refactor(scum): remove legacy projection workflows
This commit is contained in:
@@ -2,10 +2,6 @@ package api
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import (
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"net/http"
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"strconv"
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"browser.local/platform/domain"
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"browser.local/platform/dto"
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)
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func (h *coreHandlers) serverSCUMPlayers(w http.ResponseWriter, r *http.Request) {
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@@ -13,12 +9,7 @@ func (h *coreHandlers) serverSCUMPlayers(w http.ResponseWriter, r *http.Request)
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writeMethodNotAllowed(w, http.MethodGet)
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return
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}
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items, err := h.core.ListSCUMPlayerLiveStatesForSession(bearerToken(r), scumProjectionFilterFromRequest(r, r.PathValue("id")))
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if err != nil {
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writeServiceError(w, err)
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return
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}
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writeJSON(w, http.StatusOK, dto.SCUMPlayerLiveStatesFromDomain(items))
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writeRemovedSCUMEndpoint(w)
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}
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func (h *coreHandlers) serverSCUMSquads(w http.ResponseWriter, r *http.Request) {
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@@ -26,12 +17,7 @@ func (h *coreHandlers) serverSCUMSquads(w http.ResponseWriter, r *http.Request)
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writeMethodNotAllowed(w, http.MethodGet)
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return
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}
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items, err := h.core.ListSCUMSquadsForSession(bearerToken(r), scumProjectionFilterFromRequest(r, r.PathValue("id")))
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if err != nil {
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writeServiceError(w, err)
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return
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}
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writeJSON(w, http.StatusOK, dto.SCUMSquadsFromDomain(items))
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writeRemovedSCUMEndpoint(w)
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}
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func (h *coreHandlers) serverSCUMSquadMembers(w http.ResponseWriter, r *http.Request) {
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@@ -39,12 +25,7 @@ func (h *coreHandlers) serverSCUMSquadMembers(w http.ResponseWriter, r *http.Req
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writeMethodNotAllowed(w, http.MethodGet)
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return
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}
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items, err := h.core.ListSCUMSquadMembersForSession(bearerToken(r), scumProjectionFilterFromRequest(r, r.PathValue("id")))
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if err != nil {
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writeServiceError(w, err)
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return
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}
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writeJSON(w, http.StatusOK, dto.SCUMSquadMembersFromDomain(items))
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writeRemovedSCUMEndpoint(w)
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}
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func (h *coreHandlers) serverSCUMVehicles(w http.ResponseWriter, r *http.Request) {
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@@ -52,12 +33,7 @@ func (h *coreHandlers) serverSCUMVehicles(w http.ResponseWriter, r *http.Request
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writeMethodNotAllowed(w, http.MethodGet)
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return
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}
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items, err := h.core.ListSCUMVehiclesForSession(bearerToken(r), scumProjectionFilterFromRequest(r, r.PathValue("id")))
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if err != nil {
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writeServiceError(w, err)
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return
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}
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writeJSON(w, http.StatusOK, dto.SCUMVehiclesFromDomain(items))
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writeRemovedSCUMEndpoint(w)
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}
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func (h *coreHandlers) serverSCUMFlags(w http.ResponseWriter, r *http.Request) {
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@@ -65,12 +41,7 @@ func (h *coreHandlers) serverSCUMFlags(w http.ResponseWriter, r *http.Request) {
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writeMethodNotAllowed(w, http.MethodGet)
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return
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}
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items, err := h.core.ListSCUMFlagsForSession(bearerToken(r), scumProjectionFilterFromRequest(r, r.PathValue("id")))
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if err != nil {
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writeServiceError(w, err)
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return
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}
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writeJSON(w, http.StatusOK, dto.SCUMFlagsFromDomain(items))
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writeRemovedSCUMEndpoint(w)
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}
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func (h *coreHandlers) serverSCUMPositions(w http.ResponseWriter, r *http.Request) {
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@@ -78,12 +49,7 @@ func (h *coreHandlers) serverSCUMPositions(w http.ResponseWriter, r *http.Reques
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writeMethodNotAllowed(w, http.MethodGet)
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return
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}
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items, err := h.core.ListSCUMCurrentPositionsForSession(bearerToken(r), scumProjectionFilterFromRequest(r, r.PathValue("id")))
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if err != nil {
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writeServiceError(w, err)
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return
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}
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writeJSON(w, http.StatusOK, dto.SCUMCurrentPositionsFromDomain(items))
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writeRemovedSCUMEndpoint(w)
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}
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func (h *coreHandlers) serverSCUMOperations(w http.ResponseWriter, r *http.Request) {
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@@ -123,22 +89,3 @@ func (h *coreHandlers) serverSCUMWorkflowSteps(w http.ResponseWriter, r *http.Re
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func writeRemovedSCUMEndpoint(w http.ResponseWriter) {
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writeAPIError(w, http.StatusNotFound, errorCodeNotFound, "legacy SCUM endpoint removed; use the local SCUM management APIs", nil)
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}
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func scumProjectionFilterFromRequest(r *http.Request, serverID string) domain.SCUMProjectionFilter {
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query := r.URL.Query()
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return domain.SCUMProjectionFilter{ServerInstanceID: serverID, GamePlayerID: query.Get("gamePlayerId"), GamePlayerRecordID: query.Get("gamePlayerRecordId"), UserProfileID: query.Get("userProfileId"), SteamID: query.Get("steamId"), SquadID: query.Get("squadId"), VehicleID: query.Get("vehicleId"), FlagID: query.Get("flagId"), SubjectType: domain.SCUMProjectionSubject(query.Get("subjectType")), QueryKey: query.Get("queryKey"), Freshness: domain.SCUMProjectionFreshness(query.Get("freshness")), Search: query.Get("search"), Limit: boundedQueryLimit(query.Get("limit"), 200)}
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}
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func boundedQueryLimit(raw string, fallback int) int {
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if raw == "" {
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return fallback
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}
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parsed, err := strconv.Atoi(raw)
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if err != nil || parsed < 1 {
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return fallback
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}
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if parsed > 500 {
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return 500
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}
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return parsed
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}
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@@ -1,106 +1,42 @@
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package api
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import (
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"encoding/json"
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"net/http"
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"strings"
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"testing"
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"time"
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"browser.local/platform/domain"
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"browser.local/platform/dto"
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"browser.local/platform/repo"
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"browser.local/platform/service"
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)
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func TestSCUMResourceAPIsExposeLocalRowsAndRemovedLegacyEndpoints(t *testing.T) {
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func TestLegacySCUMEndpointsReturnNotFoundWithoutDispatchingJobs(t *testing.T) {
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store := repo.NewMemoryStore()
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core := service.NewCoreService(store)
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if _, err := core.CreateUser(domain.User{ID: "scum-api-owner", DisplayName: "SCUM API Owner", Email: "scum-api-owner@example.test", Status: domain.UserStatusActive, Roles: []string{"server-owner"}, PasswordHash: "secret-password"}); err != nil {
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t.Fatalf("create owner: %v", err)
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}
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plugin := validGamePluginRequest().ToDomain()
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plugin.DeclaredPermissions = append(plugin.DeclaredPermissions, "server.game-client.read")
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plugin.GameClientBridge.Retention = domain.GameClientBridgeRetention{KeepForSeconds: 86400, MaxRecords: 1000}
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if _, err := core.CreateGamePlugin(plugin); err != nil {
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if _, err := core.CreateGamePlugin(validGamePluginRequest().ToDomain()); err != nil {
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t.Fatalf("create plugin: %v", err)
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}
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endpoint := validRunEndpointRequest().ToDomain()
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endpoint.Capabilities = append(endpoint.Capabilities, domain.JobCapabilityRemoteRunDBSQLiteQuery, domain.JobCapabilityRemoteRunLogsTransfer, domain.JobCapabilityRemoteRunRCONCommand, domain.JobCapabilityRemoteRunProtectedRCON)
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endpoint.LastHeartbeatAt = time.Now().UTC()
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if _, err := core.CreateRunEndpoint(endpoint); err != nil {
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if _, err := core.CreateRunEndpoint(validRunEndpointRequest().ToDomain()); err != nil {
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t.Fatalf("create endpoint: %v", err)
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}
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if _, err := core.CreateServerInstance(domain.ServerInstance{ID: "server-scum-api", PluginID: plugin.ID, RunEndpointID: endpoint.ID, Name: "SCUM API", OwnerUserID: "scum-api-owner", State: domain.ServerInstanceStateRunning, ConfigVersion: 1}); err != nil {
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if _, err := core.CreateServerInstance(domain.ServerInstance{ID: "server-scum-api", PluginID: "server.scum", RunEndpointID: "run-local", Name: "SCUM API", OwnerUserID: "scum-api-owner", State: domain.ServerInstanceStateRunning, ConfigVersion: 1}); err != nil {
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t.Fatalf("create server: %v", err)
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}
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if _, err := core.ApplySCUMObservationResult(domain.SCUMObservationResult{ServerInstanceID: "server-scum-api", PluginID: plugin.ID, Source: "run.sqlite.read", QueryKey: "scum.player.profile", Sequence: 1, Checksum: "sha256:api-profile", ObservedAt: time.Now().UTC(), Rows: []map[string]any{{"gamePlayerId": "steam-api", "displayName": "API Player", "normalBalance": 25, "x": 1, "y": 2, "z": 3}}}); err != nil {
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t.Fatalf("seed projection: %v", err)
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}
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auth, err := core.LoginUser(domain.UserLogin{Account: "scum-api-owner@example.test", Password: "secret-password"})
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if err != nil {
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t.Fatalf("login: %v", err)
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}
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router := NewAuthorizedRouterWithCore(core)
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players := getJSONWithAuth[dto.SCUMPlayerLiveStateListResponse](t, router, "/api/v1/server-instances/server-scum-api/scum/players", auth.SessionID)
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if players.Count != 1 || players.Items[0].GamePlayerID != "steam-api" || players.Items[0].Position.X != 1 {
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t.Fatalf("unexpected SCUM players response: %+v", players)
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}
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body, err := json.Marshal(players)
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if err != nil {
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t.Fatalf("marshal responses: %v", err)
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}
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for _, forbidden := range []string{"#SetFamePoints", "requestText", "SELECT ", "UPDATE ", "SCUM.db", "password", "run token", "hostPath"} {
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if strings.Contains(strings.ToUpper(string(body)), strings.ToUpper(forbidden)) {
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t.Fatalf("SCUM safe API leaked %q: %s", forbidden, body)
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}
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}
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for _, legacy := range []struct{ method, path string }{
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{http.MethodPost, "/api/v1/server-instances/server-scum-api/rcon/commands"},
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{http.MethodGet, "/api/v1/server-instances/server-scum-api/logs/live"},
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{http.MethodPost, "/api/v1/server-instances/server-scum-api/logs/backfill"},
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{http.MethodGet, "/api/v1/server-instances/server-scum-api/files/read-snapshot?key=scum-server-log"},
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{http.MethodGet, "/api/v1/server-instances/server-scum-api/config"},
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{http.MethodPost, "/api/v1/server-instances/server-scum-api/config/diff"},
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{http.MethodPost, "/api/v1/server-instances/server-scum-api/config/approve"},
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{http.MethodGet, "/api/v1/server-instances/server-scum-api/scum/operations"},
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{http.MethodPost, "/api/v1/server-instances/server-scum-api/scum/operations"},
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{http.MethodPost, "/api/v1/server-instances/server-scum-api/scum/operations/op-1/approve"},
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{http.MethodGet, "/api/v1/server-instances/server-scum-api/scum/workflows"},
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{http.MethodPost, "/api/v1/server-instances/server-scum-api/scum/workflows"},
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{http.MethodGet, "/api/v1/server-instances/server-scum-api/scum/workflow-steps?workflowId=workflow-1"},
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{http.MethodGet, "/api/v1/server-instances/server-scum-api/scum/players"}, {http.MethodGet, "/api/v1/server-instances/server-scum-api/scum/squads"}, {http.MethodGet, "/api/v1/server-instances/server-scum-api/scum/squad-members"}, {http.MethodGet, "/api/v1/server-instances/server-scum-api/scum/vehicles"}, {http.MethodGet, "/api/v1/server-instances/server-scum-api/scum/flags"}, {http.MethodGet, "/api/v1/server-instances/server-scum-api/scum/positions"},
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{http.MethodGet, "/api/v1/server-instances/server-scum-api/scum/operations"}, {http.MethodPost, "/api/v1/server-instances/server-scum-api/scum/operations"}, {http.MethodPost, "/api/v1/server-instances/server-scum-api/scum/operations/op-1/approve"}, {http.MethodGet, "/api/v1/server-instances/server-scum-api/scum/workflows"}, {http.MethodPost, "/api/v1/server-instances/server-scum-api/scum/workflows"}, {http.MethodGet, "/api/v1/server-instances/server-scum-api/scum/workflow-steps?workflowId=workflow-1"},
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} {
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recorder := requestWithAuth(t, router, legacy.method, legacy.path, `{}`, auth.SessionID)
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assertStatus(t, recorder, http.StatusNotFound)
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assertStatus(t, requestWithAuth(t, router, legacy.method, legacy.path, `{}`, auth.SessionID), http.StatusNotFound)
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}
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jobs, err := core.ListJobsForSession(auth.SessionID, domain.JobFilter{ServerInstanceID: "server-scum-api"})
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if err != nil || len(jobs) != 0 {
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t.Fatalf("removed SCUM endpoints must not dispatch jobs, got jobs=%+v err=%v", jobs, err)
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}
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}
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func TestSCUMAPIsEnforceServerAuthorization(t *testing.T) {
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store := repo.NewMemoryStore()
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core := service.NewCoreService(store)
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if _, err := core.CreateUser(domain.User{ID: "scum-api-owner", DisplayName: "SCUM API Owner", Email: "scum-api-owner-authz@example.test", Status: domain.UserStatusActive, Roles: []string{"server-owner"}, PasswordHash: "secret-password"}); err != nil {
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t.Fatal(err)
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}
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if _, err := core.CreateUser(domain.User{ID: "scum-api-other", DisplayName: "SCUM API Other", Email: "scum-api-other-authz@example.test", Status: domain.UserStatusActive, Roles: []string{"server-owner"}, PasswordHash: "secret-password"}); err != nil {
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t.Fatal(err)
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}
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if _, err := core.CreateGamePlugin(validGamePluginRequest().ToDomain()); err != nil {
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t.Fatal(err)
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}
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if _, err := core.CreateRunEndpoint(validRunEndpointRequest().ToDomain()); err != nil {
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t.Fatal(err)
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}
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if _, err := core.CreateServerInstance(domain.ServerInstance{ID: "server-scum-authz", PluginID: "server.scum", RunEndpointID: "run-local", Name: "SCUM Authz", OwnerUserID: "scum-api-owner", State: domain.ServerInstanceStateRunning}); err != nil {
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t.Fatal(err)
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}
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auth, err := core.LoginUser(domain.UserLogin{Account: "scum-api-other-authz@example.test", Password: "secret-password"})
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if err != nil {
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t.Fatal(err)
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}
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router := NewAuthorizedRouterWithCore(core)
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assertErrorResponse(t, requestWithAuth(t, router, http.MethodGet, "/api/v1/server-instances/server-scum-authz/scum/players", "", auth.SessionID), http.StatusForbidden, errorCodeForbidden)
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}
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@@ -1,185 +0,0 @@
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package domain
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import "time"
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type SCUMProjectionSubject string
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const (
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SCUMProjectionSubjectPlayer SCUMProjectionSubject = "player"
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SCUMProjectionSubjectLiveState SCUMProjectionSubject = "player-live-state"
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SCUMProjectionSubjectSquad SCUMProjectionSubject = "squad"
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SCUMProjectionSubjectMember SCUMProjectionSubject = "squad-member"
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SCUMProjectionSubjectVehicle SCUMProjectionSubject = "vehicle"
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SCUMProjectionSubjectFlag SCUMProjectionSubject = "flag"
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SCUMProjectionSubjectPosition SCUMProjectionSubject = "position"
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)
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type SCUMProjectionFilter struct {
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ServerInstanceID string
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GamePlayerID string
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GamePlayerRecordID string
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UserProfileID string
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SteamID string
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SquadID string
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VehicleID string
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FlagID string
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SubjectType SCUMProjectionSubject
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QueryKey string
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Freshness SCUMProjectionFreshness
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Search string
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Limit int
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}
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type SCUMPlayerLiveState struct {
