chore: tidy local debug scripts
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#!/usr/bin/env bash
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# Shared configuration for the first-party local debug workspace.
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set -euo pipefail
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LOCAL_DEBUG_SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
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LOCAL_DEBUG_ROOT_DIR="$(cd "$LOCAL_DEBUG_SCRIPT_DIR/../.." && pwd)"
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export LOCAL_DEBUG_ROOT="${LOCAL_DEBUG_ROOT:-$LOCAL_DEBUG_ROOT_DIR/.local-debug}"
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export LOCAL_DEBUG_LOG_DIR="${LOCAL_DEBUG_LOG_DIR:-$LOCAL_DEBUG_ROOT/logs}"
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export LOCAL_DEBUG_PID_DIR="${LOCAL_DEBUG_PID_DIR:-$LOCAL_DEBUG_ROOT/pids}"
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export GOCACHE="${GOCACHE:-$LOCAL_DEBUG_ROOT/go-build-cache}"
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export LOCAL_DEBUG_PLATFORM_PORT="${LOCAL_DEBUG_PLATFORM_PORT:-18080}"
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export LOCAL_DEBUG_WEB_PORT="${LOCAL_DEBUG_WEB_PORT:-5173}"
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export PLATFORM_ADDR="${PLATFORM_ADDR:-127.0.0.1:$LOCAL_DEBUG_PLATFORM_PORT}"
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export PLATFORM_STORAGE_BACKEND="${PLATFORM_STORAGE_BACKEND:-file}"
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export PLATFORM_DATA_DIR="${PLATFORM_DATA_DIR:-$LOCAL_DEBUG_ROOT/platform}"
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export PLATFORM_METADATA_PATH="${PLATFORM_METADATA_PATH:-$PLATFORM_DATA_DIR/metadata.json}"
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export PLATFORM_LOG_BODY_BACKEND="${PLATFORM_LOG_BODY_BACKEND:-file}"
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export PLATFORM_LOG_DIR="${PLATFORM_LOG_DIR:-$PLATFORM_DATA_DIR/logs}"
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export PLATFORM_ARTIFACT_DIR="${PLATFORM_ARTIFACT_DIR:-$PLATFORM_DATA_DIR/artifacts}"
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export PLATFORM_BOOTSTRAP_ADMIN_EMAIL="${PLATFORM_BOOTSTRAP_ADMIN_EMAIL:-operator.local@example.test}"
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export PLATFORM_BOOTSTRAP_ADMIN_PASSWORD="${PLATFORM_BOOTSTRAP_ADMIN_PASSWORD:-operator-local}"
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export PLATFORM_SECRET_ENVELOPE_KEY="${PLATFORM_SECRET_ENVELOPE_KEY:-local-debug-secret-envelope-key-change-me}"
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export PLATFORM_AI_PROVIDER_MODE="${PLATFORM_AI_PROVIDER_MODE:-mock}"
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export RUN_SOURCE_DIR="${RUN_SOURCE_DIR:-${RUN_REPO_DIR:-$LOCAL_DEBUG_ROOT_DIR/run}}"
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export RUN_REPO_DIR="$RUN_SOURCE_DIR"
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export RUN_MODE="${RUN_MODE:-worker}"
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export RUN_PLATFORM_URL="${RUN_PLATFORM_URL:-http://127.0.0.1:$LOCAL_DEBUG_PLATFORM_PORT}"
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export RUN_ENDPOINT_ID="${RUN_ENDPOINT_ID:-run-local-debug}"
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export RUN_DISPLAY_NAME="${RUN_DISPLAY_NAME:-Local Debug Run}"
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export RUN_VERSION="${RUN_VERSION:-0.1.0-local-debug}"
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export RUN_REGISTRATION_TOKEN="${RUN_REGISTRATION_TOKEN:-local-debug-registration}"
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export RUN_WORKSPACE_ROOT="${RUN_WORKSPACE_ROOT:-$LOCAL_DEBUG_ROOT/run/workspace}"
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export RUN_BUILD_BUCKET_ROOT="${RUN_BUILD_BUCKET_ROOT:-$LOCAL_DEBUG_ROOT/run/build-buckets}"
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export RUN_BUILD_SOURCE_ROOT="${RUN_BUILD_SOURCE_ROOT:-$RUN_BUILD_BUCKET_ROOT/source/current}"
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export RUN_BOOTSTRAP_BIN="${RUN_BOOTSTRAP_BIN:-$RUN_BUILD_BUCKET_ROOT/bootstrap/bin/run}"
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export RUN_SPOOL_ROOT="${RUN_SPOOL_ROOT:-$LOCAL_DEBUG_ROOT/run/spool}"
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export RUN_MAX_JOBS="${RUN_MAX_JOBS:-1}"
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export RUN_HEARTBEAT_INTERVAL_MS="${RUN_HEARTBEAT_INTERVAL_MS:-2000}"
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export RUN_POLL_INTERVAL_MS="${RUN_POLL_INTERVAL_MS:-1000}"
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export RUN_RETRY_BACKOFF_MS="${RUN_RETRY_BACKOFF_MS:-500}"
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export PLATFORM_API_PROXY="${PLATFORM_API_PROXY:-http://127.0.0.1:$LOCAL_DEBUG_PLATFORM_PORT}"
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export VITE_PLATFORM_API_BASE_URL="${VITE_PLATFORM_API_BASE_URL:-/api/v1}"
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export VITE_ENABLE_LOCAL_AUTH_FALLBACK="${VITE_ENABLE_LOCAL_AUTH_FALLBACK:-false}"
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local_debug_platform_url() {
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printf 'http://127.0.0.1:%s' "$LOCAL_DEBUG_PLATFORM_PORT"
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}
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local_debug_web_url() {
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printf 'http://127.0.0.1:%s' "$LOCAL_DEBUG_WEB_PORT"
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}
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local_debug_plugin_source_dir() {
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case "$1" in
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game.example)
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printf '%s/plugins/examples/dev-game-plugin' "$LOCAL_DEBUG_ROOT_DIR"
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;;
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game.scum)
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printf '%s/plugins/examples/scum-server-plugin' "$LOCAL_DEBUG_ROOT_DIR"
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;;
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*)
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printf 'unknown local-debug plugin id: %s\n' "$1" >&2
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return 1
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;;
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esac
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}
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local_debug_seed_lifecycle_scope() {
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local source_dir="$1"
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local scope="$2"
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local true_binary="/usr/bin/true"
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if [[ ! -x "$true_binary" ]]; then
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printf 'required local true executable not found at %s\n' "$true_binary" >&2
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return 1
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fi
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mkdir -p "$scope/actions" "$scope/bin"
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local action
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for action in install start stop restart status; do
