Remove SCUM sqlite user projections

This commit is contained in:
npc0-hue
2026-09-14 13:41:44 +08:00
parent b1f102bafb
commit ecdca8e28b
76 changed files with 2264 additions and 1558 deletions
@@ -6,9 +6,6 @@ import {
loadSCUMSurface,
parseGiftItems,
parseGiftCommands,
playerAttributeDrafts,
playerAttributeSqlPreview,
queuePlayerAttributePatch,
queueGiftDelivery,
resetGiftClaim,
resetPendingGift,
@@ -27,13 +24,11 @@ type StateSetter<T> = (next: T | ((previous: T) => T)) => void;
type InputEvent = { target?: { value?: string; checked?: boolean; open?: boolean }; stopPropagation?: () => void };
type GiftTab = "definitions" | "claims" | "deliveries" | "timed";
type MapLayer = "players" | "vehicles" | "flags" | "regions" | "other";
type PlayerPanelKind = "closed" | "attributes" | "gifts" | "items" | "history" | "trajectory";
type PlayerPanelKind = "closed" | "gifts" | "items" | "history" | "trajectory";
type PlayerPanelState = { kind: PlayerPanelKind; playerId: string };
type AttributeDraft = { fieldKey: string; label: string; before: string; after: string };
const scumMapBackground = new URL("../assets/map/scum-map-overview.jpg", import.meta.url).href;
const scumMapSize = 256;
const scumSurfaceRefreshMs = 15000;
const rideDistanceThreshold = 50000;
const vehicleIconByClass: Record<string, string> = {
BPC_Barba: new URL("../assets/vehicles/vehicle-BPC_Barba.webp", import.meta.url).href,
BPC_CityBike: new URL("../assets/vehicles/vehicle-BPC_CityBike.webp", import.meta.url).href,
@@ -77,7 +72,6 @@ export function renderSCUMFeaturePage(react: ReactLike, input: SCUMPageContext)
const [playerSearch, setPlayerSearch] = usePluginState(react, "");
const [playerStatus, setPlayerStatus] = usePluginState(react, "all");
const [playerPanel, setPlayerPanel] = usePluginState<PlayerPanelState>(react, { kind: "closed", playerId: "" });
const [attributeDrafts, setAttributeDrafts] = usePluginState<AttributeDraft[]>(react, []);
const [squadSearch, setSquadSearch] = usePluginState(react, "");
const [selectedSquadId, setSelectedSquadId] = usePluginState(react, "");
const [activityStatus, setActivityStatus] = usePluginState(react, "all");
@@ -130,8 +124,8 @@ export function renderSCUMFeaturePage(react: ReactLike, input: SCUMPageContext)
const pageKey = input.pageKey ?? "players";
const refresh = () => {
if (!input.serverInstanceId || !input.workspaceActions?.pluginData) {
setState({ status: "error", reason: "插件页面没有绑定服务器或通用 pluginData 能力。" });
if (!input.serverInstanceId || !input.workspaceActions?.scum || !input.workspaceActions?.pluginData) {
setState({ status: "error", reason: "插件页面没有绑定服务器、平台 SCUM 数据能力或通用 pluginData 能力。" });
return;
}
void loadSCUMSurface(input.workspaceActions, pageKey)
@@ -149,10 +143,10 @@ export function renderSCUMFeaturePage(react: ReactLike, input: SCUMPageContext)
const data = state.status === "ready" ? state.data : emptySCUMSurfaceData;
return e("section", { className: "console-panel scum-workbench", "aria-label": input.pageTitle ?? surfaceTitle(pageKey) },
action.status !== "idle" ? e("p", { className: "page-status", "data-state": action.status }, action.message) : null,
state.status === "loading" ? e("p", { className: "page-status" }, "正在读取平台本地 SCUM 投影,数据库查询会按节流入队…") : null,
state.status === "loading" ? e("p", { className: "page-status" }, "正在读取平台 SCUM 用户与载具表…") : null,
state.status === "error" ? e("p", { className: "page-status", "data-state": "error" }, state.reason) : null,
state.status === "ready" ? renderSurfaceBody(e, pageKey, data, input, {
playerSearch, setPlayerSearch, playerStatus, setPlayerStatus, playerPanel, setPlayerPanel, attributeDrafts, setAttributeDrafts, squadSearch, setSquadSearch, selectedSquadId, setSelectedSquadId,
playerSearch, setPlayerSearch, playerStatus, setPlayerStatus, playerPanel, setPlayerPanel, squadSearch, setSquadSearch, selectedSquadId, setSelectedSquadId,
