## Design The platform owns only reusable authorization, server isolation, auditing, queues, opaque storage, and channels to Run. The SCUM plugin owns its page, allowlists, schemas, event parsers, and Companion adapters. `platform_web` mounts the declared plugin page generically. Run emits SCUM process stdout/stderr records through the durable log channel; these are not server execution logs. The Companion parses only declared, bounded record formats into semantic events. Unknown records make a bounded diagnostic and are skipped. A per-server correlation digest may be derived locally but never includes a raw network value in an upload. The Companion receives only typed commands and invokes only registered typed ports. Its game-data port exposes allowlisted player, vehicle, and position data as bounded projections, never DSNs, paths, credentials, or rows. Fixed server-management ports expose only declared operations. State changes read the precondition, verify a safe window, write allowed fields, then confirm the write. Reward delivery freezes a grant and maps each receipt to delivered, failed, or unknown without retrying unknown outcomes. A command's failure or unknown result affects that command alone. Runtime capability/schema probes decide whether a particular handler is available. They do not depend on a server/game/UE4SS/database version, build, or source revision, and a failed probe never disables unrelated features. `vehicle.spawn` is the one fixed administration template. It accepts only a catalogued identifier and builds exactly `#spawnvehicle ` inside the Companion. The text stays private to its typed transport/audit boundary.