Integrate SCUM real ops workflows
This commit is contained in:
+60
-12
@@ -302,11 +302,50 @@ type GameClientBridgeQueryTemplateDeclarationBody struct {
|
||||
TimeoutSeconds int `json:"timeoutSeconds"`
|
||||
}
|
||||
|
||||
type GameClientBridgeOperationSafetyBody struct {
|
||||
RequiresApproval bool `json:"requiresApproval,omitempty"`
|
||||
RequiresOfflinePlayer bool `json:"requiresOfflinePlayer,omitempty"`
|
||||
RequiresMaintenanceWindow bool `json:"requiresMaintenanceWindow,omitempty"`
|
||||
RequiresBeforeValue bool `json:"requiresBeforeValue,omitempty"`
|
||||
RequiresConfirmation bool `json:"requiresConfirmation,omitempty"`
|
||||
BackupRequired bool `json:"backupRequired,omitempty"`
|
||||
}
|
||||
|
||||
type GameClientBridgeOperationMutationDeclarationBody struct {
|
||||
FieldKey string `json:"fieldKey"`
|
||||
TableKey string `json:"tableKey"`
|
||||
IdentityKey string `json:"identityKey"`
|
||||
ValueKey string `json:"valueKey"`
|
||||
ConfirmationQueryKey string `json:"confirmationQueryKey"`
|
||||
AllowedValueType string `json:"allowedValueType"`
|
||||
MinValue float64 `json:"minValue,omitempty"`
|
||||
MaxValue float64 `json:"maxValue,omitempty"`
|
||||
}
|
||||
|
||||
type GameClientBridgeOperationTemplateDeclarationBody struct {
|
||||
Key string `json:"key"`
|
||||
Title string `json:"title"`
|
||||
Permission string `json:"permission"`
|
||||
ApprovalLevel string `json:"approvalLevel"`
|
||||
Kind string `json:"kind"`
|
||||
TransportKey string `json:"transportKey"`
|
||||
TargetKey string `json:"targetKey"`
|
||||
PayloadSchemaRef string `json:"payloadSchemaRef"`
|
||||
ResultSchemaRef string `json:"resultSchemaRef,omitempty"`
|
||||
ConfirmationSchemaRef string `json:"confirmationSchemaRef,omitempty"`
|
||||
TimeoutSeconds int `json:"timeoutSeconds"`
|
||||
MaxPayloadBytes int `json:"maxPayloadBytes"`
|
||||
MaxRowsAffected int `json:"maxRowsAffected,omitempty"`
|
||||
Mutation GameClientBridgeOperationMutationDeclarationBody `json:"mutation,omitempty"`
|
||||
Safety GameClientBridgeOperationSafetyBody `json:"safety,omitempty"`
|
||||
}
|
||||
|
||||
type GameClientBridgePageContractBody struct {
|
||||
PageKey string `json:"pageKey"`
|
||||
CommandTypes []string `json:"commandTypes,omitempty"`
|
||||
SnapshotTypes []string `json:"snapshotTypes,omitempty"`
|
||||
QueryTemplateKeys []string `json:"queryTemplateKeys,omitempty"`
|
||||
OperationKeys []string `json:"operationKeys,omitempty"`
|
||||
FeatureKeys []string `json:"featureKeys,omitempty"`
|
||||
}
|
||||
|
||||
@@ -335,14 +374,15 @@ type GameClientBridgeCompanionDeclarationBody struct {
|
||||
}
|
||||
|
||||
type GameClientBridgeManifestBody struct {
|
||||
Commands []GameClientBridgeCommandDeclarationBody `json:"commands"`
|
||||
Snapshots []GameClientBridgeSnapshotDeclarationBody `json:"snapshots"`
|
||||
QueryTemplates []GameClientBridgeQueryTemplateDeclarationBody `json:"queryTemplates,omitempty"`
|
||||
CommandRetentionSeconds int `json:"commandRetentionSeconds"`
|
||||
MaxCommands int `json:"maxCommands"`
|
||||
Pages []GameClientBridgePageContractBody `json:"pages,omitempty"`
|
||||
Features []GameClientBridgeFeatureDeclarationBody `json:"features,omitempty"`
|
||||
Companion *GameClientBridgeCompanionDeclarationBody `json:"companion,omitempty"`
|
||||
Commands []GameClientBridgeCommandDeclarationBody `json:"commands"`
|
||||
