Rebuild SCUM plugin data ownership

This commit is contained in:
npc0-hue
2026-08-14 10:03:58 +08:00
parent c8b49c711c
commit a6c4cdac5d
79 changed files with 532 additions and 1842 deletions
+17 -20
View File
@@ -2,7 +2,6 @@ package repo
import (
"errors"
"fmt"
"sort"
"strings"
"sync"
@@ -226,6 +225,13 @@ type GameClientBridgeSnapshotStreamRepository interface {
Delete(id string) error
}
type PluginDataRecordRepository interface {
Create(domain.PluginDataRecord) error
Get(string) (domain.PluginDataRecord, error)
List(domain.PluginDataFilter) ([]domain.PluginDataRecord, error)
Update(domain.PluginDataRecord) error
}
type GamePlayerRepository interface {
Create(domain.GamePlayer) error
Get(string) (domain.GamePlayer, error)
@@ -302,12 +308,6 @@ type SCUMDataObservationRepository interface {
List(domain.SCUMProjectionFilter) ([]domain.SCUMDataObservation, error)
Update(domain.SCUMDataObservation) error
}
type SCUMDataRowRepository interface {
Create(domain.SCUMDataRow) error
Get(string) (domain.SCUMDataRow, error)
List(domain.SCUMProjectionFilter) ([]domain.SCUMDataRow, error)
Update(domain.SCUMDataRow) error
}
type SCUMPlayerLiveStateRepository interface {
Create(domain.SCUMPlayerLiveState) error
Get(string) (domain.SCUMPlayerLiveState, error)
@@ -393,6 +393,7 @@ type Store interface {
GameClientBridgeCommands() GameClientBridgeCommandRepository
GameClientBridgeSnapshots() GameClientBridgeSnapshotRepository
GameClientBridgeSnapshotStreams() GameClientBridgeSnapshotStreamRepository
PluginDataRecords() PluginDataRecordRepository
GamePlayers() GamePlayerRepository
GamePlayerAliases() GamePlayerAliasRepository
GamePlayerSessions() GamePlayerSessionRepository
@@ -405,7 +406,6 @@ type Store interface {
GameGiftRevisions() GameGiftRevisionRepository
GameGiftGrants() GameGiftGrantRepository
SCUMDataObservations() SCUMDataObservationRepository
SCUMDataRows() SCUMDataRowRepository
SCUMPlayerLiveStates() SCUMPlayerLiveStateRepository
SCUMSquads() SCUMSquadRepository
SCUMSquadMembers() SCUMSquadMemberRepository
@@ -447,6 +447,7 @@ type MemoryStore struct {
bridgeCommands *memoryGameClientBridgeCommandRepository
bridgeSnapshots *memoryGameClientBridgeSnapshotRepository
bridgeStreams *memoryRepository[domain.GameClientBridgeSnapshotStream, domain.GameClientBridgeSnapshotStreamFilter]
pluginDataRecords *memoryRepository[domain.PluginDataRecord, domain.PluginDataFilter]
gamePlayers *memoryRepository[domain.GamePlayer, domain.GamePlayerFilter]
gamePlayerAliases *memoryRepository[domain.GamePlayerAlias, domain.GamePlayerAliasFilter]
gamePlayerSessions *memoryRepository[domain.GamePlayerSession, domain.GamePlayerSessionFilter]
@@ -459,7 +460,6 @@ type MemoryStore struct {
gameGiftRevisions *memoryRepository[domain.GameGiftRevision, domain.GameGiftRevisionFilter]
gameGiftGrants *memoryRepository[domain.GameGiftGrant, domain.GameGiftGrantFilter]
scumDataObservations *memoryRepository[domain.SCUMDataObservation, domain.SCUMProjectionFilter]
scumDataRows *memoryRepository[domain.SCUMDataRow, domain.SCUMProjectionFilter]
scumPlayerLiveStates *memoryRepository[domain.SCUMPlayerLiveState, domain.SCUMProjectionFilter]
scumSquads *memoryRepository[domain.SCUMSquad, domain.SCUMProjectionFilter]
scumSquadMembers *memoryRepository[domain.SCUMSquadMember, domain.SCUMProjectionFilter]
@@ -606,6 +606,7 @@ func NewMemoryStore() *MemoryStore {
domain.CopyGameClientBridgeSnapshotStream,
matchGameClientBridgeSnapshotStream,
),
pluginDataRecords: newMemoryRepository(func(value domain.PluginDataRecord) string { return value.ID }, domain.CopyPluginDataRecord, matchPluginDataRecord),
gamePlayers: newMemoryRepository(func(v domain.GamePlayer) string { return v.ID }, domain.CopyGamePlayer, matchGamePlayer),
gamePlayerAliases: newMemoryRepository(func(v domain.GamePlayerAlias) string { return v.ID }, domain.CopyGamePlayerAlias, matchGamePlayerAlias),
