## Why The current lifecycle proof uses the generic development plugin, but operators need a concrete SCUM server plugin that can be discovered from the plugin marketplace and used to create multiple SCUM server instances through the platform-mediated lifecycle path. ## What Changes - Add a first-party local SCUM server plugin directory under `plugins/examples/scum-server-plugin`. - Copy the existing safe plugin lifecycle pattern into SCUM-specific manifest metadata, create-form schema, plugin pages, and lifecycle action templates. - Update plugin validation so both the development plugin and SCUM plugin are validated by default. - Extend local debug smoke coverage so the plugin marketplace can discover the SCUM plugin and the platform can create multiple SCUM server instances from it. ## Capabilities ### New Capabilities - `scum-server-plugin`: Provides a local SCUM game management plugin discoverable through the plugin marketplace and usable for multi-instance platform-mediated lifecycle workflows. ## Impact - Affects `plugins/` example plugin assets, manifest validation, and tests. - Affects `scripts/local-debug-smoke.sh` registration and API proof data. - Does not add billing, cloud host sales, unrelated SaaS marketplace behavior, direct plugin-run transport, raw credentials, direct sockets, or raw host paths.