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ID string
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ServerInstanceID string
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GamePlayerRecordID string
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GamePlayerID string
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UserProfileID string
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SteamID string
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DisplayName string
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SquadID string
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SquadName string
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Online bool
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FamePoints float64
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NormalBalance float64
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GoldBalance float64
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LastLoginAt time.Time
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LastLogoutAt time.Time
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LastSaveTime time.Time
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Position SCUMCurrentPosition
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UnknownFields map[string]any
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Freshness SCUMProjectionFreshnessState
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CreatedAt time.Time
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UpdatedAt time.Time
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}
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type SCUMSquad struct {
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ID string
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ServerInstanceID string
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SquadID string
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Name string
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LeaderProfileID string
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LeaderPlayerID string
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MemberCount int
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Score float64
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UnknownFields map[string]any
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Freshness SCUMProjectionFreshnessState
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CreatedAt time.Time
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UpdatedAt time.Time
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}
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type SCUMSquadMember struct {
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ID string
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ServerInstanceID string
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SquadID string
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UserProfileID string
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GamePlayerRecordID string
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GamePlayerID string
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SteamID string
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DisplayName string
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Rank string
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IsLeader bool
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JoinedAt time.Time
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UnknownFields map[string]any
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Freshness SCUMProjectionFreshnessState
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CreatedAt time.Time
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UpdatedAt time.Time
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}
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type SCUMVehicle struct {
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ID string
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ServerInstanceID string
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VehicleID string
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EntityID string
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ClassName string
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Label string
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OwnerProfileID string
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OwnerPlayerID string
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SquadID string
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Position SCUMCurrentPosition
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UnknownFields map[string]any
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Freshness SCUMProjectionFreshnessState
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CreatedAt time.Time
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UpdatedAt time.Time
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}
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type SCUMFlag struct {
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ID string
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ServerInstanceID string
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FlagID string
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EntityID string
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OwnerProfileID string
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OwnerPlayerID string
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OwnerSquadID string
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OwnerSquadName string
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OwnershipConfidence string
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Position SCUMCurrentPosition
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UnknownFields map[string]any
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Freshness SCUMProjectionFreshnessState
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CreatedAt time.Time
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UpdatedAt time.Time
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}
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type SCUMCurrentPosition struct {
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ID string
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ServerInstanceID string
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SubjectType SCUMProjectionSubject
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SubjectID string
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GamePlayerRecordID string
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GamePlayerID string
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VehicleID string
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EntityID string
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MapID string
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MapVersion string
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X float64
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Y float64
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Z float64
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HasCoordinates bool
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LastSaveTime time.Time
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Freshness SCUMProjectionFreshnessState
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CreatedAt time.Time
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UpdatedAt time.Time
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}
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func SCUMProjectionStateUnknown() SCUMProjectionFreshnessState {
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return SCUMProjectionFreshnessState{Status: SCUMProjectionUnknown}
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}
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func CopySCUMPlayerLiveState(value SCUMPlayerLiveState) SCUMPlayerLiveState {
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value.Position = CopySCUMCurrentPosition(value.Position)
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value.UnknownFields = CopyGameClientBridgePayload(value.UnknownFields)
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value.Freshness = CopySCUMProjectionFreshnessState(value.Freshness)
|
||||
return value
|
||||
}
|
||||
|
||||
func CopySCUMSquad(value SCUMSquad) SCUMSquad {
|
||||
value.UnknownFields = CopyGameClientBridgePayload(value.UnknownFields)
|
||||
value.Freshness = CopySCUMProjectionFreshnessState(value.Freshness)
|
||||
return value
|
||||
}
|
||||
|
||||
func CopySCUMSquadMember(value SCUMSquadMember) SCUMSquadMember {
|
||||
value.UnknownFields = CopyGameClientBridgePayload(value.UnknownFields)
|
||||
value.Freshness = CopySCUMProjectionFreshnessState(value.Freshness)
|
||||
return value
|
||||
}
|
||||
|
||||
func CopySCUMVehicle(value SCUMVehicle) SCUMVehicle {
|
||||
value.Position = CopySCUMCurrentPosition(value.Position)
|
||||
value.UnknownFields = CopyGameClientBridgePayload(value.UnknownFields)
|
||||
value.Freshness = CopySCUMProjectionFreshnessState(value.Freshness)
|
||||
return value
|
||||
}
|
||||
|
||||
func CopySCUMFlag(value SCUMFlag) SCUMFlag {
|
||||
value.Position = CopySCUMCurrentPosition(value.Position)
|
||||
value.UnknownFields = CopyGameClientBridgePayload(value.UnknownFields)
|
||||
value.Freshness = CopySCUMProjectionFreshnessState(value.Freshness)
|
||||
return value
|
||||
}
|
||||
|
||||
func CopySCUMCurrentPosition(value SCUMCurrentPosition) SCUMCurrentPosition {
|
||||
value.Freshness = CopySCUMProjectionFreshnessState(value.Freshness)
|
||||
return value
|
||||
}
|
||||
@@ -1,282 +0,0 @@
|
||||
package domain
|
||||
|
||||
import "time"
|
||||
|
||||
type SCUMObservationStatus string
|
||||
|
||||
const (
|
||||
SCUMObservationAccepted SCUMObservationStatus = "accepted"
|
||||
SCUMObservationStale SCUMObservationStatus = "stale"
|
||||
SCUMObservationFailed SCUMObservationStatus = "failed"
|
||||
)
|
||||
|
||||
type SCUMProjectionFreshness string
|
||||
|
||||
const (
|
||||
SCUMProjectionFresh SCUMProjectionFreshness = "fresh"
|
||||
SCUMProjectionStale SCUMProjectionFreshness = "stale"
|
||||
SCUMProjectionUnknown SCUMProjectionFreshness = "unknown"
|
||||
)
|
||||
|
||||
type SCUMWorkflowStatus string
|
||||
|
||||
const (
|
||||
SCUMWorkflowDraft SCUMWorkflowStatus = "draft"
|
||||
SCUMWorkflowQueued SCUMWorkflowStatus = "queued"
|
||||
SCUMWorkflowRunning SCUMWorkflowStatus = "running"
|
||||
SCUMWorkflowWaiting SCUMWorkflowStatus = "waiting"
|
||||
SCUMWorkflowBlocked SCUMWorkflowStatus = "blocked"
|
||||
SCUMWorkflowConfirming SCUMWorkflowStatus = "confirming"
|
||||
SCUMWorkflowConfirmed SCUMWorkflowStatus = "confirmed"
|
||||
SCUMWorkflowFailed SCUMWorkflowStatus = "failed"
|
||||
SCUMWorkflowUnknown SCUMWorkflowStatus = "unknown"
|
||||
SCUMWorkflowCancelled SCUMWorkflowStatus = "cancelled"
|
||||
)
|
||||
|
||||
type SCUMWorkflowStepStatus string
|
||||
|
||||
const (
|
||||
SCUMWorkflowStepQueued SCUMWorkflowStepStatus = "queued"
|
||||
SCUMWorkflowStepRunning SCUMWorkflowStepStatus = "running"
|
||||
SCUMWorkflowStepWaiting SCUMWorkflowStepStatus = "waiting"
|
||||
SCUMWorkflowStepBlocked SCUMWorkflowStepStatus = "blocked"
|
||||
SCUMWorkflowStepConfirming SCUMWorkflowStepStatus = "confirming"
|
||||
SCUMWorkflowStepConfirmed SCUMWorkflowStepStatus = "confirmed"
|
||||
SCUMWorkflowStepFailed SCUMWorkflowStepStatus = "failed"
|
||||
SCUMWorkflowStepUnknown SCUMWorkflowStepStatus = "unknown"
|
||||
SCUMWorkflowStepCancelled SCUMWorkflowStepStatus = "cancelled"
|
||||
)
|
||||
|
||||
type SCUMSafeSummary struct {
|
||||
Title string
|
||||
Message string
|
||||
Details map[string]string
|
||||
}
|
||||
|
||||
type SCUMDataObservation struct {
|
||||
ID string
|
||||
ServerInstanceID string
|
||||
PluginID string
|
||||
Source string
|
||||
QueryKey string
|
||||
SubjectType string
|
||||
SubjectID string
|
||||
Sequence uint64
|
||||
Checksum string
|
||||
Status SCUMObservationStatus
|
||||
ErrorCode string
|
||||
SafeSummary SCUMSafeSummary
|
||||
ObservedAt time.Time
|
||||
ReceivedAt time.Time
|
||||
}
|
||||
|
||||
type SCUMObservationResult struct {
|
||||
ServerInstanceID string
|
||||
PluginID string
|
||||
Source string
|
||||
QueryKey string
|
||||
Sequence uint64
|
||||
Checksum string
|
||||
Status SCUMObservationStatus
|
||||
ErrorCode string
|
||||
SafeSummary SCUMSafeSummary
|
||||
ObservedAt time.Time
|
||||
ReceivedAt time.Time
|
||||
Rows []map[string]any
|
||||
}
|
||||
|
||||
type SCUMProjectionFreshnessState struct {
|
||||
Status SCUMProjectionFreshness
|
||||
ObservationID string
|
||||
Source string
|
||||
QueryKey string
|
||||
Sequence uint64
|
||||
Checksum string
|
||||
StaleReason string
|
||||
ObservedAt time.Time
|
||||
ReceivedAt time.Time
|
||||
}
|
||||
|
||||
type SCUMMutationGuard struct {
|
||||
FieldKey string
|
||||
Before any
|
||||
After any
|
||||
MaxRowsAffected int
|
||||
SafetyWindow string
|
||||
BackupRef string
|
||||
RequiresOfflinePlayer bool
|
||||
RequiresMaintenance bool
|
||||
RequiresBackup bool
|
||||
}
|
||||
|
||||
type SCUMOperationConfirmation struct {
|
||||
Status string
|
||||
ObservationID string
|
||||
ConfirmedFields map[string]any
|
||||
AffectedRows int
|
||||
MutationChecksum string
|
||||
Checksum string
|
||||
ObservedAt time.Time
|
||||
SafeSummary SCUMSafeSummary
|
||||
}
|
||||
|
||||
type SCUMOperationRequest struct {
|
||||
ID string
|
||||
ServerInstanceID string
|
||||
PluginID string
|
||||
TemplateKey string
|
||||
PlayerID string
|
||||
RequesterID string
|
||||
ApproverID string
|
||||
ApprovalLevel GameClientBridgeApprovalLevel
|
||||
Payload map[string]any
|
||||
Guard SCUMMutationGuard
|
||||
Confirmation SCUMOperationConfirmation
|
||||
Status SCUMWorkflowStepStatus
|
||||
Reason string
|
||||
IdempotencyKey string
|
||||
RunJobID string
|
||||
SafeSummary SCUMSafeSummary
|
||||
AuditReferences []string
|
||||
CreatedAt time.Time
|
||||
ApprovedAt time.Time
|
||||
CompletedAt time.Time
|
||||
UpdatedAt time.Time
|
||||
}
|
||||
|
||||
type SCUMOperationRequestFilter struct {
|
||||
ServerInstanceID string
|
||||
PluginID string
|
||||
TemplateKey string
|
||||
PlayerID string
|
||||
RequesterID string
|
||||
Status SCUMWorkflowStepStatus
|
||||
IdempotencyKey string
|
||||
Limit int
|
||||
}
|
||||
|
||||
type SCUMWorkflowInstanceFilter struct {
|
||||
ServerInstanceID string
|
||||
PluginID string
|
||||
TemplateKey string
|
||||
RequestedBy string
|
||||
Status SCUMWorkflowStatus
|
||||
IdempotencyKey string
|
||||
Limit int
|
||||
}
|
||||
|
||||
type SCUMWorkflowStepFilter struct {
|
||||
WorkflowID string
|
||||
ServerInstanceID string
|
||||
StepKey string
|
||||
Status SCUMWorkflowStepStatus
|
||||
MutatesState *bool
|
||||
Limit int
|
||||
}
|
||||
|
||||
type SCUMWorkflowInstance struct {
|
||||
ID string
|
||||
ServerInstanceID string
|
||||
PluginID string
|
||||
TemplateKey string
|
||||
RequestedBy string
|
||||
IdempotencyKey string
|
||||
Status SCUMWorkflowStatus
|
||||
CurrentStepKey string
|
||||
Input map[string]any
|
||||
SafeSummary SCUMSafeSummary
|
||||
BlockerReason string
|
||||
AuditReferences []string
|
||||
CreatedAt time.Time
|
||||
UpdatedAt time.Time
|
||||
CompletedAt time.Time
|
||||
}
|
||||
|
||||
type SCUMWorkflowStep struct {
|
||||
ID string
|
||||
WorkflowID string
|
||||
ServerInstanceID string
|
||||
StepKey string
|
||||
DependsOn []string
|
||||
Status SCUMWorkflowStepStatus
|
||||
OperationKey string
|
||||
QueryTemplateKey string
|
||||
Capability string
|
||||
TargetKey string
|
||||
JobID string
|
||||
Attempt int
|
||||
MaxAttempts int
|
||||
MutatesState bool
|
||||
Confirmation SCUMOperationConfirmation
|
||||
SafeSummary SCUMSafeSummary
|
||||
BlockerReason string
|
||||
AuditReferences []string
|
||||
CreatedAt time.Time
|
||||
UpdatedAt time.Time
|
||||
CompletedAt time.Time
|
||||
}
|
||||
|
||||
func CopySCUMSafeSummary(value SCUMSafeSummary) SCUMSafeSummary {
|
||||
value.Details = CopyStringMap(value.Details)
|
||||
return value
|
||||
}
|
||||
|
||||
func CopySCUMDataObservation(value SCUMDataObservation) SCUMDataObservation {
|
||||
value.SafeSummary = CopySCUMSafeSummary(value.SafeSummary)
|
||||
return value
|
||||
}
|
||||
|
||||
func CopySCUMObservationResult(value SCUMObservationResult) SCUMObservationResult {
|
||||
value.SafeSummary = CopySCUMSafeSummary(value.SafeSummary)
|
||||
value.Rows = CopyGameClientBridgeRows(value.Rows)
|
||||
return value
|
||||
}
|
||||
|
||||
func CopyGameClientBridgeRows(values []map[string]any) []map[string]any {
|
||||
if values == nil {
|
||||
return nil
|
||||
}
|
||||
out := make([]map[string]any, len(values))
|
||||
for index, row := range values {
|
||||
out[index] = CopyGameClientBridgePayload(row)
|
||||
}
|
||||
return out
|
||||
}
|
||||
|
||||
func CopySCUMProjectionFreshnessState(value SCUMProjectionFreshnessState) SCUMProjectionFreshnessState {
|
||||
return value
|
||||
}
|
||||
|
||||
func CopySCUMMutationGuard(value SCUMMutationGuard) SCUMMutationGuard {
|
||||
return value
|
||||
}
|
||||
|
||||
func CopySCUMOperationConfirmation(value SCUMOperationConfirmation) SCUMOperationConfirmation {
|
||||
value.ConfirmedFields = CopyGameClientBridgePayload(value.ConfirmedFields)
|
||||
value.SafeSummary = CopySCUMSafeSummary(value.SafeSummary)
|
||||
return value
|
||||
}
|
||||
|
||||
func CopySCUMOperationRequest(value SCUMOperationRequest) SCUMOperationRequest {
|
||||
value.Payload = CopyGameClientBridgePayload(value.Payload)
|
||||
value.Guard = CopySCUMMutationGuard(value.Guard)
|
||||
value.Confirmation = CopySCUMOperationConfirmation(value.Confirmation)
|
||||
value.SafeSummary = CopySCUMSafeSummary(value.SafeSummary)
|
||||
value.AuditReferences = CopyStringSlice(value.AuditReferences)
|
||||
return value
|
||||
}
|
||||
|
||||
func CopySCUMWorkflowInstance(value SCUMWorkflowInstance) SCUMWorkflowInstance {
|
||||
value.Input = CopyGameClientBridgePayload(value.Input)
|
||||
value.SafeSummary = CopySCUMSafeSummary(value.SafeSummary)
|
||||
value.AuditReferences = CopyStringSlice(value.AuditReferences)
|
||||
return value
|
||||
}
|
||||
|
||||
func CopySCUMWorkflowStep(value SCUMWorkflowStep) SCUMWorkflowStep {
|
||||
value.DependsOn = CopyStringSlice(value.DependsOn)
|
||||
value.Confirmation = CopySCUMOperationConfirmation(value.Confirmation)
|
||||
value.SafeSummary = CopySCUMSafeSummary(value.SafeSummary)
|
||||
value.AuditReferences = CopyStringSlice(value.AuditReferences)
|
||||
return value
|
||||
}
|
||||
@@ -1,81 +0,0 @@
|
||||
package dto
|
||||
|
||||
import "browser.local/platform/domain"
|
||||
|
||||
type SCUMPlayerLiveStateListResponse struct {
|
||||
Items []domain.SCUMPlayerLiveState `json:"items"`
|
||||
Count int `json:"count"`
|
||||
}
|
||||
|
||||
type SCUMSquadListResponse struct {
|
||||
Items []domain.SCUMSquad `json:"items"`
|
||||
Count int `json:"count"`
|
||||
}
|
||||
|
||||
type SCUMSquadMemberListResponse struct {
|
||||
Items []domain.SCUMSquadMember `json:"items"`
|
||||
Count int `json:"count"`
|
||||
}
|
||||
|
||||
type SCUMVehicleListResponse struct {
|
||||
Items []domain.SCUMVehicle `json:"items"`
|
||||
Count int `json:"count"`
|
||||
}
|
||||
|
||||
type SCUMFlagListResponse struct {
|
||||
Items []domain.SCUMFlag `json:"items"`
|
||||
Count int `json:"count"`
|
||||
}
|
||||
|
||||
type SCUMCurrentPositionListResponse struct {
|
||||
Items []domain.SCUMCurrentPosition `json:"items"`
|
||||
Count int `json:"count"`
|
||||
}
|
||||
|
||||
func SCUMPlayerLiveStatesFromDomain(values []domain.SCUMPlayerLiveState) SCUMPlayerLiveStateListResponse {
|
||||
out := make([]domain.SCUMPlayerLiveState, len(values))
|
||||
for index, value := range values {
|
||||
out[index] = domain.CopySCUMPlayerLiveState(value)
|
||||
}
|
||||
return SCUMPlayerLiveStateListResponse{Items: out, Count: len(out)}
|
||||
}
|
||||
|
||||
func SCUMSquadsFromDomain(values []domain.SCUMSquad) SCUMSquadListResponse {
|
||||
out := make([]domain.SCUMSquad, len(values))
|
||||
for index, value := range values {
|
||||
out[index] = domain.CopySCUMSquad(value)
|
||||
}
|
||||
return SCUMSquadListResponse{Items: out, Count: len(out)}
|
||||
}
|
||||
|
||||
func SCUMSquadMembersFromDomain(values []domain.SCUMSquadMember) SCUMSquadMemberListResponse {
|
||||
out := make([]domain.SCUMSquadMember, len(values))
|
||||
for index, value := range values {
|
||||
out[index] = domain.CopySCUMSquadMember(value)
|
||||
}
|
||||
return SCUMSquadMemberListResponse{Items: out, Count: len(out)}
|
||||
}
|
||||
|
||||
func SCUMVehiclesFromDomain(values []domain.SCUMVehicle) SCUMVehicleListResponse {
|
||||
out := make([]domain.SCUMVehicle, len(values))
|
||||
for index, value := range values {
|
||||
out[index] = domain.CopySCUMVehicle(value)
|
||||
}
|
||||
return SCUMVehicleListResponse{Items: out, Count: len(out)}
|
||||
}
|
||||
|
||||
func SCUMFlagsFromDomain(values []domain.SCUMFlag) SCUMFlagListResponse {
|
||||
out := make([]domain.SCUMFlag, len(values))
|
||||
for index, value := range values {
|
||||
out[index] = domain.CopySCUMFlag(value)
|
||||
}
|
||||
return SCUMFlagListResponse{Items: out, Count: len(out)}
|
||||
}
|
||||
|
||||
func SCUMCurrentPositionsFromDomain(values []domain.SCUMCurrentPosition) SCUMCurrentPositionListResponse {
|
||||
out := make([]domain.SCUMCurrentPosition, len(values))
|
||||
for index, value := range values {
|
||||
out[index] = domain.CopySCUMCurrentPosition(value)
|
||||
}
|
||||
return SCUMCurrentPositionListResponse{Items: out, Count: len(out)}
|
||||
}
|
||||
@@ -53,16 +53,6 @@ type StoreSnapshot struct {
|
||||
GameGiftCatalogs []domain.GameGiftCatalog `json:"gameGiftCatalogs"`
|
||||
GameGiftRevisions []domain.GameGiftRevision `json:"gameGiftRevisions"`
|
||||
GameGiftGrants []domain.GameGiftGrant `json:"gameGiftGrants"`
|
||||
SCUMDataObservations []domain.SCUMDataObservation `json:"scumDataObservations"`
|
||||
SCUMPlayerLiveStates []domain.SCUMPlayerLiveState `json:"scumPlayerLiveStates"`
|
||||
SCUMSquads []domain.SCUMSquad `json:"scumSquads"`
|
||||
SCUMSquadMembers []domain.SCUMSquadMember `json:"scumSquadMembers"`
|
||||
SCUMVehicles []domain.SCUMVehicle `json:"scumVehicles"`
|
||||
SCUMFlags []domain.SCUMFlag `json:"scumFlags"`
|
||||
SCUMCurrentPositions []domain.SCUMCurrentPosition `json:"scumCurrentPositions"`
|
||||
SCUMOperationRequests []domain.SCUMOperationRequest `json:"scumOperationRequests"`
|
||||
SCUMWorkflowInstances []domain.SCUMWorkflowInstance `json:"scumWorkflowInstances"`
|
||||
SCUMWorkflowSteps []domain.SCUMWorkflowStep `json:"scumWorkflowSteps"`
|
||||
}
|
||||
|
||||
type FileStore struct {
|
||||
@@ -244,36 +234,6 @@ func (store *FileStore) GameGiftRevisions() GameGiftRevisionRepository {
|
||||
func (store *FileStore) GameGiftGrants() GameGiftGrantRepository {
|
||||
return &persistentRepository[domain.GameGiftGrant, domain.GameGiftGrantFilter]{repository: store.MemoryStore.gameGiftGrants, persist: store.persist}
|
||||
}
|
||||
func (store *FileStore) SCUMDataObservations() SCUMDataObservationRepository {
|
||||
return &persistentRepository[domain.SCUMDataObservation, domain.SCUMProjectionFilter]{repository: store.MemoryStore.scumDataObservations, persist: store.persist}
|
||||
}
|
||||
func (store *FileStore) SCUMPlayerLiveStates() SCUMPlayerLiveStateRepository {
|
||||
return &persistentRepository[domain.SCUMPlayerLiveState, domain.SCUMProjectionFilter]{repository: store.MemoryStore.scumPlayerLiveStates, persist: store.persist}
|
||||
}
|
||||
func (store *FileStore) SCUMSquads() SCUMSquadRepository {
|
||||
return &persistentRepository[domain.SCUMSquad, domain.SCUMProjectionFilter]{repository: store.MemoryStore.scumSquads, persist: store.persist}
|
||||
}
|
||||
func (store *FileStore) SCUMSquadMembers() SCUMSquadMemberRepository {
|
||||
return &persistentRepository[domain.SCUMSquadMember, domain.SCUMProjectionFilter]{repository: store.MemoryStore.scumSquadMembers, persist: store.persist}
|
||||
}
|
||||
func (store *FileStore) SCUMVehicles() SCUMVehicleRepository {
|
||||
return &persistentRepository[domain.SCUMVehicle, domain.SCUMProjectionFilter]{repository: store.MemoryStore.scumVehicles, persist: store.persist}
|
||||
}
|
||||
func (store *FileStore) SCUMFlags() SCUMFlagRepository {
|
||||
return &persistentRepository[domain.SCUMFlag, domain.SCUMProjectionFilter]{repository: store.MemoryStore.scumFlags, persist: store.persist}
|
||||
}
|
||||
func (store *FileStore) SCUMCurrentPositions() SCUMCurrentPositionRepository {
|
||||
return &persistentRepository[domain.SCUMCurrentPosition, domain.SCUMProjectionFilter]{repository: store.MemoryStore.scumCurrentPositions, persist: store.persist}
|
||||
}
|
||||
func (store *FileStore) SCUMOperationRequests() SCUMOperationRequestRepository {
|
||||
return &persistentRepository[domain.SCUMOperationRequest, domain.SCUMOperationRequestFilter]{repository: store.MemoryStore.scumOperationRequests, persist: store.persist}
|
||||
}
|
||||
func (store *FileStore) SCUMWorkflowInstances() SCUMWorkflowInstanceRepository {
|
||||
return &persistentRepository[domain.SCUMWorkflowInstance, domain.SCUMWorkflowInstanceFilter]{repository: store.MemoryStore.scumWorkflowInstances, persist: store.persist}
|
||||
}
|
||||
func (store *FileStore) SCUMWorkflowSteps() SCUMWorkflowStepRepository {
|
||||
return &persistentRepository[domain.SCUMWorkflowStep, domain.SCUMWorkflowStepFilter]{repository: store.MemoryStore.scumWorkflowSteps, persist: store.persist}
|
||||
}
|
||||
|
||||
func (store *FileStore) load() error {
|
||||
data, err := os.ReadFile(store.path)
|
||||
@@ -347,7 +307,7 @@ func (store *FileStore) snapshot() StoreSnapshot {
|
||||
GameClientBridgeCommands: snapshotRepository(store.MemoryStore.bridgeCommands.memoryRepository),
|
||||
GameClientBridgeSnapshots: snapshotRepository(store.MemoryStore.bridgeSnapshots.memoryRepository),