activityStatus, setActivityStatus, eventId, setEventId, eventName, setEventName, eventType, setEventType, eventSchedule, setEventSchedule,
eventCommand, setEventCommand, eventClass, setEventClass, eventPlacard, setEventPlacard, eventPercent, setEventPercent, eventDuration, setEventDuration, eventNpc, setEventNpc, eventItem, setEventItem, eventZombie, setEventZombie, eventAnimal, setEventAnimal,
produceEventId, setProduceEventId, produceId, setProduceId, produceTradeGoodsId, setProduceTradeGoodsId, producePercent, setProducePercent, produceValue, setProduceValue, produceRadius, setProduceRadius, produceX, setProduceX, produceY, setProduceY, produceZ, setProduceZ,
@@ -167,7 +161,7 @@ export function renderSCUMFeaturePage(react: ReactLike, input: SCUMPageContext)
type ViewState = {
playerSearch: string; setPlayerSearch: StateSetter<string>; playerStatus: string; setPlayerStatus: StateSetter<string>;
playerPanel: PlayerPanelState; setPlayerPanel: StateSetter<PlayerPanelState>; attributeDrafts: AttributeDraft[]; setAttributeDrafts: StateSetter<AttributeDraft[]>;
playerPanel: PlayerPanelState; setPlayerPanel: StateSetter<PlayerPanelState>;
squadSearch: string; setSquadSearch: StateSetter<string>; selectedSquadId: string; setSelectedSquadId: StateSetter<string>;
activityStatus: string; setActivityStatus: StateSetter<string>; giftTab: GiftTab; setGiftTab: StateSetter<GiftTab>;
eventId: string; setEventId: StateSetter<string>; eventName: string; setEventName: StateSetter<string>;
@@ -225,7 +219,7 @@ function playerTableRow(e: ReactLike["createElement"], player: RecordMap, index:
const name = textField(player, "displayName", "playerName", "name") || textField(player, "gamePlayerId", "playerId", "steamId") || "未知用户";
const steamId = textField(player, "steamId", "providerId");
const uuid = playerUuid(player);
const open = (kind: PlayerPanelKind) => { view.setPlayerPanel({ kind, playerId: playerKey(player) }); if (kind === "attributes") view.setAttributeDrafts(playerAttributeDrafts(player)); };
const open = (kind: PlayerPanelKind) => view.setPlayerPanel({ kind, playerId: playerKey(player) });
return e("tr", { key: idOf(player, `player-${index}`) },
e("td", null, e("strong", null, name)),
e("td", null, e("span", { className: "provider-id scum-mono-cell", title: uuid ? `UUID ${uuid}` : undefined }, steamId || "未同步")),
@@ -242,7 +236,6 @@ function playerActionMenu(e: ReactLike["createElement"], player: RecordMap, view
return e("details", { className: "inline-action-control" },
e("summary", { className: "icon-command", "aria-label": `打开${textField(player, "displayName", "playerName") || "用户"}操作菜单` }, "操作"),
e("div", { className: "inline-action-menu", role: "menu", "aria-label": "用户操作" },
e("button", { type: "button", className: "runtime-action-item", role: "menuitem", onClick: () => open("attributes") }, "编辑属性"),
e("button", { type: "button", className: "runtime-action-item", role: "menuitem", onClick: () => open("gifts") }, "礼包状态"),
e("button", { type: "button", className: "runtime-action-item", role: "menuitem", onClick: () => open("items") }, "他的物品"),
e("button", { type: "button", className: "runtime-action-item", role: "menuitem", onClick: () => open("history") }, "登录历史"),
@@ -255,8 +248,8 @@ function playerDrawer(e: ReactLike["createElement"], player: RecordMap, data: SC
const kind = view.playerPanel.kind;
const name = textField(player, "displayName", "playerName", "name") || playerKey(player);
const close = () => view.setPlayerPanel({ kind: "closed", playerId: "" });
const content = kind === "attributes" ? playerAttributesPanel(e, player, input, view) : kind === "gifts" ? playerGiftPanel(e, player, data, input, view) : kind === "items" ? playerItemsPanel(e, player) : kind === "history" ? playerHistoryPanel(e, player, data) : playerTrajectoryPanel(e, player, data);
