Rebuild SCUM plugin-owned data flow

This commit is contained in:
npc0-hue
2026-08-18 07:01:17 +08:00
parent 302f1f64b7
commit 98bf944f4c
39 changed files with 1832 additions and 223 deletions
+84 -12
View File
@@ -61,24 +61,68 @@ type GameClientBridgeSnapshotDeclaration struct {
}
type GameClientBridgeQueryTemplateDeclaration struct {
Key string
Title string
Permission string
Engine string
TransportKey string
TargetKey string
ParameterSchemaRef string
ResultSchemaRef string
SQLRef string
MaxRows int
TimeoutSeconds int
RowTarget *PluginDataRowTargetDeclaration
Key string
Title string
Permission string
Engine string
TransportKey string
TargetKey string
ParameterSchemaRef string
ResultSchemaRef string
SQLRef string
MaxRows int
TimeoutSeconds int
PollIntervalSeconds int
RowTarget *PluginDataRowTargetDeclaration
}
const (
PluginDataRowWriteModeMerge = "merge"
PluginDataRowWriteModeReplace = "replace"
)
type PluginDataRowTargetDeclaration struct {
Collection string
UpsertKeys []string
ColumnMappings map[string]string
WriteMode string
}
type GameClientBridgeLogProjectionStepDeclaration struct {
Pattern string
}
type GameClientBridgeLogProjectionTargetDeclaration struct {
Collection string
UpsertKeys []string
CaptureMappings map[string]string
FixedValues map[string]string
ObservedAtField string
}
type GameClientBridgeLogProjectionAnnouncementDeclaration struct {
ProfileKey string
CommandType string
TextField string
NewTextTemplate string
ReturningTextTemplate string
}
type GameClientBridgeLogProjectionPresenceDeclaration struct {
TimestampField string
ActiveWindowSeconds int
ActivityTarget *GameClientBridgeLogProjectionTargetDeclaration
Announcement GameClientBridgeLogProjectionAnnouncementDeclaration
}
type GameClientBridgeLogProjectionDeclaration struct {
Key string
StreamKeys []string
Steps []GameClientBridgeLogProjectionStepDeclaration
CorrelationFields []string
MaxInterveningLines int
Target GameClientBridgeLogProjectionTargetDeclaration
Presence *GameClientBridgeLogProjectionPresenceDeclaration
}
type GameClientBridgeDataPackDeclaration struct {
@@ -170,6 +214,7 @@ type GameClientBridgeManifest struct {
Commands []GameClientBridgeCommandDeclaration
Snapshots []GameClientBridgeSnapshotDeclaration
QueryTemplates []GameClientBridgeQueryTemplateDeclaration
LogProjections []GameClientBridgeLogProjectionDeclaration
DataPacks []GameClientBridgeDataPackDeclaration
OperationTemplates []GameClientBridgeOperationTemplateDeclaration
Retention GameClientBridgeRetention
@@ -475,6 +520,10 @@ func CopyGameClientBridgeManifest(value GameClientBridgeManifest) GameClientBrid
value.QueryTemplates[index].RowTarget = &copy
}
}
value.LogProjections = append([]GameClientBridgeLogProjectionDeclaration(nil), value.LogProjections...)
for index := range value.LogProjections {
value.LogProjections[index] = CopyGameClientBridgeLogProjectionDeclaration(value.LogProjections[index])
}
value.DataPacks = append([]GameClientBridgeDataPackDeclaration(nil), value.DataPacks...)
for index := range value.DataPacks {
value.DataPacks[index].LogParserRefs = CopyStringSlice(value.DataPacks[index].LogParserRefs)
@@ -503,6 +552,29 @@ func CopyPluginDataRowTargetDeclaration(value PluginDataRowTargetDeclaration) Pl
return value
}
func CopyGameClientBridgeLogProjectionDeclaration(value GameClientBridgeLogProjectionDeclaration) GameClientBridgeLogProjectionDeclaration {
value.StreamKeys = CopyStringSlice(value.StreamKeys)
value.Steps = append([]GameClientBridgeLogProjectionStepDeclaration(nil), value.Steps...)
value.CorrelationFields = CopyStringSlice(value.CorrelationFields)
value.Target = CopyGameClientBridgeLogProjectionTargetDeclaration(value.Target)
if value.Presence != nil {
presence := *value.Presence
if presence.ActivityTarget != nil {
activityTarget := CopyGameClientBridgeLogProjectionTargetDeclaration(*presence.ActivityTarget)
presence.ActivityTarget = &activityTarget
}
value.Presence = &presence
}
return value
}
func CopyGameClientBridgeLogProjectionTargetDeclaration(value GameClientBridgeLogProjectionTargetDeclaration) GameClientBridgeLogProjectionTargetDeclaration {
value.UpsertKeys = CopyStringSlice(value.UpsertKeys)
value.CaptureMappings = CopyStringMap(value.CaptureMappings)
value.FixedValues = CopyStringMap(value.FixedValues)
return value
}
func copyGameClientBridgePayloadValue(value any) any {
switch typed := value.(type) {
case map[string]any: