Remove pre-1.0 bridge governance scaffolding

This commit is contained in:
npc0-hue
2026-08-21 09:46:25 +08:00
parent da6c8d607e
commit b5a366e30d
42 changed files with 520 additions and 1066 deletions
@@ -49,7 +49,7 @@ func TestGameClientBridgeOperatorRoutes(t *testing.T) {
plugin.RequiredRunCapabilities = append(plugin.RequiredRunCapabilities, domain.JobCapabilityClientManagerDeploy, domain.JobCapabilityClientManagerControl, domain.JobCapabilityClientManagerUpdate, domain.JobCapabilityClientManagerRollback, domain.JobCapabilityClientManagerUninstall, domain.JobCapabilityRemoteRunDBSQLiteQuery)
plugin.RuntimeProfiles.TransportProfiles = []domain.RuntimeTransportProfile{{Key: "sqlite-db", Kind: "sqlite", TargetKey: "db/sqlite", Capabilities: []string{domain.JobCapabilityRemoteRunDBSQLiteQuery}}}
plugin.RuntimeProfiles.ClientManagers = []domain.RuntimeClientManagerProfile{{Key: "scum-client", DisplayName: "SCUM Client", Version: "1.0.0", RepositoryURL: "https://github.com/example/scum-client.git", RevisionPolicy: "pinned", Revision: "0123456789abcdef", SupportedTargets: []domain.RuntimeTarget{{OS: "linux", Arch: "amd64"}}, BuildSystem: "go", EntryRef: "main.go", OutputArtifacts: []string{"scum-client"}, Deployment: domain.RuntimeClientManagerDeployment{Mode: "run-supervised", ExecutableRef: "scum-client", RequiredRunCapabilities: []string{domain.JobCapabilityClientManagerDeploy, domain.JobCapabilityClientManagerControl, domain.JobCapabilityClientManagerUpdate, domain.JobCapabilityClientManagerRollback, domain.JobCapabilityClientManagerUninstall}}, Lifecycle: domain.RuntimeClientManagerLifecycle{Actions: []string{"start", "stop", "restart", "status", "update", "rollback", "uninstall"}, StartupTimeoutSeconds: 60, StopTimeoutSeconds: 30}, Health: domain.RuntimeClientManagerHealth{Mode: "component-heartbeat", IntervalSeconds: 15, DegradedAfterSeconds: 45, OfflineAfterSeconds: 120, RequiredCapabilities: []string{"component.register", "component.heartbeat", "component.health", "game-client.bridge"}}, Compatibility: domain.RuntimeClientManagerCompatibility{MinimumVersion: "1.0.0"}, UpdatePolicy: domain.RuntimeClientManagerUpdatePolicy{Strategy: "manual-staged", RequireApproval: true, HealthConfirmationSeconds: 60, RetainPrevious: true}}}
plugin.GameClientBridge = domain.GameClientBridgeManifest{Commands: []domain.GameClientBridgeCommandDeclaration{{Type: "diagnostic.ping", Title: "Diagnostic ping", Permission: "server.game-client.command", ApprovalLevel: domain.GameClientBridgeApprovalLevelNone, PayloadSchemaRef: "schemas/bridge/diagnostic-ping.schema.json", ResultSchemaRef: "schemas/bridge/diagnostic-ping-result.schema.json", TimeoutSeconds: 3600, MaxPayloadBytes: 4096}}, QueryTemplates: []domain.GameClientBridgeQueryTemplateDeclaration{{Key: "player.lookup", Title: "Player lookup", Permission: "server.game-client.read", Engine: "sqlite", TransportKey: "sqlite-db", TargetKey: "db/sqlite", ParameterSchemaRef: "schemas/bridge/query/player-lookup.parameters.schema.json", ResultSchemaRef: "schemas/bridge/query/player-lookup.result.schema.json", MaxRows: 50, TimeoutSeconds: 10}}, Retention: domain.GameClientBridgeRetention{KeepForSeconds: 86400, MaxRecords: 1000}}
plugin.GameClientBridge = domain.GameClientBridgeManifest{Commands: []domain.GameClientBridgeCommandDeclaration{{Type: "diagnostic.ping", Title: "Diagnostic ping", Permission: "server.game-client.command", PayloadSchemaRef: "schemas/bridge/diagnostic-ping.schema.json", ResultSchemaRef: "schemas/bridge/diagnostic-ping-result.schema.json", TimeoutSeconds: 3600, MaxPayloadBytes: 4096}}, QueryTemplates: []domain.GameClientBridgeQueryTemplateDeclaration{{Key: "player.lookup", Title: "Player lookup", Permission: "server.game-client.read", Engine: "sqlite", TransportKey: "sqlite-db", TargetKey: "db/sqlite", ParameterSchemaRef: "schemas/bridge/query/player-lookup.parameters.schema.json", ResultSchemaRef: "schemas/bridge/query/player-lookup.result.schema.json", MaxRows: 50, TimeoutSeconds: 10}}, Retention: domain.GameClientBridgeRetention{KeepForSeconds: 86400, MaxRecords: 1000}}
if _, err := coreService.CreateGamePlugin(plugin); err != nil {
t.Fatalf("create bridge plugin: %v", err)
}