gamePlayerSessions: newMemoryRepository(func(v domain.GamePlayerSession) string { return v.ID }, domain.CopyGamePlayerSession, matchGamePlayerSession),
@@ -618,7 +619,6 @@ func NewMemoryStore() *MemoryStore {
gameGiftRevisions: newMemoryRepository(func(v domain.GameGiftRevision) string { return v.ID }, domain.CopyGameGiftRevision, matchGameGiftRevision),
gameGiftGrants: newMemoryRepository(func(v domain.GameGiftGrant) string { return v.ID }, domain.CopyGameGiftGrant, matchGameGiftGrant),
scumDataObservations: newMemoryRepository(func(v domain.SCUMDataObservation) string { return v.ID }, domain.CopySCUMDataObservation, matchSCUMDataObservation),
scumDataRows: newMemoryRepository(func(v domain.SCUMDataRow) string { return v.ID }, domain.CopySCUMDataRow, matchSCUMDataRow),
scumPlayerLiveStates: newMemoryRepository(func(v domain.SCUMPlayerLiveState) string { return v.ID }, domain.CopySCUMPlayerLiveState, matchSCUMPlayerLiveState),
scumSquads: newMemoryRepository(func(v domain.SCUMSquad) string { return v.ID }, domain.CopySCUMSquad, matchSCUMSquad),
scumSquadMembers: newMemoryRepository(func(v domain.SCUMSquadMember) string { return v.ID }, domain.CopySCUMSquadMember, matchSCUMSquadMember),
@@ -680,6 +680,9 @@ func (store *MemoryStore) GameClientBridgeSnapshots() GameClientBridgeSnapshotRe
func (store *MemoryStore) GameClientBridgeSnapshotStreams() GameClientBridgeSnapshotStreamRepository {
return store.bridgeStreams
}
func (store *MemoryStore) PluginDataRecords() PluginDataRecordRepository {
return store.pluginDataRecords
}
func (store *MemoryStore) GamePlayers() GamePlayerRepository { return store.gamePlayers }
func (store *MemoryStore) GamePlayerAliases() GamePlayerAliasRepository {
return store.gamePlayerAliases
@@ -710,7 +713,6 @@ func (store *MemoryStore) GameGiftGrants() GameGiftGrantRepository { return stor
func (store *MemoryStore) SCUMDataObservations() SCUMDataObservationRepository {
return store.scumDataObservations
}
func (store *MemoryStore) SCUMDataRows() SCUMDataRowRepository { return store.scumDataRows }
func (store *MemoryStore) SCUMPlayerLiveStates() SCUMPlayerLiveStateRepository {
return store.scumPlayerLiveStates
}
@@ -1033,6 +1035,10 @@ func matchGameClientBridgeSnapshotStream(stream domain.GameClientBridgeSnapshotS
(filter.StreamKey == "" || stream.StreamKey == filter.StreamKey)
}
func matchPluginDataRecord(value domain.PluginDataRecord, filter domain.PluginDataFilter) bool {
return (filter.PluginID == "" || value.PluginID == filter.PluginID) && (filter.ServerInstanceID == "" || value.ServerInstanceID == filter.ServerInstanceID) && (filter.Collection == "" || value.Collection == filter.Collection) && (filter.Key == "" || value.Key == filter.Key)
}
func matchGamePlayer(v domain.GamePlayer, f domain.GamePlayerFilter) bool {
return (f.ServerInstanceID == "" || v.ServerInstanceID == f.ServerInstanceID) && (f.Search == "" || strings.Contains(strings.ToLower(v.DisplayName), strings.ToLower(f.Search)) || strings.Contains(strings.ToLower(v.GamePlayerID), strings.ToLower(f.Search)))
}
@@ -1075,15 +1081,6 @@ func matchSCUMDataObservation(v domain.SCUMDataObservation, f domain.SCUMProject
(f.Freshness == "" || domain.SCUMProjectionFreshness(v.Status) == f.Freshness)
}
func matchSCUMDataRow(v domain.SCUMDataRow, f domain.SCUMProjectionFilter) bool {
search := strings.ToLower(strings.TrimSpace(f.Search))
return (f.ServerInstanceID == "" || v.ServerInstanceID == f.ServerInstanceID) &&
(f.QueryKey == "" || v.QueryKey == f.QueryKey) &&
(f.TargetTable == "" || v.TargetTable == f.TargetTable) &&
(f.Freshness == "" || v.Freshness.Status == f.Freshness) &&
(search == "" || strings.Contains(strings.ToLower(v.UpsertKey), search) || strings.Contains(strings.ToLower(fmt.Sprint(v.Fields)), search))
}
func matchSCUMPlayerLiveState(v domain.SCUMPlayerLiveState, f domain.SCUMProjectionFilter) bool {
search := strings.ToLower(strings.TrimSpace(f.Search))
return (f.ServerInstanceID == "" || v.ServerInstanceID == f.ServerInstanceID) &&