Move SCUM lifecycle ownership to plugin
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@@ -635,9 +635,18 @@ printf 'validating plugin manifests\n'
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node - "$ROOT_DIR/plugins/examples/dev-game-plugin/manifest.json" "$WORK_DIR/register-plugin.request.json" <<'NODE'
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const fs = require("fs");
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const path = require("path");
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const manifestPath = process.argv[2];
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const outputPath = process.argv[3];
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const source = JSON.parse(fs.readFileSync(manifestPath, "utf8"));
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const manifestDir = path.dirname(manifestPath);
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function readAssetFiles(manifest) {
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return (manifest.assetFiles ?? []).map((file) => ({
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path: file.path,
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mode: file.mode,
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content: fs.readFileSync(path.join(manifestDir, file.path), "utf8")
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}));
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}
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const manifest = {
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id: source.id,
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name: source.name,
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@@ -659,6 +668,7 @@ const manifest = {
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stop: source.actions.stop,
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restart: source.actions.restart
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},
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assetFiles: source.assetFiles,
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pages: [
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{
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key: "logs",
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@@ -686,7 +696,8 @@ const manifest = {
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};
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fs.writeFileSync(outputPath, JSON.stringify({
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manifestRef: "artifact://manifests/game.example/0.1.0",
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manifest
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manifest,
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assetFiles: readAssetFiles(source)
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}, null, 2));
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NODE
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@@ -696,9 +707,18 @@ reject_forbidden_fragments "$WORK_DIR/register-plugin.response.json"
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node - "$ROOT_DIR/plugins/examples/scum-server-plugin/manifest.json" "$WORK_DIR/register-scum-plugin.request.json" <<'NODE'
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const fs = require("fs");
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const path = require("path");
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const manifestPath = process.argv[2];
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const outputPath = process.argv[3];
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const source = JSON.parse(fs.readFileSync(manifestPath, "utf8"));
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const manifestDir = path.dirname(manifestPath);
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function readAssetFiles(manifest) {
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return (manifest.assetFiles ?? []).map((file) => ({
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path: file.path,
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mode: file.mode,
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content: fs.readFileSync(path.join(manifestDir, file.path), "utf8")
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}));
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}
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const localRunCapabilities = [
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"process.install",
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"process.start",
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@@ -742,6 +762,7 @@ const manifest = {
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capabilities: localRunCapabilities,
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permissions: source.permissions,
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actions: source.actions,
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assetFiles: source.assetFiles,
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pages: source.pages,
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bridge: source.bridge,
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ai: source.ai,
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@@ -752,7 +773,8 @@ const manifest = {
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};
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fs.writeFileSync(outputPath, JSON.stringify({
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manifestRef: "artifact://manifests/game.scum/0.1.0",
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manifest
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manifest,
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assetFiles: readAssetFiles(source)
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}, null, 2));
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NODE
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