Files
browser/openspec/changes/implement-durable-platform-storage/proposal.md
T
2026-07-11 14:56:10 +08:00

1.8 KiB

Why

The platform currently uses in-memory repositories and in-memory log buffers, so users, sessions, jobs, server state, artifacts, and logs disappear when the platform process restarts. Hundreds or thousands of game servers also make row-per-log-line relational storage a poor default: platform metadata needs a durable database, while log bodies need append-friendly segmented storage with bounded cursor reads.

What Changes

  • Add configurable durable platform storage so the default local platform process no longer depends on volatile in-memory repositories.
  • Add a local file-backed metadata store for immediate durable operation without external database credentials.
  • Add a segmented log body store that persists log entries by stream and segment on disk, keeping log query semantics and duplicate detection intact.
  • Update platform startup configuration to choose memory or durable local storage with explicit data/log paths.
  • Document that MySQL/PostgreSQL-style databases are appropriate for platform metadata and log indexes, while high-volume log bodies should use segmented object/file storage or a purpose-built log backend such as ClickHouse/Loki/OpenSearch in later changes.

Capabilities

New Capabilities

  • durable-platform-storage: Platform metadata and log bodies survive process restarts through configurable durable storage backends.

Modified Capabilities

  • None.

Impact

  • Affected backend areas: platform/config, platform/repo, platform/service, platform/api, platform/cmd/platform, platform/protocol.
  • No frontend page changes.
  • No external paid services, real database credentials, or network downloads are required for this implementation.
  • Future MySQL or analytics log backends can be added behind the new storage boundaries without exposing raw host paths, credentials, or direct sockets to plugins or the frontend.