refactor(scum): declare protected run requests
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@@ -72,7 +72,7 @@ func ValidateGameClientBridgeResultRequest(request domain.GameClientBridgeResult
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if request.FencingToken == 0 {
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violations = append(violations, "fencingToken is required")
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}
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if request.Status != domain.GameClientBridgeResultSucceeded && request.Status != domain.GameClientBridgeResultFailed && request.Status != domain.GameClientBridgeResultCancelled {
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if request.Status != domain.GameClientBridgeResultSucceeded && request.Status != domain.GameClientBridgeResultFailed && request.Status != domain.GameClientBridgeResultUnknown && request.Status != domain.GameClientBridgeResultCancelled {
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violations = append(violations, "status is invalid")
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}
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violations = appendGameClientBridgeText(violations, "summary", request.Summary, 512)
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