Remove AI config approval flow
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@@ -8,7 +8,7 @@ All first-party pages inherit the platform_web game-operations style with black-
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- Built-in magical desktops and user-uploaded backgrounds render behind readable contrast surfaces.
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- Global theme ultimate motion is supplied by the shell-level background layer and lightweight global particle DOM layer, not by page-local fixed decoration elements. It must remain theme-specific and low-cost rather than a dense field of tiny rotating particles.
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- Page-specific work must not introduce opaque card islands, unrelated dark/light themes, marketing-style hero layouts, or one-off decorative systems.
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- Status, errors, warnings, destructive operations, LLM diff review, and operation/job feedback remain text/icon-visible and traceable.
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- Status, errors, warnings, destructive operations, LLM recommendations, and operation/job feedback remain text/icon-visible and traceable.
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## 平台概览(原首页)
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@@ -23,7 +23,7 @@ Default landing page for server owners and server administrators. Shows searchab
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## 服务器详情
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Daily operations hub for one server. Status header shows online state, player count, TPS, latency, CPU/memory/disk progress, metric freshness, and confirmed start, stop, restart, and plugin-declared graceful-update lifecycle actions, plus a game-version module that checks the plugin-declared Steam build probe and only lights up the update action when a newer public build is reported. Plugin-declared pages render as first-class server tabs before platform sections, so each game owns its safe menu surface; SCUM user and vehicle pages read platform-maintained SCUM tables while plugin-owned squads, map settings, gifts, and workflows stay in scoped plugin records. Built-in sections are 管理 (deployment status, metadata, administrators) and AI 助手 (LLM suggestions produce reviewable config diffs or typed workflow drafts; no raw AI keys reach the frontend). Raw logs, management terminal/RCON input, arbitrary config workbench, generic operation history, runtime-binding, and generic plugin-control tabs must not be exposed in server detail.
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Daily operations hub for one server. Status header shows online state, player count, TPS, latency, CPU/memory/disk progress, metric freshness, and confirmed start, stop, restart, and plugin-declared graceful-update lifecycle actions, plus a game-version module that checks the plugin-declared Steam build probe and only lights up the update action when a newer public build is reported. Plugin-declared pages render as first-class server tabs before platform sections, so each game owns its safe menu surface; SCUM user and vehicle pages read platform-maintained SCUM tables while plugin-owned squads, map settings, gifts, and workflows stay in scoped plugin records. Built-in sections are 管理 (deployment status, metadata, administrators) and AI 助手 (LLM suggestions dispatch a bounded config.write job directly and stream its job logs in the terminal; no raw AI keys reach the frontend). Raw logs, management terminal/RCON input, arbitrary config workbench, generic operation history, runtime-binding, and generic plugin-control tabs must not be exposed in server detail.
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## 插件市场
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