Remove pre-1.0 audit and protected request scaffolding
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@@ -16,7 +16,7 @@ const status = {
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profileKey: "scum-client",
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available: false,
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reason: "component heartbeat is unavailable",
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commandTypes: ["scum.announcement.send"],
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commandTypes: ["scum.diagnostic.ping"],
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snapshotTypes: ["scum.players"],
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queryTemplateKeys: ["scum.player.search"]
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}]
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@@ -27,12 +27,11 @@ const pendingCommand = {
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serverInstanceId: "server-1",
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pluginId: "game.scum",
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profileKey: "scum-client",
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commandType: "scum.announcement.send",
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commandType: "scum.diagnostic.ping",
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priority: 20,
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state: "pending",
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approvalState: "pending",
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requesterId: "user-1",
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auditReferences: ["audit-command-1"],
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expiresAt: later,
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createdAt: now,
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updatedAt: now
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@@ -42,10 +41,10 @@ const completedCommand = {
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...pendingCommand,
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state: "succeeded",
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approvalState: "approved",
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resultSummary: "announcement delivered",
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resultSummary: "diagnostic completed",
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result: {
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status: "succeeded",
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summary: "announcement delivered",
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summary: "diagnostic completed",
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payload: { delivered: true, recipientCount: 12 },
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completedAt: later
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},
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@@ -57,7 +56,6 @@ const cancellation = {
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commandId: pendingCommand.id,
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state: "cancelled",
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cancellation: { requestedBy: "user-1", reason: "maintenance window changed", cancelledAt: later },
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auditReferences: ["audit-command-1", "audit-command-cancel-1"],
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updatedAt: later
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} as const;
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@@ -73,19 +71,18 @@ const snapshot = {
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observedAt: now,
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payload: { players: [{ playerId: "player-1", displayName: "Moonlight" }] },
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retention: { keepForSeconds: 3600, maxRecords: 24 },
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auditReferences: ["audit-snapshot-1"],
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createdAt: now,
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expiresAt: later
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} as const;
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const manifestDeclaration: GameClientBridgeManifestResponse = {
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commands: [{
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type: "scum.announcement.send",
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title: "Send announcement",
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type: "scum.diagnostic.ping",
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title: "Diagnostic ping",
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permission: "server.game-client.command",
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approvalLevel: "operator",
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payloadSchemaRef: "schemas/bridge/commands/announcement.request.json",
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resultSchemaRef: "schemas/bridge/commands/announcement.result.json",
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payloadSchemaRef: "schemas/bridge/commands/diagnostic-ping.request.json",
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resultSchemaRef: "schemas/bridge/commands/diagnostic-ping.result.json",
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timeoutSeconds: 30,
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maxPayloadBytes: 4096
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}],
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@@ -104,7 +101,7 @@ const manifestDeclaration: GameClientBridgeManifestResponse = {
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}],
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commandRetentionSeconds: 86400,
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maxCommands: 1000,
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pages: [{ pageKey: "operations", commandTypes: ["scum.announcement.send"], snapshotTypes: ["scum.players"], queryTemplateKeys: ["scum.player.search"] }],
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pages: [{ pageKey: "operations", commandTypes: ["scum.diagnostic.ping"], snapshotTypes: ["scum.players"], queryTemplateKeys: ["scum.player.search"] }],
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companion: {
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profileKey: "scum-client-manager",
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configTemplateKey: "client-config",
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@@ -151,15 +148,15 @@ describe("PlatformApiClient Game Client Bridge operator API", () => {
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const client = new PlatformApiClient("/api/v1", () => "operator-session");
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const queueRequest: GameClientBridgeQueueRequest = {
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profileKey: "scum-client",
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commandType: "scum.announcement.send",
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commandType: "scum.diagnostic.ping",
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payload: { message: "Restart in ten minutes", channels: ["global"] },
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idempotencyKey: "announcement-1",
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idempotencyKey: "diagnostic-1",
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priority: 20,
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expiresAt: later
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};
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await expect(client.getGameClientBridgeStatus("server-1")).resolves.toMatchObject({ available: false, profiles: [{ profileKey: "scum-client" }] });
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await expect(client.listGameClientBridgeCommands("server-1", { profileKey: "scum-client", state: "pending", commandType: "scum.announcement.send" })).resolves.toMatchObject({ count: 1 });
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await expect(client.listGameClientBridgeCommands("server-1", { profileKey: "scum-client", state: "pending", commandType: "scum.diagnostic.ping" })).resolves.toMatchObject({ count: 1 });
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await expect(client.queueGameClientBridgeCommand("server-1", queueRequest)).resolves.toMatchObject({ state: "pending", approvalState: "pending" });
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await expect(client.getGameClientBridgeCommand("server-1", pendingCommand.id)).resolves.toMatchObject({ result: { status: "succeeded", payload: { delivered: true } } });
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await expect(client.cancelGameClientBridgeCommand("server-1", pendingCommand.id, { reason: "maintenance window changed" })).resolves.toMatchObject({ state: "cancelled" });
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@@ -167,7 +164,7 @@ describe("PlatformApiClient Game Client Bridge operator API", () => {
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expect(calls.map((call) => `${call.method} ${call.url}`)).toEqual([
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"GET /api/v1/server-instances/server-1/game-client-bridge",
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"GET /api/v1/server-instances/server-1/game-client-bridge/commands?profileKey=scum-client&state=pending&commandType=scum.announcement.send",
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"GET /api/v1/server-instances/server-1/game-client-bridge/commands?profileKey=scum-client&state=pending&commandType=scum.diagnostic.ping",
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"POST /api/v1/server-instances/server-1/game-client-bridge/commands",
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"GET /api/v1/server-instances/server-1/game-client-bridge/commands/command-1",
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"POST /api/v1/server-instances/server-1/game-client-bridge/commands/command-1/cancel",
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