Files
browser/plugins/examples/scum-server-plugin/features/migration.ts
T

72 lines
9.8 KiB
TypeScript

import type { SCUMConfigRead, SCUMFeatureKey, SCUMFeatureMigrationAuthority, SCUMFeatureMigrationStatus, SCUMGiftGrant, SCUMMigrationRecord, SCUMPlayer, SCUMPlayerProfile, SCUMPlayerRisk, SCUMPlayerSession, SCUMStatePatch, SCUMTrajectory, SCUMTrajectoryPoint } from "./contracts.js";
export function transitionalReadOnly<T extends Record<string, unknown>>(payload: T, recordedAt: string, sourceRecordId?: string): SCUMMigrationRecord<T> { return { provenance: "transitional-read-only", readOnly: true, payload, recordedAt, sourceRecordId }; }
export function pluginOwned<T extends Record<string, unknown>>(payload: T, recordedAt: string): SCUMMigrationRecord<T> { return { provenance: "plugin", readOnly: false, payload, recordedAt }; }
// The authority flag is exact-server and exact-version. Missing, duplicate, or
// transitional flags fail closed: history remains readable, but plugin writes
// are not enabled. Execution still additionally requires Companion feature
// availability; this flag never authorizes a command by itself.
export function migrationStatus(flags: readonly SCUMFeatureMigrationAuthority[], serverInstanceId: string, serverVersion: string, feature: SCUMFeatureKey): SCUMFeatureMigrationStatus {
const matches = flags.filter((flag) => flag.serverInstanceId === serverInstanceId && flag.serverVersion === serverVersion && flag.feature === feature);
if (matches.length !== 1) return { authority: "transitional-read-only", readOnlyHistory: true, pluginWritesEnabled: false, reason: matches.length ? "迁移标记冲突,已保持只读。" : "当前服务器版本尚未启用插件权威记录。" };
const flag = matches[0];
if (flag.authority !== "plugin") return { authority: "transitional-read-only", readOnlyHistory: true, pluginWritesEnabled: false, reason: flag.reason ?? "过渡记录仅供只读查看。" };
return { authority: "plugin", readOnlyHistory: true, pluginWritesEnabled: true, reason: flag.reason };
}
export function migratePlayerRecord(record: Record<string, unknown>): SCUMMigrationRecord<SCUMPlayer> | null {
const id = text(record.id); const gamePlayerId = text(record.gamePlayerId); const displayName = text(record.displayName); if (!id || !gamePlayerId || !displayName) return null;
return transitionalReadOnly({ id, gamePlayerId, displayName, lastSeenAt: optionalText(record.lastSeenAt), status: record.online === true ? "online" : "unknown" }, optionalText(record.updatedAt) ?? new Date(0).toISOString(), id);
}
export function migrateConfigurationRecord(record: Record<string, unknown>): SCUMMigrationRecord<SCUMConfigRead> | null {
const version = text(record.version) ?? text(record.gameVersion); const fields = stringFields(record.fields); const observedAt = timestamp(record.observedAt) ?? timestamp(record.updatedAt); if (!version || !fields || !observedAt) return null;
return transitionalReadOnly({ version, fields, observedAt }, observedAt, text(record.id));
}
export function migratePlayerProfileRecord(record: Record<string, unknown>): SCUMMigrationRecord<SCUMPlayerProfile> | null {
const player = migratePlayerRecord(object(record.player) ?? record); if (!player) return null;
const sessions = array(record.sessions).map(migrateSession).filter((item): item is SCUMPlayerSession => item !== null);
const risks = [...array(record.accessAttempts), ...array(record.securitySignals)].map(migrateRisk).filter((item): item is SCUMPlayerRisk => item !== null);
const recordedAt = timestamp(record.updatedAt) ?? player.recordedAt;
return transitionalReadOnly({ player: player.payload, sessions, risks }, recordedAt, player.sourceRecordId);
}
export function migrateGiftGrantRecord(record: Record<string, unknown>): SCUMMigrationRecord<SCUMGiftGrant> | null {
const id = text(record.id); const revisionId = text(record.revisionId); const playerId = text(record.gamePlayerRecordId) ?? text(record.playerId); const status = giftStatus(record.status); const createdAt = timestamp(record.createdAt); if (!id || !revisionId || !playerId || !status || !createdAt) return null;
const completedAt = timestamp(record.completedAt); const notice = optionalText(record.notice) ?? "";
return transitionalReadOnly({ id, revisionId, playerId, notice, status, createdAt, ...(completedAt ? { completedAt } : {}) }, timestamp(record.updatedAt) ?? createdAt, id);
}
export function migrateStatePatchRecord(record: Record<string, unknown>): SCUMMigrationRecord<SCUMStatePatch> | null {
const id = text(record.id); const playerId = text(record.gamePlayerRecordId) ?? text(record.playerId); const gameVersion = text(record.gameVersion); const expectedStateVersion = text(record.expectedStateVersion); const safetyWindow = text(record.safetyWindow); const reason = optionalText(record.reason) ?? ""; const status = stateStatus(record.status); const createdAt = timestamp(record.createdAt); const changes = array(record.changes).map(migrateStateChange).filter((item): item is { fieldKey: string; before: number; after: number } => item !== null);
