Store SCUM facts in typed platform tables

Run pushes typed SCUM facts through POST /api/v1/run/scum/facts, but the
production router rejected that path before the signature middleware because
runServiceRequest listed individual Run channel prefixes, and MySQL kept SCUM
rows inside the whole metadata snapshot instead of platform tables.

- /api/v1/run/ is now the signed machine channel space while
  /api/v1/run/endpoints keeps normal bearer/admin authorization.
- MySQL gets real scum_user, scum_user_trajectory, scum_vehicle,
  scum_vehicle_trajectory and scum_vehicle_lock tables with parameterized
  per-row repositories instead of full snapshot rewrites. Snapshot-shaped
  tables from the unreleased interim build are replaced, and SCUM rows still
  inside a metadata snapshot are migrated once.
- Facts ingest verifies the target server plugin type and converges stale
  online users to offline after SCUMUserOfflineAfter.
- The plugin page and browser read one bounded /scum/surface response instead
  of five list calls per refresh.

Call-count budget for one server: per 5s facts batch, one SELECT plus one
INSERT/UPDATE per reported user and vehicle, one INSERT per moved trajectory
sample or new lock row, one bounded stale-user SELECT, and a trajectory
retention DELETE at most once per hour. One browser refresh issues one surface
request every 15s instead of five list requests.
This commit is contained in:
npc0-hue
2026-09-15 12:12:11 +08:00
parent 63e2340db7
commit a822e9250a
20 changed files with 1288 additions and 72 deletions
+70 -24
View File
@@ -4,6 +4,7 @@ import (
"context"
"database/sql"
"encoding/json"
"errors"
"fmt"
"strings"
"sync"
@@ -21,9 +22,11 @@ const (
type MySQLStore struct {
*MemoryStore
db *sql.DB
persistMu sync.Mutex
runtimePersistMu sync.Mutex
db *sql.DB
persistMu sync.Mutex
runtimePersistMu sync.Mutex
scumUserTrackPruner scumTrajectoryPruner
scumVehicleTrackPruner scumTrajectoryPruner
}
func NewMySQLStore(dsn string) (*MySQLStore, error) {
@@ -31,7 +34,7 @@ func NewMySQLStore(dsn string) (*MySQLStore, error) {
if dsn == "" {
return nil, fmt.Errorf("PLATFORM_MYSQL_DSN is required when PLATFORM_STORAGE_BACKEND=mysql")
}
db, err := sql.Open("mysql", dsn)
db, err := sql.Open("mysql", mysqlDSNWithParseTime(dsn))
if err != nil {
return nil, fmt.Errorf("open mysql metadata store: %w", err)
}
@@ -150,21 +153,6 @@ func (store *MySQLStore) GameClientBridgeSnapshotStreams() GameClientBridgeSnaps
func (store *MySQLStore) PluginDataRecords() PluginDataRecordRepository {
return &persistentRepository[domain.PluginDataRecord, domain.PluginDataFilter]{repository: store.MemoryStore.pluginDataRecords, persist: store.persist}
}
func (store *MySQLStore) SCUMUsers() SCUMUserRepository {
return &persistentRepository[domain.SCUMUser, domain.SCUMUserFilter]{repository: store.MemoryStore.scumUsers, persist: store.persist}
}
func (store *MySQLStore) SCUMUserTrajectories() SCUMUserTrajectoryRepository {
return &persistentRepository[domain.SCUMUserTrajectory, domain.SCUMUserTrajectoryFilter]{repository: store.MemoryStore.scumUserTracks, persist: store.persist}
}
func (store *MySQLStore) SCUMVehicles() SCUMVehicleRepository {
return &persistentRepository[domain.SCUMVehicle, domain.SCUMVehicleFilter]{repository: store.MemoryStore.scumVehicles, persist: store.persist}
}
func (store *MySQLStore) SCUMVehicleTrajectories() SCUMVehicleTrajectoryRepository {
return &persistentRepository[domain.SCUMVehicleTrajectory, domain.SCUMVehicleTrajectoryFilter]{repository: store.MemoryStore.scumVehicleTracks, persist: store.persist}
}
func (store *MySQLStore) SCUMVehicleLocks() SCUMVehicleLockRepository {
