Keep supervised log entries verbatim
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@@ -392,7 +392,7 @@ func TestWorkerSpoolHooksUseRegisteredSession(t *testing.T) {
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if err != nil {
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t.Fatalf("pending logs: %v", err)
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}
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if len(logs) != 1 || logs[0].RunEndpointID != "run-test" || logs[0].SessionToken != "session-token" || logs[0].StreamKey != "game.console.stdout" || logs[0].Entries[0].Line != "started password=hidden" || logs[0].Entries[0].Redacted {
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if len(logs) != 1 || logs[0].RunEndpointID != "run-test" || logs[0].SessionToken != "session-token" || logs[0].StreamKey != "game.console.stdout" || logs[0].Entries[0].Line != "started password=hidden" {
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t.Fatalf("unexpected spooled logs: %+v", logs)
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}
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chunks, err := artifactQueue.Pending()
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@@ -623,7 +623,7 @@ func TestSpoolLogSinkKeepsSequencesIndependentAndDurable(t *testing.T) {
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func TestSessionLogBatchClientOverridesSpooledIdentityAndChecksum(t *testing.T) {
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recorder := &recordingDurableLogClient{}
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entry := protocol.LogEntry{Seq: 7, Timestamp: workerTestTime(), Level: "info", Line: "server ready", Redacted: false}
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entry := protocol.LogEntry{Seq: 7, Timestamp: workerTestTime(), Level: "info", Line: "server ready"}
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batch := protocol.LogBatchIngestRequest{
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RunEndpointID: "old-endpoint",
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SessionToken: "old-token",
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