|
||||
GameClientBridgeStreams: snapshotRepository(store.MemoryStore.bridgeStreams),
|
||||
GamePlayers: snapshotRepository(store.MemoryStore.gamePlayers), GamePlayerAliases: snapshotRepository(store.MemoryStore.gamePlayerAliases), GamePlayerSessions: snapshotRepository(store.MemoryStore.gamePlayerSessions), GameAccessAttempts: snapshotRepository(store.MemoryStore.gameAccessAttempts), GameSecuritySignals: snapshotRepository(store.MemoryStore.gameSecuritySignals), GamePlayerStatePatches: snapshotRepository(store.MemoryStore.gamePlayerStatePatches), GameMapTrackPoints: snapshotRepository(store.MemoryStore.gameMapTrackPoints), GamePlayerVehicleSegments: snapshotRepository(store.MemoryStore.gamePlayerVehicleSegments), GameGiftCatalogs: snapshotRepository(store.MemoryStore.gameGiftCatalogs), GameGiftRevisions: snapshotRepository(store.MemoryStore.gameGiftRevisions), GameGiftGrants: snapshotRepository(store.MemoryStore.gameGiftGrants), SCUMDataObservations: snapshotRepository(store.MemoryStore.scumDataObservations), SCUMPlayerLiveStates: snapshotRepository(store.MemoryStore.scumPlayerLiveStates), SCUMSquads: snapshotRepository(store.MemoryStore.scumSquads), SCUMSquadMembers: snapshotRepository(store.MemoryStore.scumSquadMembers), SCUMVehicles: snapshotRepository(store.MemoryStore.scumVehicles), SCUMFlags: snapshotRepository(store.MemoryStore.scumFlags), SCUMCurrentPositions: snapshotRepository(store.MemoryStore.scumCurrentPositions), SCUMOperationRequests: snapshotRepository(store.MemoryStore.scumOperationRequests), SCUMWorkflowInstances: snapshotRepository(store.MemoryStore.scumWorkflowInstances), SCUMWorkflowSteps: snapshotRepository(store.MemoryStore.scumWorkflowSteps),
|
||||
GamePlayers: snapshotRepository(store.MemoryStore.gamePlayers), GamePlayerAliases: snapshotRepository(store.MemoryStore.gamePlayerAliases), GamePlayerSessions: snapshotRepository(store.MemoryStore.gamePlayerSessions), GameAccessAttempts: snapshotRepository(store.MemoryStore.gameAccessAttempts), GameSecuritySignals: snapshotRepository(store.MemoryStore.gameSecuritySignals), GamePlayerStatePatches: snapshotRepository(store.MemoryStore.gamePlayerStatePatches), GameMapTrackPoints: snapshotRepository(store.MemoryStore.gameMapTrackPoints), GamePlayerVehicleSegments: snapshotRepository(store.MemoryStore.gamePlayerVehicleSegments), GameGiftCatalogs: snapshotRepository(store.MemoryStore.gameGiftCatalogs), GameGiftRevisions: snapshotRepository(store.MemoryStore.gameGiftRevisions), GameGiftGrants: snapshotRepository(store.MemoryStore.gameGiftGrants),
|
||||
}
|
||||
}
|
||||
|
||||
@@ -392,16 +352,6 @@ func (store *FileStore) loadSnapshot(snapshot StoreSnapshot) {
|
||||
loadRepository(store.MemoryStore.gameGiftCatalogs, snapshot.GameGiftCatalogs)
|
||||
loadRepository(store.MemoryStore.gameGiftRevisions, snapshot.GameGiftRevisions)
|
||||
loadRepository(store.MemoryStore.gameGiftGrants, snapshot.GameGiftGrants)
|
||||
loadRepository(store.MemoryStore.scumDataObservations, snapshot.SCUMDataObservations)
|
||||
loadRepository(store.MemoryStore.scumPlayerLiveStates, snapshot.SCUMPlayerLiveStates)
|
||||
loadRepository(store.MemoryStore.scumSquads, snapshot.SCUMSquads)
|
||||
loadRepository(store.MemoryStore.scumSquadMembers, snapshot.SCUMSquadMembers)
|
||||
loadRepository(store.MemoryStore.scumVehicles, snapshot.SCUMVehicles)
|
||||
loadRepository(store.MemoryStore.scumFlags, snapshot.SCUMFlags)
|
||||
loadRepository(store.MemoryStore.scumCurrentPositions, snapshot.SCUMCurrentPositions)
|
||||
loadRepository(store.MemoryStore.scumOperationRequests, snapshot.SCUMOperationRequests)
|
||||
loadRepository(store.MemoryStore.scumWorkflowInstances, snapshot.SCUMWorkflowInstances)
|
||||
loadRepository(store.MemoryStore.scumWorkflowSteps, snapshot.SCUMWorkflowSteps)
|
||||
}
|
||||
|
||||
type mutableRepository[T any, F any] interface {
|
||||
|
||||
@@ -204,36 +204,6 @@ func (store *MySQLStore) GameGiftRevisions() GameGiftRevisionRepository {
|
||||
func (store *MySQLStore) GameGiftGrants() GameGiftGrantRepository {
|
||||
return &persistentRepository[domain.GameGiftGrant, domain.GameGiftGrantFilter]{repository: store.MemoryStore.gameGiftGrants, persist: store.persist}
|
||||
}
|
||||
func (store *MySQLStore) SCUMDataObservations() SCUMDataObservationRepository {
|
||||
return &persistentRepository[domain.SCUMDataObservation, domain.SCUMProjectionFilter]{repository: store.MemoryStore.scumDataObservations, persist: store.persist}
|
||||
}
|
||||
func (store *MySQLStore) SCUMPlayerLiveStates() SCUMPlayerLiveStateRepository {
|
||||
return &persistentRepository[domain.SCUMPlayerLiveState, domain.SCUMProjectionFilter]{repository: store.MemoryStore.scumPlayerLiveStates, persist: store.persist}
|
||||
}
|
||||
func (store *MySQLStore) SCUMSquads() SCUMSquadRepository {
|
||||
return &persistentRepository[domain.SCUMSquad, domain.SCUMProjectionFilter]{repository: store.MemoryStore.scumSquads, persist: store.persist}
|
||||
}
|
||||
func (store *MySQLStore) SCUMSquadMembers() SCUMSquadMemberRepository {
|
||||
return &persistentRepository[domain.SCUMSquadMember, domain.SCUMProjectionFilter]{repository: store.MemoryStore.scumSquadMembers, persist: store.persist}
|
||||
}
|
||||
func (store *MySQLStore) SCUMVehicles() SCUMVehicleRepository {
|
||||
return &persistentRepository[domain.SCUMVehicle, domain.SCUMProjectionFilter]{repository: store.MemoryStore.scumVehicles, persist: store.persist}
|
||||
}
|
||||
func (store *MySQLStore) SCUMFlags() SCUMFlagRepository {
|
||||
return &persistentRepository[domain.SCUMFlag, domain.SCUMProjectionFilter]{repository: store.MemoryStore.scumFlags, persist: store.persist}
|
||||
}
|
||||
func (store *MySQLStore) SCUMCurrentPositions() SCUMCurrentPositionRepository {
|
||||
return &persistentRepository[domain.SCUMCurrentPosition, domain.SCUMProjectionFilter]{repository: store.MemoryStore.scumCurrentPositions, persist: store.persist}
|
||||
}
|
||||
func (store *MySQLStore) SCUMOperationRequests() SCUMOperationRequestRepository {
|
||||
return &persistentRepository[domain.SCUMOperationRequest, domain.SCUMOperationRequestFilter]{repository: store.MemoryStore.scumOperationRequests, persist: store.persist}
|
||||
}
|
||||
func (store *MySQLStore) SCUMWorkflowInstances() SCUMWorkflowInstanceRepository {
|
||||
return &persistentRepository[domain.SCUMWorkflowInstance, domain.SCUMWorkflowInstanceFilter]{repository: store.MemoryStore.scumWorkflowInstances, persist: store.persist}
|
||||
}
|
||||
func (store *MySQLStore) SCUMWorkflowSteps() SCUMWorkflowStepRepository {
|
||||
return &persistentRepository[domain.SCUMWorkflowStep, domain.SCUMWorkflowStepFilter]{repository: store.MemoryStore.scumWorkflowSteps, persist: store.persist}
|
||||
}
|
||||
|
||||
func (store *MySQLStore) initialize() error {
|
||||
ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second)
|
||||
@@ -324,7 +294,7 @@ func (store *MySQLStore) snapshot() StoreSnapshot {
|
||||
GameClientBridgeCommands: snapshotRepository(store.MemoryStore.bridgeCommands.memoryRepository),
|
||||
GameClientBridgeSnapshots: snapshotRepository(store.MemoryStore.bridgeSnapshots.memoryRepository),
|
||||
GameClientBridgeStreams: snapshotRepository(store.MemoryStore.bridgeStreams),
|
||||
GamePlayers: snapshotRepository(store.MemoryStore.gamePlayers), GamePlayerAliases: snapshotRepository(store.MemoryStore.gamePlayerAliases), GamePlayerSessions: snapshotRepository(store.MemoryStore.gamePlayerSessions), GameAccessAttempts: snapshotRepository(store.MemoryStore.gameAccessAttempts), GameSecuritySignals: snapshotRepository(store.MemoryStore.gameSecuritySignals), GamePlayerStatePatches: snapshotRepository(store.MemoryStore.gamePlayerStatePatches), GameMapTrackPoints: snapshotRepository(store.MemoryStore.gameMapTrackPoints), GamePlayerVehicleSegments: snapshotRepository(store.MemoryStore.gamePlayerVehicleSegments), GameGiftCatalogs: snapshotRepository(store.MemoryStore.gameGiftCatalogs), GameGiftRevisions: snapshotRepository(store.MemoryStore.gameGiftRevisions), GameGiftGrants: snapshotRepository(store.MemoryStore.gameGiftGrants), SCUMDataObservations: snapshotRepository(store.MemoryStore.scumDataObservations), SCUMPlayerLiveStates: snapshotRepository(store.MemoryStore.scumPlayerLiveStates), SCUMSquads: snapshotRepository(store.MemoryStore.scumSquads), SCUMSquadMembers: snapshotRepository(store.MemoryStore.scumSquadMembers), SCUMVehicles: snapshotRepository(store.MemoryStore.scumVehicles), SCUMFlags: snapshotRepository(store.MemoryStore.scumFlags), SCUMCurrentPositions: snapshotRepository(store.MemoryStore.scumCurrentPositions), SCUMOperationRequests: snapshotRepository(store.MemoryStore.scumOperationRequests), SCUMWorkflowInstances: snapshotRepository(store.MemoryStore.scumWorkflowInstances), SCUMWorkflowSteps: snapshotRepository(store.MemoryStore.scumWorkflowSteps),
|
||||
GamePlayers: snapshotRepository(store.MemoryStore.gamePlayers), GamePlayerAliases: snapshotRepository(store.MemoryStore.gamePlayerAliases), GamePlayerSessions: snapshotRepository(store.MemoryStore.gamePlayerSessions), GameAccessAttempts: snapshotRepository(store.MemoryStore.gameAccessAttempts), GameSecuritySignals: snapshotRepository(store.MemoryStore.gameSecuritySignals), GamePlayerStatePatches: snapshotRepository(store.MemoryStore.gamePlayerStatePatches), GameMapTrackPoints: snapshotRepository(store.MemoryStore.gameMapTrackPoints), GamePlayerVehicleSegments: snapshotRepository(store.MemoryStore.gamePlayerVehicleSegments), GameGiftCatalogs: snapshotRepository(store.MemoryStore.gameGiftCatalogs), GameGiftRevisions: snapshotRepository(store.MemoryStore.gameGiftRevisions), GameGiftGrants: snapshotRepository(store.MemoryStore.gameGiftGrants),
|
||||
}
|
||||
}
|
||||
|
||||
@@ -369,14 +339,4 @@ func (store *MySQLStore) loadSnapshot(snapshot StoreSnapshot) {
|
||||
loadRepository(store.MemoryStore.gameGiftCatalogs, snapshot.GameGiftCatalogs)
|
||||
loadRepository(store.MemoryStore.gameGiftRevisions, snapshot.GameGiftRevisions)
|
||||
loadRepository(store.MemoryStore.gameGiftGrants, snapshot.GameGiftGrants)
|
||||
loadRepository(store.MemoryStore.scumDataObservations, snapshot.SCUMDataObservations)
|
||||
loadRepository(store.MemoryStore.scumPlayerLiveStates, snapshot.SCUMPlayerLiveStates)
|
||||
loadRepository(store.MemoryStore.scumSquads, snapshot.SCUMSquads)
|
||||
loadRepository(store.MemoryStore.scumSquadMembers, snapshot.SCUMSquadMembers)
|
||||
loadRepository(store.MemoryStore.scumVehicles, snapshot.SCUMVehicles)
|
||||
loadRepository(store.MemoryStore.scumFlags, snapshot.SCUMFlags)
|
||||
loadRepository(store.MemoryStore.scumCurrentPositions, snapshot.SCUMCurrentPositions)
|
||||
loadRepository(store.MemoryStore.scumOperationRequests, snapshot.SCUMOperationRequests)
|
||||
loadRepository(store.MemoryStore.scumWorkflowInstances, snapshot.SCUMWorkflowInstances)
|
||||
loadRepository(store.MemoryStore.scumWorkflowSteps, snapshot.SCUMWorkflowSteps)
|
||||
}
|
||||
|
||||
@@ -295,67 +295,6 @@ type GameGiftGrantRepository interface {
|
||||
List(domain.GameGiftGrantFilter) ([]domain.GameGiftGrant, error)
|
||||
Update(domain.GameGiftGrant) error
|
||||
}
|
||||
type SCUMDataObservationRepository interface {
|
||||
Create(domain.SCUMDataObservation) error
|
||||
Get(string) (domain.SCUMDataObservation, error)
|
||||
List(domain.SCUMProjectionFilter) ([]domain.SCUMDataObservation, error)
|
||||
Update(domain.SCUMDataObservation) error
|
||||
}
|
||||
type SCUMPlayerLiveStateRepository interface {
|
||||
Create(domain.SCUMPlayerLiveState) error
|
||||
Get(string) (domain.SCUMPlayerLiveState, error)
|
||||
List(domain.SCUMProjectionFilter) ([]domain.SCUMPlayerLiveState, error)
|
||||
Update(domain.SCUMPlayerLiveState) error
|
||||
}
|
||||
type SCUMSquadRepository interface {
|
||||
Create(domain.SCUMSquad) error
|
||||
Get(string) (domain.SCUMSquad, error)
|
||||
List(domain.SCUMProjectionFilter) ([]domain.SCUMSquad, error)
|
||||
Update(domain.SCUMSquad) error
|
||||
}
|
||||
type SCUMSquadMemberRepository interface {
|
||||
Create(domain.SCUMSquadMember) error
|
||||
Get(string) (domain.SCUMSquadMember, error)
|
||||
List(domain.SCUMProjectionFilter) ([]domain.SCUMSquadMember, error)
|
||||
Update(domain.SCUMSquadMember) error
|
||||
}
|
||||
type SCUMVehicleRepository interface {
|
||||
Create(domain.SCUMVehicle) error
|
||||
Get(string) (domain.SCUMVehicle, error)
|
||||
List(domain.SCUMProjectionFilter) ([]domain.SCUMVehicle, error)
|
||||
Update(domain.SCUMVehicle) error
|
||||
}
|
||||
type SCUMFlagRepository interface {
|
||||
Create(domain.SCUMFlag) error
|
||||
Get(string) (domain.SCUMFlag, error)
|
||||
List(domain.SCUMProjectionFilter) ([]domain.SCUMFlag, error)
|
||||
Update(domain.SCUMFlag) error
|
||||
}
|
||||
type SCUMCurrentPositionRepository interface {
|
||||
Create(domain.SCUMCurrentPosition) error
|
||||
Get(string) (domain.SCUMCurrentPosition, error)
|
||||
List(domain.SCUMProjectionFilter) ([]domain.SCUMCurrentPosition, error)
|
||||
Update(domain.SCUMCurrentPosition) error
|
||||
}
|
||||
type SCUMOperationRequestRepository interface {
|
||||
Create(domain.SCUMOperationRequest) error
|
||||
Get(string) (domain.SCUMOperationRequest, error)
|
||||
List(domain.SCUMOperationRequestFilter) ([]domain.SCUMOperationRequest, error)
|
||||
Update(domain.SCUMOperationRequest) error
|
||||
}
|
||||
type SCUMWorkflowInstanceRepository interface {
|
||||
Create(domain.SCUMWorkflowInstance) error
|
||||
Get(string) (domain.SCUMWorkflowInstance, error)
|
||||
List(domain.SCUMWorkflowInstanceFilter) ([]domain.SCUMWorkflowInstance, error)
|
||||
Update(domain.SCUMWorkflowInstance) error
|
||||
}
|
||||
type SCUMWorkflowStepRepository interface {
|
||||
Create(domain.SCUMWorkflowStep) error
|
||||
Get(string) (domain.SCUMWorkflowStep, error)
|
||||
List(domain.SCUMWorkflowStepFilter) ([]domain.SCUMWorkflowStep, error)
|
||||
Update(domain.SCUMWorkflowStep) error
|
||||
}
|
||||
|
||||
type Store interface {
|
||||
Users() UserRepository
|
||||
AuthSessions() AuthSessionRepository
|
||||
@@ -397,16 +336,6 @@ type Store interface {
|
||||
GameGiftCatalogs() GameGiftCatalogRepository
|
||||
GameGiftRevisions() GameGiftRevisionRepository
|
||||
GameGiftGrants() GameGiftGrantRepository
|
||||
SCUMDataObservations() SCUMDataObservationRepository
|
||||
SCUMPlayerLiveStates() SCUMPlayerLiveStateRepository
|
||||
SCUMSquads() SCUMSquadRepository
|
||||
SCUMSquadMembers() SCUMSquadMemberRepository
|
||||
SCUMVehicles() SCUMVehicleRepository
|
||||
SCUMFlags() SCUMFlagRepository
|
||||
SCUMCurrentPositions() SCUMCurrentPositionRepository
|
||||
SCUMOperationRequests() SCUMOperationRequestRepository
|
||||
SCUMWorkflowInstances() SCUMWorkflowInstanceRepository
|
||||
SCUMWorkflowSteps() SCUMWorkflowStepRepository
|
||||
}
|
||||
|
||||
type MemoryStore struct {
|
||||
@@ -450,16 +379,6 @@ type MemoryStore struct {
|
||||
gameGiftCatalogs *memoryRepository[domain.GameGiftCatalog, domain.GameGiftCatalogFilter]
|
||||
gameGiftRevisions *memoryRepository[domain.GameGiftRevision, domain.GameGiftRevisionFilter]
|
||||
gameGiftGrants *memoryRepository[domain.GameGiftGrant, domain.GameGiftGrantFilter]
|
||||
scumDataObservations *memoryRepository[domain.SCUMDataObservation, domain.SCUMProjectionFilter]
|
||||
scumPlayerLiveStates *memoryRepository[domain.SCUMPlayerLiveState, domain.SCUMProjectionFilter]
|
||||
scumSquads *memoryRepository[domain.SCUMSquad, domain.SCUMProjectionFilter]
|
||||
scumSquadMembers *memoryRepository[domain.SCUMSquadMember, domain.SCUMProjectionFilter]
|
||||
scumVehicles *memoryRepository[domain.SCUMVehicle, domain.SCUMProjectionFilter]
|
||||
scumFlags *memoryRepository[domain.SCUMFlag, domain.SCUMProjectionFilter]
|
||||
scumCurrentPositions *memoryRepository[domain.SCUMCurrentPosition, domain.SCUMProjectionFilter]
|
||||
scumOperationRequests *memoryRepository[domain.SCUMOperationRequest, domain.SCUMOperationRequestFilter]
|
||||
scumWorkflowInstances *memoryRepository[domain.SCUMWorkflowInstance, domain.SCUMWorkflowInstanceFilter]
|
||||
scumWorkflowSteps *memoryRepository[domain.SCUMWorkflowStep, domain.SCUMWorkflowStepFilter]
|
||||
}
|
||||
|
||||
func NewMemoryStore() *MemoryStore {
|
||||
@@ -608,16 +527,6 @@ func NewMemoryStore() *MemoryStore {
|
||||
gameGiftCatalogs: newMemoryRepository(func(v domain.GameGiftCatalog) string { return v.ID }, domain.CopyGameGiftCatalog, matchGameGiftCatalog),
|
||||
gameGiftRevisions: newMemoryRepository(func(v domain.GameGiftRevision) string { return v.ID }, domain.CopyGameGiftRevision, matchGameGiftRevision),
|
||||
gameGiftGrants: newMemoryRepository(func(v domain.GameGiftGrant) string { return v.ID }, domain.CopyGameGiftGrant, matchGameGiftGrant),
|
||||
scumDataObservations: newMemoryRepository(func(v domain.SCUMDataObservation) string { return v.ID }, domain.CopySCUMDataObservation, matchSCUMDataObservation),
|
||||
scumPlayerLiveStates: newMemoryRepository(func(v domain.SCUMPlayerLiveState) string { return v.ID }, domain.CopySCUMPlayerLiveState, matchSCUMPlayerLiveState),
|
||||
scumSquads: newMemoryRepository(func(v domain.SCUMSquad) string { return v.ID }, domain.CopySCUMSquad, matchSCUMSquad),
|
||||
scumSquadMembers: newMemoryRepository(func(v domain.SCUMSquadMember) string { return v.ID }, domain.CopySCUMSquadMember, matchSCUMSquadMember),
|
||||
scumVehicles: newMemoryRepository(func(v domain.SCUMVehicle) string { return v.ID }, domain.CopySCUMVehicle, matchSCUMVehicle),
|
||||
scumFlags: newMemoryRepository(func(v domain.SCUMFlag) string { return v.ID }, domain.CopySCUMFlag, matchSCUMFlag),
|
||||
scumCurrentPositions: newMemoryRepository(func(v domain.SCUMCurrentPosition) string { return v.ID }, domain.CopySCUMCurrentPosition, matchSCUMCurrentPosition),
|
||||
scumOperationRequests: newMemoryRepository(func(v domain.SCUMOperationRequest) string { return v.ID }, domain.CopySCUMOperationRequest, matchSCUMOperationRequest),
|
||||
scumWorkflowInstances: newMemoryRepository(func(v domain.SCUMWorkflowInstance) string { return v.ID }, domain.CopySCUMWorkflowInstance, matchSCUMWorkflowInstance),
|
||||
scumWorkflowSteps: newMemoryRepository(func(v domain.SCUMWorkflowStep) string { return v.ID }, domain.CopySCUMWorkflowStep, matchSCUMWorkflowStep),
|
||||
}
|
||||
}
|
||||
|
||||
@@ -697,30 +606,6 @@ func (store *MemoryStore) GameGiftRevisions() GameGiftRevisionRepository {
|
||||
return store.gameGiftRevisions
|
||||
}
|
||||
func (store *MemoryStore) GameGiftGrants() GameGiftGrantRepository { return store.gameGiftGrants }
|
||||
func (store *MemoryStore) SCUMDataObservations() SCUMDataObservationRepository {
|
||||
return store.scumDataObservations
|
||||
}
|
||||
func (store *MemoryStore) SCUMPlayerLiveStates() SCUMPlayerLiveStateRepository {
|
||||
return store.scumPlayerLiveStates
|
||||
}
|
||||
func (store *MemoryStore) SCUMSquads() SCUMSquadRepository { return store.scumSquads }
|
||||
func (store *MemoryStore) SCUMSquadMembers() SCUMSquadMemberRepository {
|
||||
return store.scumSquadMembers
|
||||
}
|
||||
func (store *MemoryStore) SCUMVehicles() SCUMVehicleRepository { return store.scumVehicles }
|
||||
func (store *MemoryStore) SCUMFlags() SCUMFlagRepository { return store.scumFlags }
|
||||
func (store *MemoryStore) SCUMCurrentPositions() SCUMCurrentPositionRepository {
|
||||
return store.scumCurrentPositions
|
||||
}
|
||||
func (store *MemoryStore) SCUMOperationRequests() SCUMOperationRequestRepository {
|
||||
return store.scumOperationRequests
|
||||
}
|
||||
func (store *MemoryStore) SCUMWorkflowInstances() SCUMWorkflowInstanceRepository {
|
||||
return store.scumWorkflowInstances
|
||||
}
|
||||
func (store *MemoryStore) SCUMWorkflowSteps() SCUMWorkflowStepRepository {
|
||||
return store.scumWorkflowSteps
|
||||
}
|
||||
|
||||
type memoryRepository[T any, F any] struct {
|
||||
mu sync.RWMutex
|
||||
@@ -1055,100 +940,3 @@ func matchGameGiftRevision(v domain.GameGiftRevision, f domain.GameGiftRevisionF
|
||||
func matchGameGiftGrant(v domain.GameGiftGrant, f domain.GameGiftGrantFilter) bool {
|
||||
return (f.ServerInstanceID == "" || v.ServerInstanceID == f.ServerInstanceID) && (f.GamePlayerRecordID == "" || v.GamePlayerRecordID == f.GamePlayerRecordID) && (f.IdempotencyKey == "" || v.IdempotencyKey == f.IdempotencyKey)
|
||||
}
|
||||
|
||||
func matchSCUMDataObservation(v domain.SCUMDataObservation, f domain.SCUMProjectionFilter) bool {
|
||||
return (f.ServerInstanceID == "" || v.ServerInstanceID == f.ServerInstanceID) &&
|
||||
(f.SubjectType == "" || v.SubjectType == string(f.SubjectType)) &&
|
||||
(f.GamePlayerRecordID == "" || v.SubjectID == f.GamePlayerRecordID) &&
|
||||
(f.QueryKey == "" || v.QueryKey == f.QueryKey) &&
|
||||
(f.Freshness == "" || domain.SCUMProjectionFreshness(v.Status) == f.Freshness)
|
||||
}
|
||||
|
||||
func matchSCUMPlayerLiveState(v domain.SCUMPlayerLiveState, f domain.SCUMProjectionFilter) bool {
|
||||
search := strings.ToLower(strings.TrimSpace(f.Search))
|
||||
return (f.ServerInstanceID == "" || v.ServerInstanceID == f.ServerInstanceID) &&
|
||||
(f.GamePlayerID == "" || v.GamePlayerID == f.GamePlayerID) &&
|
||||
(f.GamePlayerRecordID == "" || v.GamePlayerRecordID == f.GamePlayerRecordID) &&
|
||||
(f.UserProfileID == "" || v.UserProfileID == f.UserProfileID) &&
|
||||
(f.SteamID == "" || v.SteamID == f.SteamID) &&
|
||||
(f.SquadID == "" || v.SquadID == f.SquadID) &&
|
||||
(f.Freshness == "" || v.Freshness.Status == f.Freshness) &&
|
||||
(search == "" || strings.Contains(strings.ToLower(v.DisplayName), search) || strings.Contains(strings.ToLower(v.GamePlayerID), search) || strings.Contains(strings.ToLower(v.UserProfileID), search) || strings.Contains(strings.ToLower(v.SteamID), search))
|
||||
}
|
||||
|
||||
func matchSCUMSquad(v domain.SCUMSquad, f domain.SCUMProjectionFilter) bool {
|
||||
search := strings.ToLower(strings.TrimSpace(f.Search))
|
||||
return (f.ServerInstanceID == "" || v.ServerInstanceID == f.ServerInstanceID) &&
|
||||
(f.SquadID == "" || v.SquadID == f.SquadID) &&
|
||||
(f.UserProfileID == "" || v.LeaderProfileID == f.UserProfileID) &&
|
||||
(f.Freshness == "" || v.Freshness.Status == f.Freshness) &&
|
||||
(search == "" || strings.Contains(strings.ToLower(v.Name), search) || strings.Contains(strings.ToLower(v.SquadID), search))
|
||||
}
|
||||
|
||||
func matchSCUMSquadMember(v domain.SCUMSquadMember, f domain.SCUMProjectionFilter) bool {
|
||||
search := strings.ToLower(strings.TrimSpace(f.Search))
|
||||
return (f.ServerInstanceID == "" || v.ServerInstanceID == f.ServerInstanceID) &&
|
||||
(f.SquadID == "" || v.SquadID == f.SquadID) &&
|
||||
(f.GamePlayerID == "" || v.GamePlayerID == f.GamePlayerID) &&
|
||||
(f.GamePlayerRecordID == "" || v.GamePlayerRecordID == f.GamePlayerRecordID) &&
|
||||
(f.UserProfileID == "" || v.UserProfileID == f.UserProfileID) &&
|
||||
(f.SteamID == "" || v.SteamID == f.SteamID) &&
|
||||
(f.Freshness == "" || v.Freshness.Status == f.Freshness) &&
|
||||
(search == "" || strings.Contains(strings.ToLower(v.DisplayName), search) || strings.Contains(strings.ToLower(v.GamePlayerID), search) || strings.Contains(strings.ToLower(v.UserProfileID), search))
|
||||
}
|
||||
|
||||
func matchSCUMVehicle(v domain.SCUMVehicle, f domain.SCUMProjectionFilter) bool {
|
||||
search := strings.ToLower(strings.TrimSpace(f.Search))
|
||||
return (f.ServerInstanceID == "" || v.ServerInstanceID == f.ServerInstanceID) &&
|
||||
(f.VehicleID == "" || v.VehicleID == f.VehicleID) &&
|
||||
(f.UserProfileID == "" || v.OwnerProfileID == f.UserProfileID) &&
|
||||
(f.GamePlayerID == "" || v.OwnerPlayerID == f.GamePlayerID) &&
|
||||
(f.SquadID == "" || v.SquadID == f.SquadID) &&
|
||||
(f.Freshness == "" || v.Freshness.Status == f.Freshness) &&
|
||||
(search == "" || strings.Contains(strings.ToLower(v.Label), search) || strings.Contains(strings.ToLower(v.ClassName), search) || strings.Contains(strings.ToLower(v.VehicleID), search))
|
||||
}
|
||||
|
||||
func matchSCUMFlag(v domain.SCUMFlag, f domain.SCUMProjectionFilter) bool {
|
||||
return (f.ServerInstanceID == "" || v.ServerInstanceID == f.ServerInstanceID) &&
|
||||
(f.FlagID == "" || v.FlagID == f.FlagID) &&
|
||||
(f.UserProfileID == "" || v.OwnerProfileID == f.UserProfileID) &&
|
||||
(f.GamePlayerID == "" || v.OwnerPlayerID == f.GamePlayerID) &&
|
||||
(f.SquadID == "" || v.OwnerSquadID == f.SquadID) &&
|
||||
(f.Freshness == "" || v.Freshness.Status == f.Freshness)
|
||||
}
|
||||
|
||||
func matchSCUMCurrentPosition(v domain.SCUMCurrentPosition, f domain.SCUMProjectionFilter) bool {
|
||||
return (f.ServerInstanceID == "" || v.ServerInstanceID == f.ServerInstanceID) &&
|
||||
(f.SubjectType == "" || v.SubjectType == f.SubjectType) &&
|
||||
(f.GamePlayerID == "" || v.GamePlayerID == f.GamePlayerID) &&
|
||||
(f.GamePlayerRecordID == "" || v.GamePlayerRecordID == f.GamePlayerRecordID) &&
|
||||
(f.VehicleID == "" || v.VehicleID == f.VehicleID) &&
|
||||
(f.Freshness == "" || v.Freshness.Status == f.Freshness)
|
||||
}
|
||||
|
||||
func matchSCUMOperationRequest(v domain.SCUMOperationRequest, f domain.SCUMOperationRequestFilter) bool {
|
||||
return (f.ServerInstanceID == "" || v.ServerInstanceID == f.ServerInstanceID) &&
|
||||
(f.PluginID == "" || v.PluginID == f.PluginID) &&
|
||||
(f.TemplateKey == "" || v.TemplateKey == f.TemplateKey) &&
|
||||
(f.PlayerID == "" || v.PlayerID == f.PlayerID) &&
|
||||
(f.RequesterID == "" || v.RequesterID == f.RequesterID) &&
|
||||
(f.Status == "" || v.Status == f.Status) &&
|
||||
(f.IdempotencyKey == "" || v.IdempotencyKey == f.IdempotencyKey)
|
||||
}
|
||||
|
||||
func matchSCUMWorkflowInstance(v domain.SCUMWorkflowInstance, f domain.SCUMWorkflowInstanceFilter) bool {
|
||||
return (f.ServerInstanceID == "" || v.ServerInstanceID == f.ServerInstanceID) &&
|
||||
(f.PluginID == "" || v.PluginID == f.PluginID) &&
|
||||
(f.TemplateKey == "" || v.TemplateKey == f.TemplateKey) &&
|
||||
(f.RequestedBy == "" || v.RequestedBy == f.RequestedBy) &&
|
||||
