SCUM 停止/重启/更新以前只有“结束进程”这一条路,插件没有声明任何优雅关闭方式,
平台也没有把停止后重新启动串起来。现在插件声明自己的关闭脚本,run 先执行它,
平台在停止或更新成功后再自动拉起服务。
run:
- lifecycle stop 支持插件声明的 gracefulStop(可执行文件、参数、环境、超时、
fallback=report|terminate);关闭命令超时且声明 report 时任务失败,不再默默杀进程。
- 新增 steam.update 依赖探针:调用 steamcmd +app_info_print 获取公开分支 buildid,
与本地 steamapps/appmanifest_<appid>.acf 的 buildid 比较,输出
installed/latest/update=yes|no|unknown。
platform:
- 新增 POST /api/v1/server-instances/{id}/restart 与 /update。
- restart 派发插件 stop 动作(走优雅关闭),终态成功后入队 start 作业。
- update 派发插件 install 动作;插件在更新前必须先优雅关闭 SCUM,关闭失败直接拒绝
SteamCMD 更新,成功后平台再拉起服务。
- 依赖检查输入带上插件声明的服务器安装根目录,供 steam.update 读取 appmanifest。
plugin (SCUM server plugin 0.1.16):
- bin/scum-stop.cmd:解析已声明的可执行文件路径,定位同路径正在运行的 SCUMServer.exe,
通过本地 RCON 公告并发送关闭命令,等待进程自行退出;不再使用 taskkill。
- bin/scum-rcon.ps1:插件自有的 Source RCON 客户端,从 UE4SS mod config.ini 读取
密码/端口,密钥不离开本机。
- actions/stop.json 声明 gracefulStop;actions/install.json 更新前先执行同一关闭脚本。
platform_web:
- 服务器详情新增“重启”按钮和“SCUM 版本更新”面板;点“检查更新”查询公开分支版本,
只有检测到更新时“更新版本”按钮才会置为可用并高亮,点击后先确认再派发更新任务。
51 lines
2.0 KiB
JSON
51 lines
2.0 KiB
JSON
{
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"$schema": "https://json-schema.org/draft/2020-12/schema",
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"$id": "https://browser.local/schemas/lifecycle-action.schema.json",
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"title": "PluginLifecycleActionDeclaration",
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"type": "object",
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"required": ["version", "action", "mode"],
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"additionalProperties": false,
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"properties": {
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"version": { "const": 1 },
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"action": { "enum": ["install", "start", "stop", "restart", "status"] },
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"mode": { "enum": ["oneshot", "supervised", "control"] },
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"executableKey": { "$ref": "game-plugin.manifest.schema.json#/$defs/relativePathRef" },
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"targetExecutableKey": { "$ref": "game-plugin.manifest.schema.json#/$defs/relativePathRef" },
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"arguments": {
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"type": "array",
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"items": { "type": "string", "minLength": 1, "maxLength": 240 },
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"maxItems": 64
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},
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"environment": {
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"type": "object",
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"propertyNames": { "pattern": "^(GAME|SERVER|RUN)_[A-Z0-9_]{1,59}$" },
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"additionalProperties": { "type": "string", "maxLength": 512 },
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"maxProperties": 32
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},
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"outputMode": { "enum": ["pipes", "console"] },
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"timeoutMs": { "type": "integer", "minimum": 1, "maximum": 7200000 },
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"stopTimeoutMs": { "type": "integer", "minimum": 1, "maximum": 60000 },
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"gracefulStop": {
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"type": "object",
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"required": ["executableKey"],
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"additionalProperties": false,
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"properties": {
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"executableKey": { "$ref": "game-plugin.manifest.schema.json#/$defs/relativePathRef" },
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"arguments": {
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"type": "array",
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"items": { "type": "string", "minLength": 1, "maxLength": 240 },
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"maxItems": 64
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},
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"environment": {
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"type": "object",
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"propertyNames": { "pattern": "^(GAME|SERVER|RUN)_[A-Z0-9_]{1,59}$" },
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"additionalProperties": { "type": "string", "maxLength": 512 },
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"maxProperties": 32
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},
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"timeoutMs": { "type": "integer", "minimum": 1, "maximum": 1800000 },
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"fallback": { "enum": ["report", "terminate"] }
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}
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}
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}
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}
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