功能修改
This commit is contained in:
@@ -0,0 +1,427 @@
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package validator
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import (
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"encoding/json"
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"fmt"
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"math"
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"regexp"
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"strings"
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"unicode"
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"unicode/utf8"
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"browser.local/platform/domain"
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)
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const (
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maxGameClientBridgeArrayItems = 4096
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maxGameClientBridgeIdentifierLength = 180
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maxGameClientBridgeObjectKeys = 64
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maxGameClientBridgePayloadDepth = 16
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maxGameClientBridgePayloadNodes = 8192
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maxGameClientBridgePayloadSize = 64 * 1024
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maxGameClientBridgePayloadString = 16 * 1024
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maxGameClientBridgeSessionLength = 4096
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)
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var (
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gameClientBridgeAcronymBoundary = regexp.MustCompile(`([A-Z]+)([A-Z][a-z])`)
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gameClientBridgeCamelBoundary = regexp.MustCompile(`([a-z0-9])([A-Z])`)
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gameClientBridgeNonWord = regexp.MustCompile(`[^A-Za-z0-9]+`)
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)
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func ValidateGameClientBridgeQueueRequest(request domain.GameClientBridgeQueueRequest) error {
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var violations []string
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violations = appendGameClientBridgeIdentifier(violations, "serverInstanceId", request.ServerInstanceID, true)
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violations = appendGameClientBridgeIdentifier(violations, "pluginId", request.PluginID, true)
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violations = appendGameClientBridgeIdentifier(violations, "profileKey", request.ProfileKey, true)
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violations = appendGameClientBridgeIdentifier(violations, "commandType", request.CommandType, true)
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violations = appendGameClientBridgeIdentifier(violations, "idempotencyKey", request.IdempotencyKey, true)
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if request.ExpiresAt.IsZero() {
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violations = append(violations, "expiresAt is required")
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}
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if request.Priority < 0 || request.Priority > 100 {
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violations = append(violations, "priority must be between 0 and 100")
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}
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violations = append(violations, validateGameClientBridgePayload(request.Payload)...)
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return finish(violations)
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}
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func ValidateGameClientBridgeClaimRequest(request domain.GameClientBridgeClaimRequest) error {
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var violations []string
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violations = appendGameClientBridgeSession(violations, request.SessionToken)
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if request.Limit < 0 || request.Limit > 50 {
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violations = append(violations, "limit must be between 0 and 50")
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}
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return finish(violations)
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}
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func ValidateGameClientBridgeAckRequest(request domain.GameClientBridgeAckRequest) error {
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var violations []string
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violations = appendGameClientBridgeSession(violations, request.SessionToken)
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violations = appendGameClientBridgeIdentifier(violations, "commandId", request.CommandID, true)
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if request.FencingToken == 0 {
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violations = append(violations, "fencingToken is required")
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}
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return finish(violations)
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}
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func ValidateGameClientBridgeResultRequest(request domain.GameClientBridgeResultRequest) error {
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var violations []string
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violations = appendGameClientBridgeSession(violations, request.SessionToken)
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violations = appendGameClientBridgeIdentifier(violations, "commandId", request.CommandID, true)
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if request.FencingToken == 0 {
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violations = append(violations, "fencingToken is required")
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}
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if request.Status != domain.GameClientBridgeResultSucceeded && request.Status != domain.GameClientBridgeResultFailed && request.Status != domain.GameClientBridgeResultCancelled {
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violations = append(violations, "status is invalid")
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}
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violations = appendGameClientBridgeText(violations, "summary", request.Summary, 512)
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violations = append(violations, validateGameClientBridgePayload(request.Payload)...)