(f.Status == "" || v.Status == f.Status) &&
|
||||
(f.IdempotencyKey == "" || v.IdempotencyKey == f.IdempotencyKey)
|
||||
}
|
||||
|
||||
func matchSCUMWorkflowStep(v domain.SCUMWorkflowStep, f domain.SCUMWorkflowStepFilter) bool {
|
||||
return (f.WorkflowID == "" || v.WorkflowID == f.WorkflowID) &&
|
||||
(f.ServerInstanceID == "" || v.ServerInstanceID == f.ServerInstanceID) &&
|
||||
(f.StepKey == "" || v.StepKey == f.StepKey) &&
|
||||
(f.Status == "" || v.Status == f.Status) &&
|
||||
(f.MutatesState == nil || v.MutatesState == *f.MutatesState)
|
||||
}
|
||||
|
||||
@@ -1,67 +0,0 @@
|
||||
package repo
|
||||
|
||||
import (
|
||||
"path/filepath"
|
||||
"testing"
|
||||
"time"
|
||||
|
||||
"browser.local/platform/domain"
|
||||
)
|
||||
|
||||
func TestSCUMProjectionRepositoriesCopyFilterAndPersist(t *testing.T) {
|
||||
path := filepath.Join(t.TempDir(), "metadata.json")
|
||||
store, err := NewFileStore(path)
|
||||
if err != nil {
|
||||
t.Fatalf("create file store: %v", err)
|
||||
}
|
||||
stamp := time.Date(2026, 8, 10, 9, 0, 0, 0, time.UTC)
|
||||
freshness := domain.SCUMProjectionFreshnessState{Status: domain.SCUMProjectionFresh, ObservationID: "obs-1", Source: "run", QueryKey: "scum.player.profile", Sequence: 7, Checksum: "sha256:projection", ObservedAt: stamp, ReceivedAt: stamp.Add(time.Second)}
|
||||
state := domain.SCUMPlayerLiveState{ID: "state-1", ServerInstanceID: "server-1", GamePlayerRecordID: "game-player-1", GamePlayerID: "steam-1", UserProfileID: "profile-1", SteamID: "steam-1", DisplayName: "Moon", SquadID: "squad-1", UnknownFields: map[string]any{"schemaField": "kept"}, Freshness: freshness, CreatedAt: stamp, UpdatedAt: stamp}
|
||||
if err := store.SCUMPlayerLiveStates().Create(state); err != nil {
|
||||
t.Fatalf("create state: %v", err)
|
||||
}
|
||||
got, err := store.SCUMPlayerLiveStates().Get(state.ID)
|
||||
if err != nil {
|
||||
t.Fatalf("get state: %v", err)
|
||||
}
|
||||
got.UnknownFields["schemaField"] = "mutated"
|
||||
again, err := store.SCUMPlayerLiveStates().Get(state.ID)
|
||||
if err != nil {
|
||||
t.Fatalf("get state again: %v", err)
|
||||
}
|
||||
if again.UnknownFields["schemaField"] != "kept" {
|
||||
t.Fatalf("state was not copy-isolated: %+v", again.UnknownFields)
|
||||
}
|
||||
filtered, err := store.SCUMPlayerLiveStates().List(domain.SCUMProjectionFilter{ServerInstanceID: "server-1", UserProfileID: "profile-1", Search: "moon"})
|
||||
if err != nil || len(filtered) != 1 {
|
||||
t.Fatalf("filter states=%+v err=%v", filtered, err)
|
||||
}
|
||||
if err := store.SCUMSquads().Create(domain.SCUMSquad{ID: "squad-1", ServerInstanceID: "server-1", SquadID: "squad-1", Name: "Crystal", Freshness: freshness}); err != nil {
|
||||
t.Fatalf("create squad: %v", err)
|
||||
}
|
||||
if err := store.SCUMVehicles().Create(domain.SCUMVehicle{ID: "vehicle-1", ServerInstanceID: "server-1", VehicleID: "veh-1", Label: "Unknown vehicle", Freshness: freshness}); err != nil {
|
||||
t.Fatalf("create vehicle: %v", err)
|
||||
}
|
||||
if err := store.SCUMFlags().Create(domain.SCUMFlag{ID: "flag-1", ServerInstanceID: "server-1", FlagID: "flag-1", OwnerSquadID: "squad-1", Freshness: freshness}); err != nil {
|
||||
t.Fatalf("create flag: %v", err)
|
||||
}
|
||||
if err := store.SCUMCurrentPositions().Create(domain.SCUMCurrentPosition{ID: "position-1", ServerInstanceID: "server-1", SubjectType: domain.SCUMProjectionSubjectPlayer, SubjectID: "steam-1", GamePlayerRecordID: "game-player-1", X: 1, Y: 2, HasCoordinates: true, Freshness: freshness}); err != nil {
|
||||
t.Fatalf("create position: %v", err)
|
||||
}
|
||||
reloaded, err := NewFileStore(path)
|
||||
if err != nil {
|
||||
t.Fatalf("reload file store: %v", err)
|
||||
}
|
||||
reloadedStates, err := reloaded.SCUMPlayerLiveStates().List(domain.SCUMProjectionFilter{ServerInstanceID: "server-1", SquadID: "squad-1"})
|
||||
if err != nil || len(reloadedStates) != 1 || reloadedStates[0].Freshness.QueryKey != "scum.player.profile" {
|
||||
t.Fatalf("unexpected reloaded states=%+v err=%v", reloadedStates, err)
|
||||
}
|
||||
vehicles, err := reloaded.SCUMVehicles().List(domain.SCUMProjectionFilter{ServerInstanceID: "server-1", Search: "unknown"})
|
||||
if err != nil || len(vehicles) != 1 {
|
||||
t.Fatalf("unexpected reloaded vehicles=%+v err=%v", vehicles, err)
|
||||
}
|
||||
positions, err := reloaded.SCUMCurrentPositions().List(domain.SCUMProjectionFilter{ServerInstanceID: "server-1", SubjectType: domain.SCUMProjectionSubjectPlayer})
|
||||
if err != nil || len(positions) != 1 || !positions[0].HasCoordinates {
|
||||
t.Fatalf("unexpected reloaded positions=%+v err=%v", positions, err)
|
||||
}
|
||||
}
|
||||
@@ -125,9 +125,6 @@ func (svc *CoreService) projectGamePlayerEvent(batch domain.LogBatchIngest, entr
|
||||
if eventType == "scum.login" {
|
||||
outcome := strings.TrimSpace(fields["outcome"])
|
||||
if outcome == "accepted" {
|
||||
if err := svc.projectSCUMLoginLiveState(player, batch, entry, occurred, true, ""); err != nil {
|
||||
return err
|
||||
}
|
||||
if err := svc.recordSuccessfulGameAccess(player, batch, entry, occurred, strings.TrimSpace(fields["networkFingerprint"])); err != nil {
|
||||
return err
|
||||
}
|
||||
@@ -135,9 +132,6 @@ func (svc *CoreService) projectGamePlayerEvent(batch domain.LogBatchIngest, entr
|
||||
}
|
||||
return svc.recordFailedGameAccess(player, batch, entry, occurred, strings.TrimSpace(fields["networkFingerprint"]))
|
||||
}
|
||||
if err := svc.projectSCUMLoginLiveState(player, batch, entry, occurred, false, strings.TrimSpace(fields["reason"])); err != nil {
|
||||
return err
|
||||
}
|
||||
return svc.closeGamePlayerSession(player, sourceSession, occurred, strings.TrimSpace(fields["reason"]))
|
||||
}
|
||||
|
||||
|
||||
@@ -225,20 +225,6 @@ type Core interface {
|
||||
RequestGameGiftGrantForSession(string, string, domain.GameGiftGrantRequest) (domain.GameGiftGrant, error)
|
||||
ApproveGameGiftGrantForSession(string, string) (domain.GameGiftGrant, error)
|
||||
ListGameGiftGrantsForSession(string, string) ([]domain.GameGiftGrant, error)
|
||||
ListSCUMPlayerLiveStatesForSession(string, domain.SCUMProjectionFilter) ([]domain.SCUMPlayerLiveState, error)
|
||||
ListSCUMSquadsForSession(string, domain.SCUMProjectionFilter) ([]domain.SCUMSquad, error)
|
||||
ListSCUMSquadMembersForSession(string, domain.SCUMProjectionFilter) ([]domain.SCUMSquadMember, error)
|
||||
ListSCUMVehiclesForSession(string, domain.SCUMProjectionFilter) ([]domain.SCUMVehicle, error)
|
||||
ListSCUMFlagsForSession(string, domain.SCUMProjectionFilter) ([]domain.SCUMFlag, error)
|
||||
ListSCUMCurrentPositionsForSession(string, domain.SCUMProjectionFilter) ([]domain.SCUMCurrentPosition, error)
|
||||
RequestSCUMOperationForSession(string, string, domain.SCUMOperationRequest) (domain.SCUMOperationRequest, error)
|
||||
ListSCUMOperationsForSession(string, domain.SCUMOperationRequestFilter) ([]domain.SCUMOperationRequest, error)
|
||||
ApproveSCUMOperationForSession(string, string) (domain.SCUMOperationRequest, error)
|
||||
ReconcileSCUMOperation(string) (domain.SCUMOperationRequest, error)
|
||||
ConfirmSCUMOperation(string, domain.SCUMOperationConfirmation) (domain.SCUMOperationRequest, error)
|
||||
CreateSCUMWorkflowForSession(string, string, domain.SCUMWorkflowInstance) (domain.SCUMWorkflowInstance, error)
|
||||
ListSCUMWorkflowsForSession(string, domain.SCUMWorkflowInstanceFilter) ([]domain.SCUMWorkflowInstance, error)
|
||||
ListSCUMWorkflowStepsForSession(string, domain.SCUMWorkflowStepFilter) ([]domain.SCUMWorkflowStep, error)
|
||||
CreateAuditEvent(domain.AuditEvent) (domain.AuditEvent, error)
|
||||
GetAuditEvent(string) (domain.AuditEvent, error)
|
||||
ListAuditEvents(domain.AuditEventFilter) ([]domain.AuditEvent, error)
|
||||
|
||||
@@ -1,770 +0,0 @@
|
||||
package service
|
||||
|
||||
import (
|
||||
"encoding/json"
|
||||
"fmt"
|
||||
"strconv"
|
||||
"strings"
|
||||
|
||||
"browser.local/platform/domain"
|
||||
"browser.local/platform/repo"
|
||||
)
|
||||
|
||||
type scumSQLiteMutationJobResult struct {
|
||||
Outcome string `json:"outcome"`
|
||||
AffectedRows int `json:"affectedRows"`
|
||||
MutationChecksum string `json:"mutationChecksum"`
|
||||
ConfirmationRows []map[string]any `json:"confirmationRows"`
|
||||
SafeMessage string `json:"safeMessage"`
|
||||
}
|
||||
|
||||
func (svc *CoreService) RequestSCUMOperationForSession(sessionID, serverID string, request domain.SCUMOperationRequest) (domain.SCUMOperationRequest, error) {
|
||||
request = domain.CopySCUMOperationRequest(request)
|
||||
user, err := svc.GetCurrentUser(sessionID)
|
||||
if err != nil {
|
||||
return domain.SCUMOperationRequest{}, err
|
||||
}
|
||||
if err := svc.authorizeServerLifecycle(sessionID, serverID); err != nil {
|
||||
return domain.SCUMOperationRequest{}, err
|
||||
}
|
||||
instance, err := svc.store.ServerInstances().Get(serverID)
|
||||
if err != nil {
|
||||
return domain.SCUMOperationRequest{}, err
|
||||
}
|
||||
plugin, err := svc.store.GamePlugins().Get(instance.PluginID)
|
||||
if err != nil {
|
||||
return domain.SCUMOperationRequest{}, err
|
||||
}
|
||||
template, ok := scumOperationTemplate(plugin, request.TemplateKey)
|
||||
if !ok {
|
||||
return domain.SCUMOperationRequest{}, validationError("SCUM operation template is not declared")
|
||||
}
|
||||
if !containsString(plugin.DeclaredPermissions, template.Permission) {
|
||||
return domain.SCUMOperationRequest{}, validationError("SCUM operation permission is not declared")
|
||||
}
|
||||
if strings.TrimSpace(request.IdempotencyKey) == "" || len(request.IdempotencyKey) > 120 {
|
||||
return domain.SCUMOperationRequest{}, validationError("operation idempotency key is required")
|
||||
}
|
||||
existing, err := svc.store.SCUMOperationRequests().List(domain.SCUMOperationRequestFilter{ServerInstanceID: serverID, IdempotencyKey: request.IdempotencyKey})
|
||||
if err != nil {
|
||||
return domain.SCUMOperationRequest{}, err
|
||||
}
|
||||
if len(existing) > 0 {
|
||||
return domain.CopySCUMOperationRequest(existing[0]), nil
|
||||
}
|
||||
playerID := coalesceString(request.PlayerID, firstString(request.Payload, "playerId", "steamId"))
|
||||
if playerID == "" && request.TemplateKey != "server.reward.command.deliver" {
|
||||
return domain.SCUMOperationRequest{}, validationError("operation playerId is required")
|
||||
}
|
||||
summary := operationSafeSummary(request.TemplateKey, playerID, request.Payload)
|
||||
switch template.Kind {
|
||||
case domain.GameClientBridgeOperationKindRCON:
|
||||
if err := validateSCUMRCONOperationPayload(request.TemplateKey, playerID, request.Payload); err != nil {
|
||||
return domain.SCUMOperationRequest{}, err
|
||||
}
|
||||
case domain.GameClientBridgeOperationKindSQLiteMutation:
|
||||
guard, payload, err := normalizeSCUMSQLiteMutationRequest(template, playerID, request.Payload, request.Guard)
|
||||
if err != nil {
|
||||
return domain.SCUMOperationRequest{}, err
|
||||
}
|
||||
request.Guard = guard
|
||||
request.Payload = payload
|
||||
summary = scumSQLiteMutationSafeSummary(request.TemplateKey, playerID, guard)
|
||||
default:
|
||||
return domain.SCUMOperationRequest{}, validationError("SCUM operation kind is unsupported")
|
||||
}
|
||||
stamp := svc.now()
|
||||
operation := domain.SCUMOperationRequest{ID: "scum-operation-" + fingerprintID(serverID, request.IdempotencyKey), ServerInstanceID: serverID, PluginID: instance.PluginID, TemplateKey: request.TemplateKey, PlayerID: playerID, RequesterID: user.ID, ApprovalLevel: template.ApprovalLevel, Payload: domain.CopyGameClientBridgePayload(request.Payload), Guard: request.Guard, Status: domain.SCUMWorkflowStepWaiting, Reason: bounded(request.Reason, 240), IdempotencyKey: request.IdempotencyKey, SafeSummary: summary, CreatedAt: stamp, UpdatedAt: stamp}
|
||||
if err := svc.store.SCUMOperationRequests().Create(operation); err != nil {
|
||||
return domain.SCUMOperationRequest{}, err
|
||||
}
|
||||
_, err = svc.recordAuditEventWithID(user.ID, "scum.operation.request", "scum-operation", operation.ID, domain.AuditResultQueued, "typed SCUM operation awaiting approval")
|
||||
return domain.CopySCUMOperationRequest(operation), err
|
||||
}
|
||||
|
||||
func (svc *CoreService) ListSCUMOperationsForSession(sessionID string, filter domain.SCUMOperationRequestFilter) ([]domain.SCUMOperationRequest, error) {
|
||||
if err := svc.authorizeServerLifecycle(sessionID, filter.ServerInstanceID); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
values, err := svc.store.SCUMOperationRequests().List(filter)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
limitSCUMProjectionSlice(&values, filter.Limit)
|
||||
return values, nil
|
||||
}
|
||||
|
||||
func (svc *CoreService) ApproveSCUMOperationForSession(sessionID, operationID string) (domain.SCUMOperationRequest, error) {
|
||||
operation, err := svc.store.SCUMOperationRequests().Get(operationID)
|
||||
if err != nil {
|
||||
return domain.SCUMOperationRequest{}, err
|
||||
}
|
||||
user, err := svc.GetCurrentUser(sessionID)
|
||||
if err != nil {
|
||||
return domain.SCUMOperationRequest{}, err
|
||||
}
|
||||
if err := svc.authorizeServerLifecycle(sessionID, operation.ServerInstanceID); err != nil {
|
||||
return domain.SCUMOperationRequest{}, err
|
||||
}
|
||||
if operation.ApprovalLevel == domain.GameClientBridgeApprovalLevelPlatformAdmin && !isPlatformAdmin(user) {
|
||||
return domain.SCUMOperationRequest{}, ErrForbidden
|
||||
}
|
||||
if operation.Status != domain.SCUMWorkflowStepWaiting {
|
||||
return domain.SCUMOperationRequest{}, validationError("SCUM operation is not awaiting approval")
|
||||
}
|
||||
instance, err := svc.store.ServerInstances().Get(operation.ServerInstanceID)
|
||||
if err != nil {
|
||||
return domain.SCUMOperationRequest{}, err
|
||||
}
|
||||
plugin, err := svc.store.GamePlugins().Get(instance.PluginID)
|
||||
if err != nil {
|
||||
return domain.SCUMOperationRequest{}, err
|
||||
}
|
||||
template, ok := scumOperationTemplate(plugin, operation.TemplateKey)
|
||||
if !ok {
|
||||
return domain.SCUMOperationRequest{}, validationError("SCUM operation template is not declared")
|
||||
}
|
||||
var jobID string
|
||||
var auditSummary string
|
||||
switch template.Kind {
|
||||
case domain.GameClientBridgeOperationKindRCON:
|
||||
request, err := svc.sourceRCONRequestForSCUMOperation(operation)
|
||||
if err != nil {
|
||||
return domain.SCUMOperationRequest{}, err
|
||||
}
|
||||
dispatch, err := svc.DispatchSourceRCONCommandForSession(sessionID, request)
|
||||
if err != nil {
|
||||
return domain.SCUMOperationRequest{}, err
|
||||
}
|
||||
jobID = dispatch.JobID
|
||||
auditSummary = "typed SCUM operation dispatched through transient RCON input"
|
||||
case domain.GameClientBridgeOperationKindSQLiteMutation:
|
||||
gated, ready, err := svc.applySCUMSQLiteMutationApprovalGate(operation, template)
|
||||
if err != nil || !ready {
|
||||
return gated, err
|
||||
}
|
||||
operation = gated
|
||||
job, err := svc.dispatchSCUMSQLiteMutationOperation(operation, template)
|
||||
if err != nil {
|
||||
return domain.SCUMOperationRequest{}, err
|
||||
}
|
||||
jobID = job.ID
|
||||
auditSummary = "typed SCUM DB mutation dispatched through template-bound Run job"
|
||||
default:
|
||||
return domain.SCUMOperationRequest{}, validationError("SCUM operation kind is unsupported")
|
||||
}
|
||||
stamp := svc.now()
|
||||
operation.ApproverID = user.ID
|
||||
operation.ApprovedAt = stamp
|
||||
operation.Status = domain.SCUMWorkflowStepQueued
|
||||
operation.RunJobID = jobID
|
||||
operation.UpdatedAt = stamp
|
||||
operation.AuditReferences = append(operation.AuditReferences, "job:"+jobID)
|
||||
if err := svc.store.SCUMOperationRequests().Update(operation); err != nil {
|
||||
return domain.SCUMOperationRequest{}, err
|
||||
}
|
||||
_, err = svc.recordAuditEventWithID(user.ID, "scum.operation.approve", "scum-operation", operation.ID, domain.AuditResultQueued, auditSummary)
|
||||
return domain.CopySCUMOperationRequest(operation), err
|
||||
}
|
||||
|
||||
func (svc *CoreService) ReconcileSCUMOperation(operationID string) (domain.SCUMOperationRequest, error) {
|
||||
operation, err := svc.store.SCUMOperationRequests().Get(operationID)
|
||||
if err != nil {
|
||||
return domain.SCUMOperationRequest{}, err
|
||||
}
|
||||
if strings.TrimSpace(operation.RunJobID) == "" {
|
||||
return domain.CopySCUMOperationRequest(operation), nil
|
||||
}
|
||||
job, err := svc.store.Jobs().Get(operation.RunJobID)
|
||||
if err != nil {
|
||||
return domain.SCUMOperationRequest{}, err
|
||||
}
|
||||
instance, err := svc.store.ServerInstances().Get(operation.ServerInstanceID)
|
||||
if err != nil {
|
||||
return domain.SCUMOperationRequest{}, err
|
||||
}
|
||||
plugin, err := svc.store.GamePlugins().Get(instance.PluginID)
|
||||
if err != nil {
|
||||
return domain.SCUMOperationRequest{}, err
|
||||
}
|
||||
template, _ := scumOperationTemplate(plugin, operation.TemplateKey)
|
||||
stamp := svc.now()
|
||||
switch job.State {
|
||||
case domain.JobStateSucceeded:
|
||||
if template.Kind == domain.GameClientBridgeOperationKindSQLiteMutation {
|
||||
if updated, terminal := reconcileSCUMSQLiteMutationJobResult(operation, template, job); terminal {
|
||||
operation = updated
|
||||
} else {
|
||||
operation = updated
|
||||
operation.Status = domain.SCUMWorkflowStepConfirming
|
||||
}
|
||||
} else if operation.Confirmation.Status == "confirmed" {
|
||||
operation.Status = domain.SCUMWorkflowStepConfirmed
|
||||
} else {
|
||||
operation.Status = domain.SCUMWorkflowStepConfirming
|
||||
}
|
||||
case domain.JobStateFailed:
|
||||
if strings.Contains(strings.ToLower(job.ExecutionResult.Kind), "unknown") || strings.Contains(strings.ToLower(job.ExecutionResult.AuditSummary), "unknown") {
|
||||
operation.Status = domain.SCUMWorkflowStepUnknown
|
||||
} else {
|
||||
operation.Status = domain.SCUMWorkflowStepFailed
|
||||
}
|
||||
operation.CompletedAt = stamp
|
||||
case domain.JobStateCancelled:
|
||||
operation.Status = domain.SCUMWorkflowStepUnknown
|
||||
operation.CompletedAt = stamp
|
||||
}
|
||||
operation.UpdatedAt = stamp
|
||||
if (operation.Status == domain.SCUMWorkflowStepConfirmed || operation.Status == domain.SCUMWorkflowStepFailed || operation.Status == domain.SCUMWorkflowStepUnknown) && operation.CompletedAt.IsZero() {
|
||||
operation.CompletedAt = stamp
|
||||
}
|
||||
if err := svc.store.SCUMOperationRequests().Update(operation); err != nil {
|
||||
return domain.SCUMOperationRequest{}, err
|
||||
}
|
||||
return domain.CopySCUMOperationRequest(operation), nil
|
||||
}
|
||||
|
||||
func (svc *CoreService) ConfirmSCUMOperation(operationID string, confirmation domain.SCUMOperationConfirmation) (domain.SCUMOperationRequest, error) {
|
||||
operation, err := svc.store.SCUMOperationRequests().Get(operationID)
|
||||
if err != nil {
|
||||
return domain.SCUMOperationRequest{}, err
|
||||
}
|
||||
instance, err := svc.store.ServerInstances().Get(operation.ServerInstanceID)
|
||||
if err != nil {
|
||||
return domain.SCUMOperationRequest{}, err
|
||||
}
|
||||
plugin, err := svc.store.GamePlugins().Get(instance.PluginID)
|
||||
if err != nil {
|
||||
return domain.SCUMOperationRequest{}, err
|
||||
}
|
||||
template, _ := scumOperationTemplate(plugin, operation.TemplateKey)
|
||||
confirmation = domain.CopySCUMOperationConfirmation(confirmation)
|
||||
stamp := svc.now()
|
||||
if confirmation.Status != "confirmed" {
|
||||
operation.Status = domain.SCUMWorkflowStepFailed
|
||||
operation.Confirmation = confirmation
|
||||
operation.CompletedAt = stamp
|
||||
operation.UpdatedAt = stamp
|
||||
if err := svc.store.SCUMOperationRequests().Update(operation); err != nil {
|
||||
return domain.SCUMOperationRequest{}, err
|
||||
}
|
||||
return domain.CopySCUMOperationRequest(operation), nil
|
||||
}
|
||||
if template.Kind == domain.GameClientBridgeOperationKindSQLiteMutation && !scumSQLiteMutationConfirmationMatches(operation, confirmation.ConfirmedFields) {
|
||||
confirmation.Status = "failed"
|
||||
confirmation.SafeSummary = domain.SCUMSafeSummary{Title: "DB mutation confirmation mismatch", Message: "Run readback did not prove the requested SCUM player field value."}
|
||||
operation.Status = domain.SCUMWorkflowStepFailed
|
||||
operation.Confirmation = confirmation
|
||||
operation.CompletedAt = stamp
|
||||
operation.UpdatedAt = stamp
|
||||
if err := svc.store.SCUMOperationRequests().Update(operation); err != nil {
|
||||
return domain.SCUMOperationRequest{}, err
|
||||
}
|
||||
return domain.CopySCUMOperationRequest(operation), nil
|
||||
}
|
||||
operation.Confirmation = confirmation
|
||||
operation.Status = domain.SCUMWorkflowStepConfirmed
|
||||
operation.CompletedAt = stamp
|
||||
operation.UpdatedAt = stamp
|
||||
if err := svc.store.SCUMOperationRequests().Update(operation); err != nil {
|
||||
return domain.SCUMOperationRequest{}, err
|
||||
}
|
||||
return domain.CopySCUMOperationRequest(operation), nil
|
||||
}
|
||||
|
||||
func (svc *CoreService) sourceRCONRequestForSCUMOperation(operation domain.SCUMOperationRequest) (domain.SourceRCONCommandRequest, error) {
|
||||
command, chat, err := scumRCONCommandForOperation(operation)
|
||||
if err != nil {
|
||||
return domain.SourceRCONCommandRequest{}, err
|
||||
}
|
||||
request := domain.SourceRCONCommandRequest{ServerInstanceID: operation.ServerInstanceID, IdempotencyKey: "scum-operation-" + operation.IdempotencyKey}
|
||||
if chat != "" {
|
||||
request.Kind = domain.SourceRCONCommandKindChat
|
||||
request.ChatType = 4
|
||||
request.TargetSteamID = operation.PlayerID
|
||||
request.Message = chat
|
||||
return request, nil
|
||||
}
|
||||
request.Kind = domain.SourceRCONCommandKindCommand
|
||||
request.Command = command
|
||||
return request, nil
|
||||
}
|
||||
|
||||
func scumRCONCommandForOperation(operation domain.SCUMOperationRequest) (command string, chat string, err error) {
|
||||
playerID := operation.PlayerID
|
||||
switch operation.TemplateKey {
|
||||
case "player.fame.set":
|
||||
amount, ok := operationInteger(operation.Payload, "fame", "amount", "value")
|
||||
if !ok {
|
||||
return "", "", validationError("fame amount is required")
|
||||
}
|
||||
return fmt.Sprintf("#SetFamePoints %d %q", amount, playerID), "", nil
|
||||
case "player.currency.normal.set":
|
||||
amount, ok := operationInteger(operation.Payload, "amount", "balance", "normalBalance")
|
||||
if !ok {
|
||||
return "", "", validationError("normal currency amount is required")
|
||||
}
|
||||
return fmt.Sprintf("#SetCurrencyBalance Normal %d %q", amount, playerID), "", nil
|
||||
case "player.currency.gold.set":
|
||||
amount, ok := operationInteger(operation.Payload, "amount", "balance", "goldBalance")
|
||||
if !ok {
|
||||
return "", "", validationError("gold currency amount is required")
|
||||
}
|
||||
return fmt.Sprintf("#SetCurrencyBalance Gold %d %q", amount, playerID), "", nil
|
||||
case "player.notify":
|
||||
message := strings.TrimSpace(firstString(operation.Payload, "message", "notice"))
|
||||
if message == "" || len(message) > 200 {
|
||||
return "", "", validationError("notification message is required")
|
||||
}
|
||||
return "", message, nil
|
||||
default:
|
||||
return "", "", validationError("unsupported SCUM RCON operation template")
|
||||
}
|
||||
}
|
||||
|
||||
func validateSCUMRCONOperationPayload(templateKey, playerID string, payload map[string]any) error {
|
||||
operation := domain.SCUMOperationRequest{TemplateKey: templateKey, PlayerID: playerID, Payload: payload}
|
||||
command, chat, err := scumRCONCommandForOperation(operation)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
if strings.ContainsAny(command, "\r\n") || strings.ContainsAny(chat, "\r\n") {
|
||||
return validationError("operation payload contains invalid control characters")
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func normalizeSCUMSQLiteMutationRequest(template domain.GameClientBridgeOperationTemplateDeclaration, playerID string, payload map[string]any, guard domain.SCUMMutationGuard) (domain.SCUMMutationGuard, map[string]any, error) {
|
||||
lowerKey := strings.ToLower(template.Key)
|
||||
if strings.Contains(lowerKey, "fame") || strings.Contains(lowerKey, "currency") {
|
||||
return domain.SCUMMutationGuard{}, nil, validationError("SCUM fame and currency edits must use RCON operation templates")
|
||||
}
|
||||
if template.ApprovalLevel != domain.GameClientBridgeApprovalLevelPlatformAdmin {
|
||||
return domain.SCUMMutationGuard{}, nil, validationError("SCUM DB mutation requires platform-admin approval")
|
||||
}
|
||||
if template.Mutation.FieldKey == "" || template.Mutation.ConfirmationQueryKey == "" || template.Mutation.TableKey == "" || template.Mutation.IdentityKey == "" || template.Mutation.ValueKey == "" {
|
||||
return domain.SCUMMutationGuard{}, nil, validationError("SCUM DB mutation metadata is incomplete")
|
||||
}
|
||||
if template.MaxRowsAffected < 1 {
|
||||
return domain.SCUMMutationGuard{}, nil, validationError("SCUM DB mutation row bound is required")
|
||||
}
|
||||
payload = domain.CopyGameClientBridgePayload(payload)
|
||||
if guard.FieldKey == "" {
|
||||
guard.FieldKey = coalesceString(firstString(payload, "fieldKey"), template.Mutation.FieldKey)
|
||||
}
|
||||
if guard.Before == nil {
|
||||
guard.Before = payload["before"]
|
||||
}
|
||||
if guard.After == nil {
|
||||
guard.After = payload["after"]
|
||||
if guard.After == nil {
|
||||
guard.After = payload["value"]
|
||||
}
|
||||
}
|
||||
if guard.MaxRowsAffected == 0 {
|
||||
guard.MaxRowsAffected = template.MaxRowsAffected
|
||||
}
|
||||
guard.SafetyWindow = coalesceString(guard.SafetyWindow, firstString(payload, "safetyWindow", "maintenanceWindow"))
|
||||
guard.BackupRef = coalesceString(guard.BackupRef, firstString(payload, "backupRef", "snapshotRef"))
|
||||
guard.RequiresOfflinePlayer = template.Safety.RequiresOfflinePlayer
|
||||