const title = kind === "attributes" ? "编辑属性" : kind === "gifts" ? "礼包状态" : kind === "items" ? "他的物品" : kind === "history" ? "登录历史" : "用户轨迹";
const content = kind === "gifts" ? playerGiftPanel(e, player, data, input, view) : kind === "items" ? playerItemsPanel(e, player) : kind === "history" ? playerHistoryPanel(e, player) : playerTrajectoryPanel(e, player, data);
const title = kind === "gifts" ? "礼包状态" : kind === "items" ? "他的物品" : kind === "history" ? "登录历史" : "用户轨迹";
return e("div", { className: "confirm-backdrop", role: "presentation", onClick: close },
e("aside", { className: "drawer-panel", role: "dialog", "aria-modal": "true", "aria-label": `${name} / ${title}`, onClick: (event: InputEvent) => event.stopPropagation?.() },
e("div", { className: "panel-header" }, e("div", null, e("h2", null, title), e("span", { className: "provider-id" }, `${name} · Steam ${textField(player, "steamId", "providerId") || "未同步"}`)), e("button", { type: "button", className: "drawer-close", onClick: close }, "关闭")),
@@ -266,29 +259,13 @@ function playerDrawer(e: ReactLike["createElement"], player: RecordMap, data: SC
e("span", null, `登录 IP ${textField(player, "lastLoginIp", "loginIp", "ipAddress", "ip") || "未同步"}`),
e("span", null, `网络相关 ${shortHash(textField(player, "networkCorrelation")) || "未同步"}`),
e("span", null, `Fame ${numField(player, "famePoints")}`),
e("span", null, `渣币 ${playerCurrency(player)} · Gold ${playerGold(player)}`),
e("span", null, `渣币 ${playerCurrency(player)} · 金条 ${playerGold(player)}`),
e("span", null, `上次登录 ${userDateField(player, "lastLoginTime", "lastLoginAt", "lastLoginObservedAt")}`)),
content
)
);
}
function playerAttributesPanel(e: ReactLike["createElement"], player: RecordMap, input: SCUMPageContext, view: ViewState) {
const preview = playerAttributeSqlPreview(view.attributeDrafts);
const canSubmit = view.attributeDrafts.some((draft) => draft.after.trim() && draft.after.trim() !== draft.before.trim()) && view.attributeDrafts.every((draft) => !draft.after.trim() || Number.isFinite(Number(draft.after)));
const save = () => runAction(view.setAction, "正在生成 SQL 并提交到 Run…", async () => { await queuePlayerAttributePatch(input.workspaceActions ?? {}, player, view.attributeDrafts); view.refresh(); return "SQL 已进入平台到 Run 的执行队列。"; });
return e("div", { className: "console-record-list" },
e("p", { className: "dialog-description" }, "快捷项会生成 SCUM.db SQL,并通过平台 remote.access.request 提交给 Run 执行;当前值未同步也可以直接提交。"),
e("div", { className: "provider-form" },
e("div", { className: "form-grid" }, view.attributeDrafts.map((draft) => e("label", { key: draft.fieldKey }, `${draft.label}(当前 ${draft.before || "未同步"}`, e("input", { type: "number", value: draft.after, "aria-label": `${draft.label}目标值`, onChange: (event: InputEvent) => view.setAttributeDrafts((previous) => previous.map((candidate) => candidate.fieldKey === draft.fieldKey ? { ...candidate, after: inputValue(event) } : candidate)) })))
)
),
e("div", { className: "diff-view", "aria-label": "SQL 预览" }, e("strong", null, "SQL 预览"), e("code", null, preview)),
e("p", { className: "field-help" }, "执行任务使用 remote.run.db.sqlite.executeSQL 文本会随任务进入 Run 队列。"),
e("div", { className: "confirm-actions" }, e("button", { type: "button", className: "drawer-close", onClick: () => view.setPlayerPanel({ kind: "closed", playerId: "" }) }, "取消"), e("button", { type: "button", className: "primary-command", disabled: !canSubmit || !input.workspaceActions?.dispatch, onClick: save }, "生成并执行"))
);
}
function playerGiftPanel(e: ReactLike["createElement"], player: RecordMap, data: SCUMSurfaceData, input: SCUMPageContext, view: ViewState) {
const claims = playerRecords(data.giftClaims, player);
const pending = playerRecords(data.pendingGifts, player);