Snapshots []GameClientBridgeSnapshotDeclarationBody `json:"snapshots"`
|
||||
QueryTemplates []GameClientBridgeQueryTemplateDeclarationBody `json:"queryTemplates,omitempty"`
|
||||
OperationTemplates []GameClientBridgeOperationTemplateDeclarationBody `json:"operationTemplates,omitempty"`
|
||||
CommandRetentionSeconds int `json:"commandRetentionSeconds"`
|
||||
MaxCommands int `json:"maxCommands"`
|
||||
Pages []GameClientBridgePageContractBody `json:"pages,omitempty"`
|
||||
Features []GameClientBridgeFeatureDeclarationBody `json:"features,omitempty"`
|
||||
Companion *GameClientBridgeCompanionDeclarationBody `json:"companion,omitempty"`
|
||||
}
|
||||
type GameMapTrajectoryDeclarationBody struct {
|
||||
MapID string `json:"mapId"`
|
||||
@@ -1167,9 +1207,13 @@ func (body GameClientBridgeManifestBody) ToDomain() domain.GameClientBridgeManif
|
||||
for index, template := range body.QueryTemplates {
|
||||
queryTemplates[index] = domain.GameClientBridgeQueryTemplateDeclaration{Key: template.Key, Title: template.Title, Permission: template.Permission, Engine: template.Engine, TransportKey: template.TransportKey, TargetKey: template.TargetKey, ParameterSchemaRef: template.ParameterSchemaRef, ResultSchemaRef: template.ResultSchemaRef, MaxRows: template.MaxRows, TimeoutSeconds: template.TimeoutSeconds}
|
||||
}
|
||||
operationTemplates := make([]domain.GameClientBridgeOperationTemplateDeclaration, len(body.OperationTemplates))
|
||||
for index, template := range body.OperationTemplates {
|
||||
operationTemplates[index] = domain.GameClientBridgeOperationTemplateDeclaration{Key: template.Key, Title: template.Title, Permission: template.Permission, ApprovalLevel: domain.GameClientBridgeApprovalLevel(template.ApprovalLevel), Kind: domain.GameClientBridgeOperationKind(template.Kind), TransportKey: template.TransportKey, TargetKey: template.TargetKey, PayloadSchemaRef: template.PayloadSchemaRef, ResultSchemaRef: template.ResultSchemaRef, ConfirmationSchemaRef: template.ConfirmationSchemaRef, TimeoutSeconds: template.TimeoutSeconds, MaxPayloadBytes: template.MaxPayloadBytes, MaxRowsAffected: template.MaxRowsAffected, Mutation: domain.GameClientBridgeOperationMutationDeclaration{FieldKey: template.Mutation.FieldKey, TableKey: template.Mutation.TableKey, IdentityKey: template.Mutation.IdentityKey, ValueKey: template.Mutation.ValueKey, ConfirmationQueryKey: template.Mutation.ConfirmationQueryKey, AllowedValueType: template.Mutation.AllowedValueType, MinValue: template.Mutation.MinValue, MaxValue: template.Mutation.MaxValue}, Safety: domain.GameClientBridgeOperationSafety{RequiresApproval: template.Safety.RequiresApproval, RequiresOfflinePlayer: template.Safety.RequiresOfflinePlayer, RequiresMaintenanceWindow: template.Safety.RequiresMaintenanceWindow, RequiresBeforeValue: template.Safety.RequiresBeforeValue, RequiresConfirmation: template.Safety.RequiresConfirmation, BackupRequired: template.Safety.BackupRequired}}
|
||||
}
|
||||
pages := make([]domain.GameClientBridgePageContract, len(body.Pages))
|
||||
for index, page := range body.Pages {
|
||||
pages[index] = domain.GameClientBridgePageContract{PageKey: page.PageKey, CommandTypes: domain.CopyStringSlice(page.CommandTypes), SnapshotTypes: domain.CopyStringSlice(page.SnapshotTypes), QueryTemplateKeys: domain.CopyStringSlice(page.QueryTemplateKeys), FeatureKeys: domain.CopyStringSlice(page.FeatureKeys)}
|
||||
