package validator import ( "strings" "testing" "browser.local/platform/domain" ) func TestValidateAIProviderRejectsRawSecret(t *testing.T) { provider := validAIProvider() provider.APIKeyRef = "sk-test-secret" err := ValidateAIProvider(provider) if err == nil || !strings.Contains(err.Error(), "apiKeyRef must reference secret storage") { t.Fatalf("expected raw secret rejection, got %v", err) } } func TestValidateAIProviderRequiresDefaultModelInModels(t *testing.T) { provider := validAIProvider() provider.DefaultModel = "missing-model" err := ValidateAIProvider(provider) if err == nil || !strings.Contains(err.Error(), "defaultModel must be included") { t.Fatalf("expected default model validation, got %v", err) } } func TestValidateGamePluginManifestRegistration(t *testing.T) { registration := validGamePluginManifestRegistration() if err := ValidateGamePluginManifestRegistration(registration); err != nil { t.Fatalf("expected manifest registration to validate, got %v", err) } } func TestValidateGamePluginManifestRegistrationValidatesLogicalFileWorkspace(t *testing.T) { registration := validGamePluginManifestRegistration() registration.Manifest.FileWorkspace = domain.PluginFileWorkspace{ DefaultDirectoryKey: "config", Directories: []domain.PluginLogicalDirectory{{Key: "config", Label: "配置", Scope: "config"}}, Files: []domain.PluginLogicalFile{{Key: "settings", DirectoryKey: "config", Label: "Settings.ini", Kind: "config", Editable: true}}, ConfigFields: []domain.PluginConfigField{{Key: "max-players", FileKey: "settings", ConfigKey: "MaxPlayers", Label: "最大玩家数", Description: "玩家上限", Control: "number", Minimum: 1, Maximum: 128, RestartImpact: "restart-required"}}, } if err := ValidateGamePluginManifestRegistration(registration); err != nil { t.Fatalf("expected safe logical file workspace: %v", err) } registration.Manifest.FileWorkspace.Files[0].DirectoryKey = "../host" if err := ValidateGamePluginManifestRegistration(registration); err == nil { t.Fatal("expected unsafe logical directory reference to fail") } registration.Manifest.FileWorkspace.Files[0].DirectoryKey = "config" registration.Manifest.FileWorkspace.Files[0].Editable = false if err := ValidateGamePluginManifestRegistration(registration); err == nil { t.Fatal("expected a configuration field without an editable owning file to fail") } } func TestValidateGamePluginManifestRegistrationRejectsUnsafeRequests(t *testing.T) { registration := validGamePluginManifestRegistration() registration.Manifest.Description = "requires direct run socket and raw AI key material" registration.ManifestRef = "file:///etc/plugin.json" err := ValidateGamePluginManifestRegistration(registration) if err == nil { t.Fatal("expected unsafe manifest registration rejection") } message := err.Error() for _, want := range []string{"manifestRef is unsafe", "direct run access", "raw credential or AI/provider key"} { if !strings.Contains(message, want) { t.Fatalf("expected validation error to contain %q, got %v", want, err) } } } func TestValidateGamePluginManifestRegistrationValidatesAssetFileCoverage(t *testing.T) { registration := validGamePluginManifestRegistration() registration.Manifest.AssetFiles = []domain.PluginAssetFile{ {Path: "actions/install.json", Mode: 0o600}, {Path: "bin/install-server", Mode: 0o700}, } registration.AssetFiles = []domain.PluginAssetFile{ {Path: "actions/install.json", Content: "{}", Mode: 0o600}, {Path: "bin/install-server", Content: "#!