if (!id || !playerId || !gameVersion || !expectedStateVersion || !safetyWindow || !status || !createdAt || !changes.length) return null;
return transitionalReadOnly({ id, playerId, gameVersion, expectedStateVersion, safetyWindow, reason, changes, status, createdAt }, timestamp(record.updatedAt) ?? createdAt, id);
}
export function migrateTrajectoryRecord(record: Record<string, unknown>): SCUMTrajectory | null {
const subjectId = text(record.playerRecordId) ?? text(record.vehicleId); const subjectType = text(record.playerRecordId) ? "player" : "vehicle"; const points = Array.isArray(record.points) ? record.points.map(migratePoint).filter((point): point is SCUMTrajectoryPoint => point !== null) : [];
return subjectId && points.length ? { subjectId, subjectType, points, provenance: "transitional-read-only" } : null;
}
export function migrateTrajectoryHistoryRecord(record: Record<string, unknown>): SCUMMigrationRecord<SCUMTrajectory> | null {
const trajectory = migrateTrajectoryRecord(record); if (!trajectory) return null;
const recordedAt = timestamp(record.updatedAt) ?? trajectory.points[trajectory.points.length - 1].occurredAt;
return transitionalReadOnly(trajectory, recordedAt, text(record.id));
}
function migratePoint(value: unknown): SCUMTrajectoryPoint | null { if (!value || typeof value !== "object") return null; const record = value as Record<string, unknown>; const x = number(record.mapX) ?? number(record.worldX); const y = number(record.mapY) ?? number(record.worldY); const occurredAt = text(record.recordedAt) ?? text(record.occurredAt); if (x === undefined || y === undefined || !occurredAt) return null; return { occurredAt, subjectId: text(record.playerRecordId) ?? text(record.vehicleId) ?? "unknown", subjectType: text(record.playerRecordId) ? "player" : "vehicle", x, y, z: number(record.worldZ), source: "transitional-read-only" }; }
function migrateSession(value: unknown): SCUMPlayerSession | null { const record = object(value); const id = record && text(record.id); const playerId = record && (text(record.gamePlayerRecordId) ?? text(record.playerId)); const startedAt = record && timestamp(record.startedAt); if (!id || !playerId || !startedAt) return null; const endedAt = timestamp(record.endedAt); return { id, playerId, kind: endedAt ? "logout" : "login", occurredAt: endedAt ?? startedAt }; }
function migrateRisk(value: unknown): SCUMPlayerRisk | null { const record = object(value); const observedAt = record && (timestamp(record.occurredAt) ?? timestamp(record.lastObservedAt)); const kind = record && (text(record.ruleKey) ?? text(record.outcome)); const summary = record && (text(record.summary) ?? text(record.reason)); if (!observedAt || !kind || !summary) return null; return { kind, level: "medium", observedAt, summary }; }
function migrateStateChange(value: unknown): { fieldKey: string; before: number; after: number } | null { const record = object(value); if (!record) return null; const fieldKey = text(record.fieldKey); const before = number(record.before); const after = number(record.after); return fieldKey && before !== undefined && after !== undefined ? { fieldKey, before, after } : null; }
function stringFields(value: unknown): Record<string, string> | null { const fields = object(value); if (!fields) return null; const result: Record<string, string> = {}; for (const [key, field] of Object.entries(fields)) { if (!text(key) || !(typeof field === "string" || typeof field === "number" || typeof field === "boolean")) return null; result[key] = String(field); } return result; }
function giftStatus(value: unknown): SCUMGiftGrant["status"] | null { return value === "pending-approval" || value === "queued" || value === "delivered" || value === "notification_failed" || value === "failed" || value === "unknown" ? value : null; }
function stateStatus(value: unknown): SCUMStatePatch["status"] | null { if (value === "pending-approval" || value === "queued" || value === "unsupported" || value === "unknown") return value; if (value === "confirmed") return "succeeded"; return value === "execution-failed" || value === "execution-unknown" || value === "confirmation-failed" || value === "failed" ? "failed" : null; }
function array(value: unknown): unknown[] { return Array.isArray(value) ? value : []; }
function object(value: unknown): Record<string, unknown> | null { return value && typeof value === "object" && !Array.isArray(value) ? value as Record<string, unknown> : null; }
function text(value: unknown): string | undefined { return typeof value === "string" && value.trim() ? value : undefined; }
function optionalText(value: unknown): string | undefined { return text(value); }
function number(value: unknown): number | undefined { return typeof value === "number" && Number.isFinite(value) ? value : undefined; }
function timestamp(value: unknown): string | undefined { const candidate = text(value); return candidate && !Number.isNaN(Date.parse(candidate)) ? candidate : undefined; }