pages[index] = domain.GameClientBridgePageContract{PageKey: page.PageKey, CommandTypes: domain.CopyStringSlice(page.CommandTypes), SnapshotTypes: domain.CopyStringSlice(page.SnapshotTypes), QueryTemplateKeys: domain.CopyStringSlice(page.QueryTemplateKeys), OperationKeys: domain.CopyStringSlice(page.OperationKeys), FeatureKeys: domain.CopyStringSlice(page.FeatureKeys)}
|
||||
}
|
||||
features := make([]domain.GameClientBridgeFeatureDeclaration, len(body.Features))
|
||||
for index, feature := range body.Features {
|
||||
@@ -1179,7 +1223,7 @@ func (body GameClientBridgeManifestBody) ToDomain() domain.GameClientBridgeManif
|
||||
if body.Companion != nil {
|
||||
companion = domain.GameClientBridgeCompanionDeclaration{ProfileKey: body.Companion.ProfileKey, ConfigTemplateKey: body.Companion.ConfigTemplateKey, ConfigSchemaRef: body.Companion.ConfigSchemaRef, ConfigFormat: body.Companion.ConfigFormat, PlatformBaseURLSource: body.Companion.PlatformBaseURLSource, RegistrationProof: body.Companion.RegistrationProof, ProofMaterialSource: body.Companion.ProofMaterialSource, ProofMaterialEnv: body.Companion.ProofMaterialEnv, SessionMode: body.Companion.SessionMode, TLSPolicy: body.Companion.TLSPolicy, HeartbeatIntervalSeconds: body.Companion.HeartbeatIntervalSeconds, CommandPollIntervalSeconds: body.Companion.CommandPollIntervalSeconds, RequestTimeoutSeconds: body.Companion.RequestTimeoutSeconds}
|
||||
}
|
||||
return domain.GameClientBridgeManifest{Commands: commands, Snapshots: snapshots, QueryTemplates: queryTemplates, Retention: domain.GameClientBridgeRetention{KeepForSeconds: body.CommandRetentionSeconds, MaxRecords: body.MaxCommands}, Pages: pages, Features: features, Companion: companion}
|
||||
return domain.GameClientBridgeManifest{Commands: commands, Snapshots: snapshots, QueryTemplates: queryTemplates, OperationTemplates: operationTemplates, Retention: domain.GameClientBridgeRetention{KeepForSeconds: body.CommandRetentionSeconds, MaxRecords: body.MaxCommands}, Pages: pages, Features: features, Companion: companion}
|
||||
}
|
||||
|
||||
func protectedRequestToDomain(value *GameClientBridgeProtectedRequestDeclarationBody) *domain.GameClientBridgeProtectedRequestDeclaration {
|
||||
@@ -1595,9 +1639,13 @@ func gameClientBridgeManifestFromDomain(value domain.GameClientBridgeManifest) G
|
||||
for index, template := range value.QueryTemplates {
|
||||
queryTemplates[index] = GameClientBridgeQueryTemplateDeclarationBody{Key: template.Key, Title: template.Title, Permission: template.Permission, Engine: template.Engine, TransportKey: template.TransportKey, TargetKey: template.TargetKey, ParameterSchemaRef: template.ParameterSchemaRef, ResultSchemaRef: template.ResultSchemaRef, MaxRows: template.MaxRows, TimeoutSeconds: template.TimeoutSeconds}
|
||||
}
|
||||
operationTemplates := make([]GameClientBridgeOperationTemplateDeclarationBody, len(value.OperationTemplates))
|
||||
for index, template := range value.OperationTemplates {
|
||||
