5.1 KiB
ADDED Requirements
Requirement: Generic Plugin Collection Storage
Platform SHALL persist opaque plugin records scoped by plugin identifier, server instance identifier, collection name, and record key.
Scenario: SCUM stores a user projection
- WHEN the SCUM plugin writes key
7656119...to itsscum_userscollection for an authorized server instance - THEN Platform stores the opaque record without interpreting SCUM fields
- AND another plugin or server instance cannot read the record through the scoped API
Scenario: Plugin updates a collection atomically
- WHEN an authorized plugin page submits a transaction containing collection puts and deletes
- THEN Platform validates the complete transaction before applying it
- AND the repository exposes the resulting records as one collection change
Requirement: Plugin-Owned SCUM Domain
The SCUM plugin SHALL own its collection names, record schemas, gift behavior, map behavior, and version-specific data extraction assets.
Scenario: SCUM version changes
- WHEN a SCUM database or log format changes
- THEN the SCUM plugin updates its versioned query/parser assets
- AND Platform does not require a SCUM business-logic change
Requirement: Machine Data Relay
SCUM machine SQLite, configuration, and log operations SHALL remain plugin-declared and Platform-dispatched to Run.
Scenario: Declared SQLite read
- WHEN a SCUM page requests a declared data refresh
- THEN Platform routes the declared operation through Run
- AND neither the page nor Platform's generic collection API accepts a raw host path or arbitrary SQLite statement
Scenario: Run reports declared query rows
- WHEN Run completes a declared SQLite query with a structured
rowsresult - THEN Platform uses only the plugin-declared collection, upsert keys, and column mappings to persist the rows
- AND Platform does not branch on the game, query key, collection name, or row fields
Requirement: Browser-Independent Automatic Collection
Platform SHALL schedule plugin-declared collection queries from the authenticated Run work-poll path without requiring a browser, page load, or manual synchronization action.
Scenario: Coordinate templates become due
- WHEN Run polls for work at least three seconds after the latest matching player, vehicle, or map-position query
- THEN Platform queues the due plugin-declared SQLite query before selecting work
- AND a still-active matching query prevents duplicate queued work
Scenario: Squad templates become due
- WHEN Run polls for work at least thirty minutes after the latest matching squad or squad-member query
- THEN Platform queues the due declared query
- AND no page action or open browser is involved
Scenario: Complete snapshot removes absent records
- WHEN a replace-mode query succeeds with a complete row set
- THEN Platform upserts the returned mapped rows and deletes prior records in that scoped collection whose keys are absent
- AND an empty successful snapshot clears the collection
Requirement: Plugin-Declared Login Presence Projection
Platform SHALL apply ordered plugin-declared log projections to durable Run log batches and SHALL NOT hard-code SCUM or BattlEye parsing rules in service code.
Scenario: New player completes the BattlEye login sequence
- WHEN one supervised stdout stream reports a player name and slot and later reports the same slot's Steam ID within the declared line gap
- THEN Platform creates the Steam-ID-keyed
scum_usersrecord immediately - AND records the login activity
- AND queues exactly one plugin-declared global new-player announcement
Scenario: Existing player reconnects inside ten minutes
- WHEN the same Steam ID completes another login sequence within ten minutes of its stored login observation
- THEN Platform treats the player as already online
- AND queues no additional welcome announcement
Scenario: Existing player returns after ten minutes
- WHEN the same Steam ID completes a login sequence after the ten-minute window
- THEN Platform updates the stored name and login observation
- AND queues exactly one plugin-declared returning-player announcement
Scenario: Database enrichment follows stdout identity
- WHEN a later SQLite user query returns the same Steam ID with profile, economy, squad, or coordinate fields
- THEN Platform merges those fields into the stdout-created record
- AND does not create a second user keyed by profile ID or display name
Requirement: Read-Only Collection Page Loading
The SCUM plugin page SHALL read Platform records automatically and SHALL NOT expose a control that dispatches machine collection.
Scenario: User opens a SCUM management page
- WHEN any users, squads, activity, gifts, or map page is opened
- THEN it reads only the relevant
scum_*Platform collections and existing command/snapshot results - AND it periodically rereads Platform data for display freshness
- AND it contains no
同步 SCUM.db, projection refresh, audit, or sample-data action