/usr/bin/env sh\n", Mode: 0o700}, } if err := ValidateGamePluginManifestRegistration(registration); err != nil { t.Fatalf("expected declared asset files with matching content to validate, got %v", err) } missing := domain.CopyGamePluginManifestRegistration(registration) missing.AssetFiles = missing.AssetFiles[:1] if err := ValidateGamePluginManifestRegistration(missing); err == nil || !strings.Contains(err.Error(), "missing declared plugin asset bin/install-server") { t.Fatalf("expected missing asset rejection, got %v", err) } extra := domain.CopyGamePluginManifestRegistration(registration) extra.AssetFiles = append(extra.AssetFiles, domain.PluginAssetFile{Path: "bin/unregistered", Content: "unused"}) if err := ValidateGamePluginManifestRegistration(extra); err == nil || !strings.Contains(err.Error(), "undeclared plugin asset bin/unregistered") { t.Fatalf("expected undeclared asset rejection, got %v", err) } inlineContent := domain.CopyGamePluginManifestRegistration(registration) inlineContent.Manifest.AssetFiles[0].Content = "{}" if err := ValidateGamePluginManifestRegistration(inlineContent); err == nil || !strings.Contains(err.Error(), "content must be supplied only") { t.Fatalf("expected manifest inline content rejection, got %v", err) } } func TestValidateGamePluginManifestRegistrationValidatesRuntimeProfiles(t *testing.T) { t.Run("unsafe runtime value", func(t *testing.T) { registration := validGamePluginManifestRegistration() registration.Manifest.RuntimeProfiles = domain.GamePluginRuntimeProfiles{Discovery: []domain.RuntimeDiscoveryProbe{{Key: "server-root-check", Kind: "file.exists", TargetKey: "server-root", Required: true, Expected: "/Users/operator/server"}}} err := ValidateGamePluginManifestRegistration(registration) if err == nil || !strings.Contains(err.Error(), "unsafe runtime content") { t.Fatalf("expected unsafe runtime profile rejection, got %v", err) } }) t.Run("undeclared transport reference", func(t *testing.T) { registration := validGamePluginManifestRegistration() registration.Manifest.RuntimeProfiles = domain.GamePluginRuntimeProfiles{LifecycleProfiles: []domain.RuntimeLifecycleProfile{{Key: "local", Mode: "local-process", Capabilities: []string{"process.start"}, TransportKeys: []string{"missing-transport"}}}} err := ValidateGamePluginManifestRegistration(registration) if err == nil || !strings.Contains(err.Error(), "undeclared transport") { t.Fatalf("expected cross-profile reference rejection, got %v", err) } }) } func TestValidateGamePluginManifestRegistrationValidatesGameClientBridgeCatalog(t *testing.T) { registration := validGamePluginManifestRegistration() registration.Manifest.Permissions = append(registration.Manifest.Permissions, "server.game-client.read", "server.game-client.command", "server.game-client.maintenance", "server.remote.access") registration.Manifest.Capabilities = append(registration.Manifest.Capabilities, domain.JobCapabilityRemoteRunDBSQLiteQuery, domain.JobCapabilityRemoteRunRCONCommand, domain.JobCapabilityRemoteRunProtectedSQL) registration.Manifest.Pages[0].Permissions = append(registration.Manifest.Pages[0].Permissions, "server.game-client.read", "server.game-client.command", "server.game-client.maintenance", "server.remote.access") registration.Manifest.Pages[0].BridgeActions = append(registration.Manifest.Pages[0].BridgeActions, string(domain.PluginBridgeActionRemoteAccessRequest)) registration.Manifest.RuntimeProfiles.TransportProfiles = []domain.RuntimeTransportProfile{ {Key: "sqlite-db", Kind: "sqlite", TargetKey: "db/sqlite", Capabilities: []string{domain.JobCapabilityRemoteRunDBSQLiteQuery}}, {Key: "scum-rcon", Kind: "rcon", TargetKey: "scum-rcon", Capabilities: []string{domain.JobCapabilityRemoteRunRCONCommand}}, {Key: "scum-mutation-db", Kind: "sqlite", TargetKey: "scum-mutation-db", Capabilities: []string{domain.JobCapabilityRemoteRunProtectedSQL}}, } registration.Manifest.GameClientBridge = domain.GameClientBridgeManifest{ Commands: []domain.GameClientBridgeCommandDeclaration{{Type: "diagnostic.ping", Title: "Diagnostic ping", Permission: "server.game-client.command", ApprovalLevel: domain.GameClientBridgeApprovalLevelNone, PayloadSchemaRef: "schemas/bridge/diagnostic-ping.schema.json", ResultSchemaRef: "schemas/bridge/diagnostic-ping-result.schema.json", TimeoutSeconds: 60, MaxPayloadBytes: 4096}}, Snapshots: []domain.GameClientBridgeSnapshotDeclaration{{Type: "players", SchemaVersion: "1", SchemaRef: "schemas/bridge/players.schema.json", Retention: domain.GameClientBridgeRetention{KeepForSeconds: 3600, MaxRecords: 100}}}, QueryTemplates: []domain.GameClientBridgeQueryTemplateDeclaration{{Key: "player.lookup", Title: "Player lookup", Permission: "server.game-client.read", Engine: "sqlite", TransportKey: "sqlite-db", TargetKey: "db/sqlite", ParameterSchemaRef: "schemas/bridge/query/player-lookup.parameters.schema.json", ResultSchemaRef: "schemas/bridge/query/player-lookup.result.schema.json", MaxRows: 50, TimeoutSeconds: 10}}, OperationTemplates: []domain.GameClientBridgeOperationTemplateDeclaration{ {Key: "player.fame.set", Title: "Set player fame", Permission: "server.game-client.command", ApprovalLevel: domain.GameClientBridgeApprovalLevelNone, Kind: domain.GameClientBridgeOperationKindRCON, TransportKey: "scum-rcon", TargetKey: "scum-rcon", PayloadSchemaRef: "schemas/bridge/operations/player-fame-set.payload.schema.json", ResultSchemaRef: "schemas/bridge/operations/player-fame-set.result.schema.json", TimeoutSeconds: 60, MaxPayloadBytes: 2048}, {Key: "player.attribute.855.set", Title: "Set player attribute 855", Permission: "server.game-client.maintenance", ApprovalLevel: domain.GameClientBridgeApprovalLevelPlatformAdmin, Kind: domain.GameClientBridgeOperationKindSQLiteMutation, TransportKey: "scum-mutation-db", TargetKey: "scum-mutation-db", PayloadSchemaRef: "schemas/bridge/operations/player-attribute-855-set.payload.schema.json", ResultSchemaRef: "schemas/bridge/operations/player-attribute-855-set.result.schema.json", ConfirmationSchemaRef: "schemas/bridge/operations/player-attribute-855-set.confirmation.schema.json", TimeoutSeconds: 120, MaxPayloadBytes: 4096, MaxRowsAffected: 1, Mutation: domain.GameClientBridgeOperationMutationDeclaration{FieldKey: "855", TableKey: "prisoner", IdentityKey: "user_profile_id", ValueKey: "value", ConfirmationQueryKey: "player.lookup", AllowedValueType: "integer", MinValue: 0, MaxValue: 100000}, Safety: domain.GameClientBridgeOperationSafety{RequiresApproval: true, RequiresOfflinePlayer: true, RequiresBeforeValue: true, RequiresConfirmation: true, BackupRequired: true}}, }, Retention: domain.GameClientBridgeRetention{KeepForSeconds: 86400, MaxRecords: 1000}, Pages: []domain.GameClientBridgePageContract{{PageKey: "logs", CommandTypes: []string{"diagnostic.ping"}, SnapshotTypes: []string{"players"}, QueryTemplateKeys: []string{"player.lookup"}, OperationKeys: []string{"player.fame.set", "player.attribute.855.set"}}}, } if err := ValidateGamePluginManifestRegistration(registration); err != nil { t.Fatalf("expected bridge catalog to validate, got %v", err) } for _, commandType := range []string{"sql.execute", "sqlExecute", "database.execute", "database.query", "shell.execute", "powershell.execute", "script.run", "terminal.execute", "command.run"} { t.Run("unsafe command type "+commandType, func(t *testing.T) { unsafeType := registration unsafeType.Manifest.GameClientBridge = domain.CopyGameClientBridgeManifest(registration.Manifest.GameClientBridge) unsafeType.Manifest.GameClientBridge.Commands[0].Type = commandType err := ValidateGamePluginManifestRegistration(unsafeType) if err == nil || !strings.Contains(err.Error(), "type is invalid or unsafe") { t.Fatalf("expected %q to be rejected, got %v", commandType, err) } }) } unsafe := registration unsafe.Manifest.GameClientBridge = domain.CopyGameClientBridgeManifest(registration.Manifest.GameClientBridge) unsafe.Manifest.GameClientBridge.Commands[0].Type = "shell.execute" unsafe.Manifest.GameClientBridge.Commands[0].ApprovalLevel = "" unsafe.Manifest.GameClientBridge.Commands[0].PayloadSchemaRef = "/etc/command.json" unsafe.Manifest.GameClientBridge.Pages[0].CommandTypes = []string{"undeclared.command"} err := ValidateGamePluginManifestRegistration(unsafe) if err == nil { t.Fatal("expected unsafe bridge catalog rejection") } for _, expected := range []string{"type is invalid or unsafe", "approvalLevel is invalid", "schema references", "undeclared command"} { if !strings.Contains(err.Error(), expected) { t.Fatalf("expected %q in validation error: %v", expected, err) } } queryTemplateTests := []struct { name string expected string mutate