guard.RequiresMaintenance = template.Safety.RequiresMaintenanceWindow
|
||||
guard.RequiresBackup = template.Safety.BackupRequired
|
||||
if playerID == "" {
|
||||
return domain.SCUMMutationGuard{}, nil, validationError("SCUM DB mutation playerId is required")
|
||||
}
|
||||
if guard.FieldKey != template.Mutation.FieldKey {
|
||||
return domain.SCUMMutationGuard{}, nil, validationError("SCUM DB mutation field key does not match template")
|
||||
}
|
||||
if guard.Before == nil || guard.After == nil {
|
||||
return domain.SCUMMutationGuard{}, nil, validationError("SCUM DB mutation before and after values are required")
|
||||
}
|
||||
if guard.MaxRowsAffected < 1 || guard.MaxRowsAffected > template.MaxRowsAffected {
|
||||
return domain.SCUMMutationGuard{}, nil, validationError("SCUM DB mutation maxRowsAffected exceeds template bound")
|
||||
}
|
||||
if err := validateSCUMMutationValue(template, guard.Before, "before"); err != nil {
|
||||
return domain.SCUMMutationGuard{}, nil, err
|
||||
}
|
||||
if err := validateSCUMMutationValue(template, guard.After, "after"); err != nil {
|
||||
return domain.SCUMMutationGuard{}, nil, err
|
||||
}
|
||||
for key, value := range map[string]any{"playerId": playerID, "fieldKey": guard.FieldKey, "before": guard.Before, "after": guard.After, "safetyWindow": guard.SafetyWindow, "backupRef": guard.BackupRef} {
|
||||
if value != nil && value != "" {
|
||||
payload[key] = value
|
||||
}
|
||||
}
|
||||
return guard, payload, nil
|
||||
}
|
||||
|
||||
func validateSCUMMutationValue(template domain.GameClientBridgeOperationTemplateDeclaration, value any, label string) error {
|
||||
switch template.Mutation.AllowedValueType {
|
||||
case "integer":
|
||||
parsed, ok := anyInt64(value)
|
||||
if !ok {
|
||||
return validationError("SCUM DB mutation " + label + " value must be an integer")
|
||||
}
|
||||
if template.Mutation.MinValue != 0 && float64(parsed) < template.Mutation.MinValue || template.Mutation.MaxValue != 0 && float64(parsed) > template.Mutation.MaxValue {
|
||||
return validationError("SCUM DB mutation " + label + " value is outside the template range")
|
||||
}
|
||||
case "number":
|
||||
parsed, ok := anyFloat64(value)
|
||||
if !ok {
|
||||
return validationError("SCUM DB mutation " + label + " value must be numeric")
|
||||
}
|
||||
if template.Mutation.MinValue != 0 && parsed < template.Mutation.MinValue || template.Mutation.MaxValue != 0 && parsed > template.Mutation.MaxValue {
|
||||
return validationError("SCUM DB mutation " + label + " value is outside the template range")
|
||||
}
|
||||
case "string":
|
||||
if strings.TrimSpace(fmt.Sprint(value)) == "" || strings.ContainsAny(fmt.Sprint(value), "\r\n") {
|
||||
return validationError("SCUM DB mutation " + label + " value is invalid")
|
||||
}
|
||||
case "boolean":
|
||||
if _, ok := value.(bool); !ok {
|
||||
return validationError("SCUM DB mutation " + label + " value must be boolean")
|
||||
}
|
||||
default:
|
||||
return validationError("SCUM DB mutation value type is unsupported")
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (svc *CoreService) applySCUMSQLiteMutationApprovalGate(operation domain.SCUMOperationRequest, template domain.GameClientBridgeOperationTemplateDeclaration) (domain.SCUMOperationRequest, bool, error) {
|
||||
state, err := svc.latestSCUMPlayerLiveState(operation.ServerInstanceID, operation.PlayerID)
|
||||
if err != nil {
|
||||
if err == repo.ErrNotFound {
|
||||
return svc.updateSCUMOperationGate(operation, domain.SCUMWorkflowStepWaiting, "等待当前玩家数据", "需要先从当前服务的登录日志或 SCUM.db 读取玩家数据。")
|
||||
}
|
||||
return domain.SCUMOperationRequest{}, false, err
|
||||
}
|
||||
if state.Freshness.Status != domain.SCUMProjectionFresh {
|
||||
return svc.updateSCUMOperationGate(operation, domain.SCUMWorkflowStepWaiting, "等待当前数据", "玩家数据还未通过当前服务读回确认。")
|
||||
}
|
||||
if template.Safety.RequiresOfflinePlayer && state.Online {
|
||||
return svc.updateSCUMOperationGate(operation, domain.SCUMWorkflowStepWaiting, "等待玩家离线", "DB-only 玩家字段修改必须等玩家离线或进入维护窗口。")
|
||||
}
|
||||
if template.Safety.RequiresMaintenanceWindow && strings.TrimSpace(operation.Guard.SafetyWindow) == "" {
|
||||
return svc.updateSCUMOperationGate(operation, domain.SCUMWorkflowStepWaiting, "缺少维护窗口", "DB mutation 需要记录维护窗口/离线安全证据。")
|
||||
}
|
||||
if template.Safety.BackupRequired && strings.TrimSpace(operation.Guard.BackupRef) == "" {
|
||||
return svc.updateSCUMOperationGate(operation, domain.SCUMWorkflowStepWaiting, "缺少备份快照", "DB mutation 需要 run 或管理员提供 backup/snapshot evidence。")
|
||||
}
|
||||
current, ok := scumCurrentMutationFieldValue(state, operation.Guard.FieldKey)
|
||||
if !ok {
|
||||
return svc.updateSCUMOperationGate(operation, domain.SCUMWorkflowStepWaiting, "等待字段读回", "当前本地数据没有该 DB-only 字段,需先完成确认查询。")
|
||||
}
|
||||
if !scumScalarEqual(current, operation.Guard.Before) {
|
||||
return svc.updateSCUMOperationGate(operation, domain.SCUMWorkflowStepBlocked, "before value 已过期", "当前字段值与提交时 before guard 不一致,已阻止写入。")
|
||||
}
|
||||
return domain.CopySCUMOperationRequest(operation), true, nil
|
||||
}
|
||||
|
||||
func (svc *CoreService) updateSCUMOperationGate(operation domain.SCUMOperationRequest, status domain.SCUMWorkflowStepStatus, title string, message string) (domain.SCUMOperationRequest, bool, error) {
|
||||
operation.Status = status
|
||||
operation.SafeSummary = domain.SCUMSafeSummary{Title: title, Message: message, Details: map[string]string{"template": operation.TemplateKey, "playerId": operation.PlayerID}}
|
||||
operation.UpdatedAt = svc.now()
|
||||
if err := svc.store.SCUMOperationRequests().Update(operation); err != nil {
|
||||
return domain.SCUMOperationRequest{}, false, err
|
||||
}
|
||||
return domain.CopySCUMOperationRequest(operation), false, nil
|
||||
}
|
||||
|
||||
func (svc *CoreService) latestSCUMPlayerLiveState(serverID, playerID string) (domain.SCUMPlayerLiveState, error) {
|
||||
states, err := svc.store.SCUMPlayerLiveStates().List(domain.SCUMProjectionFilter{ServerInstanceID: serverID, GamePlayerID: playerID})
|
||||
if err != nil {
|
||||
return domain.SCUMPlayerLiveState{}, err
|
||||
}
|
||||
if len(states) == 0 {
|
||||
states, err = svc.store.SCUMPlayerLiveStates().List(domain.SCUMProjectionFilter{ServerInstanceID: serverID, SteamID: playerID})
|
||||
if err != nil {
|
||||
return domain.SCUMPlayerLiveState{}, err
|
||||
}
|
||||
}
|
||||
if len(states) == 0 {
|
||||
return domain.SCUMPlayerLiveState{}, repo.ErrNotFound
|
||||
}
|
||||
best := states[0]
|
||||
for _, state := range states[1:] {
|
||||
if state.Freshness.ObservedAt.After(best.Freshness.ObservedAt) || state.UpdatedAt.After(best.UpdatedAt) {
|
||||
best = state
|
||||
}
|
||||
}
|
||||
return domain.CopySCUMPlayerLiveState(best), nil
|
||||
}
|
||||
|
||||
func scumCurrentMutationFieldValue(state domain.SCUMPlayerLiveState, fieldKey string) (any, bool) {
|
||||
if state.UnknownFields != nil {
|
||||
for _, key := range []string{fieldKey, "field" + fieldKey, "attribute" + fieldKey, "attribute_" + fieldKey, "stat" + fieldKey, "stat_" + fieldKey} {
|
||||
if value, ok := state.UnknownFields[key]; ok {
|
||||
return value, true
|
||||
}
|
||||
}
|
||||
}
|
||||
return nil, false
|
||||
}
|
||||
|
||||
func (svc *CoreService) dispatchSCUMSQLiteMutationOperation(operation domain.SCUMOperationRequest, template domain.GameClientBridgeOperationTemplateDeclaration) (domain.Job, error) {
|
||||
instance, err := svc.store.ServerInstances().Get(operation.ServerInstanceID)
|
||||
if err != nil {
|
||||
return domain.Job{}, err
|
||||
}
|
||||
jobID := jobIDFromParts("job-scum-sqlite-mutation", instance.ID, operation.IdempotencyKey)
|
||||
job := domain.Job{ID: jobID, ServerInstanceID: instance.ID, RunEndpointID: instance.RunEndpointID, Capability: domain.JobCapabilityRemoteRunProtectedSQL, TargetKey: template.TargetKey, InputRef: "input://scum-operation/" + operation.ID, IdempotencyKey: "scum-sqlite-mutation:" + operation.IdempotencyKey, Progress: domain.JobProgress{Percent: 0, Message: "typed SCUM DB mutation queued"}, RetryPolicy: domain.JobRetryPolicy{MaxAttempts: 1, InitialBackoffSeconds: 1, MaxBackoffSeconds: 1}, ExecutionInput: domain.JobExecutionInput{WorkspaceScope: svc.runtimeProfileScope(instance.ID), RemoteAdapterKey: template.TransportKey, RemoteAdapterKind: "protected-sql", TimeoutSeconds: template.TimeoutSeconds, PluginID: operation.PluginID, Inputs: scumSQLiteMutationJobInputs(operation, template)}}
|
||||
created, err := svc.CreateJob(job)
|
||||
if err != nil {
|
||||
return domain.Job{}, err
|
||||
}
|
||||
if created.ID != jobID || created.Capability != domain.JobCapabilityRemoteRunProtectedSQL || created.TargetKey != template.TargetKey || created.ExecutionInput.RemoteAdapterKey != template.TransportKey {
|
||||
return domain.Job{}, validationError("SCUM DB mutation idempotency key is already bound")
|
||||
}
|
||||
return created, nil
|
||||
}
|
||||
|
||||
func scumSQLiteMutationJobInputs(operation domain.SCUMOperationRequest, template domain.GameClientBridgeOperationTemplateDeclaration) map[string]string {
|
||||
return map[string]string{
|
||||
"operationId": operation.ID,
|
||||
"templateKey": operation.TemplateKey,
|
||||
"playerId": operation.PlayerID,
|
||||
"fieldKey": operation.Guard.FieldKey,
|
||||
"tableKey": template.Mutation.TableKey,
|
||||
"identityKey": template.Mutation.IdentityKey,
|
||||
"valueKey": template.Mutation.ValueKey,
|
||||
"before": scumScalarString(operation.Guard.Before),
|
||||
"after": scumScalarString(operation.Guard.After),
|
||||
"maxRowsAffected": strconv.Itoa(operation.Guard.MaxRowsAffected),
|
||||
"confirmationQueryKey": template.Mutation.ConfirmationQueryKey,
|
||||
"safetyWindow": operation.Guard.SafetyWindow,
|
||||
"backupRef": operation.Guard.BackupRef,
|
||||
}
|
||||
}
|
||||
|
||||
func reconcileSCUMSQLiteMutationJobResult(operation domain.SCUMOperationRequest, template domain.GameClientBridgeOperationTemplateDeclaration, job domain.Job) (domain.SCUMOperationRequest, bool) {
|
||||
result, ok := parseSCUMSQLiteMutationJobResult(job.ExecutionResult.Content)
|
||||
if !ok || result.Outcome == "unknown" || strings.Contains(strings.ToLower(job.ExecutionResult.Kind), "unknown") {
|
||||
operation.Status = domain.SCUMWorkflowStepUnknown
|
||||
operation.Confirmation = domain.SCUMOperationConfirmation{Status: "unknown", SafeSummary: domain.SCUMSafeSummary{Title: "DB mutation state unknown", Message: "Run did not return a valid bounded mutation result."}}
|
||||
return operation, true
|
||||
}
|
||||
operation.Confirmation.AffectedRows = result.AffectedRows
|
||||
operation.Confirmation.MutationChecksum = result.MutationChecksum
|
||||
operation.Confirmation.Checksum = coalesceString(operation.Confirmation.Checksum, coalesceString(result.MutationChecksum, job.ExecutionResult.Checksum))
|
||||
if result.Outcome == "stale-before" {
|
||||
operation.Status = domain.SCUMWorkflowStepFailed
|
||||
operation.Confirmation.Status = "failed"
|
||||
operation.SafeSummary = domain.SCUMSafeSummary{Title: "before value 已过期", Message: "Run 在写入前发现当前 DB 值与 approved before guard 不一致。"}
|
||||
return operation, true
|
||||
}
|
||||
if result.Outcome != "succeeded" || result.AffectedRows < 1 {
|
||||
operation.Status = domain.SCUMWorkflowStepFailed
|
||||
operation.Confirmation.Status = "failed"
|
||||
operation.SafeSummary = domain.SCUMSafeSummary{Title: "DB mutation failed", Message: bounded(coalesceString(result.SafeMessage, "Run reported the mutation did not succeed."), 240)}
|
||||
return operation, true
|
||||
}
|
||||
if result.AffectedRows > template.MaxRowsAffected || result.AffectedRows > operation.Guard.MaxRowsAffected || strings.TrimSpace(result.MutationChecksum) == "" {
|
||||
operation.Status = domain.SCUMWorkflowStepUnknown
|
||||
operation.Confirmation.Status = "unknown"
|
||||
operation.SafeSummary = domain.SCUMSafeSummary{Title: "DB mutation row bound unknown", Message: "Run result exceeded declared row bounds or omitted mutation checksum."}
|
||||
return operation, true
|
||||
}
|
||||
if len(result.ConfirmationRows) > 0 {
|
||||
for _, row := range result.ConfirmationRows {
|
||||
if scumSQLiteMutationConfirmationMatches(operation, row) {
|
||||
operation.Status = domain.SCUMWorkflowStepConfirmed
|
||||
operation.Confirmation.Status = "confirmed"
|
||||
operation.Confirmation.ConfirmedFields = domain.CopyGameClientBridgePayload(row)
|
||||
return operation, true
|
||||
}
|
||||
}
|
||||
operation.Status = domain.SCUMWorkflowStepFailed
|
||||
operation.Confirmation.Status = "failed"
|
||||
operation.SafeSummary = domain.SCUMSafeSummary{Title: "DB mutation confirmation mismatch", Message: "Run confirmation rows did not match the requested after value."}
|
||||
return operation, true
|
||||
}
|
||||
operation.Confirmation.Status = "executed"
|
||||
return operation, false
|
||||
}
|
||||
|
||||
func parseSCUMSQLiteMutationJobResult(content string) (scumSQLiteMutationJobResult, bool) {
|
||||
if strings.TrimSpace(content) == "" {
|
||||
return scumSQLiteMutationJobResult{}, false
|
||||
}
|
||||
var result scumSQLiteMutationJobResult
|
||||
if err := json.Unmarshal([]byte(content), &result); err != nil {
|
||||
return scumSQLiteMutationJobResult{}, false
|
||||
}
|
||||
result.Outcome = strings.TrimSpace(result.Outcome)
|
||||
return result, result.Outcome != ""
|
||||
}
|
||||
|
||||
func scumSQLiteMutationConfirmationMatches(operation domain.SCUMOperationRequest, row map[string]any) bool {
|
||||
if row == nil {
|
||||
return false
|
||||
}
|
||||
rowPlayerID := firstString(row, "playerId", "gamePlayerId", "steamId", "steam_id")
|
||||
if rowPlayerID != "" && rowPlayerID != operation.PlayerID {
|
||||
return false
|
||||
}
|
||||
if field := firstString(row, "fieldKey", "field", "attributeKey"); field != "" && field != operation.Guard.FieldKey {
|
||||
return false
|
||||
}
|
||||
for _, key := range []string{"value", "after", operation.Guard.FieldKey, "field" + operation.Guard.FieldKey, "attribute" + operation.Guard.FieldKey, "attribute_" + operation.Guard.FieldKey} {
|
||||
if value, ok := row[key]; ok && scumScalarEqual(value, operation.Guard.After) {
|
||||
return true
|
||||
}
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
func scumSQLiteMutationSafeSummary(templateKey, playerID string, guard domain.SCUMMutationGuard) domain.SCUMSafeSummary {
|
||||
details := map[string]string{"template": templateKey, "fieldKey": guard.FieldKey, "maxRowsAffected": strconv.Itoa(guard.MaxRowsAffected)}
|
||||
if playerID != "" {
|
||||
details["playerId"] = playerID
|
||||
}
|
||||
if guard.SafetyWindow != "" {
|
||||
details["safetyWindow"] = guard.SafetyWindow
|
||||
}
|
||||
if guard.BackupRef != "" {
|
||||
details["backupRef"] = guard.BackupRef
|
||||
}
|
||||
return domain.SCUMSafeSummary{Title: "Declared SCUM DB mutation", Message: "Run executes this through a declared mutation template with before-value and row-bound guards; raw SQL is not stored.", Details: details}
|
||||
}
|
||||
|
||||
func operationInteger(payload map[string]any, keys ...string) (int64, bool) {
|
||||
for _, key := range keys {
|
||||
value, exists := payload[key]
|
||||
if !exists {
|
||||
continue
|
||||
}
|
||||
switch typed := value.(type) {
|
||||
case int:
|
||||
return int64(typed), true
|
||||
case int64:
|
||||
return typed, true
|
||||
case uint64:
|
||||
if typed > uint64(^uint64(0)>>1) {
|
||||
return 0, false
|
||||
}
|
||||
return int64(typed), true
|
||||
case float64:
|
||||
if typed == float64(int64(typed)) {
|
||||
return int64(typed), true
|
||||
}
|
||||
case string:
|
||||
parsed, err := strconv.ParseInt(strings.TrimSpace(typed), 10, 64)
|
||||
if err == nil {
|
||||
return parsed, true
|
||||
}
|
||||
}
|
||||
}
|
||||
return 0, false
|
||||
}
|
||||
|
||||
func anyInt64(value any) (int64, bool) {
|
||||
switch typed := value.(type) {
|
||||
case int:
|
||||
return int64(typed), true
|
||||
case int8:
|
||||
return int64(typed), true
|
||||
case int16:
|
||||
return int64(typed), true
|
||||
case int32:
|
||||
return int64(typed), true
|
||||
case int64:
|
||||
return typed, true
|
||||
case uint:
|
||||
return int64(typed), true
|
||||
case uint8:
|
||||
return int64(typed), true
|
||||
case uint16:
|
||||
return int64(typed), true
|
||||
case uint32:
|
||||
return int64(typed), true
|
||||
case uint64:
|
||||
if typed > uint64(^uint64(0)>>1) {
|
||||
return 0, false
|
||||
}
|
||||
return int64(typed), true
|
||||
case float64:
|
||||
if typed == float64(int64(typed)) {
|
||||
return int64(typed), true
|
||||
}
|
||||
case float32:
|
||||
if typed == float32(int64(typed)) {
|
||||
return int64(typed), true
|
||||
}
|
||||
case json.Number:
|
||||
parsed, err := typed.Int64()
|
||||
return parsed, err == nil
|
||||
case string:
|
||||
parsed, err := strconv.ParseInt(strings.TrimSpace(typed), 10, 64)
|
||||
return parsed, err == nil
|
||||
}
|
||||
return 0, false
|
||||
}
|
||||
|
||||
func anyFloat64(value any) (float64, bool) {
|
||||
switch typed := value.(type) {
|
||||
case int:
|
||||
return float64(typed), true
|
||||
case int64:
|
||||
return float64(typed), true
|
||||
case uint64:
|
||||
return float64(typed), true
|
||||
case float64:
|
||||
return typed, true
|
||||
case float32:
|
||||
return float64(typed), true
|
||||
case json.Number:
|
||||
parsed, err := typed.Float64()
|
||||
return parsed, err == nil
|
||||
case string:
|
||||
parsed, err := strconv.ParseFloat(strings.TrimSpace(typed), 64)
|
||||
return parsed, err == nil
|
||||
}
|
||||
return 0, false
|
||||
}
|
||||
|
||||
func scumScalarEqual(left any, right any) bool {
|
||||
if leftInt, ok := anyInt64(left); ok {
|
||||
if rightInt, rightOK := anyInt64(right); rightOK {
|
||||
return leftInt == rightInt
|
||||
}
|
||||
}
|
||||
if leftFloat, ok := anyFloat64(left); ok {
|
||||
if rightFloat, rightOK := anyFloat64(right); rightOK {
|
||||
return leftFloat == rightFloat
|
||||
}
|
||||
}
|
||||
return strings.TrimSpace(fmt.Sprint(left)) == strings.TrimSpace(fmt.Sprint(right))
|
||||
}
|
||||
|
||||
func scumScalarString(value any) string {
|
||||
if parsed, ok := anyInt64(value); ok {
|
||||
return strconv.FormatInt(parsed, 10)
|
||||
}
|
||||
if parsed, ok := anyFloat64(value); ok {
|
||||
return strconv.FormatFloat(parsed, 'f', -1, 64)
|
||||
}
|
||||
if typed, ok := value.(bool); ok {
|
||||
return strconv.FormatBool(typed)
|
||||
}
|
||||
return bounded(strings.TrimSpace(fmt.Sprint(value)), 512)
|
||||
}
|
||||
|
||||
func operationSafeSummary(templateKey, playerID string, payload map[string]any) domain.SCUMSafeSummary {
|
||||
details := map[string]string{"template": templateKey}
|
||||
if playerID != "" {
|
||||
details["playerId"] = playerID
|
||||
}
|
||||
if amount, ok := operationInteger(payload, "fame", "amount", "balance", "value", "normalBalance", "goldBalance"); ok {
|
||||
details["value"] = fmt.Sprintf("%d", amount)
|
||||
}
|
||||
return domain.SCUMSafeSummary{Title: "Declared SCUM action", Message: "RCON text is generated server-side and is not stored in the local record.", Details: details}
|
||||
}
|
||||
|
||||
func scumOperationTemplate(plugin domain.GamePlugin, key string) (domain.GameClientBridgeOperationTemplateDeclaration, bool) {
|
||||
for _, template := range plugin.GameClientBridge.OperationTemplates {
|
||||
if template.Key == key {
|
||||
return template, true
|
||||
}
|
||||
}
|
||||
return domain.GameClientBridgeOperationTemplateDeclaration{}, false
|
||||
}
|
||||
@@ -1,273 +0,0 @@
|
||||
package service
|
||||
|
||||
import (
|
||||
"encoding/json"
|
||||
"strings"
|
||||
"testing"
|
||||
"time"
|
||||
|
||||
"browser.local/platform/domain"
|
||||
)
|
||||
|
||||
func TestSCUMRCONOperationApprovalDispatchesTransientCommandAndConfirms(t *testing.T) {
|
||||
svc, session, runSession, instance := newSourceRCONFixture(t)
|
||||
seedSCUMOperationTemplates(t, svc, instance.PluginID)
|
||||
request := domain.SCUMOperationRequest{TemplateKey: "player.fame.set", PlayerID: "76561198000000001", Payload: map[string]any{"fame": 123}, Reason: "restore fame", IdempotencyKey: "fame-restore-1"}
|
||||
operation, err := svc.RequestSCUMOperationForSession(session, instance.ID, request)
|
||||
if err != nil || operation.Status != domain.SCUMWorkflowStepWaiting {
|
||||
t.Fatalf("request operation=%+v err=%v", operation, err)
|
||||
}
|
||||
duplicate, err := svc.RequestSCUMOperationForSession(session, instance.ID, request)
|
||||
if err != nil || duplicate.ID != operation.ID {
|
||||
t.Fatalf("duplicate should return original operation: duplicate=%+v err=%v", duplicate, err)
|
||||
}
|
||||
approved, err := svc.ApproveSCUMOperationForSession(session, operation.ID)
|
||||
if err != nil || approved.Status != domain.SCUMWorkflowStepQueued || approved.RunJobID == "" {
|
||||
t.Fatalf("approve operation=%+v err=%v", approved, err)
|
||||
}
|
||||
job, err := svc.store.Jobs().Get(approved.RunJobID)
|
||||
if err != nil {
|
||||
t.Fatalf("get operation job: %v", err)
|
||||
}
|
||||
serializedOperation, _ := json.Marshal(approved)
|
||||
serializedJob, _ := json.Marshal(job)
|
||||
for _, forbidden := range []string{"#SetFamePoints", "SetCurrencyBalance", "password="} {
|
||||
if strings.Contains(string(serializedOperation), forbidden) || strings.Contains(string(serializedJob), forbidden) {
|
||||
t.Fatalf("operation/job persisted raw RCON text %q: operation=%s job=%s", forbidden, serializedOperation, serializedJob)
|
||||
}
|
||||
}
|
||||
claim, err := svc.ClaimRunJob(domain.RunJobClaim{RunEndpointID: "run-local", SessionToken: runSession, Capabilities: []string{domain.JobCapabilityRemoteRunRCONCommand}, Capacity: domain.RunCapacity{MaxJobs: 1}})
|
||||
if err != nil || !claim.HasJob || claim.Job == nil || claim.Job.JobID != approved.RunJobID {
|
||||
t.Fatalf("claim operation RCON job: claim=%+v err=%v", claim, err)
|
||||
}
|
||||
ack, err := svc.AckRunJob(domain.RunJobAck{RunEndpointID: "run-local", SessionToken: runSession, JobID: claim.Job.JobID, LeaseToken: claim.Job.LeaseToken, Attempt: claim.Job.Attempt, Message: "accepted"})
|
||||
if err != nil || !ack.Accepted {
|
||||
t.Fatalf("ack operation RCON job: ack=%+v err=%v", ack, err)
|
||||
}
|
||||
input, err := svc.GetSourceRCONExecutionInput(domain.SourceRCONExecutionInputRequest{RunEndpointID: "run-local", SessionToken: runSession, JobID: claim.Job.JobID, LeaseToken: ack.Job.LeaseToken, Attempt: ack.Job.Attempt})
|
||||
if err != nil {
|
||||
t.Fatalf("read transient operation command: %v", err)
|
||||
}
|
||||
if input.Command != "#SetFamePoints 123 \"76561198000000001\"" {
|
||||
t.Fatalf("unexpected generated RCON command: %q", input.Command)
|
||||
}
|
||||
if _, err := svc.CompleteRunJob(domain.RunJobResult{RunEndpointID: "run-local", SessionToken: runSession, JobID: claim.Job.JobID, LeaseToken: ack.Job.LeaseToken, Attempt: ack.Job.Attempt, State: domain.JobStateSucceeded, Progress: domain.RunJobProgressReport{Percent: 100}, ExecutionResult: domain.JobExecutionResult{Kind: "source-rcon.succeeded", AuditSummary: "typed RCON delivered"}}); err != nil {
|
||||
t.Fatalf("complete operation job: %v", err)
|
||||
}
|
||||
reconciled, err := svc.ReconcileSCUMOperation(approved.ID)
|
||||
if err != nil || reconciled.Status != domain.SCUMWorkflowStepConfirming {
|
||||
t.Fatalf("expected confirming after delivery before readback: %+v err=%v", reconciled, err)
|
||||
}
|
||||
confirmed, err := svc.ConfirmSCUMOperation(approved.ID, domain.SCUMOperationConfirmation{Status: "confirmed", ConfirmedFields: map[string]any{"fame": 123}, ObservedAt: fixedTime.Add(time.Minute)})
|
||||
if err != nil || confirmed.Status != domain.SCUMWorkflowStepConfirmed || confirmed.CompletedAt.IsZero() {
|
||||
t.Fatalf("confirm operation=%+v err=%v", confirmed, err)
|
||||
}
|
||||
}
|
||||
|
||||
func TestSCUMRCONOperationPermissionUnknownAndConfirmationFailure(t *testing.T) {
|
||||
svc, session, runSession, instance := newSourceRCONFixture(t)
|
||||
seedSCUMOperationTemplates(t, svc, instance.PluginID)
|
||||
adminOnly, err := svc.RequestSCUMOperationForSession(session, instance.ID, domain.SCUMOperationRequest{TemplateKey: "player.currency.gold.set", PlayerID: "76561198000000002", Payload: map[string]any{"amount": 9}, Reason: "admin-only", IdempotencyKey: "gold-admin-only"})
|
||||
if err != nil {
|
||||
t.Fatalf("request admin-only operation: %v", err)
|
||||
}
|
||||
if _, err := svc.ApproveSCUMOperationForSession(session, adminOnly.ID); err != ErrForbidden {
|
||||
t.Fatalf("expected platform-admin approval denial, got %v", err)
|
||||
}
|
||||
operation, err := svc.RequestSCUMOperationForSession(session, instance.ID, domain.SCUMOperationRequest{TemplateKey: "player.currency.normal.set", PlayerID: "76561198000000002", Payload: map[string]any{"amount": 500}, Reason: "repair balance", IdempotencyKey: "normal-unknown"})
|
||||
if err != nil {
|
||||
t.Fatalf("request normal currency operation: %v", err)
|
||||
}
|
||||
approved, err := svc.ApproveSCUMOperationForSession(session, operation.ID)
|
||||
if err != nil {
|
||||
t.Fatalf("approve normal currency operation: %v", err)
|
||||
}
|
||||
claim, err := svc.ClaimRunJob(domain.RunJobClaim{RunEndpointID: "run-local", SessionToken: runSession, Capabilities: []string{domain.JobCapabilityRemoteRunRCONCommand}, Capacity: domain.RunCapacity{MaxJobs: 1}})
|
||||
if err != nil || !claim.HasJob || claim.Job == nil || claim.Job.JobID != approved.RunJobID {
|
||||
t.Fatalf("claim normal currency job: claim=%+v err=%v", claim, err)
|
||||
}
|
||||
ack, err := svc.AckRunJob(domain.RunJobAck{RunEndpointID: "run-local", SessionToken: runSession, JobID: claim.Job.JobID, LeaseToken: claim.Job.LeaseToken, Attempt: claim.Job.Attempt})
|
||||
if err != nil {
|
||||
t.Fatalf("ack normal currency job: %v", err)
|
||||
}
|
||||
if _, err := svc.GetSourceRCONExecutionInput(domain.SourceRCONExecutionInputRequest{RunEndpointID: "run-local", SessionToken: runSession, JobID: claim.Job.JobID, LeaseToken: ack.Job.LeaseToken, Attempt: ack.Job.Attempt}); err != nil {
