domain.SCUMProjectionFreshness(v.Status) == f.Freshness)
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}
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func matchSCUMDataRow(v domain.SCUMDataRow, f domain.SCUMProjectionFilter) bool {
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search := strings.ToLower(strings.TrimSpace(f.Search))
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return (f.ServerInstanceID == "" || v.ServerInstanceID == f.ServerInstanceID) &&
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(f.QueryKey == "" || v.QueryKey == f.QueryKey) &&
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(f.TargetTable == "" || v.TargetTable == f.TargetTable) &&
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(f.Freshness == "" || v.Freshness.Status == f.Freshness) &&
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(search == "" || strings.Contains(strings.ToLower(v.UpsertKey), search) || strings.Contains(strings.ToLower(fmt.Sprint(v.Fields)), search))
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}
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func matchSCUMPlayerLiveState(v domain.SCUMPlayerLiveState, f domain.SCUMProjectionFilter) bool {
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search := strings.ToLower(strings.TrimSpace(f.Search))
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return (f.ServerInstanceID == "" || v.ServerInstanceID == f.ServerInstanceID) &&
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