@@ -309,17 +286,20 @@ function giftStatusRecord(e: ReactLike["createElement"], title: string, rows: Re
function playerItemsPanel(e: ReactLike["createElement"], player: RecordMap) {
const items = field(player, "items", "inventory", "inventoryItems");
const rows = Array.isArray(items) ? items : [];
return e("div", { className: "console-record-list" }, e("p", { className: "dialog-description" }, "物品清单只展示插件已同步到用户记录的内容。"), e("div", { className: "console-row-list" }, rows.length ? rows.map((item, index) => e("div", { key: `item-${index}`, className: "console-row" }, e("span", null, isRecord(item) ? textField(item, "name", "label", "itemId", "className") || "未命名物品" : String(item)), e("strong", null, isRecord(item) ? `× ${numField(item, "quantity", "count")}` : ""))) : e("p", { className: "page-status" }, "没有该用户的真实物品记录,等待插件同步。")));
return e("div", { className: "console-record-list" }, e("p", { className: "dialog-description" }, "物品清单只展示平台用户事实中已经同步的内容。"), e("div", { className: "console-row-list" }, rows.length ? rows.map((item, index) => e("div", { key: `item-${index}`, className: "console-row" }, e("span", null, isRecord(item) ? textField(item, "name", "label", "itemId", "className") || "未命名物品" : String(item)), e("strong", null, isRecord(item) ? `× ${numField(item, "quantity", "count")}` : ""))) : e("p", { className: "page-status" }, "没有该用户的真实物品记录,等待 Run 推送用户事实。")));
}
function playerHistoryPanel(e: ReactLike["createElement"], player: RecordMap, data: SCUMSurfaceData) {
const rows = playerRecords(data.activityEvents, player).filter((row) => ["login", "logout", "scum.login", "scum.logout"].includes(textField(row, "eventType", "type").toLowerCase()));
return e("div", { className: "console-record-list" }, e("p", { className: "dialog-description" }, "登录历史来自插件声明的 SCUM 登录日志投影。"), e("div", { className: "console-row-list" }, rows.length ? rows.map((row, index) => e("div", { key: idOf(row, `history-${index}`), className: "console-row" }, e("span", null, textField(row, "eventType", "type") || "登录事件"), e("strong", null, dateField(row, "occurredAt", "observedAt", "createdAt")), e("strong", null, textField(row, "lastLoginIp", "loginIp", "ipAddress", "ip") || shortHash(textField(row, "networkCorrelation")) || textField(row, "reason") || "无网络字段"))) : e("p", { className: "page-status" }, "没有该用户的真实登录历史。")));
function playerHistoryPanel(e: ReactLike["createElement"], player: RecordMap) {
const rows = [
{ label: "最近登录", at: textField(player, "lastLoginAt", "lastLoginTime", "lastLoginObservedAt"), meta: textField(player, "lastLoginIp", "loginIp", "ipAddress", "ip") || "无登录 IP" },
{ label: "最后活动", at: textField(player, "lastSeenAt", "lastActivityAt", "updatedAt"), meta: playerOnline(player) ? "在线" : "离线/未知" }
].filter((row) => row.at);
return e("div", { className: "console-record-list" }, e("p", { className: "dialog-description" }, "登录状态来自平台 scum_user 表,由 Run 推送的登录事实维护。"), e("div", { className: "console-row-list" }, rows.length ? rows.map((row, index) => e("div", { key: `history-${index}`, className: "console-row" }, e("span", null, row.label), e("strong", null, dateField(row as RecordMap, "at")), e("strong", null, row.meta))) : e("p", { className: "page-status" }, "没有该用户的真实登录历史。")));
}
function playerTrajectoryPanel(e: ReactLike["createElement"], player: RecordMap, data: SCUMSurfaceData) {
const rows = playerRecords(data.trajectories, player).filter((row) => layerOf(row) === "players" && hasCoordinates(positionOf(row))).sort((left, right) => trajectoryOrder(right) - trajectoryOrder(left)).slice(0, 120);