func(*domain.GamePluginManifestRegistration) }{ {name: "duplicate key", expected: "key is duplicated", mutate: func(value *domain.GamePluginManifestRegistration) { value.Manifest.GameClientBridge.QueryTemplates = append(value.Manifest.GameClientBridge.QueryTemplates, value.Manifest.GameClientBridge.QueryTemplates[0]) }}, {name: "unsupported engine", expected: "engine must be sqlite", mutate: func(value *domain.GamePluginManifestRegistration) { value.Manifest.GameClientBridge.QueryTemplates[0].Engine = "mysql" }}, {name: "undeclared permission", expected: "permission must be declared", mutate: func(value *domain.GamePluginManifestRegistration) { value.Manifest.GameClientBridge.QueryTemplates[0].Permission = "server.database.admin" }}, {name: "unsafe schema", expected: "schema references", mutate: func(value *domain.GamePluginManifestRegistration) { value.Manifest.GameClientBridge.QueryTemplates[0].ParameterSchemaRef = "/etc/query.json" }}, {name: "row bound", expected: "maxRows is invalid", mutate: func(value *domain.GamePluginManifestRegistration) { value.Manifest.GameClientBridge.QueryTemplates[0].MaxRows = 501 }}, {name: "timeout bound", expected: "timeoutSeconds is invalid", mutate: func(value *domain.GamePluginManifestRegistration) { value.Manifest.GameClientBridge.QueryTemplates[0].TimeoutSeconds = 61 }}, {name: "poll interval bound", expected: "pollIntervalSeconds is invalid", mutate: func(value *domain.GamePluginManifestRegistration) { value.Manifest.GameClientBridge.QueryTemplates[0].PollIntervalSeconds = 86401 }}, {name: "write mode", expected: "writeMode must be merge or replace", mutate: func(value *domain.GamePluginManifestRegistration) { value.Manifest.GameClientBridge.QueryTemplates[0].SQLRef = "sql/player-lookup.sql" value.Manifest.GameClientBridge.QueryTemplates[0].RowTarget = &domain.PluginDataRowTargetDeclaration{Collection: "users", UpsertKeys: []string{"userId"}, ColumnMappings: map[string]string{"userId": "user_id"}, WriteMode: "append"} }}, {name: "unknown transport", expected: "transportKey must reference", mutate: func(value *domain.GamePluginManifestRegistration) { value.Manifest.GameClientBridge.QueryTemplates[0].TransportKey = "missing" }}, {name: "target mismatch", expected: "targetKey must match", mutate: func(value *domain.GamePluginManifestRegistration) { value.Manifest.GameClientBridge.QueryTemplates[0].TargetKey = "db/other" }}, {name: "missing sqlite capability", expected: "transport must be sqlite", mutate: func(value *domain.GamePluginManifestRegistration) { value.Manifest.RuntimeProfiles.TransportProfiles[0].Capabilities = []string{"files.read"} }}, {name: "undeclared page template", expected: "undeclared query template", mutate: func(value *domain.GamePluginManifestRegistration) { value.Manifest.GameClientBridge.Pages[0].QueryTemplateKeys = []string{"missing.lookup"} }}, {name: "page missing template permission", expected: "must declare query template permission", mutate: func(value *domain.GamePluginManifestRegistration) { value.Manifest.Pages[0].Permissions = []string{"server.logs.read", "server.remote.access"} }}, {name: "page missing remote action", expected: "must declare remote.access.request", mutate: func(value *domain.GamePluginManifestRegistration) { value.Manifest.Pages[0].BridgeActions = nil }}, } for _, test := range queryTemplateTests { t.Run("query template "+test.name, func(t *testing.T) { invalid := domain.CopyGamePluginManifestRegistration(registration) test.mutate(&invalid) err := ValidateGamePluginManifestRegistration(invalid) if err == nil || !strings.Contains(err.Error(), test.expected) { t.Fatalf("expected %q rejection, got %v", test.expected, err) } }) } operationTemplateTests := []struct { name string expected string mutate func(*domain.GamePluginManifestRegistration) }{ {name: "duplicate key", expected: "key is duplicated", mutate: func(value *domain.GamePluginManifestRegistration) { value.Manifest.GameClientBridge.OperationTemplates = append(value.Manifest.GameClientBridge.OperationTemplates, value.Manifest.GameClientBridge.OperationTemplates[0]) }}, {name: "unsafe key", expected: "key is invalid or unsafe", mutate: func(value *domain.GamePluginManifestRegistration) { value.Manifest.GameClientBridge.OperationTemplates[0].Key = "raw.sql.execute" }}, {name: "mutation missing approval metadata", expected: "approvalLevel must require", mutate: func(value *domain.GamePluginManifestRegistration) { value.Manifest.GameClientBridge.OperationTemplates[1].ApprovalLevel = domain.GameClientBridgeApprovalLevelNone }}, {name: "unsafe schema", expected: "schema references", mutate: func(value *domain.GamePluginManifestRegistration) { value.Manifest.GameClientBridge.OperationTemplates[0].PayloadSchemaRef = "/etc/operation.json" }}, {name: "rcon wrong transport", expected: "transport must be rcon", mutate: func(value *domain.GamePluginManifestRegistration) { value.Manifest.GameClientBridge.OperationTemplates[0].TransportKey = "sqlite-db" value.Manifest.GameClientBridge.OperationTemplates[0].TargetKey = "db/sqlite" }}, {name: "mutation wrong transport", expected: "transport must be sqlite", mutate: func(value *domain.GamePluginManifestRegistration) { value.Manifest.GameClientBridge.OperationTemplates[1].TransportKey = "scum-rcon" value.Manifest.GameClientBridge.OperationTemplates[1].TargetKey = "scum-rcon" }}, {name: "mutation row bound", expected: "maxRowsAffected is invalid", mutate: func(value *domain.GamePluginManifestRegistration) { value.Manifest.GameClientBridge.OperationTemplates[1].MaxRowsAffected = 0 }}, {name: "mutation missing safety", expected: "safety must require", mutate: func(value *domain.GamePluginManifestRegistration) { value.Manifest.GameClientBridge.OperationTemplates[1].Safety.RequiresBeforeValue = false }}, {name: "undeclared page operation", expected: "undeclared operation template", mutate: func(value *domain.GamePluginManifestRegistration) { value.Manifest.GameClientBridge.Pages[0].OperationKeys = []string{"missing.operation"} }}, {name: "page missing operation permission", expected: "must declare operation template permission", mutate: func(value *domain.GamePluginManifestRegistration) { value.Manifest.Pages[0].Permissions = []string{"server.game-client.read", "server.remote.access"} }}, } for _, test := range operationTemplateTests { t.Run("operation template "+test.name, func(t *testing.T) { invalid := domain.CopyGamePluginManifestRegistration(registration) test.mutate(&invalid) err := ValidateGamePluginManifestRegistration(invalid) if err == nil || !strings.Contains(err.Error(), test.expected) { t.Fatalf("expected %q rejection, got %v", test.expected, err) } }) } } func TestValidateGamePluginManifestRegistrationRejectsUnsafeCapabilitiesAndPermissions(t *testing.T) { registration := validGamePluginManifestRegistration() registration.Manifest.Capabilities = append(registration.Manifest.Capabilities, "run.socket") registration.Manifest.Permissions = append(registration.Manifest.Permissions, "provider.key.read") err := ValidateGamePluginManifestRegistration(registration) if err == nil || !strings.Contains(err.Error(), "manifest.capabilities") || !strings.Contains(err.Error(), "permissions") { t.Fatalf("expected unsafe capability and permission rejection, got %v", err) } } func TestValidateServerInstanceDependencies(t *testing.T) { instance := domain.ServerInstance{ ID: "server-1", PluginID: "server.scum", PluginVersion: "1.0.0", RunEndpointID: "run-local", Name: "SCUM #1", State: domain.ServerInstanceStateDraft, ConfigVersion: 1, } plugin := domain.GamePlugin{ ID: "server.scum", Version: "1.0.0", RequiredRunCapabilities: []string{"process.start", "logs.read"}, Status: domain.GamePluginStatusInstalled, } endpoint := domain.RunEndpoint{ ID: "run-local", Status: domain.RunEndpointStatusOnline, Capabilities: []string{"process.start", "logs.read", "files.read"}, } if err := ValidateServerInstanceDependencies(instance, plugin, endpoint); err != nil { t.Fatalf("expected valid dependencies, got %v", err) } endpoint.Capabilities = []string{"process.start"} err := ValidateServerInstanceDependencies(instance, plugin, endpoint) if err == nil || !strings.Contains(err.Error(), "logs.read") { t.Fatalf("expected missing capability error, got %v", err) } } func TestValidateServerInstanceRejectsDeletedCreateState(t *testing.T) { instance := domain.ServerInstance{ ID: "server-1", PluginID: "server.scum", PluginVersion: "1.0.0", RunEndpointID: "run-local", Name: "SCUM #1", State: domain.ServerInstanceStateDeleted, } err := ValidateServerInstance(instance) if err == nil || !strings.Contains(err.Error(), "state must not be deleted") { t.Fatalf("expected deleted state rejection, got %v", err) } } func TestValidateStoredServerInstanceAllowsDeletedWithoutRunEndpoint(t *testing.T) { instance := domain.ServerInstance{ ID: "server-1", PluginID: "server.scum", PluginVersion: "1.0.0", Name: "SCUM #1", State: domain.ServerInstanceStateDeleted, } if err := ValidateStoredServerInstance(instance); err != nil { t.Fatalf("expected stored deleted instance without run endpoint to validate, got %v", err) } } func TestValidateJobBoundsProgress(t *testing.T) { job := domain.Job{ ID: "job-1", RunEndpointID: "run-local", Capability: "process.start", IdempotencyKey: "idem-1", State: domain.JobStateQueued, Progress: domain.JobProgress{Percent: 101}, } err := ValidateJob(job) if err == nil || !strings.Contains(err.Error(), "progress.percent") { t.Fatalf("expected progress bounds error, got %v", err) } } func TestValidateArtifactLogAndRuntimeMetadata(t *testing.T) { artifact := domain.Artifact{ ID: "artifact-1", OwnerKind: domain.ArtifactOwnerKindJob, OwnerID: "job-1", SizeBytes: 10, Checksum: "sha256:abc", State: domain.ArtifactStateAvailable, } if err := ValidateArtifact(artifact); err != nil { t.Fatalf("expected artifact to validate, got %v", err) } stream := domain.LogStream{ ID: "log-1", ServerInstanceID: "server-1", Source: domain.LogStreamSourceFile, StreamKey: "server.log", StorageBackend: domain.LogStorageBackendLocalSegments, RetentionPolicy: "default", } if err := ValidateLogStream(stream); err != nil { t.Fatalf("expected log stream to validate, got %v", err) } } func validAIProvider() domain.AIProvider { return domain.AIProvider{ ID: "ai.openai", Name: "OpenAI", Kind: domain.AIProviderKindOpenAI, BaseURL: "https://api.openai.com/v1", APIKeyRef: "secret://providers/openai", Models: []string{"gpt-4.1", "gpt-4.1-mini"}, DefaultModel: "gpt-4.1", RelayMode: domain.AIRelayModeDirect, TimeoutMS: 30000, Status: domain.AIProviderStatusActive, RedactionPolicy: "default", } } func validGamePluginManifestRegistration() domain.GamePluginManifestRegistration { return domain.GamePluginManifestRegistration{ ManifestRef: "artifact://manifests/game.example/0.1.0", Manifest: domain.GamePluginManifest{ ID: "game.example", Name: "Example Server", Description: "Development plugin", Version: "0.1.0", Kind: "game-plugin", Tags: []string{"example", "development"}, Server: domain.GamePluginManifestServer{ Type: "example", DisplayName: "Example Server", SupportedOS: []string{"linux", "darwin"}, CreateFormSchema: "schemas/create-form.schema.json", }, Capabilities: []string{"process.install", "process.start", "process.stop", "logs.read", "files.read", "artifacts.read", "ai.invoke"}, Permissions: []string{"server.read", "server.lifecycle", "server.logs.read", "server.files.read", "server.artifacts.read", "ai.invoke"}, Actions: domain.PluginLifecycleActions{ Install: "actions/install.json", Start: "actions/start.json", Stop: "actions/stop.json", Restart: "actions/restart.json", }, Pages: []domain.GamePluginPage{ {Key: "logs", Title: "Logs", Path: "/logs", Permissions: []string{"server.logs.read"}}, }, AI: domain.GamePluginManifestAI{Purposes: []string{"logs.diagnose"}, Mediation: "platform", ConfigWritePolicy: "review-required"}, ProductionLifecycle: domain.GamePluginProductionLifecycle{Operations: []string{"install", "enable", "disable", "upgrade", "rollback", "retire", "dependency-check"}, DependencyPolicy: "optional", ApprovalRequired: []string{"disable", "rollback", "retire"}}, }, } }