Remove pre-1.0 bridge governance scaffolding
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@@ -82,7 +82,6 @@ type GameClientBridgeCommandResponse struct {
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RunJobID string `json:"runJobId,omitempty"`
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Priority int `json:"priority"`
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State string `json:"state"`
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ApprovalState string `json:"approvalState"`
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RequesterID string `json:"requesterId,omitempty"`
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ResultSummary string `json:"resultSummary,omitempty"`
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Result *GameClientBridgeCommandResultResponse `json:"result,omitempty"`
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@@ -244,7 +243,6 @@ func GameClientBridgeCommandFromDomain(value domain.GameClientBridgeCommand) Gam
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RunJobID: value.RunJobID,
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Priority: value.Priority,
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State: string(value.State),
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ApprovalState: string(value.ApprovalState),
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RequesterID: value.RequesterID,
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ResultSummary: value.Result.Summary,
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ExpiresAt: value.ExpiresAt,
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