## Why SCUM player intelligence currently presents useful local identity and risk context, but administrators cannot safely correct the limited in-game state that the installed server version explicitly supports. A controlled patch workflow is required so changes remain reviewable, version-fenced, approved, and executed only through the companion command channel. ## What Changes - Add a SCUM version-scoped player-state field catalog for supported skills and character attributes only. - Add player-state read snapshots and an approved `game-state.patch` bridge operation with optimistic state-version checks, safe execution-window checks, and confirmation reads. - Persist an immutable patch audit record containing requested old/new values, reason, requester/approver, command result, and confirmation status. - Add authorized API contracts and Chinese console controls that show the editable diff, approval state, readable outcome, and player context. ## Capabilities ### New Capabilities - `scum-player-state-patch`: Version-fenced, approved SCUM player skill and character-attribute changes via the game-client bridge. ## Impact - Affects Platform player domain/models/repositories/services/validation/API and durable metadata storage. - Extends the SCUM manifest with a bounded patch command and typed schemas, plus Platform Web contracts and console records. - Does not permit SQL, raw configuration/JSON/INI writing, direct game database access, unbounded state editing, automatic moderation, gifts, or map trails.