return &persistentRepository[domain.SCUMVehicleLock, domain.SCUMVehicleLockFilter]{repository: store.MemoryStore.scumVehicleLocks, persist: store.persist}
}
func (store *MySQLStore) initialize() error {
ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second)
defer cancel()
@@ -180,6 +168,9 @@ CREATE TABLE IF NOT EXISTS platform_metadata_snapshots (
if err != nil {
return fmt.Errorf("create mysql metadata snapshot table: %w", err)
}
if err := store.initializeSCUMTables(ctx); err != nil {
return err
}
return nil
}
@@ -199,9 +190,63 @@ func (store *MySQLStore) load() error {
return fmt.Errorf("decode mysql metadata snapshot: %w", err)
}
store.loadSnapshot(snapshot)
if err := store.migrateSnapshotSCUM(ctx, snapshot); err != nil {
return err
}
return store.loadRuntime()
}
// migrateSnapshotSCUM copies SCUM rows that an older build kept inside the
// metadata snapshot into the typed SCUM tables. SCUM is no longer stored in
// the snapshot, so this runs at most once for a snapshot written before the
// typed tables existed.
func (store *MySQLStore) migrateSnapshotSCUM(ctx context.Context, snapshot StoreSnapshot) error {
if len(snapshot.SCUMUsers)+len(snapshot.SCUMVehicles)+len(snapshot.SCUMUserTrajectories)+len(snapshot.SCUMVehicleTrajectories)+len(snapshot.SCUMVehicleLocks) == 0 {
return nil
}
users := store.SCUMUsers()
for _, value := range snapshot.SCUMUsers {
if _, err := users.Get(value.ID); err == nil {
continue
} else if !errors.Is(err, ErrNotFound) {
return err
}
if err := users.Create(value); err != nil && !errors.Is(err, ErrDuplicate) {
return fmt.Errorf("migrate scum_user %s: %w", value.ID, err)
}
}
vehicles := store.SCUMVehicles()
for _, value := range snapshot.SCUMVehicles {
if _, err := vehicles.Get(value.ID); err == nil {
continue
} else if !errors.Is(err, ErrNotFound) {
return err
}
if err := vehicles.Create(value); err != nil && !errors.Is(err, ErrDuplicate) {
return fmt.Errorf("migrate scum_vehicle %s: %w", value.ID, err)
}
}
userTracks := store.SCUMUserTrajectories()
for _, value := range snapshot.SCUMUserTrajectories {
if err := userTracks.Create(value); err != nil && !errors.Is(err, ErrDuplicate) {
return fmt.Errorf("migrate scum_user_trajectory %s: %w", value.ID, err)
}
}
vehicleTracks := store.SCUMVehicleTrajectories()
for _, value := range snapshot.SCUMVehicleTrajectories {
if err := vehicleTracks.Create(value); err != nil && !errors.Is(err, ErrDuplicate) {
return fmt.Errorf("migrate scum_vehicle_trajectory %s: %w", value.ID, err)
}
}
locks := store.SCUMVehicleLocks()
for _, value := range snapshot.SCUMVehicleLocks {
if err := locks.Create(value); err != nil && !errors.Is(err, ErrDuplicate) {
return fmt.Errorf("migrate scum_vehicle_lock %s: %w", value.ID, err)
}
}
return nil
}
func (store *MySQLStore) loadRuntime() error {
ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second)
defer cancel()
@@ -288,11 +333,12 @@ func (store *MySQLStore) snapshot() StoreSnapshot {
GameClientBridgeSnapshots: snapshotRepository(store.MemoryStore.bridgeSnapshots.memoryRepository),
GameClientBridgeStreams: snapshotRepository(store.MemoryStore.bridgeStreams),
PluginDataRecords: snapshotRepository(store.MemoryStore.pluginDataRecords),
SCUMUsers: snapshotRepository(store.MemoryStore.scumUsers),
SCUMUserTrajectories: snapshotRepository(store.MemoryStore.scumUserTracks),
SCUMVehicles: snapshotRepository(store.MemoryStore.scumVehicles),
SCUMVehicleTrajectories: snapshotRepository(store.MemoryStore.scumVehicleTracks),
SCUMVehicleLocks: snapshotRepository(store.MemoryStore.scumVehicleLocks),
// SCUM rows live in the typed scum_* tables, never in the metadata snapshot.
SCUMUsers: nil,
SCUMUserTrajectories: nil,
SCUMVehicles: nil,
SCUMVehicleTrajectories: nil,
SCUMVehicleLocks: nil,
})
}