|
||||
t.Fatalf("consume normal currency command: %v", err)
|
||||
}
|
||||
if _, err := svc.CompleteRunJob(domain.RunJobResult{RunEndpointID: "run-local", SessionToken: runSession, JobID: claim.Job.JobID, LeaseToken: ack.Job.LeaseToken, Attempt: ack.Job.Attempt, State: domain.JobStateFailed, Progress: domain.RunJobProgressReport{Percent: 100}, ExecutionResult: domain.JobExecutionResult{Kind: "source-rcon.unknown", AuditSummary: "unknown command state"}}); err != nil {
|
||||
t.Fatalf("complete unknown operation job: %v", err)
|
||||
}
|
||||
unknown, err := svc.ReconcileSCUMOperation(approved.ID)
|
||||
if err != nil || unknown.Status != domain.SCUMWorkflowStepUnknown {
|
||||
t.Fatalf("expected unknown terminal state: %+v err=%v", unknown, err)
|
||||
}
|
||||
failure, err := svc.ConfirmSCUMOperation(operation.ID, domain.SCUMOperationConfirmation{Status: "failed", SafeSummary: domain.SCUMSafeSummary{Title: "Readback mismatch", Message: "Projection did not match expected currency."}, ObservedAt: time.Date(2026, 8, 10, 12, 0, 0, 0, time.UTC)})
|
||||
if err != nil || failure.Status != domain.SCUMWorkflowStepFailed {
|
||||
t.Fatalf("expected confirmation failure: %+v err=%v", failure, err)
|
||||
}
|
||||
}
|
||||
|
||||
func TestSCUMSQLiteMutationOperationSafetyGatesAndDispatchesTypedJob(t *testing.T) {
|
||||
svc, session, runSession, instance := newSourceRCONFixture(t)
|
||||
seedSCUMOperationTemplates(t, svc, instance.PluginID)
|
||||
adminSession := enableSCUMSQLiteMutationOperationSupport(t, svc, instance)
|
||||
if _, err := svc.ApplySCUMObservationResult(domain.SCUMObservationResult{ServerInstanceID: instance.ID, PluginID: instance.PluginID, Source: "run.sqlite.read", QueryKey: "scum.player.profile", Sequence: 1, Checksum: "sha256:profile-online", ObservedAt: fixedTime, Rows: []map[string]any{{"gamePlayerId": "76561198000000855", "displayName": "Attribute Tester", "online": true, "855": 100}}}); err != nil {
|
||||
t.Fatalf("seed online projection: %v", err)
|
||||
}
|
||||
operation, err := svc.RequestSCUMOperationForSession(session, instance.ID, domain.SCUMOperationRequest{TemplateKey: "player.attribute.855.set", PlayerID: "76561198000000855", Payload: map[string]any{"fieldKey": "855", "before": 100, "after": 150, "safetyWindow": "maintenance-2026-08-10", "backupRef": "snapshot://scum/server-rcon/20260810"}, Reason: "repair attribute 855", IdempotencyKey: "attribute-855-1"})
|
||||
if err != nil || operation.Status != domain.SCUMWorkflowStepWaiting {
|
||||
t.Fatalf("request sqlite mutation=%+v err=%v", operation, err)
|
||||
}
|
||||
waiting, err := svc.ApproveSCUMOperationForSession(adminSession, operation.ID)
|
||||
if err != nil || waiting.Status != domain.SCUMWorkflowStepWaiting || waiting.RunJobID != "" || !strings.Contains(waiting.SafeSummary.Title, "离线") {
|
||||
t.Fatalf("online player should block dispatch: %+v err=%v", waiting, err)
|
||||
}
|
||||
if _, err := svc.ApplySCUMObservationResult(domain.SCUMObservationResult{ServerInstanceID: instance.ID, PluginID: instance.PluginID, Source: "run.sqlite.read", QueryKey: "scum.player.profile", Sequence: 2, Checksum: "sha256:profile-offline", ObservedAt: fixedTime.Add(time.Minute), Rows: []map[string]any{{"gamePlayerId": "76561198000000855", "displayName": "Attribute Tester", "online": false, "855": 100}}}); err != nil {
|
||||
t.Fatalf("seed offline projection: %v", err)
|
||||
}
|
||||
approved, err := svc.ApproveSCUMOperationForSession(adminSession, operation.ID)
|
||||
if err != nil || approved.Status != domain.SCUMWorkflowStepQueued || approved.RunJobID == "" {
|
||||
t.Fatalf("approve sqlite mutation=%+v err=%v", approved, err)
|
||||
}
|
||||
job, err := svc.store.Jobs().Get(approved.RunJobID)
|
||||
if err != nil {
|
||||
t.Fatalf("get sqlite mutation job: %v", err)
|
||||
}
|
||||
if job.Capability != domain.JobCapabilityRemoteRunProtectedSQL || job.ExecutionInput.Inputs["fieldKey"] != "855" || job.ExecutionInput.Inputs["before"] != "100" || job.ExecutionInput.Inputs["after"] != "150" || job.ExecutionInput.Inputs["maxRowsAffected"] != "1" {
|
||||
t.Fatalf("unexpected typed mutation job: %+v", job)
|
||||
}
|
||||
serializedOperation, _ := json.Marshal(approved)
|
||||
serializedJob, _ := json.Marshal(job)
|
||||
for _, forbidden := range []string{"UPDATE ", "DELETE ", "INSERT ", "SELECT ", "SCUM.db", "/Saved/", "requestText"} {
|
||||
if strings.Contains(strings.ToUpper(string(serializedOperation)), strings.ToUpper(forbidden)) || strings.Contains(strings.ToUpper(string(serializedJob)), strings.ToUpper(forbidden)) {
|
||||
t.Fatalf("operation/job persisted raw DB material %q: operation=%s job=%s", forbidden, serializedOperation, serializedJob)
|
||||
}
|
||||
}
|
||||
claim, err := svc.ClaimRunJob(domain.RunJobClaim{RunEndpointID: "run-local", SessionToken: runSession, Capabilities: []string{domain.JobCapabilityRemoteRunProtectedSQL}, Capacity: domain.RunCapacity{MaxJobs: 1}})
|
||||
if err != nil || !claim.HasJob || claim.Job == nil || claim.Job.JobID != approved.RunJobID {
|
||||
t.Fatalf("claim sqlite mutation job: claim=%+v err=%v", claim, err)
|
||||
}
|
||||
ack, err := svc.AckRunJob(domain.RunJobAck{RunEndpointID: "run-local", SessionToken: runSession, JobID: claim.Job.JobID, LeaseToken: claim.Job.LeaseToken, Attempt: claim.Job.Attempt, Message: "accepted"})
|
||||
if err != nil || !ack.Accepted {
|
||||
t.Fatalf("ack sqlite mutation job: ack=%+v err=%v", ack, err)
|
||||
}
|
||||
mutationChecksum := "sha256:aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa"
|
||||
content := mustJSON(t, map[string]any{"outcome": "succeeded", "affectedRows": 1, "mutationChecksum": mutationChecksum, "confirmationRows": []map[string]any{{"playerId": "76561198000000855", "fieldKey": "855", "value": 150}}})
|
||||
if _, err := svc.CompleteRunJob(domain.RunJobResult{RunEndpointID: "run-local", SessionToken: runSession, JobID: claim.Job.JobID, LeaseToken: ack.Job.LeaseToken, Attempt: ack.Job.Attempt, State: domain.JobStateSucceeded, Progress: domain.RunJobProgressReport{Percent: 100}, ExecutionResult: domain.JobExecutionResult{Kind: "scum.sqlite-mutation.succeeded", Checksum: mutationChecksum, AuditSummary: "typed SCUM DB mutation result", Content: content}}); err != nil {
|
||||
t.Fatalf("complete sqlite mutation job: %v", err)
|
||||
}
|
||||
confirmed, err := svc.ReconcileSCUMOperation(approved.ID)
|
||||
if err != nil || confirmed.Status != domain.SCUMWorkflowStepConfirmed || confirmed.Confirmation.AffectedRows != 1 || confirmed.Confirmation.MutationChecksum != mutationChecksum {
|
||||
t.Fatalf("expected confirmed sqlite mutation: %+v err=%v", confirmed, err)
|
||||
}
|
||||
}
|
||||
|
||||
func TestSCUMSQLiteMutationBlocksMissingSafetyAndStaleBefore(t *testing.T) {
|
||||
svc, session, _, instance := newSourceRCONFixture(t)
|
||||
seedSCUMOperationTemplates(t, svc, instance.PluginID)
|
||||
adminSession := enableSCUMSQLiteMutationOperationSupport(t, svc, instance)
|
||||
if _, err := svc.ApplySCUMObservationResult(domain.SCUMObservationResult{ServerInstanceID: instance.ID, PluginID: instance.PluginID, Source: "run.sqlite.read", QueryKey: "scum.player.profile", Sequence: 1, Checksum: "sha256:profile-855", ObservedAt: fixedTime, Rows: []map[string]any{{"gamePlayerId": "steam-855", "displayName": "Guarded", "online": false, "855": 100}}}); err != nil {
|
||||
t.Fatalf("seed projection: %v", err)
|
||||
}
|
||||
missingSafety, err := svc.RequestSCUMOperationForSession(session, instance.ID, domain.SCUMOperationRequest{TemplateKey: "player.attribute.855.set", PlayerID: "steam-855", Payload: map[string]any{"fieldKey": "855", "before": 100, "after": 101}, Reason: "missing maintenance", IdempotencyKey: "attribute-855-missing-safety"})
|
||||
if err != nil {
|
||||
t.Fatalf("request missing safety mutation: %v", err)
|
||||
}
|
||||
waiting, err := svc.ApproveSCUMOperationForSession(adminSession, missingSafety.ID)
|
||||
if err != nil || waiting.Status != domain.SCUMWorkflowStepWaiting || waiting.RunJobID != "" || !strings.Contains(waiting.SafeSummary.Title, "维护") {
|
||||
t.Fatalf("expected missing maintenance/backup wait: %+v err=%v", waiting, err)
|
||||
}
|
||||
stale, err := svc.RequestSCUMOperationForSession(session, instance.ID, domain.SCUMOperationRequest{TemplateKey: "player.attribute.855.set", PlayerID: "steam-855", Payload: map[string]any{"fieldKey": "855", "before": 99, "after": 101, "safetyWindow": "maintenance-2026-08-10", "backupRef": "snapshot://scum/server-rcon/stale"}, Reason: "stale before", IdempotencyKey: "attribute-855-stale-before"})
|
||||
if err != nil {
|
||||
t.Fatalf("request stale mutation: %v", err)
|
||||
}
|
||||
blocked, err := svc.ApproveSCUMOperationForSession(adminSession, stale.ID)
|
||||
if err != nil || blocked.Status != domain.SCUMWorkflowStepBlocked || blocked.RunJobID != "" || !strings.Contains(blocked.SafeSummary.Title, "before") {
|
||||
t.Fatalf("expected stale before block: %+v err=%v", blocked, err)
|
||||
}
|
||||
}
|
||||
|
||||
func TestSCUMSQLiteMutationResultValidationRejectsOverBoundRows(t *testing.T) {
|
||||
svc, session, runSession, instance := newSourceRCONFixture(t)
|
||||
seedSCUMOperationTemplates(t, svc, instance.PluginID)
|
||||
adminSession := enableSCUMSQLiteMutationOperationSupport(t, svc, instance)
|
||||
if _, err := svc.ApplySCUMObservationResult(domain.SCUMObservationResult{ServerInstanceID: instance.ID, PluginID: instance.PluginID, Source: "run.sqlite.read", QueryKey: "scum.player.profile", Sequence: 1, Checksum: "sha256:profile-overbound", ObservedAt: fixedTime, Rows: []map[string]any{{"gamePlayerId": "steam-overbound", "online": false, "855": 10}}}); err != nil {
|
||||
t.Fatalf("seed projection: %v", err)
|
||||
}
|
||||
operation, err := svc.RequestSCUMOperationForSession(session, instance.ID, domain.SCUMOperationRequest{TemplateKey: "player.attribute.855.set", PlayerID: "steam-overbound", Payload: map[string]any{"fieldKey": "855", "before": 10, "after": 11, "safetyWindow": "maintenance-2026-08-10", "backupRef": "snapshot://scum/server-rcon/overbound"}, Reason: "overbound test", IdempotencyKey: "attribute-855-overbound"})
|
||||
if err != nil {
|
||||
t.Fatalf("request overbound mutation: %v", err)
|
||||
}
|
||||
approved, err := svc.ApproveSCUMOperationForSession(adminSession, operation.ID)
|
||||
if err != nil || approved.RunJobID == "" {
|
||||
t.Fatalf("approve overbound mutation=%+v err=%v", approved, err)
|
||||
}
|
||||
claim, err := svc.ClaimRunJob(domain.RunJobClaim{RunEndpointID: "run-local", SessionToken: runSession, Capabilities: []string{domain.JobCapabilityRemoteRunProtectedSQL}, Capacity: domain.RunCapacity{MaxJobs: 1}})
|
||||
if err != nil || !claim.HasJob || claim.Job == nil {
|
||||
t.Fatalf("claim overbound job: claim=%+v err=%v", claim, err)
|
||||
}
|
||||
ack, err := svc.AckRunJob(domain.RunJobAck{RunEndpointID: "run-local", SessionToken: runSession, JobID: claim.Job.JobID, LeaseToken: claim.Job.LeaseToken, Attempt: claim.Job.Attempt})
|
||||
if err != nil {
|
||||
t.Fatalf("ack overbound job: %v", err)
|
||||
}
|
||||
content := mustJSON(t, map[string]any{"outcome": "succeeded", "affectedRows": 2, "mutationChecksum": "sha256:mutation-overbound"})
|
||||
if _, err := svc.CompleteRunJob(domain.RunJobResult{RunEndpointID: "run-local", SessionToken: runSession, JobID: claim.Job.JobID, LeaseToken: ack.Job.LeaseToken, Attempt: ack.Job.Attempt, State: domain.JobStateSucceeded, Progress: domain.RunJobProgressReport{Percent: 100}, ExecutionResult: domain.JobExecutionResult{Kind: "scum.sqlite-mutation.succeeded", Content: content, AuditSummary: "typed SCUM DB mutation result"}}); err != nil {
|
||||
t.Fatalf("complete overbound job: %v", err)
|
||||
}
|
||||
unknown, err := svc.ReconcileSCUMOperation(approved.ID)
|
||||
if err != nil || unknown.Status != domain.SCUMWorkflowStepUnknown {
|
||||
t.Fatalf("expected over-bound rows to become unknown: %+v err=%v", unknown, err)
|
||||
}
|
||||
}
|
||||
|
||||
func seedSCUMOperationTemplates(t *testing.T, svc *CoreService, pluginID string) {
|
||||
t.Helper()
|
||||
plugin, err := svc.store.GamePlugins().Get(pluginID)
|
||||
if err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
plugin.DeclaredPermissions = append(plugin.DeclaredPermissions, "server.game-client.command")
|
||||
plugin.GameClientBridge.OperationTemplates = []domain.GameClientBridgeOperationTemplateDeclaration{
|
||||
{Key: "player.fame.set", Title: "Set player fame", Permission: "server.game-client.command", ApprovalLevel: domain.GameClientBridgeApprovalLevelOperator, Kind: domain.GameClientBridgeOperationKindRCON, TransportKey: "rcon", TargetKey: "rcon", PayloadSchemaRef: "schemas/bridge/player-fame-set.payload.schema.json", TimeoutSeconds: 60, MaxPayloadBytes: 2048, Safety: domain.GameClientBridgeOperationSafety{RequiresApproval: true, RequiresConfirmation: true}},
|
||||
{Key: "player.currency.normal.set", Title: "Set player normal currency", Permission: "server.game-client.command", ApprovalLevel: domain.GameClientBridgeApprovalLevelOperator, Kind: domain.GameClientBridgeOperationKindRCON, TransportKey: "rcon", TargetKey: "rcon", PayloadSchemaRef: "schemas/bridge/player-currency-set.payload.schema.json", TimeoutSeconds: 60, MaxPayloadBytes: 2048, Safety: domain.GameClientBridgeOperationSafety{RequiresApproval: true, RequiresConfirmation: true}},
|
||||
{Key: "player.currency.gold.set", Title: "Set player gold currency", Permission: "server.game-client.command", ApprovalLevel: domain.GameClientBridgeApprovalLevelPlatformAdmin, Kind: domain.GameClientBridgeOperationKindRCON, TransportKey: "rcon", TargetKey: "rcon", PayloadSchemaRef: "schemas/bridge/player-currency-set.payload.schema.json", TimeoutSeconds: 60, MaxPayloadBytes: 2048, Safety: domain.GameClientBridgeOperationSafety{RequiresApproval: true, RequiresConfirmation: true}},
|
||||
}
|
||||
if err := svc.store.GamePlugins().Update(plugin); err != nil {
|
||||
t.Fatalf("update plugin operation templates: %v", err)
|
||||
}
|
||||
}
|
||||
|
||||
func enableSCUMSQLiteMutationOperationSupport(t *testing.T, svc *CoreService, instance domain.ServerInstance) string {
|
||||
t.Helper()
|
||||
adminSession := createServiceUserAndLogin(t, svc, domain.User{ID: "platform-admin-scum", DisplayName: "SCUM Admin", Email: "scum-admin@example.test", Roles: []string{"platform-admin"}, PasswordHash: "secret-password"})
|
||||
plugin, err := svc.store.GamePlugins().Get(instance.PluginID)
|
||||
if err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
plugin.DeclaredPermissions = append(plugin.DeclaredPermissions, "server.game-client.maintenance")
|
||||
plugin.RequiredRunCapabilities = append(plugin.RequiredRunCapabilities, domain.JobCapabilityRemoteRunProtectedSQL)
|
||||
plugin.RemoteAccess.RunCapabilities = append(plugin.RemoteAccess.RunCapabilities, domain.JobCapabilityRemoteRunProtectedSQL)
|
||||
plugin.RemoteAccess.DatabaseEngines = append(plugin.RemoteAccess.DatabaseEngines, "sqlite")
|
||||
plugin.RuntimeProfiles.TransportProfiles = append(plugin.RuntimeProfiles.TransportProfiles, domain.RuntimeTransportProfile{Key: "scum-database", Kind: "sqlite", TargetKey: "scum-database", Capabilities: []string{domain.JobCapabilityRemoteRunProtectedSQL}})
|
||||
plugin.GameClientBridge.OperationTemplates = append(plugin.GameClientBridge.OperationTemplates, domain.GameClientBridgeOperationTemplateDeclaration{Key: "player.attribute.855.set", Title: "Set player attribute 855", Permission: "server.game-client.maintenance", ApprovalLevel: domain.GameClientBridgeApprovalLevelPlatformAdmin, Kind: domain.GameClientBridgeOperationKindSQLiteMutation, TransportKey: "scum-database", TargetKey: "scum-database", PayloadSchemaRef: "schemas/bridge/player-attribute-855-set.payload.schema.json", ResultSchemaRef: "schemas/bridge/player-attribute-855-set.result.schema.json", ConfirmationSchemaRef: "schemas/bridge/player-attribute-855-set.confirmation.schema.json", TimeoutSeconds: 120, MaxPayloadBytes: 4096, MaxRowsAffected: 1, Mutation: domain.GameClientBridgeOperationMutationDeclaration{FieldKey: "855", TableKey: "prisoner", IdentityKey: "user_profile_id", ValueKey: "value", ConfirmationQueryKey: "scum.player.profile", AllowedValueType: "integer", MinValue: 0, MaxValue: 100000}, Safety: domain.GameClientBridgeOperationSafety{RequiresApproval: true, RequiresOfflinePlayer: true, RequiresMaintenanceWindow: true, RequiresBeforeValue: true, RequiresConfirmation: true, BackupRequired: true}})
|
||||
if err := svc.store.GamePlugins().Update(plugin); err != nil {
|
||||
t.Fatalf("update SCUM DB mutation plugin: %v", err)
|
||||
}
|
||||
endpoint, err := svc.store.RunEndpoints().Get(instance.RunEndpointID)
|
||||
if err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
endpoint.Capabilities = append(endpoint.Capabilities, domain.JobCapabilityRemoteRunProtectedSQL)
|
||||
if err := svc.store.RunEndpoints().Update(endpoint); err != nil {
|
||||
t.Fatalf("update SCUM DB mutation endpoint: %v", err)
|
||||
}
|
||||
return adminSession
|
||||
}
|
||||
|
||||
func mustJSON(t *testing.T, value any) string {
|
||||
t.Helper()
|
||||
encoded, err := json.Marshal(value)
|
||||
if err != nil {
|
||||
t.Fatalf("marshal test JSON: %v", err)
|
||||
}
|
||||
return string(encoded)
|
||||
}
|
||||
@@ -1,803 +0,0 @@
|
||||
package service
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"math"
|
||||
"strconv"
|
||||
"strings"
|
||||
"time"
|
||||
|
||||
"browser.local/platform/domain"
|
||||
"browser.local/platform/repo"
|
||||
"browser.local/platform/validator"
|
||||
)
|
||||
|
||||
func (svc *CoreService) ApplySCUMObservationResult(result domain.SCUMObservationResult) (domain.SCUMDataObservation, error) {
|
||||
result = domain.CopySCUMObservationResult(result)
|
||||
if strings.TrimSpace(result.ServerInstanceID) == "" {
|
||||
return domain.SCUMDataObservation{}, validationError("serverInstanceId is required")
|
||||
}
|
||||
instance, err := svc.store.ServerInstances().Get(result.ServerInstanceID)
|
||||
if err != nil {
|
||||
return domain.SCUMDataObservation{}, err
|
||||
}
|
||||
if strings.TrimSpace(result.PluginID) == "" {
|
||||
result.PluginID = instance.PluginID
|
||||
}
|
||||
if result.PluginID != instance.PluginID {
|
||||
return domain.SCUMDataObservation{}, validationError("pluginId must match server instance")
|
||||
}
|
||||
if strings.TrimSpace(result.QueryKey) == "" {
|
||||
return domain.SCUMDataObservation{}, validationError("queryKey is required")
|
||||
}
|
||||
if result.ReceivedAt.IsZero() {
|
||||
result.ReceivedAt = svc.now()
|
||||
}
|
||||
if result.ObservedAt.IsZero() {
|
||||
result.ObservedAt = result.ReceivedAt
|
||||
}
|
||||
if result.Status == "" {
|
||||
result.Status = domain.SCUMObservationAccepted
|
||||
}
|
||||
latest, err := svc.latestSCUMObservation(result.ServerInstanceID, result.PluginID, result.QueryKey)
|
||||
if err != nil {
|
||||
return domain.SCUMDataObservation{}, err
|
||||
}
|
||||
if result.Status == domain.SCUMObservationAccepted && !latest.ObservedAt.IsZero() && scumObservationOlder(result, latest) {
|
||||
result.Status = domain.SCUMObservationStale
|
||||
result.ErrorCode = "older_observation"
|
||||
result.SafeSummary = domain.SCUMSafeSummary{Title: "旧数据已忽略", Message: "Run 返回的 SCUM.db 数据早于当前本地记录,未覆盖 last-known-good 数据。"}
|
||||
}
|
||||
observation := domain.SCUMDataObservation{ID: scumObservationID(result), ServerInstanceID: result.ServerInstanceID, PluginID: result.PluginID, Source: result.Source, QueryKey: result.QueryKey, Sequence: result.Sequence, Checksum: result.Checksum, Status: result.Status, ErrorCode: result.ErrorCode, SafeSummary: result.SafeSummary, ObservedAt: result.ObservedAt, ReceivedAt: result.ReceivedAt}
|
||||
if err := svc.upsertSCUMObservation(observation); err != nil {
|
||||
return domain.SCUMDataObservation{}, err
|
||||
}
|
||||
if result.Status != domain.SCUMObservationAccepted {
|
||||
if result.Status == domain.SCUMObservationFailed {
|
||||
return observation, svc.markSCUMQueryStale(result, "observation_failed")
|
||||
}
|
||||
return observation, nil
|
||||
}
|
||||
freshness := domain.SCUMProjectionFreshnessState{Status: domain.SCUMProjectionFresh, ObservationID: observation.ID, Source: observation.Source, QueryKey: observation.QueryKey, Sequence: observation.Sequence, Checksum: observation.Checksum, ObservedAt: observation.ObservedAt, ReceivedAt: observation.ReceivedAt}
|
||||
if err := svc.applySCUMRows(result.QueryKey, result.ServerInstanceID, result.Rows, freshness); err != nil {
|
||||
return domain.SCUMDataObservation{}, err
|
||||
}
|
||||
return observation, nil
|
||||
}
|
||||
|
||||
func (svc *CoreService) ListSCUMPlayerLiveStatesForSession(sessionID string, filter domain.SCUMProjectionFilter) ([]domain.SCUMPlayerLiveState, error) {
|
||||
if err := svc.authorizeServerLifecycle(sessionID, filter.ServerInstanceID); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
values, err := svc.store.SCUMPlayerLiveStates().List(filter)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
limitSCUMProjectionSlice(&values, filter.Limit)
|
||||
return values, nil
|
||||
}
|
||||
|
||||
func (svc *CoreService) ListSCUMSquadsForSession(sessionID string, filter domain.SCUMProjectionFilter) ([]domain.SCUMSquad, error) {
|
||||
if err := svc.authorizeServerLifecycle(sessionID, filter.ServerInstanceID); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
values, err := svc.store.SCUMSquads().List(filter)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
limitSCUMProjectionSlice(&values, filter.Limit)
|
||||
return values, nil
|
||||
}
|
||||
|
||||
func (svc *CoreService) ListSCUMSquadMembersForSession(sessionID string, filter domain.SCUMProjectionFilter) ([]domain.SCUMSquadMember, error) {
|
||||
if err := svc.authorizeServerLifecycle(sessionID, filter.ServerInstanceID); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
values, err := svc.store.SCUMSquadMembers().List(filter)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
limitSCUMProjectionSlice(&values, filter.Limit)
|
||||
return values, nil
|
||||
}
|
||||
|
||||
func (svc *CoreService) ListSCUMVehiclesForSession(sessionID string, filter domain.SCUMProjectionFilter) ([]domain.SCUMVehicle, error) {
|
||||
if err := svc.authorizeServerLifecycle(sessionID, filter.ServerInstanceID); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
values, err := svc.store.SCUMVehicles().List(filter)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
limitSCUMProjectionSlice(&values, filter.Limit)
|
||||
return values, nil
|
||||
}
|
||||
|
||||
func (svc *CoreService) ListSCUMFlagsForSession(sessionID string, filter domain.SCUMProjectionFilter) ([]domain.SCUMFlag, error) {
|
||||
if err := svc.authorizeServerLifecycle(sessionID, filter.ServerInstanceID); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
values, err := svc.store.SCUMFlags().List(filter)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
limitSCUMProjectionSlice(&values, filter.Limit)
|
||||
return values, nil
|
||||
}
|
||||
|
||||
func (svc *CoreService) ListSCUMCurrentPositionsForSession(sessionID string, filter domain.SCUMProjectionFilter) ([]domain.SCUMCurrentPosition, error) {
|
||||
if err := svc.authorizeServerLifecycle(sessionID, filter.ServerInstanceID); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
values, err := svc.store.SCUMCurrentPositions().List(filter)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
limitSCUMProjectionSlice(&values, filter.Limit)
|
||||
return values, nil
|
||||
}
|
||||
|
||||
func (svc *CoreService) latestSCUMObservation(serverID, pluginID, queryKey string) (domain.SCUMDataObservation, error) {
|
||||
observations, err := svc.store.SCUMDataObservations().List(domain.SCUMProjectionFilter{ServerInstanceID: serverID, QueryKey: queryKey})
|
||||
if err != nil {
|
||||
return domain.SCUMDataObservation{}, err
|
||||
}
|
||||
var latest domain.SCUMDataObservation
|
||||
for _, observation := range observations {
|
||||
if pluginID != "" && observation.PluginID != pluginID {
|
||||
continue
|
||||
}
|
||||
if latest.ObservedAt.IsZero() || observation.Sequence > latest.Sequence || (observation.Sequence == latest.Sequence && observation.ObservedAt.After(latest.ObservedAt)) {
|
||||
latest = observation
|
||||
}
|
||||
}
|
||||
return latest, nil
|
||||
}
|
||||
|
||||
func scumObservationOlder(next domain.SCUMObservationResult, latest domain.SCUMDataObservation) bool {
|
||||
if next.Sequence > 0 && latest.Sequence > 0 && next.Sequence <= latest.Sequence {
|
||||
return true
|
||||
}
|
||||
return !next.ObservedAt.IsZero() && !latest.ObservedAt.IsZero() && next.ObservedAt.Before(latest.ObservedAt)
|
||||
}
|
||||
|
||||
func (svc *CoreService) upsertSCUMObservation(observation domain.SCUMDataObservation) error {
|
||||
if existing, err := svc.store.SCUMDataObservations().Get(observation.ID); err == nil {
|
||||
existing.Status = observation.Status
|
||||
existing.ErrorCode = observation.ErrorCode
|
||||
existing.SafeSummary = observation.SafeSummary
|
||||
existing.ReceivedAt = observation.ReceivedAt
|
||||
return svc.store.SCUMDataObservations().Update(existing)
|
||||
} else if err != repo.ErrNotFound {
|
||||
return err
|
||||
}
|
||||
return svc.store.SCUMDataObservations().Create(observation)
|
||||
}
|
||||
|
||||
func (svc *CoreService) applySCUMRows(queryKey, serverID string, rows []map[string]any, freshness domain.SCUMProjectionFreshnessState) error {
|
||||
lower := strings.ToLower(queryKey)
|
||||
if strings.Contains(lower, "player") || strings.Contains(lower, "profile") || strings.Contains(lower, "economy") {
|
||||
for _, row := range rows {
|
||||
if err := svc.applySCUMPlayerRow(serverID, row, freshness); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
}
|
||||
if strings.Contains(lower, "squad-member") || strings.Contains(lower, "squad.member") || strings.Contains(lower, "member") {
|
||||
for _, row := range rows {
|
||||
if err := svc.applySCUMSquadMemberRow(serverID, row, freshness); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