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return finish(violations)
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}
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func ValidateGameClientBridgeCancelRequest(request domain.GameClientBridgeCancelRequest) error {
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var violations []string
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violations = appendGameClientBridgeIdentifier(violations, "commandId", request.CommandID, true)
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violations = appendGameClientBridgeText(violations, "reason", request.Reason, 256)
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return finish(violations)
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}
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func ValidateGameClientBridgeSnapshotIngestRequest(request domain.GameClientBridgeSnapshotIngestRequest) error {
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var violations []string
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violations = appendGameClientBridgeSession(violations, request.SessionToken)
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violations = appendGameClientBridgeIdentifier(violations, "type", request.Type, true)
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violations = appendGameClientBridgeIdentifier(violations, "schemaVersion", request.SchemaVersion, true)
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violations = appendGameClientBridgeIdentifier(violations, "streamKey", request.StreamKey, true)
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if request.Sequence == 0 {
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violations = append(violations, "sequence must be positive")
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}
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if request.ObservedAt.IsZero() {
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violations = append(violations, "observedAt is required")
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}
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if request.Retention.KeepForSeconds <= 0 || request.Retention.KeepForSeconds > 31*24*60*60 {
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violations = append(violations, "retention.keepForSeconds must be between 1 and 2678400")
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}
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if request.Retention.MaxRecords < 0 || request.Retention.MaxRecords > 10000 {
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violations = append(violations, "retention.maxRecords must be between 0 and 10000")
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}
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if request.Payload == nil {
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violations = append(violations, "payload is required")
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}
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violations = append(violations, validateGameClientBridgePayload(request.Payload)...)
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return finish(violations)
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}
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func ValidateGameClientBridgeSnapshotQuery(query domain.GameClientBridgeSnapshotQuery) error {
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var violations []string
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violations = appendGameClientBridgeIdentifier(violations, "serverInstanceId", query.ServerInstanceID, true)
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violations = appendGameClientBridgeIdentifier(violations, "pluginId", query.PluginID, true)
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violations = appendGameClientBridgeIdentifier(violations, "profileKey", query.ProfileKey, false)
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violations = appendGameClientBridgeIdentifier(violations, "type", query.Type, false)
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violations = appendGameClientBridgeIdentifier(violations, "streamKey", query.StreamKey, false)
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if query.Limit < 0 || query.Limit > 200 {
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violations = append(violations, "limit must be between 0 and 200")
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}
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return finish(violations)
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}
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func appendGameClientBridgeIdentifier(violations []string, field, value string, required bool) []string {
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if value == "" {
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if required {
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return append(violations, field+" is required")
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}
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return violations
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}
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if !utf8.ValidString(value) || strings.TrimSpace(value) != value || utf8.RuneCountInString(value) > maxGameClientBridgeIdentifierLength {
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return append(violations, field+" is invalid")
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}
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first, _ := utf8.DecodeRuneInString(value)
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last, _ := utf8.DecodeLastRuneInString(value)
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if !isGameClientBridgeASCIIAlphanumeric(first) || !isGameClientBridgeASCIIAlphanumeric(last) {
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return append(violations, field+" is invalid")
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}
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for _, character := range value {
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if !isGameClientBridgeIdentifierCharacter(character) {
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return append(violations, field+" is invalid")
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}
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}
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if containsUnsafeRuntimeSecret(value) || looksLikeRawHostPath(value) || strings.Contains(value, "://") || strings.Contains(value, "..") {
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return append(violations, field+" is invalid")
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}
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return violations
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}
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func isGameClientBridgeASCIIAlphanumeric(character rune) bool {
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return character >= 'a' && character <= 'z' || character >= 'A' && character <= 'Z' || character >= '0' && character <= '9'
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}
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func isGameClientBridgeIdentifierCharacter(character rune) bool {
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return character >= 'a' && character <= 'z' ||
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character >= 'A' && character <= 'Z' ||
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character >= '0' && character <= '9' ||
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character == '.' || character == '_' || character == '-' || character == ':'
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}
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func appendGameClientBridgeSession(violations []string, value string) []string {
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if strings.TrimSpace(value) == "" {
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return append(violations, "sessionToken is required")
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}
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if !utf8.ValidString(value) || strings.TrimSpace(value) != value || len(value) > maxGameClientBridgeSessionLength || containsControlCharacter(value) {
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return append(violations, "sessionToken is invalid")
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}
