Remove pre-1.0 bridge governance scaffolding

This commit is contained in:
npc0-hue
2026-08-21 09:46:25 +08:00
parent da6c8d607e
commit b5a366e30d
42 changed files with 520 additions and 1066 deletions
-2
View File
@@ -82,7 +82,6 @@ type GameClientBridgeCommandResponse struct {
RunJobID string `json:"runJobId,omitempty"`
Priority int `json:"priority"`
State string `json:"state"`
ApprovalState string `json:"approvalState"`
RequesterID string `json:"requesterId,omitempty"`
ResultSummary string `json:"resultSummary,omitempty"`
Result *GameClientBridgeCommandResultResponse `json:"result,omitempty"`
@@ -244,7 +243,6 @@ func GameClientBridgeCommandFromDomain(value domain.GameClientBridgeCommand) Gam
RunJobID: value.RunJobID,
Priority: value.Priority,
State: string(value.State),
ApprovalState: string(value.ApprovalState),
RequesterID: value.RequesterID,
ResultSummary: value.Result.Summary,
ExpiresAt: value.ExpiresAt,