} else if strings.Contains(lower, "squad") {
|
||||
for _, row := range rows {
|
||||
if err := svc.applySCUMSquadRow(serverID, row, freshness); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
}
|
||||
if strings.Contains(lower, "vehicle") {
|
||||
for _, row := range rows {
|
||||
if err := svc.applySCUMVehicleRow(serverID, row, freshness); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
}
|
||||
if strings.Contains(lower, "flag") {
|
||||
for _, row := range rows {
|
||||
if err := svc.applySCUMFlagRow(serverID, row, freshness); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
}
|
||||
if strings.Contains(lower, "position") || strings.Contains(lower, "coordinate") {
|
||||
for _, row := range rows {
|
||||
if err := svc.applySCUMPositionRow(serverID, row, freshness); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (svc *CoreService) applySCUMPlayerRow(serverID string, row map[string]any, freshness domain.SCUMProjectionFreshnessState) error {
|
||||
gamePlayerID := firstString(row, "gamePlayerId", "playerId", "steamId", "steam_id")
|
||||
profileID := firstString(row, "userProfileId", "user_profile_id", "profileId")
|
||||
steamID := firstString(row, "steamId", "steam_id")
|
||||
name := firstString(row, "displayName", "name", "playerName")
|
||||
if gamePlayerID == "" && steamID != "" {
|
||||
gamePlayerID = steamID
|
||||
}
|
||||
if gamePlayerID == "" && profileID == "" {
|
||||
return nil
|
||||
}
|
||||
playerRecordID := ""
|
||||
if gamePlayerID != "" {
|
||||
playerRecordID = gamePlayerRecordID(serverID, gamePlayerID)
|
||||
if err := svc.upsertSCUMGamePlayer(serverID, playerRecordID, gamePlayerID, name, freshness.ObservedAt); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
idSource := gamePlayerID
|
||||
if idSource == "" {
|
||||
idSource = "profile-" + profileID
|
||||
}
|
||||
id := scumProjectionID("player-live", serverID, idSource)
|
||||
state, err := svc.store.SCUMPlayerLiveStates().Get(id)
|
||||
if err == repo.ErrNotFound {
|
||||
state = domain.SCUMPlayerLiveState{ID: id, ServerInstanceID: serverID, GamePlayerRecordID: playerRecordID, GamePlayerID: gamePlayerID, UserProfileID: profileID, SteamID: steamID, DisplayName: name, Freshness: domain.SCUMProjectionStateUnknown(), CreatedAt: svc.now()}
|
||||
} else if err != nil {
|
||||
return err
|
||||
}
|
||||
if isProjectionOlder(freshness, state.Freshness) {
|
||||
return nil
|
||||
}
|
||||
state.GamePlayerRecordID = coalesceString(playerRecordID, state.GamePlayerRecordID)
|
||||
state.GamePlayerID = coalesceString(gamePlayerID, state.GamePlayerID)
|
||||
state.UserProfileID = coalesceString(profileID, state.UserProfileID)
|
||||
state.SteamID = coalesceString(steamID, state.SteamID)
|
||||
state.DisplayName = coalesceString(name, state.DisplayName)
|
||||
state.SquadID = coalesceString(firstString(row, "squadId", "squad_id"), state.SquadID)
|
||||
state.SquadName = coalesceString(firstString(row, "squadName", "squad_name"), state.SquadName)
|
||||
if value, ok := firstFloat(row, "famePoints", "fame_points", "fame"); ok {
|
||||
state.FamePoints = value
|
||||
}
|
||||
if value, ok := firstFloat(row, "normalBalance", "currencyNormal", "money", "normal_balance"); ok {
|
||||
state.NormalBalance = value
|
||||
}
|
||||
if value, ok := firstFloat(row, "goldBalance", "currencyGold", "gold", "gold_balance"); ok {
|
||||
state.GoldBalance = value
|
||||
}
|
||||
if value, ok := firstBool(row, "online", "isOnline"); ok {
|
||||
state.Online = value
|
||||
}
|
||||
state.LastLoginAt = coalesceTime(firstTime(row, "lastLoginAt", "last_login_at"), state.LastLoginAt)
|
||||
state.LastLogoutAt = coalesceTime(firstTime(row, "lastLogoutAt", "last_logout_at"), state.LastLogoutAt)
|
||||
state.LastSaveTime = coalesceTime(firstTime(row, "lastSaveTime", "last_save_time"), state.LastSaveTime)
|
||||
if position, ok := scumPositionFromRow(serverID, domain.SCUMProjectionSubjectPlayer, gamePlayerID, row, freshness); ok {
|
||||
position.GamePlayerRecordID = playerRecordID
|
||||
position.GamePlayerID = gamePlayerID
|
||||
state.Position = position
|
||||
if err := svc.upsertSCUMPosition(position); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
state.UnknownFields = unknownRowFields(row, "gamePlayerId", "playerId", "steamId", "steam_id", "userProfileId", "user_profile_id", "profileId", "displayName", "name", "playerName", "squadId", "squad_id", "squadName", "squad_name", "famePoints", "fame_points", "fame", "normalBalance", "currencyNormal", "money", "normal_balance", "goldBalance", "currencyGold", "gold", "gold_balance", "online", "isOnline", "lastLoginAt", "last_login_at", "lastLogoutAt", "last_logout_at", "lastSaveTime", "last_save_time", "x", "y", "z", "worldX", "worldY", "worldZ", "mapId", "mapVersion")
|
||||
state.Freshness = freshness
|
||||
state.UpdatedAt = svc.now()
|
||||
if err == repo.ErrNotFound {
|
||||
return svc.store.SCUMPlayerLiveStates().Create(state)
|
||||
}
|
||||
return svc.store.SCUMPlayerLiveStates().Update(state)
|
||||
}
|
||||
|
||||
func (svc *CoreService) applySCUMSquadRow(serverID string, row map[string]any, freshness domain.SCUMProjectionFreshnessState) error {
|
||||
squadID := firstString(row, "squadId", "squad_id", "id")
|
||||
if squadID == "" {
|
||||
return nil
|
||||
}
|
||||
id := scumProjectionID("squad", serverID, squadID)
|
||||
value, err := svc.store.SCUMSquads().Get(id)
|
||||
if err == repo.ErrNotFound {
|
||||
value = domain.SCUMSquad{ID: id, ServerInstanceID: serverID, SquadID: squadID, Freshness: domain.SCUMProjectionStateUnknown(), CreatedAt: svc.now()}
|
||||
} else if err != nil {
|
||||
return err
|
||||
}
|
||||
if isProjectionOlder(freshness, value.Freshness) {
|
||||
return nil
|
||||
}
|
||||
value.Name = coalesceString(firstString(row, "name", "squadName", "squad_name"), value.Name)
|
||||
value.LeaderProfileID = coalesceString(firstString(row, "leaderProfileId", "leader_profile_id"), value.LeaderProfileID)
|
||||
value.LeaderPlayerID = coalesceString(firstString(row, "leaderPlayerId", "leader_player_id", "leaderSteamId"), value.LeaderPlayerID)
|
||||
if memberCount, ok := firstInt(row, "memberCount", "member_count"); ok {
|
||||
value.MemberCount = memberCount
|
||||
}
|
||||
if score, ok := firstFloat(row, "score", "fame", "points"); ok {
|
||||
value.Score = score
|
||||
}
|
||||
value.UnknownFields = unknownRowFields(row, "squadId", "squad_id", "id", "name", "squadName", "squad_name", "leaderProfileId", "leader_profile_id", "leaderPlayerId", "leader_player_id", "leaderSteamId", "memberCount", "member_count", "score", "fame", "points")
|
||||
value.Freshness = freshness
|
||||
value.UpdatedAt = svc.now()
|
||||
if err == repo.ErrNotFound {
|
||||
return svc.store.SCUMSquads().Create(value)
|
||||
}
|
||||
return svc.store.SCUMSquads().Update(value)
|
||||
}
|
||||
|
||||
func (svc *CoreService) applySCUMSquadMemberRow(serverID string, row map[string]any, freshness domain.SCUMProjectionFreshnessState) error {
|
||||
squadID := firstString(row, "squadId", "squad_id")
|
||||
profileID := firstString(row, "userProfileId", "user_profile_id", "profileId")
|
||||
gamePlayerID := firstString(row, "gamePlayerId", "playerId", "steamId", "steam_id")
|
||||
if squadID == "" || (profileID == "" && gamePlayerID == "") {
|
||||
return nil
|
||||
}
|
||||
playerRecordID := ""
|
||||
if gamePlayerID != "" {
|
||||
playerRecordID = gamePlayerRecordID(serverID, gamePlayerID)
|
||||
if err := svc.upsertSCUMGamePlayer(serverID, playerRecordID, gamePlayerID, firstString(row, "displayName", "name", "playerName"), freshness.ObservedAt); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
id := scumProjectionID("squad-member", serverID, squadID+"/"+coalesceString(profileID, gamePlayerID))
|
||||
value, err := svc.store.SCUMSquadMembers().Get(id)
|
||||
if err == repo.ErrNotFound {
|
||||
value = domain.SCUMSquadMember{ID: id, ServerInstanceID: serverID, SquadID: squadID, UserProfileID: profileID, GamePlayerRecordID: playerRecordID, GamePlayerID: gamePlayerID, Freshness: domain.SCUMProjectionStateUnknown(), CreatedAt: svc.now()}
|
||||
} else if err != nil {
|
||||
return err
|
||||
}
|
||||
if isProjectionOlder(freshness, value.Freshness) {
|
||||
return nil
|
||||
}
|
||||
value.UserProfileID = coalesceString(profileID, value.UserProfileID)
|
||||
value.GamePlayerRecordID = coalesceString(playerRecordID, value.GamePlayerRecordID)
|
||||
value.GamePlayerID = coalesceString(gamePlayerID, value.GamePlayerID)
|
||||
value.SteamID = coalesceString(firstString(row, "steamId", "steam_id"), value.SteamID)
|
||||
value.DisplayName = coalesceString(firstString(row, "displayName", "name", "playerName"), value.DisplayName)
|
||||
value.Rank = coalesceString(firstString(row, "rank", "role"), value.Rank)
|
||||
if isLeader, ok := firstBool(row, "isLeader", "leader"); ok {
|
||||
value.IsLeader = isLeader
|
||||
}
|
||||
value.JoinedAt = coalesceTime(firstTime(row, "joinedAt", "joined_at"), value.JoinedAt)
|
||||
value.UnknownFields = unknownRowFields(row, "squadId", "squad_id", "userProfileId", "user_profile_id", "profileId", "gamePlayerId", "playerId", "steamId", "steam_id", "displayName", "name", "playerName", "rank", "role", "isLeader", "leader", "joinedAt", "joined_at")
|
||||
value.Freshness = freshness
|
||||
value.UpdatedAt = svc.now()
|
||||
if err == repo.ErrNotFound {
|
||||
return svc.store.SCUMSquadMembers().Create(value)
|
||||
}
|
||||
return svc.store.SCUMSquadMembers().Update(value)
|
||||
}
|
||||
|
||||
func (svc *CoreService) applySCUMVehicleRow(serverID string, row map[string]any, freshness domain.SCUMProjectionFreshnessState) error {
|
||||
vehicleID := firstString(row, "vehicleId", "vehicle_id", "id")
|
||||
entityID := firstString(row, "entityId", "entity_id")
|
||||
if vehicleID == "" && entityID != "" {
|
||||
vehicleID = entityID
|
||||
}
|
||||
if vehicleID == "" {
|
||||
return nil
|
||||
}
|
||||
id := scumProjectionID("vehicle", serverID, vehicleID)
|
||||
value, err := svc.store.SCUMVehicles().Get(id)
|
||||
if err == repo.ErrNotFound {
|
||||
value = domain.SCUMVehicle{ID: id, ServerInstanceID: serverID, VehicleID: vehicleID, Freshness: domain.SCUMProjectionStateUnknown(), CreatedAt: svc.now()}
|
||||
} else if err != nil {
|
||||
return err
|
||||
}
|
||||
if isProjectionOlder(freshness, value.Freshness) {
|
||||
return nil
|
||||
}
|
||||
value.EntityID = coalesceString(entityID, value.EntityID)
|
||||
value.ClassName = coalesceString(firstString(row, "className", "class", "type"), value.ClassName)
|
||||
value.Label = coalesceString(firstString(row, "label", "vehicleName", "name"), value.Label)
|
||||
if value.Label == "" {
|
||||
value.Label = coalesceString(value.ClassName, "Unknown vehicle")
|
||||
}
|
||||
value.OwnerProfileID = coalesceString(firstString(row, "ownerProfileId", "owner_profile_id", "userProfileId", "user_profile_id"), value.OwnerProfileID)
|
||||
value.OwnerPlayerID = coalesceString(firstString(row, "ownerPlayerId", "owner_player_id", "steamId", "steam_id"), value.OwnerPlayerID)
|
||||
value.SquadID = coalesceString(firstString(row, "squadId", "squad_id"), value.SquadID)
|
||||
if position, ok := scumPositionFromRow(serverID, domain.SCUMProjectionSubjectVehicle, vehicleID, row, freshness); ok {
|
||||
position.VehicleID = vehicleID
|
||||
position.EntityID = entityID
|
||||
value.Position = position
|
||||
if err := svc.upsertSCUMPosition(position); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
value.UnknownFields = unknownRowFields(row, "vehicleId", "vehicle_id", "id", "entityId", "entity_id", "className", "class", "type", "label", "vehicleName", "name", "ownerProfileId", "owner_profile_id", "userProfileId", "user_profile_id", "ownerPlayerId", "owner_player_id", "steamId", "steam_id", "squadId", "squad_id", "x", "y", "z", "worldX", "worldY", "worldZ", "mapId", "mapVersion")
|
||||
value.Freshness = freshness
|
||||
value.UpdatedAt = svc.now()
|
||||
if err == repo.ErrNotFound {
|
||||
return svc.store.SCUMVehicles().Create(value)
|
||||
}
|
||||
return svc.store.SCUMVehicles().Update(value)
|
||||
}
|
||||
|
||||
func (svc *CoreService) applySCUMFlagRow(serverID string, row map[string]any, freshness domain.SCUMProjectionFreshnessState) error {
|
||||
flagID := firstString(row, "flagId", "flag_id", "baseElementId", "base_element_id", "id")
|
||||
entityID := firstString(row, "entityId", "entity_id")
|
||||
if flagID == "" && entityID != "" {
|
||||
flagID = entityID
|
||||
}
|
||||
if flagID == "" {
|
||||
return nil
|
||||
}
|
||||
id := scumProjectionID("flag", serverID, flagID)
|
||||
value, err := svc.store.SCUMFlags().Get(id)
|
||||
if err == repo.ErrNotFound {
|
||||
value = domain.SCUMFlag{ID: id, ServerInstanceID: serverID, FlagID: flagID, Freshness: domain.SCUMProjectionStateUnknown(), CreatedAt: svc.now()}
|
||||
} else if err != nil {
|
||||
return err
|
||||
}
|
||||
if isProjectionOlder(freshness, value.Freshness) {
|
||||
return nil
|
||||
}
|
||||
value.EntityID = coalesceString(entityID, value.EntityID)
|
||||
value.OwnerProfileID = coalesceString(firstString(row, "ownerProfileId", "owner_profile_id", "userProfileId", "user_profile_id"), value.OwnerProfileID)
|
||||
value.OwnerPlayerID = coalesceString(firstString(row, "ownerPlayerId", "owner_player_id", "steamId", "steam_id"), value.OwnerPlayerID)
|
||||
value.OwnerSquadID = coalesceString(firstString(row, "ownerSquadId", "owner_squad_id", "squadId", "squad_id"), value.OwnerSquadID)
|
||||
value.OwnerSquadName = coalesceString(firstString(row, "ownerSquadName", "owner_squad_name", "squadName", "squad_name"), value.OwnerSquadName)
|
||||
value.OwnershipConfidence = coalesceString(firstString(row, "ownershipConfidence", "ownership_confidence"), value.OwnershipConfidence)
|
||||
if value.OwnershipConfidence == "" {
|
||||
value.OwnershipConfidence = "unknown"
|
||||
}
|
||||
if position, ok := scumPositionFromRow(serverID, domain.SCUMProjectionSubjectFlag, flagID, row, freshness); ok {
|
||||
position.EntityID = entityID
|
||||
value.Position = position
|
||||
if err := svc.upsertSCUMPosition(position); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
value.UnknownFields = unknownRowFields(row, "flagId", "flag_id", "baseElementId", "base_element_id", "id", "entityId", "entity_id", "ownerProfileId", "owner_profile_id", "userProfileId", "user_profile_id", "ownerPlayerId", "owner_player_id", "steamId", "steam_id", "ownerSquadId", "owner_squad_id", "squadId", "squad_id", "ownerSquadName", "owner_squad_name", "squadName", "squad_name", "ownershipConfidence", "ownership_confidence", "x", "y", "z", "worldX", "worldY", "worldZ", "mapId", "mapVersion")
|
||||
value.Freshness = freshness
|
||||
value.UpdatedAt = svc.now()
|
||||
if err == repo.ErrNotFound {
|
||||
return svc.store.SCUMFlags().Create(value)
|
||||
}
|
||||
return svc.store.SCUMFlags().Update(value)
|
||||
}
|
||||
|
||||
func (svc *CoreService) applySCUMPositionRow(serverID string, row map[string]any, freshness domain.SCUMProjectionFreshnessState) error {
|
||||
subjectType := domain.SCUMProjectionSubject(firstString(row, "subjectType", "subject_type"))
|
||||
if subjectType == "" {
|
||||
if firstString(row, "vehicleId", "vehicle_id") != "" {
|
||||
subjectType = domain.SCUMProjectionSubjectVehicle
|
||||
} else {
|
||||
subjectType = domain.SCUMProjectionSubjectPlayer
|
||||
}
|
||||
}
|
||||
subjectID := firstString(row, "subjectId", "subject_id", "gamePlayerId", "playerId", "vehicleId", "flagId", "entityId", "id")
|
||||
position, ok := scumPositionFromRow(serverID, subjectType, subjectID, row, freshness)
|
||||
if !ok {
|
||||
return nil
|
||||
}
|
||||
position.GamePlayerID = firstString(row, "gamePlayerId", "playerId", "steamId", "steam_id")
|
||||
if position.GamePlayerID != "" {
|
||||
position.GamePlayerRecordID = gamePlayerRecordID(serverID, position.GamePlayerID)
|
||||
}
|
||||
position.VehicleID = firstString(row, "vehicleId", "vehicle_id")
|
||||
position.EntityID = firstString(row, "entityId", "entity_id")
|
||||
return svc.upsertSCUMPosition(position)
|
||||
}
|
||||
|
||||
func (svc *CoreService) upsertSCUMGamePlayer(serverID, recordID, gamePlayerID, displayName string, observedAt time.Time) error {
|
||||
if gamePlayerID == "" || recordID == "" {
|
||||
return nil
|
||||
}
|
||||
if observedAt.IsZero() {
|
||||
observedAt = svc.now()
|
||||
}
|
||||
player, err := svc.store.GamePlayers().Get(recordID)
|
||||
if err == repo.ErrNotFound {
|
||||
return svc.store.GamePlayers().Create(domain.GamePlayer{ID: recordID, ServerInstanceID: serverID, GamePlayerID: gamePlayerID, DisplayName: displayName, FirstSeenAt: observedAt, LastSeenAt: observedAt, LastEventAt: observedAt, CreatedAt: svc.now(), UpdatedAt: svc.now()})
|
||||
}
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
if observedAt.Before(player.LastEventAt) {
|
||||
return nil
|
||||
}
|
||||
player.DisplayName = coalesceString(displayName, player.DisplayName)
|
||||
player.LastSeenAt = maxTime(player.LastSeenAt, observedAt)
|
||||
player.LastEventAt = observedAt
|
||||
player.UpdatedAt = svc.now()
|
||||
return svc.store.GamePlayers().Update(player)
|
||||
}
|
||||
|
||||
func (svc *CoreService) projectSCUMLoginLiveState(player domain.GamePlayer, batch domain.LogBatchIngest, entry domain.LogEntry, observedAt time.Time, online bool, reason string) error {
|
||||
if player.ID == "" || player.GamePlayerID == "" {
|
||||
return nil
|
||||
}
|
||||
freshness := domain.SCUMProjectionFreshnessState{Status: domain.SCUMProjectionFresh, ObservationID: entryID(batch.LogStreamID, entry.Seq), Source: "login-log", QueryKey: strings.TrimSpace(entry.Fields["eventType"]), Sequence: entry.Seq, Checksum: validator.LogLineChecksum(entry.Line), ObservedAt: observedAt, ReceivedAt: svc.now()}
|
||||
id := scumProjectionID("player-live", player.ServerInstanceID, player.GamePlayerID)
|
||||
state, err := svc.store.SCUMPlayerLiveStates().Get(id)
|
||||
if err == repo.ErrNotFound {
|
||||
state = domain.SCUMPlayerLiveState{ID: id, ServerInstanceID: player.ServerInstanceID, GamePlayerRecordID: player.ID, GamePlayerID: player.GamePlayerID, DisplayName: player.DisplayName, Freshness: domain.SCUMProjectionStateUnknown(), CreatedAt: svc.now()}
|
||||
} else if err != nil {
|
||||
return err
|
||||
}
|
||||
if isProjectionOlder(freshness, state.Freshness) {
|
||||
return nil
|
||||
}
|
||||
state.GamePlayerRecordID = player.ID
|
||||
state.GamePlayerID = player.GamePlayerID
|
||||
state.DisplayName = player.DisplayName
|
||||
state.Online = online
|
||||
if online {
|
||||
state.LastLoginAt = observedAt
|
||||
} else {
|
||||
state.LastLogoutAt = observedAt
|
||||
}
|
||||
state.Freshness = freshness
|
||||
if reason != "" {
|
||||
state.UnknownFields = domain.CopyGameClientBridgePayload(map[string]any{"lastLogoutReason": bounded(reason, 80)})
|
||||
}
|
||||
state.UpdatedAt = svc.now()
|
||||
if err == repo.ErrNotFound {
|
||||
return svc.store.SCUMPlayerLiveStates().Create(state)
|
||||
}
|
||||
return svc.store.SCUMPlayerLiveStates().Update(state)
|
||||
}
|
||||
|
||||
func (svc *CoreService) upsertSCUMPosition(position domain.SCUMCurrentPosition) error {
|
||||
existing, err := svc.store.SCUMCurrentPositions().Get(position.ID)
|
||||
if err == repo.ErrNotFound {
|
||||
position.CreatedAt = svc.now()
|
||||
position.UpdatedAt = svc.now()
|
||||
return svc.store.SCUMCurrentPositions().Create(position)
|
||||
}
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
if isProjectionOlder(position.Freshness, existing.Freshness) {
|
||||
return nil
|
||||
}
|
||||
position.CreatedAt = existing.CreatedAt
|
||||
position.UpdatedAt = svc.now()
|
||||
return svc.store.SCUMCurrentPositions().Update(position)
|
||||
}
|
||||
|
||||
func (svc *CoreService) markSCUMQueryStale(result domain.SCUMObservationResult, reason string) error {
|
||||
freshness := domain.SCUMProjectionFreshnessState{Status: domain.SCUMProjectionStale, ObservationID: scumObservationID(result), Source: result.Source, QueryKey: result.QueryKey, Sequence: result.Sequence, Checksum: result.Checksum, StaleReason: reason, ObservedAt: result.ObservedAt, ReceivedAt: result.ReceivedAt}
|
||||
lower := strings.ToLower(result.QueryKey)
|
||||
if strings.Contains(lower, "player") || strings.Contains(lower, "profile") || strings.Contains(lower, "economy") {
|
||||
values, err := svc.store.SCUMPlayerLiveStates().List(domain.SCUMProjectionFilter{ServerInstanceID: result.ServerInstanceID})
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
for _, value := range values {
|
||||
if !isProjectionOlder(freshness, value.Freshness) {
|
||||
value.Freshness = freshness
|
||||
value.UpdatedAt = svc.now()
|
||||
if err := svc.store.SCUMPlayerLiveStates().Update(value); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if strings.Contains(lower, "squad") {
|
||||
values, err := svc.store.SCUMSquads().List(domain.SCUMProjectionFilter{ServerInstanceID: result.ServerInstanceID})
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
for _, value := range values {
|
||||
if !isProjectionOlder(freshness, value.Freshness) {
|
||||
value.Freshness = freshness
|
||||
value.UpdatedAt = svc.now()
|
||||
if err := svc.store.SCUMSquads().Update(value); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if strings.Contains(lower, "vehicle") {
|
||||
values, err := svc.store.SCUMVehicles().List(domain.SCUMProjectionFilter{ServerInstanceID: result.ServerInstanceID})
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
for _, value := range values {
|
||||
if !isProjectionOlder(freshness, value.Freshness) {
|
||||
value.Freshness = freshness
|
||||
value.UpdatedAt = svc.now()
|
||||
if err := svc.store.SCUMVehicles().Update(value); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if strings.Contains(lower, "flag") {
|
||||
values, err := svc.store.SCUMFlags().List(domain.SCUMProjectionFilter{ServerInstanceID: result.ServerInstanceID})
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
for _, value := range values {
|
||||
if !isProjectionOlder(freshness, value.Freshness) {
|
||||
value.Freshness = freshness
|
||||
value.UpdatedAt = svc.now()
|
||||
if err := svc.store.SCUMFlags().Update(value); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func scumPositionFromRow(serverID string, subjectType domain.SCUMProjectionSubject, subjectID string, row map[string]any, freshness domain.SCUMProjectionFreshnessState) (domain.SCUMCurrentPosition, bool) {
|
||||
x, hasX := firstFloat(row, "x", "worldX", "world_x", "locationX")
|
||||
y, hasY := firstFloat(row, "y", "worldY", "world_y", "locationY")
|
||||
z, hasZ := firstFloat(row, "z", "worldZ", "world_z", "locationZ")
|
||||
if !hasX || !hasY {
|
||||
return domain.SCUMCurrentPosition{}, false
|
||||
}
|
||||
if subjectID == "" {
|
||||
return domain.SCUMCurrentPosition{}, false
|
||||
}
|
||||
position := domain.SCUMCurrentPosition{ID: scumProjectionID("position-"+string(subjectType), serverID, subjectID), ServerInstanceID: serverID, SubjectType: subjectType, SubjectID: subjectID, MapID: coalesceString(firstString(row, "mapId", "map_id"), domain.SCUMMapTrajectoryMapID), MapVersion: coalesceString(firstString(row, "mapVersion", "map_version"), "0.9"), X: x, Y: y, HasCoordinates: true, LastSaveTime: firstTime(row, "lastSaveTime", "last_save_time"), Freshness: freshness}
|
||||
if hasZ && !math.IsNaN(z) {
|
||||
position.Z = z
|
||||
}
|
||||
return position, true
|
||||
}
|
||||
|
||||
func isProjectionOlder(next, current domain.SCUMProjectionFreshnessState) bool {
|
||||
if current.Status == "" || current.Status == domain.SCUMProjectionUnknown {
|
||||
return false
|
||||
}
|
||||
if next.Source == current.Source && next.QueryKey == current.QueryKey && next.Sequence > 0 && current.Sequence > 0 && next.Sequence < current.Sequence {
|
||||
return true
|
||||
}
|
||||
return !next.ObservedAt.IsZero() && !current.ObservedAt.IsZero() && next.ObservedAt.Before(current.ObservedAt)
|
||||
}
|
||||
|
||||
func scumObservationID(result domain.SCUMObservationResult) string {
|
||||
seed := fmt.Sprintf("%s/%s/%s/%d/%s", result.ServerInstanceID, result.PluginID, result.QueryKey, result.Sequence, result.Checksum)
|
||||
if result.Checksum == "" {
|
||||
seed = fmt.Sprintf("%s/%s/%s/%d/%s", result.ServerInstanceID, result.PluginID, result.QueryKey, result.Sequence, result.ObservedAt.Format(time.RFC3339Nano))
|
||||
}
|
||||
return "scum-observation-" + fingerprintID(result.ServerInstanceID, seed)
|
||||
}
|
||||
|
||||
func scumProjectionID(kind, serverID, subject string) string {
|
||||
return "scum-" + kind + "-" + fingerprintID(serverID, subject)
|
||||
}
|
||||
|
||||
func firstString(row map[string]any, keys ...string) string {
|
||||
for _, key := range keys {
|
||||
if value, ok := row[key]; ok {
|
||||
switch typed := value.(type) {
|
||||
case string:
|
||||
if trimmed := strings.TrimSpace(typed); trimmed != "" {
|
||||
return trimmed
|
||||
}
|
||||
case fmt.Stringer:
|
||||
if trimmed := strings.TrimSpace(typed.String()); trimmed != "" {
|
||||
return trimmed
|
||||
}
|
||||
case int, int64, uint64, float64:
|
||||
return fmt.Sprint(typed)
|
||||
}
|
||||
}
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
func firstFloat(row map[string]any, keys ...string) (float64, bool) {
|
||||
for _, key := range keys {
|
||||
if value, ok := row[key]; ok {
|
||||
switch typed := value.(type) {
|
||||
case float64:
|
||||
return typed, true
|
||||
case float32:
|
||||
return float64(typed), true
|
||||
case int:
|
||||
return float64(typed), true
|
||||
case int64:
|
||||
return float64(typed), true
|
||||
case uint64:
|
||||
return float64(typed), true
|
||||
case string:
|
||||
parsed, err := strconv.ParseFloat(strings.TrimSpace(typed), 64)
|
||||
if err == nil {
|
||||
return parsed, true
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return 0, false
|
||||
}
|
||||
|
||||
func firstInt(row map[string]any, keys ...string) (int, bool) {
|
||||
value, ok := firstFloat(row, keys...)