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return violations
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}
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func appendGameClientBridgeText(violations []string, field, value string, maximum int) []string {
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if value == "" {
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return violations
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}
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if !utf8.ValidString(value) || strings.TrimSpace(value) != value || utf8.RuneCountInString(value) > maximum || containsControlCharacter(value) {
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violations = append(violations, field+" is invalid")
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}
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lowered := strings.ToLower(strings.TrimSpace(value))
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if containsUnsafeRuntimeSecret(value) || looksLikeRawHostPath(value) || hasUnsafeGameClientBridgeReference(lowered) || containsEmbeddedGameClientBridgeHostPath(lowered) {
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violations = append(violations, field+" contains unsafe connection or host material")
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}
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for _, reason := range unsafePluginStringReasons(value) {
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violations = append(violations, field+": "+reason)
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}
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return violations
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}
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func containsControlCharacter(value string) bool {
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for _, character := range value {
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if unicode.IsControl(character) {
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return true
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}
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}
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return false
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}
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type gameClientBridgePayloadBudget struct {
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nodes int
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}
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func validateGameClientBridgePayload(payload map[string]any) []string {
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if payload == nil {
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return nil
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}
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budget := gameClientBridgePayloadBudget{}
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violations := validateGameClientBridgePayloadValue("payload", payload, 0, &budget)
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if len(violations) != 0 {
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return violations
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}
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encoded, err := json.Marshal(payload)
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if err != nil {
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return []string{"payload must be valid JSON"}
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}
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if len(encoded) > maxGameClientBridgePayloadSize {
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return []string{"payload is too large"}
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}
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return nil
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}
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func validateGameClientBridgePayloadValue(field string, value any, depth int, budget *gameClientBridgePayloadBudget) []string {
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budget.nodes++
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if budget.nodes > maxGameClientBridgePayloadNodes {
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return []string{"payload has too many values"}
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}
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if depth > maxGameClientBridgePayloadDepth {
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return []string{"payload nesting is too deep"}
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}
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switch typed := value.(type) {
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case nil, bool:
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return nil
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case string:
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return validateGameClientBridgePayloadString(field, typed)
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case float64:
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if math.IsInf(typed, 0) || math.IsNaN(typed) {
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return []string{field + " must be a finite JSON number"}
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}
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return nil
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case float32:
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if math.IsInf(float64(typed), 0) || math.IsNaN(float64(typed)) {
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return []string{field + " must be a finite JSON number"}
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}
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return nil
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case int, int8, int16, int32, int64, uint, uint8, uint16, uint32, uint64:
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return nil
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case json.Number:
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if _, err := json.Marshal(typed); err != nil {
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return []string{field + " must be a valid JSON number"}
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}
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return nil
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case map[string]any:
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if len(typed) > maxGameClientBridgeObjectKeys {
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return []string{field + " has too many keys"}
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}
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var violations []string
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for key, item := range typed {
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if !validGameClientBridgePayloadKey(key) {
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violations = append(violations, field+" key "+fmt.Sprintf("%q", key)+" is invalid")
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continue
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}
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if unsafeGameClientBridgePayloadKey(key) {
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violations = append(violations, field+" contains forbidden key "+key)
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continue
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}
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violations = append(violations, validateGameClientBridgePayloadValue(field+"."+key, item, depth+1, budget)...)
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}
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return violations
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case []any:
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if len(typed) > maxGameClientBridgeArrayItems {
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return []string{field + " has too many items"}
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}
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var violations []string
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for index, item := range typed {
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violations = append(violations, validateGameClientBridgePayloadValue(fmt.Sprintf("%s[%d]", field, index), item, depth+1, budget)...)