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if [[ -f "$source_dir/actions/$action.json" ]]; then
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cp "$source_dir/actions/$action.json" "$scope/actions/$action.json"
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fi
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done
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cp "$true_binary" "$scope/bin/install-server"
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cp "$true_binary" "$scope/bin/game-server"
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chmod +x "$scope/bin/install-server" "$scope/bin/game-server"
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}
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local_debug_seed_plugin_lifecycle_template() {
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local plugin_id="$1"
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local profile_key="${2:-run-local}"
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local source_dir
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source_dir="$(local_debug_plugin_source_dir "$plugin_id")"
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local_debug_seed_lifecycle_scope "$source_dir" "$RUN_WORKSPACE_ROOT/plugins/$plugin_id/$profile_key"
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}
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local_debug_seed_server_lifecycle_workspace() {
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local server_id="$1"
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local plugin_id="$2"
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local profile_key="${3:-run-local}"
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local source_dir
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source_dir="$(local_debug_plugin_source_dir "$plugin_id")"
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local_debug_seed_lifecycle_scope "$source_dir" "$RUN_WORKSPACE_ROOT/$server_id"
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local_debug_seed_lifecycle_scope "$source_dir" "$RUN_WORKSPACE_ROOT/instances/$server_id/$profile_key"
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}
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local_debug_prepare_run_lifecycle_templates() {
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mkdir -p "$RUN_WORKSPACE_ROOT"
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local_debug_seed_plugin_lifecycle_template game.example run-local
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local_debug_seed_plugin_lifecycle_template game.scum run-local
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}
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local_debug_require_bucket_path() {
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local target="$1"
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local parent
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parent="$(dirname "$target")"
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mkdir -p "$parent"
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local resolved_parent
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resolved_parent="$(cd "$parent" && pwd -P)"
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local resolved="$resolved_parent/$(basename "$target")"
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case "$resolved" in
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"$LOCAL_DEBUG_ROOT"/* | /private/tmp/browser-local-debug-*/* | /tmp/browser-local-debug-*/*)
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return 0
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;;
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esac
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printf 'refusing to clear non-local-debug build bucket path: %s\n' "$target" >&2
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printf 'set RUN_BUILD_BUCKET_ROOT/RUN_BUILD_SOURCE_ROOT under %s or an approved browser-local-debug temp root\n' "$LOCAL_DEBUG_ROOT" >&2
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return 1
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}
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ensure_local_run_repo() {
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if [[ ! -f "$RUN_SOURCE_DIR/go.mod" ]]; then
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printf 'run source repo not found at %s\n' "$RUN_SOURCE_DIR" >&2
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printf 'clone git@git.npc0.com:admin343/run.git into %s/run or set RUN_SOURCE_DIR/RUN_REPO_DIR to another independent run checkout\n' "$LOCAL_DEBUG_ROOT_DIR" >&2
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return 1
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fi
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}
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local_debug_prepare_run_build_source() {
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ensure_local_run_repo
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local_debug_require_bucket_path "$RUN_BUILD_SOURCE_ROOT"
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rm -rf "$RUN_BUILD_SOURCE_ROOT"
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mkdir -p "$RUN_BUILD_SOURCE_ROOT"
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rsync -a --delete \
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--exclude '.git/' \
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--exclude '.local-debug/' \
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--exclude '.run-workspace/' \
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--exclude '.tmp/' \
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--exclude 'node_modules/' \
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"$RUN_SOURCE_DIR"/ "$RUN_BUILD_SOURCE_ROOT"/
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cat >"$RUN_BUILD_SOURCE_ROOT/.local-debug-source.json" <<EOF
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{
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"sourceDir": "$RUN_SOURCE_DIR",
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"buildSourceRoot": "$RUN_BUILD_SOURCE_ROOT",
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"createdBy": "scripts/local-debug/env.sh"
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}
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EOF
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}
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local_debug_build_bootstrap_run() {
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local_debug_prepare_run_build_source
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mkdir -p "$(dirname "$RUN_BOOTSTRAP_BIN")"
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(
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cd "$RUN_BUILD_SOURCE_ROOT"
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env GOCACHE="$GOCACHE" go build -trimpath -o "$RUN_BOOTSTRAP_BIN" ./cmd/run
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)
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chmod +x "$RUN_BOOTSTRAP_BIN"
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}
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local_debug_forbidden_pattern() {
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printf '%s' '(/Users/|/private/|unix://|tcp://|Bearer |sk-|password=|apiKeyRef|rawApiKey|sessionToken|run session token|direct run URL|plugin-owned transport)'
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}
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