return e("div", { className: "console-record-list" }, e("p", { className: "dialog-description" }, "用户轨迹来自 Run 每 3 秒查询 SCUM.db 的采样投影;乘车状态按同一时刻附近载具保守标识。"), e("div", { className: "console-row-list" }, rows.length ? rows.map((row, index) => { const ride = nearbyVehicle(row, data.vehicles); return e("div", { key: idOf(row, `trajectory-${index}`), className: "console-row" }, e("span", null, dateField(row, "sampledAt", "observedAt", "createdAt")), e("strong", null, coords(positionOf(row))), e("strong", null, ride ? `疑似乘坐 ${pointTitle(ride)}` : textField(row, "source") || "run.sqlite")); }) : e("p", { className: "page-status" }, "没有该用户的真实轨迹记录。")));
return e("div", { className: "console-record-list" }, e("p", { className: "dialog-description" }, "用户轨迹来自平台 scum_user_trajectory 表;乘车状态使用轨迹记录声明的载具。"), e("div", { className: "console-row-list" }, rows.length ? rows.map((row, index) => { const ride = textField(row, "riddenVehicleId", "gameVehicleId"); return e("div", { key: idOf(row, `trajectory-${index}`), className: "console-row" }, e("span", null, dateField(row, "sampledAt", "observedAt", "createdAt")), e("strong", null, coords(positionOf(row))), e("strong", null, ride ? `乘坐 ${ride}` : textField(row, "source") || "平台轨迹表")); }) : e("p", { className: "page-status" }, "没有该用户的真实轨迹记录。")));
}
function playerRecords(rows: RecordMap[], player: RecordMap): RecordMap[] { const identities = playerIdentities(player); return rows.filter((row) => identities.includes(textField(row, "steamId", "playerId", "gamePlayerId", "userProfileId", "profileId"))); }
@@ -552,6 +532,7 @@ function mapSurface(e: ReactLike["createElement"], data: SCUMSurfaceData, input:
const selected = visible.find((point, index) => idOf(point, `point-${index}`) === view.selectedMapPoint) ?? visible[0];
const trails = visibleTrajectoryPoints(data.trajectories, view.mapLayers, search).sort((left, right) => trajectoryOrder(right) - trajectoryOrder(left)).slice(0, 180).reverse();
const selectedTrails = selected ? trajectoryRecordsForPoint(data.trajectories, selected).sort((left, right) => trajectoryOrder(right) - trajectoryOrder(left)).slice(0, 8) : [];
const selectedLocks = selected && layerOf(selected) === "vehicles" ? vehicleLockRecordsForPoint(data.vehicleLocks, selected).sort((left, right) => rowTime(right, ["lockedAt", "createdAt"]) - rowTime(left, ["lockedAt", "createdAt"])).slice(0, 5) : [];
return e("div", { className: "console-record-list" },
statsStrip(e, [["地图点", points.length], ["用户", data.players.length], ["载具", data.vehicles.length], ["载具目录", vehicleCatalog.length]]),
e("div", { className: "resource-filter-bar scum-filter-bar" },
@@ -568,8 +549,8 @@ function mapSurface(e: ReactLike["createElement"], data: SCUMSurfaceData, input:
e("button", { type: "button", className: "primary-command", disabled: !actions?.pluginData, onClick: () => runAction(view.setAction, "正在保存地图范围…", async () => { await saveMapSettings(actions ?? {}, { customMapEnabled: customEnabled, centerX: numberInput(centerX, 0), centerY: numberInput(centerY, 0), widthKm: numberInput(widthKm, 15.24), heightKm: numberInput(heightKm, 15.24) }); view.refresh(); return "地图范围已保存。"; }) }, "保存地图范围"))
),
e("div", { className: "overview-two-col" },
e("div", { className: "map-projection-board", "aria-label": "SCUM 地图图层", style: { backgroundImage: `url(${scumMapBackground})` } }, mapGridOverlay(e), trails.map((point, index) => e("span", { key: `trail-${index}-${idOf(point, "sample")}`, className: `map-trajectory-dot map-layer-${layerOf(point)}`, title: `${pointTitle(point)} ${dateField(point, "sampledAt", "observedAt")}`, style: mapPointStyle(point, bounds) })), visible.map((point, index) => { const ride = layerOf(point) === "players" ? nearbyVehicle(point, data.vehicles) : undefined; return e("button", { key: idOf(point, `point-${index}`), type: "button", className: `map-projection-dot map-layer-${layerOf(point)}${ride ? " map-projection-dot-riding" : ""}`, title: `${pointTitle(point)} ${coords(point)}${ride ? ` · 疑似乘坐 ${pointTitle(ride)}` : ""}`, "aria-label": pointTitle(point), style: mapPointStyle(point, bounds), onClick: () => view.setSelectedMapPoint(idOf(point, `point-${index}`)) }, vehicleIconFor(point) ? e("img", { src: vehicleIconFor(point), alt: "" }) : ""); })),
