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browser/plugins/examples/scum-server-plugin/companion/UE4SS_CAPABILITY.md
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Pinned UE4SS capability evidence

This Companion has inspected the read-only reference repository at commit bae91527355f14faa63c1df65f742cc48594ba1b (scum_simple_rcon_ue4ss v0.1.0, verified build target RE-UE4SS 3.0.1).

Verified capability

The source implements a game-thread SendChat <type 0-7> "message" [SteamID64] path. A targeted send accepts only a 17-digit SteamID64 that resolves to a real, currently online ConZPlayerController with a live UNetConnection; it fails closed when the reflected MiscStatics:SendChatLineToPlayer schema differs. This can support a version-bound, typed player.notify adapter once the deployed Companion is given a platform-authorized typed transport. The adapter must use one fixed chat type, cannot accept arbitrary RCON text, and may place its generated command text only in protected audit data.

Explicitly unavailable

The reference contains no versioned server-side producer or documented API for:

  • successful player login/logout records;
  • raw network identity/fingerprint values suitable for correlation;
  • player or vehicle position, or player/vehicle transitions;
  • item/reward delivery; or
  • skill/attribute read, safe-window checking, or mutation.

Therefore the Companion must not parse invented LOGIN/LOGOUT lines, upload semantic events, correlate network identifiers, or claim trajectory, reward, or game-state-patch support from this reference. The missing contract is a version-pinned UE4SS extension/API that defines the event or operation schema, identity binding, acknowledgement/result semantics, and non-production integration fixture for each capability.