operationTemplates[index] = GameClientBridgeOperationTemplateDeclarationBody{Key: template.Key, Title: template.Title, Permission: template.Permission, ApprovalLevel: string(template.ApprovalLevel), Kind: string(template.Kind), TransportKey: template.TransportKey, TargetKey: template.TargetKey, PayloadSchemaRef: template.PayloadSchemaRef, ResultSchemaRef: template.ResultSchemaRef, ConfirmationSchemaRef: template.ConfirmationSchemaRef, TimeoutSeconds: template.TimeoutSeconds, MaxPayloadBytes: template.MaxPayloadBytes, MaxRowsAffected: template.MaxRowsAffected, Mutation: GameClientBridgeOperationMutationDeclarationBody{FieldKey: template.Mutation.FieldKey, TableKey: template.Mutation.TableKey, IdentityKey: template.Mutation.IdentityKey, ValueKey: template.Mutation.ValueKey, ConfirmationQueryKey: template.Mutation.ConfirmationQueryKey, AllowedValueType: template.Mutation.AllowedValueType, MinValue: template.Mutation.MinValue, MaxValue: template.Mutation.MaxValue}, Safety: GameClientBridgeOperationSafetyBody{RequiresApproval: template.Safety.RequiresApproval, RequiresOfflinePlayer: template.Safety.RequiresOfflinePlayer, RequiresMaintenanceWindow: template.Safety.RequiresMaintenanceWindow, RequiresBeforeValue: template.Safety.RequiresBeforeValue, RequiresConfirmation: template.Safety.RequiresConfirmation, BackupRequired: template.Safety.BackupRequired}}
|
||||
}
|
||||
pages := make([]GameClientBridgePageContractBody, len(value.Pages))
|
||||
for index, page := range value.Pages {
|
||||
pages[index] = GameClientBridgePageContractBody{PageKey: page.PageKey, CommandTypes: page.CommandTypes, SnapshotTypes: page.SnapshotTypes, QueryTemplateKeys: page.QueryTemplateKeys, FeatureKeys: page.FeatureKeys}
|
||||
pages[index] = GameClientBridgePageContractBody{PageKey: page.PageKey, CommandTypes: page.CommandTypes, SnapshotTypes: page.SnapshotTypes, QueryTemplateKeys: page.QueryTemplateKeys, OperationKeys: page.OperationKeys, FeatureKeys: page.FeatureKeys}
|
||||
}
|
||||
features := make([]GameClientBridgeFeatureDeclarationBody, len(value.Features))
|
||||
for index, feature := range value.Features {
|
||||
@@ -1607,7 +1655,7 @@ func gameClientBridgeManifestFromDomain(value domain.GameClientBridgeManifest) G
|
||||
if value.Companion.ProfileKey != "" {
|
||||
companion = &GameClientBridgeCompanionDeclarationBody{ProfileKey: value.Companion.ProfileKey, ConfigTemplateKey: value.Companion.ConfigTemplateKey, ConfigSchemaRef: value.Companion.ConfigSchemaRef, ConfigFormat: value.Companion.ConfigFormat, PlatformBaseURLSource: value.Companion.PlatformBaseURLSource, RegistrationProof: value.Companion.RegistrationProof, ProofMaterialSource: value.Companion.ProofMaterialSource, ProofMaterialEnv: value.Companion.ProofMaterialEnv, SessionMode: value.Companion.SessionMode, TLSPolicy: value.Companion.TLSPolicy, HeartbeatIntervalSeconds: value.Companion.HeartbeatIntervalSeconds, CommandPollIntervalSeconds: value.Companion.CommandPollIntervalSeconds, RequestTimeoutSeconds: value.Companion.RequestTimeoutSeconds}
|
||||
}
|
||||
return GameClientBridgeManifestBody{Commands: commands, Snapshots: snapshots, QueryTemplates: queryTemplates, CommandRetentionSeconds: value.Retention.KeepForSeconds, MaxCommands: value.Retention.MaxRecords, Pages: pages, Features: features, Companion: companion}
|
||||
return GameClientBridgeManifestBody{Commands: commands, Snapshots: snapshots, QueryTemplates: queryTemplates, OperationTemplates: operationTemplates, CommandRetentionSeconds: value.Retention.KeepForSeconds, MaxCommands: value.Retention.MaxRecords, Pages: pages, Features: features, Companion: companion}
|
||||
}
|
||||
|
||||
func protectedRequestFromDomain(value *domain.GameClientBridgeProtectedRequestDeclaration) *GameClientBridgeProtectedRequestDeclarationBody {
|
||||
|
||||
Reference in New Issue
Block a user