e("article", { className: "console-module" }, e("div", { className: "panel-header" }, e("h2", null, "地图点详情"), e("span", { className: "page-status" }, `${visible.length} 个可见点`)), selected ? e("div", { className: "console-record" }, e("strong", null, pointTitle(selected)), e("span", { className: "status-pill status-active" }, layerLabel(layerOf(selected))), e("span", { className: "provider-id" }, coords(selected)), e("div", { className: "console-record-meta" }, e("span", null, `ID ${textField(selected, "subjectId", "id", "_recordKey") || "unknown"}`), e("span", null, `来源 ${textField(selected, "source") || "plugin collection"}`), e("span", null, freshness(selected))), layerOf(selected) === "vehicles" ? e("div", { className: "console-record-meta" }, e("span", null, `类型 ${textField(selected, "className", "vehicleClass", "vehicleType") || "unknown"}`), e("span", null, `状态 ${textField(selected, "status", "state", "isFunctional") || "unknown"}`), e("span", null, `访问 ${dateField(selected, "lastAccessTime", "vehicleObservedAt", "sampledAt")}`)) : null, selectedTrails.length ? e("div", { className: "console-row-list" }, selectedTrails.map((row, index) => e("div", { key: `selected-trail-${index}`, className: "console-row" }, e("span", null, dateField(row, "sampledAt", "observedAt")), e("strong", null, coords(row)), e("strong", null, textField(row, "source") || "run.sqlite")))) : null) : e("p", { className: "page-status" }, "当前图层和筛选条件下没有真实地图点。"))
e("div", { className: "map-surface-board", "aria-label": "SCUM 地图图层", style: { backgroundImage: `url(${scumMapBackground})` } }, mapGridOverlay(e), trails.map((point, index) => e("span", { key: `trail-${index}-${idOf(point, "sample")}`, className: `map-trajectory-dot map-layer-${layerOf(point)}`, title: `${pointTitle(point)} ${dateField(point, "sampledAt", "observedAt")}`, style: mapPointStyle(point, bounds) })), visible.map((point, index) => { const ride = layerOf(point) === "players" ? textField(point, "riddenVehicleId", "gameVehicleId") : ""; return e("button", { key: idOf(point, `point-${index}`), type: "button", className: `map-surface-dot map-layer-${layerOf(point)}${ride ? " map-surface-dot-riding" : ""}`, title: `${pointTitle(point)} ${coords(point)}${ride ? ` · 乘坐 ${ride}` : ""}`, "aria-label": pointTitle(point), style: mapPointStyle(point, bounds), onClick: () => view.setSelectedMapPoint(idOf(point, `point-${index}`)) }, vehicleIconFor(point) ? e("img", { src: vehicleIconFor(point), alt: "" }) : ""); })),
e("article", { className: "console-module" }, e("div", { className: "panel-header" }, e("h2", null, "地图点详情"), e("span", { className: "page-status" }, `${visible.length} 个可见点`)), selected ? e("div", { className: "console-record" }, e("strong", null, pointTitle(selected)), e("span", { className: "status-pill status-active" }, layerLabel(layerOf(selected))), e("span", { className: "provider-id" }, coords(selected)), e("div", { className: "console-record-meta" }, e("span", null, `ID ${textField(selected, "subjectId", "id", "_recordKey") || "unknown"}`), e("span", null, `来源 ${textField(selected, "source") || "平台表"}`), e("span", null, freshness(selected))), layerOf(selected) === "vehicles" ? e("div", { className: "console-record-meta" }, e("span", null, `类型 ${textField(selected, "className", "vehicleClass", "vehicleType") || "unknown"}`), e("span", null, `状态 ${textField(selected, "status", "state", "isFunctional") || "unknown"}`), e("span", null, `${boolField(selected, "locked") ? "已上锁" : "未上锁/未知"}`), e("span", null, `访问 ${dateField(selected, "lastAccessTime", "vehicleObservedAt", "sampledAt")}`)) : null, selectedLocks.length ? e("div", { className: "console-row-list" }, selectedLocks.map((row, index) => e("div", { key: `selected-lock-${index}`, className: "console-row" }, e("span", null, dateField(row, "lockedAt", "createdAt")), e("strong", null, textField(row, "scumUserId") || "unknown"), e("strong", null, textField(row, "steamId") || "unknown")))) : null, selectedTrails.length ? e("div", { className: "console-row-list" }, selectedTrails.map((row, index) => e("div", { key: `selected-trail-${index}`, className: "console-row" }, e("span", null, dateField(row, "sampledAt", "observedAt")), e("strong", null, coords(row)), e("strong", null, textField(row, "source") || "平台轨迹表")))) : null) : e("p", { className: "page-status" }, "当前图层和筛选条件下没有真实地图点。"))
)
);
}
@@ -633,10 +614,9 @@ function mapGridOverlay(e: ReactLike["createElement"]) {
function visibleTrajectoryPoints(rows: RecordMap[], layers: Record<MapLayer, boolean>, search: string): RecordMap[] { return rows.filter((row) => (layerOf(row) === "players" || layerOf(row) === "vehicles") && layers[layerOf(row)] && hasCoordinates(positionOf(row)) && matchesText(row, search, "displayName", "label", "subjectId", "steamId", "vehicleId", "subjectType")); }
function trajectoryRecordsForPoint(rows: RecordMap[], point: RecordMap): RecordMap[] { const ids = new Set([textField(point, "subjectId"), textField(point, "steamId"), textField(point, "gamePlayerId"), textField(point, "vehicleId"), textField(point, "id")].filter(Boolean)); const layer = layerOf(point); return rows.filter((row) => layerOf(row) === layer && trajectoryIdentity(row).some((identity) => ids.has(identity))); }
function vehicleLockRecordsForPoint(rows: RecordMap[], point: RecordMap): RecordMap[] { const ids = new Set([textField(point, "id"), textField(point, "scumVehicleId"), textField(point, "vehicleId"), textField(point, "gameVehicleId"), textField(point, "entityId"), textField(point, "subjectId")].filter(Boolean)); return rows.filter((row) => [textField(row, "scumVehicleId"), textField(row, "vehicleId"), textField(row, "gameVehicleId")].some((identity) => ids.has(identity))); }
function trajectoryIdentity(row: RecordMap): string[] { return [textField(row, "subjectId"), textField(row, "steamId"), textField(row, "gamePlayerId"), textField(row, "vehicleId"), textField(row, "id")].filter(Boolean); }
function trajectoryOrder(row: RecordMap): number { const stamp = Date.parse(textField(row, "sampledAt", "observedAt", "createdAt")); return Number.isNaN(stamp) ? 0 : stamp; }
function nearbyVehicle(point: RecordMap, vehicles: RecordMap[]): RecordMap | undefined { if (!hasCoordinates(positionOf(point))) return undefined; let best: { vehicle: RecordMap; distance: number } | undefined; for (const vehicle of vehicles) { if (!hasCoordinates(positionOf(vehicle))) continue; const distance = distance2D(positionOf(point)!, positionOf(vehicle)!); if (distance <= rideDistanceThreshold && (!best || distance < best.distance)) best = { vehicle, distance }; } return best?.vehicle; }
function distance2D(left: RecordMap, right: RecordMap): number { const dx = Number(field(left, "x", "locationX")) - Number(field(right, "x", "locationX")); const dy = Number(field(left, "y", "locationY")) - Number(field(right, "y", "locationY")); return Math.sqrt(dx * dx + dy * dy); }
function vehicleIconFor(point: RecordMap): string { const explicit = textField(point, "imagePath", "image_path"); if (explicit) return explicit.startsWith("/") ? explicit : `/${explicit}`; return vehicleIconByClass[normalizedVehicleClass(textField(point, "className", "vehicleClass", "entityClass", "vehicleType"))] ?? ""; }
function vehicleClassKey(value: string): string { return normalizedVehicleClass(value.replace(/^#spawnvehicle\s+/i, "")); }
function normalizedVehicleClass(value: string): string { return value.replace(/_C$/i, "").split(".").pop()?.trim() ?? value.trim(); }