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}
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return violations
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default:
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return []string{fmt.Sprintf("%s uses non-JSON type %T", field, value)}
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}
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}
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func validateGameClientBridgePayloadString(field, value string) []string {
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var violations []string
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if !utf8.ValidString(value) {
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violations = append(violations, field+" must be valid UTF-8")
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}
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if utf8.RuneCountInString(value) > maxGameClientBridgePayloadString {
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violations = append(violations, field+" is too long")
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}
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if containsControlCharacter(value) {
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violations = append(violations, field+" contains control characters")
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}
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for _, reason := range unsafePluginStringReasons(value) {
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violations = append(violations, field+": "+reason)
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}
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lowered := strings.ToLower(strings.TrimSpace(value))
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if containsUnsafeRuntimeSecret(value) || hasUnsafeGameClientBridgeReference(lowered) || containsEmbeddedGameClientBridgeHostPath(lowered) {
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violations = append(violations, field+" contains unsafe connection material")
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}
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return violations
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}
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func validGameClientBridgePayloadKey(key string) bool {
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if key == "" || !utf8.ValidString(key) || strings.TrimSpace(key) != key || utf8.RuneCountInString(key) > 80 {
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return false
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}
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for _, character := range key {
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if !isGameClientBridgeIdentifierCharacter(character) || character == ':' {
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return false
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}
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}
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return true
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}
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func unsafeGameClientBridgePayloadKey(key string) bool {
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tokens := gameClientBridgePayloadKeyTokens(key)
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if len(tokens) == 0 {
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return true
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}
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normalized := strings.Join(tokens, "")
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for _, exact := range []string{
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"absolutepath", "apikey", "commandline", "componentkey", "credential", "credentials", "directsocket", "dsn", "hostpath", "password", "passwd", "rawpath", "rawsql", "runendpoint", "runsocket", "script", "secret", "sessiontoken", "shell", "socket", "sql", "statement", "terminalcommand",
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} {
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if normalized == strings.ReplaceAll(exact, " ", "") {
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return true
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}
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}
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if last := tokens[len(tokens)-1]; last == "password" || last == "passwd" || last == "secret" || last == "credential" || last == "credentials" || last == "dsn" {
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return true
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}
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for _, sequence := range [][]string{
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{"api", "key"},
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{"access", "key"},
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{"private", "key"},
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{"auth", "token"},
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{"access", "token"},
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{"client", "secret"},
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{"storage", "credential"},
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{"component", "key"},
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{"session", "token"},
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{"host", "path"},
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{"raw", "path"},
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{"absolute", "path"},
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{"file", "system", "path"},
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{"direct", "socket"},
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{"socket", "path"},
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{"socket", "address"},
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{"socket", "url"},
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{"socket", "endpoint"},
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{"run", "endpoint"},
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{"run", "url"},
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{"run", "socket"},
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{"run", "token"},
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{"run", "credential"},
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{"raw", "sql"},
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{"raw", "query"},
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{"sql", "text"},
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{"sql", "query"},
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{"sql", "statement"},
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{"arbitrary", "sql"},
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{"shell", "command"},
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{"shell", "script"},
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{"script", "body"},
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{"terminal", "command"},
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{"command", "line"},
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{"arbitrary", "shell"},
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} {
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if gameClientBridgeContainsSensitiveSequence(tokens, sequence) {
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return true
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}
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}
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return false
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}
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func containsEmbeddedGameClientBridgeHostPath(value string) bool {
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for _, marker := range []string{"/etc/", "/var/", "/tmp/", "/home/", "/root/", "/private/", "/users/", "/volumes/", "/opt/", `:\\`} {
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if strings.Contains(value, marker) {
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return true
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}
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}
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return false
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}
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func gameClientBridgeContainsSensitiveSequence(tokens, sequence []string) bool {
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for start := 0; start+len(sequence) <= len(tokens); start++ {
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matched := true
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for index, expected := range sequence {
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if tokens[start+index] != expected {
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matched = false
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break
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}
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}
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if !matched {
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continue
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}
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end := start + len(sequence)
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if end == len(tokens) {
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return true
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}
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switch tokens[end] {
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case "address", "body", "content", "material", "path", "raw", "ref", "text", "url", "value":
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return true
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}
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}
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return false
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}
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func gameClientBridgePayloadKeyTokens(key string) []string {
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withAcronymBoundaries := gameClientBridgeAcronymBoundary.ReplaceAllString(key, `${1} ${2}`)
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withCamelBoundaries := gameClientBridgeCamelBoundary.ReplaceAllString(withAcronymBoundaries, `${1} ${2}`)
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return strings.Fields(strings.ToLower(gameClientBridgeNonWord.ReplaceAllString(withCamelBoundaries, " ")))
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}
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func hasUnsafeGameClientBridgeReference(value string) bool {
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for _, fragment := range []string{
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"unix://", "tcp://", "mysql://", "postgres://", "postgresql://", "mongodb://", "redis://", "sqlite://", "sqlserver://", "mssql://", "odbc:", "secret://", "vault://", "env://", "http://127.", "https://127.", "http://localhost", "https://localhost",
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} {
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if strings.Contains(value, fragment) {
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return true
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}
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}
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return false
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}
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