|
||||
if !ok {
|
||||
return 0, false
|
||||
}
|
||||
return int(value), true
|
||||
}
|
||||
|
||||
func firstBool(row map[string]any, keys ...string) (bool, bool) {
|
||||
for _, key := range keys {
|
||||
if value, ok := row[key]; ok {
|
||||
switch typed := value.(type) {
|
||||
case bool:
|
||||
return typed, true
|
||||
case string:
|
||||
parsed, err := strconv.ParseBool(strings.TrimSpace(typed))
|
||||
if err == nil {
|
||||
return parsed, true
|
||||
}
|
||||
case int:
|
||||
return typed != 0, true
|
||||
case int64:
|
||||
return typed != 0, true
|
||||
case float64:
|
||||
return typed != 0, true
|
||||
}
|
||||
}
|
||||
}
|
||||
return false, false
|
||||
}
|
||||
|
||||
func firstTime(row map[string]any, keys ...string) time.Time {
|
||||
for _, key := range keys {
|
||||
if value, ok := row[key]; ok {
|
||||
switch typed := value.(type) {
|
||||
case time.Time:
|
||||
return typed
|
||||
case string:
|
||||
trimmed := strings.TrimSpace(typed)
|
||||
if trimmed == "" {
|
||||
continue
|
||||
}
|
||||
if parsed, err := time.Parse(time.RFC3339Nano, trimmed); err == nil {
|
||||
return parsed
|
||||
}
|
||||
if parsed, err := time.Parse("2006-01-02 15:04:05", trimmed); err == nil {
|
||||
return parsed.UTC()
|
||||
}
|
||||
case int64:
|
||||
return time.Unix(typed, 0).UTC()
|
||||
case float64:
|
||||
return time.Unix(int64(typed), 0).UTC()
|
||||
}
|
||||
}
|
||||
}
|
||||
return time.Time{}
|
||||
}
|
||||
|
||||
func unknownRowFields(row map[string]any, known ...string) map[string]any {
|
||||
knownSet := map[string]struct{}{}
|
||||
for _, key := range known {
|
||||
knownSet[key] = struct{}{}
|
||||
}
|
||||
unknown := map[string]any{}
|
||||
for key, value := range row {
|
||||
if _, ok := knownSet[key]; ok {
|
||||
continue
|
||||
}
|
||||
unknown[key] = value
|
||||
}
|
||||
if len(unknown) == 0 {
|
||||
return nil
|
||||
}
|
||||
return domain.CopyGameClientBridgePayload(unknown)
|
||||
}
|
||||
|
||||
func coalesceString(next, current string) string {
|
||||
if strings.TrimSpace(next) != "" {
|
||||
return strings.TrimSpace(next)
|
||||
}
|
||||
return current
|
||||
}
|
||||
|
||||
func coalesceTime(next, current time.Time) time.Time {
|
||||
if !next.IsZero() {
|
||||
return next
|
||||
}
|
||||
return current
|
||||
}
|
||||
|
||||
func limitSCUMProjectionSlice[T any](values *[]T, limit int) {
|
||||
if limit > 0 && len(*values) > limit {
|
||||
*values = (*values)[:limit]
|
||||
}
|
||||
}
|
||||
@@ -1,110 +0,0 @@
|
||||
package service
|
||||
|
||||
import (
|
||||
"testing"
|
||||
"time"
|
||||
|
||||
"browser.local/platform/domain"
|
||||
)
|
||||
|
||||
func TestSCUMObservationProjectsRealRowsAndSeparatesProfileFromSteamID(t *testing.T) {
|
||||
svc, _ := newRegisteredLogIngestService(t)
|
||||
observed := time.Date(2026, 8, 10, 9, 0, 0, 0, time.UTC)
|
||||
observation, err := svc.ApplySCUMObservationResult(domain.SCUMObservationResult{
|
||||
ServerInstanceID: "server-1",
|
||||
PluginID: "server.scum",
|
||||
Source: "run.sqlite.read",
|
||||
QueryKey: "scum.player.profile",
|
||||
Sequence: 10,
|
||||
Checksum: "sha256:profile-10",
|
||||
ObservedAt: observed,
|
||||
Rows: []map[string]any{{
|
||||
"gamePlayerId": "steam-1",
|
||||
"userProfileId": "profile-99",
|
||||
"steamId": "steam-1",
|
||||
"displayName": "Moon",
|
||||
"squadId": "squad-1",
|
||||
"famePoints": 42,
|
||||
"normalBalance": 500.0,
|
||||
"goldBalance": 7.0,
|
||||
"x": 100,
|
||||
"y": 200,
|
||||
"z": 30,
|
||||
"lastSaveTime": observed.Add(-time.Minute).Format(time.RFC3339),
|
||||
"future_column": "preserved",
|
||||
}},
|
||||
})
|
||||
if err != nil || observation.Status != domain.SCUMObservationAccepted {
|
||||
t.Fatalf("apply observation=%+v err=%v", observation, err)
|
||||
}
|
||||
player, err := svc.store.GamePlayers().Get(gamePlayerRecordID("server-1", "steam-1"))
|
||||
if err != nil || player.DisplayName != "Moon" {
|
||||
t.Fatalf("expected game player from real row: player=%+v err=%v", player, err)
|
||||
}
|
||||
states, err := svc.store.SCUMPlayerLiveStates().List(domain.SCUMProjectionFilter{ServerInstanceID: "server-1", UserProfileID: "profile-99"})
|
||||
if err != nil || len(states) != 1 {
|
||||
t.Fatalf("states=%+v err=%v", states, err)
|
||||
}
|
||||
state := states[0]
|
||||
if state.GamePlayerID != "steam-1" || state.UserProfileID != "profile-99" || state.SteamID != "steam-1" || state.NormalBalance != 500 || state.Online {
|
||||
t.Fatalf("identity/economy projection mixed IDs or inferred online incorrectly: %+v", state)
|
||||
}
|
||||
if !state.Position.HasCoordinates || state.Position.X != 100 || state.Position.Y != 200 || state.UnknownFields["future_column"] != "preserved" {
|
||||
t.Fatalf("position/unknown fields not projected safely: %+v", state)
|
||||
}
|
||||
stale, err := svc.ApplySCUMObservationResult(domain.SCUMObservationResult{ServerInstanceID: "server-1", PluginID: "server.scum", Source: "run.sqlite.read", QueryKey: "scum.player.profile", Sequence: 9, Checksum: "sha256:profile-9", ObservedAt: observed.Add(-time.Hour), Rows: []map[string]any{{"gamePlayerId": "steam-1", "userProfileId": "profile-99", "displayName": "Old", "normalBalance": 9999}}})
|
||||
if err != nil || stale.Status != domain.SCUMObservationStale || stale.ErrorCode != "older_observation" {
|
||||
t.Fatalf("expected older observation stale, got %+v err=%v", stale, err)
|
||||
}
|
||||
again, err := svc.store.SCUMPlayerLiveStates().Get(state.ID)
|
||||
if err != nil || again.DisplayName != "Moon" || again.NormalBalance != 500 {
|
||||
t.Fatalf("older observation overwrote last-known-good: %+v err=%v", again, err)
|
||||
}
|
||||
}
|
||||
|
||||
func TestSCUMFailedObservationMarksStaleWithoutOverwritingProjection(t *testing.T) {
|
||||
svc, _ := newRegisteredLogIngestService(t)
|
||||
observed := time.Date(2026, 8, 10, 10, 0, 0, 0, time.UTC)
|
||||
if _, err := svc.ApplySCUMObservationResult(domain.SCUMObservationResult{ServerInstanceID: "server-1", PluginID: "server.scum", Source: "run.sqlite.read", QueryKey: "scum.player.profile", Sequence: 1, Checksum: "sha256:ok", ObservedAt: observed, Rows: []map[string]any{{"gamePlayerId": "steam-2", "userProfileId": "profile-2", "displayName": "Nova", "normalBalance": 125}}}); err != nil {
|
||||
t.Fatalf("apply initial observation: %v", err)
|
||||
}
|
||||
failed, err := svc.ApplySCUMObservationResult(domain.SCUMObservationResult{ServerInstanceID: "server-1", PluginID: "server.scum", Source: "run.sqlite.read", QueryKey: "scum.player.profile", Sequence: 2, Checksum: "sha256:failed", Status: domain.SCUMObservationFailed, ErrorCode: "sqlite_busy", ObservedAt: observed.Add(time.Minute)})
|
||||
if err != nil || failed.Status != domain.SCUMObservationFailed {
|
||||
t.Fatalf("failed observation=%+v err=%v", failed, err)
|
||||
}
|
||||
states, err := svc.store.SCUMPlayerLiveStates().List(domain.SCUMProjectionFilter{ServerInstanceID: "server-1", GamePlayerID: "steam-2"})
|
||||
if err != nil || len(states) != 1 {
|
||||
t.Fatalf("states=%+v err=%v", states, err)
|
||||
}
|
||||
if states[0].NormalBalance != 125 || states[0].Freshness.Status != domain.SCUMProjectionStale || states[0].Freshness.StaleReason != "observation_failed" {
|
||||
t.Fatalf("failed query did not preserve values and mark stale: %+v", states[0])
|
||||
}
|
||||
}
|
||||
|
||||
func TestSCUMLoginLogsProjectLiveStateAndDatabaseSaveTimeDoesNotProveOnline(t *testing.T) {
|
||||
svc, token := newRegisteredLogIngestService(t)
|
||||
createLogStreamFixture(t, svc)
|
||||
base := time.Date(2026, 8, 10, 11, 0, 0, 0, time.UTC)
|
||||
login := gamePlayerBatch(t, token, 1, []domain.LogEntry{{Seq: 1, Timestamp: base, Line: "login accepted", Fields: map[string]string{"eventType": "scum.login", "playerId": "steam-3", "playerName": "Comet", "sessionId": "session-3", "outcome": "accepted"}}})
|
||||
if _, err := svc.IngestLogBatch(login); err != nil {
|
||||
t.Fatalf("ingest login: %v", err)
|
||||
}
|
||||
states, err := svc.store.SCUMPlayerLiveStates().List(domain.SCUMProjectionFilter{ServerInstanceID: "server-1", GamePlayerID: "steam-3"})
|
||||
if err != nil || len(states) != 1 || !states[0].Online {
|
||||
t.Fatalf("login did not mark live state online: states=%+v err=%v", states, err)
|
||||
}
|
||||
logout := gamePlayerBatch(t, token, 2, []domain.LogEntry{{Seq: 2, Timestamp: base.Add(time.Minute), Line: "logout", Fields: map[string]string{"eventType": "scum.logout", "playerId": "steam-3", "playerName": "Comet", "sessionId": "session-3", "reason": "disconnect"}}})
|
||||
if _, err := svc.IngestLogBatch(logout); err != nil {
|
||||
t.Fatalf("ingest logout: %v", err)
|
||||
}
|
||||
if _, err := svc.ApplySCUMObservationResult(domain.SCUMObservationResult{ServerInstanceID: "server-1", PluginID: "server.scum", Source: "run.sqlite.read", QueryKey: "scum.player.profile", Sequence: 3, Checksum: "sha256:save-time", ObservedAt: base.Add(2 * time.Minute), Rows: []map[string]any{{"gamePlayerId": "steam-3", "userProfileId": "profile-3", "displayName": "Comet", "lastSaveTime": base.Add(90 * time.Second).Format(time.RFC3339)}}}); err != nil {
|
||||
t.Fatalf("apply save-time observation: %v", err)
|
||||
}
|
||||
states, err = svc.store.SCUMPlayerLiveStates().List(domain.SCUMProjectionFilter{ServerInstanceID: "server-1", GamePlayerID: "steam-3"})
|
||||
if err != nil || len(states) != 1 {
|
||||
t.Fatalf("states=%+v err=%v", states, err)
|
||||
}
|
||||
if states[0].Online || states[0].LastSaveTime.IsZero() {
|
||||
t.Fatalf("last_save_time was incorrectly treated as online proof: %+v", states[0])
|
||||
}
|
||||
}
|
||||
@@ -1,393 +0,0 @@
|
||||
package service
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"sort"
|
||||
"strings"
|
||||
"time"
|
||||
|
||||
"browser.local/platform/domain"
|
||||
"browser.local/platform/repo"
|
||||
)
|
||||
|
||||
type scumWorkflowTemplateDefinition struct {
|
||||
Key string
|
||||
Title string
|
||||
Steps []scumWorkflowStepDefinition
|
||||
}
|
||||
|
||||
type scumWorkflowStepDefinition struct {
|
||||
Key string
|
||||
DependsOn []string
|
||||
OperationKey string
|
||||
QueryTemplateKey string
|
||||
Capability string
|
||||
TargetKey string
|
||||
MutatesState bool
|
||||
MaxAttempts int
|
||||
Summary string
|
||||
}
|
||||
|
||||
func (svc *CoreService) CreateSCUMWorkflowForSession(sessionID, serverID string, request domain.SCUMWorkflowInstance) (domain.SCUMWorkflowInstance, error) {
|
||||
request = domain.CopySCUMWorkflowInstance(request)
|
||||
user, err := svc.GetCurrentUser(sessionID)
|
||||
if err != nil {
|
||||
return domain.SCUMWorkflowInstance{}, err
|
||||
}
|
||||
if err := svc.authorizeServerLifecycle(sessionID, serverID); err != nil {
|
||||
return domain.SCUMWorkflowInstance{}, err
|
||||
}
|
||||
instance, err := svc.store.ServerInstances().Get(serverID)
|
||||
if err != nil {
|
||||
return domain.SCUMWorkflowInstance{}, err
|
||||
}
|
||||
plugin, err := svc.store.GamePlugins().Get(instance.PluginID)
|
||||
if err != nil {
|
||||
return domain.SCUMWorkflowInstance{}, err
|
||||
}
|
||||
template, ok := scumWorkflowTemplates()[request.TemplateKey]
|
||||
if !ok {
|
||||
return domain.SCUMWorkflowInstance{}, validationError("SCUM workflow template is not declared")
|
||||
}
|
||||
if strings.TrimSpace(request.IdempotencyKey) == "" || len(request.IdempotencyKey) > 120 {
|
||||
return domain.SCUMWorkflowInstance{}, validationError("workflow idempotency key is required")
|
||||
}
|
||||
if existing, err := svc.store.SCUMWorkflowInstances().List(domain.SCUMWorkflowInstanceFilter{ServerInstanceID: serverID, IdempotencyKey: request.IdempotencyKey}); err == nil && len(existing) > 0 {
|
||||
return domain.CopySCUMWorkflowInstance(existing[0]), nil
|
||||
} else if err != nil {
|
||||
return domain.SCUMWorkflowInstance{}, err
|
||||
}
|
||||
stamp := svc.now()
|
||||
workflow := domain.SCUMWorkflowInstance{ID: "scum-workflow-" + fingerprintID(serverID, request.IdempotencyKey), ServerInstanceID: serverID, PluginID: plugin.ID, TemplateKey: template.Key, RequestedBy: user.ID, IdempotencyKey: request.IdempotencyKey, Status: domain.SCUMWorkflowQueued, Input: domain.CopyGameClientBridgePayload(request.Input), SafeSummary: domain.SCUMSafeSummary{Title: template.Title, Message: "SCUM background sequence queued with declared steps and safe summaries."}, CreatedAt: stamp, UpdatedAt: stamp}
|
||||
if err := svc.store.SCUMWorkflowInstances().Create(workflow); err != nil {
|
||||
return domain.SCUMWorkflowInstance{}, err
|
||||
}
|
||||
for index, step := range template.Steps {
|
||||
maxAttempts := step.MaxAttempts
|
||||
if maxAttempts == 0 {
|
||||
maxAttempts = 1
|
||||
}
|
||||
record := domain.SCUMWorkflowStep{ID: fmt.Sprintf("%s.step.%02d.%s", workflow.ID, index+1, step.Key), WorkflowID: workflow.ID, ServerInstanceID: serverID, StepKey: step.Key, DependsOn: domain.CopyStringSlice(step.DependsOn), Status: domain.SCUMWorkflowStepQueued, OperationKey: step.OperationKey, QueryTemplateKey: step.QueryTemplateKey, Capability: step.Capability, TargetKey: step.TargetKey, MaxAttempts: maxAttempts, MutatesState: step.MutatesState, SafeSummary: domain.SCUMSafeSummary{Title: step.Key, Message: step.Summary}, CreatedAt: stamp, UpdatedAt: stamp}
|
||||
if err := svc.store.SCUMWorkflowSteps().Create(record); err != nil {
|
||||
return domain.SCUMWorkflowInstance{}, err
|
||||
}
|
||||
}
|
||||
_, err = svc.recordAuditEventWithID(user.ID, "scum.workflow.create", "scum-workflow", workflow.ID, domain.AuditResultQueued, "typed SCUM workflow queued")
|
||||
return domain.CopySCUMWorkflowInstance(workflow), err
|
||||
}
|
||||
|
||||
func (svc *CoreService) ListSCUMWorkflowsForSession(sessionID string, filter domain.SCUMWorkflowInstanceFilter) ([]domain.SCUMWorkflowInstance, error) {
|
||||
if err := svc.authorizeServerLifecycle(sessionID, filter.ServerInstanceID); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
values, err := svc.store.SCUMWorkflowInstances().List(filter)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
limitSCUMProjectionSlice(&values, filter.Limit)
|
||||
return values, nil
|
||||
}
|
||||
|
||||
func (svc *CoreService) ListSCUMWorkflowStepsForSession(sessionID string, filter domain.SCUMWorkflowStepFilter) ([]domain.SCUMWorkflowStep, error) {
|
||||
if err := svc.authorizeServerLifecycle(sessionID, filter.ServerInstanceID); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
values, err := svc.store.SCUMWorkflowSteps().List(filter)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
limitSCUMProjectionSlice(&values, filter.Limit)
|
||||
return values, nil
|
||||
}
|
||||
|
||||
func (svc *CoreService) DispatchNextSCUMWorkflowSteps(serverID string, limit int) ([]domain.SCUMWorkflowStep, error) {
|
||||
if limit <= 0 {
|
||||
limit = 1
|
||||
}
|
||||
workflows, err := svc.store.SCUMWorkflowInstances().List(domain.SCUMWorkflowInstanceFilter{ServerInstanceID: serverID})
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
sort.SliceStable(workflows, func(i, j int) bool {
|
||||
if workflows[i].CreatedAt.Equal(workflows[j].CreatedAt) {
|
||||
return workflows[i].IdempotencyKey < workflows[j].IdempotencyKey
|
||||
}
|
||||
return workflows[i].CreatedAt.Before(workflows[j].CreatedAt)
|
||||
})
|
||||
dispatched := []domain.SCUMWorkflowStep{}
|
||||
activeMutating, err := svc.hasActiveSCUMMutatingStep(serverID)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
for _, workflow := range workflows {
|
||||
if !scumWorkflowRunnable(workflow.Status) || len(dispatched) >= limit {
|
||||
continue
|
||||
}
|
||||
steps, err := svc.sortedSCUMWorkflowSteps(workflow.ID)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
for _, step := range steps {
|
||||
if len(dispatched) >= limit || !scumWorkflowStepRunnable(step.Status) || !scumWorkflowDependenciesConfirmed(step, steps) {
|
||||
continue
|
||||
}
|
||||
if step.MutatesState && activeMutating {
|
||||
return dispatched, nil
|
||||
}
|
||||
if blocked, err := svc.blockSCUMStepIfRunUnavailable(workflow, step); err != nil || blocked.ID != "" {
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
dispatched = append(dispatched, blocked)
|
||||
return dispatched, nil
|
||||
}
|
||||
step.Status = domain.SCUMWorkflowStepRunning
|
||||
step.Attempt++
|
||||
step.UpdatedAt = svc.now()
|
||||
if err := svc.store.SCUMWorkflowSteps().Update(step); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
workflow.Status = domain.SCUMWorkflowRunning
|
||||
workflow.CurrentStepKey = step.StepKey
|
||||
workflow.UpdatedAt = step.UpdatedAt
|
||||
if err := svc.store.SCUMWorkflowInstances().Update(workflow); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
dispatched = append(dispatched, domain.CopySCUMWorkflowStep(step))
|
||||
if step.MutatesState {
|
||||
activeMutating = true
|
||||
return dispatched, nil
|
||||
}
|
||||
}
|
||||
}
|
||||
return dispatched, nil
|
||||
}
|
||||
|
||||
func (svc *CoreService) CompleteSCUMWorkflowStep(stepID string, status domain.SCUMWorkflowStepStatus, confirmation domain.SCUMOperationConfirmation) (domain.SCUMWorkflowInstance, error) {
|
||||
step, err := svc.store.SCUMWorkflowSteps().Get(stepID)
|
||||
if err != nil {
|
||||
return domain.SCUMWorkflowInstance{}, err
|
||||
}
|
||||
workflow, err := svc.store.SCUMWorkflowInstances().Get(step.WorkflowID)
|
||||
if err != nil {
|
||||
return domain.SCUMWorkflowInstance{}, err
|
||||
}
|
||||
if !scumWorkflowStepTerminal(status) {
|
||||
return domain.SCUMWorkflowInstance{}, validationError("SCUM workflow step completion status must be terminal")
|
||||
}
|
||||
stamp := svc.now()
|
||||
step.Status = status
|
||||
step.Confirmation = domain.CopySCUMOperationConfirmation(confirmation)
|
||||
step.CompletedAt = stamp
|
||||
step.UpdatedAt = stamp
|
||||
if err := svc.store.SCUMWorkflowSteps().Update(step); err != nil {
|
||||
return domain.SCUMWorkflowInstance{}, err
|
||||
}
|
||||
return svc.refreshSCUMWorkflowStatus(workflow)
|
||||
}
|
||||
|
||||
func (svc *CoreService) RetrySCUMWorkflowStep(stepID string) (domain.SCUMWorkflowStep, error) {
|
||||
step, err := svc.store.SCUMWorkflowSteps().Get(stepID)
|
||||
if err != nil {
|
||||
return domain.SCUMWorkflowStep{}, err
|
||||
}
|
||||
workflow, err := svc.store.SCUMWorkflowInstances().Get(step.WorkflowID)
|
||||
if err != nil {
|
||||
return domain.SCUMWorkflowStep{}, err
|
||||
}
|
||||
if step.Attempt >= step.MaxAttempts {
|
||||
return domain.SCUMWorkflowStep{}, validationError("SCUM workflow step retry limit reached")
|
||||
}
|
||||
if step.MutatesState && step.Status == domain.SCUMWorkflowStepUnknown && step.Confirmation.Status != "confirmed" {
|
||||
step.SafeSummary = domain.SCUMSafeSummary{Title: "确认后才能重试", Message: "State-changing SCUM step is unknown; confirmation/readback must complete before retry to avoid duplicate effects."}
|
||||
step.UpdatedAt = svc.now()
|
||||
if err := svc.store.SCUMWorkflowSteps().Update(step); err != nil {
|
||||
return domain.SCUMWorkflowStep{}, err
|
||||
}
|
||||
return domain.CopySCUMWorkflowStep(step), nil
|
||||
}
|
||||
step.Status = domain.SCUMWorkflowStepQueued
|
||||
step.Confirmation = domain.SCUMOperationConfirmation{}
|
||||
step.CompletedAt = time.Time{}
|
||||
step.UpdatedAt = svc.now()
|
||||
if err := svc.store.SCUMWorkflowSteps().Update(step); err != nil {
|
||||
return domain.SCUMWorkflowStep{}, err
|
||||
}
|
||||
workflow.Status = domain.SCUMWorkflowQueued
|
||||
workflow.BlockerReason = ""
|
||||
workflow.UpdatedAt = step.UpdatedAt
|
||||
if err := svc.store.SCUMWorkflowInstances().Update(workflow); err != nil {
|
||||
return domain.SCUMWorkflowStep{}, err
|
||||
}
|
||||
return domain.CopySCUMWorkflowStep(step), nil
|
||||
}
|
||||
|
||||
func (svc *CoreService) sortedSCUMWorkflowSteps(workflowID string) ([]domain.SCUMWorkflowStep, error) {
|
||||
steps, err := svc.store.SCUMWorkflowSteps().List(domain.SCUMWorkflowStepFilter{WorkflowID: workflowID})
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
sort.SliceStable(steps, func(i, j int) bool {
|
||||
if steps[i].CreatedAt.Equal(steps[j].CreatedAt) {
|
||||
return steps[i].ID < steps[j].ID
|
||||
}
|
||||
return steps[i].CreatedAt.Before(steps[j].CreatedAt)
|
||||
})
|
||||
return steps, nil
|
||||
}
|
||||
|
||||
func (svc *CoreService) hasActiveSCUMMutatingStep(serverID string) (bool, error) {
|
||||
mutates := true
|
||||
for _, status := range []domain.SCUMWorkflowStepStatus{domain.SCUMWorkflowStepRunning, domain.SCUMWorkflowStepConfirming} {
|
||||
steps, err := svc.store.SCUMWorkflowSteps().List(domain.SCUMWorkflowStepFilter{ServerInstanceID: serverID, Status: status, MutatesState: &mutates})
|
||||
if err != nil {
|
||||
return false, err
|
||||
}
|
||||
if len(steps) > 0 {
|
||||
return true, nil
|
||||
}
|
||||
}
|
||||
return false, nil
|
||||
}
|
||||
|
||||
func (svc *CoreService) blockSCUMStepIfRunUnavailable(workflow domain.SCUMWorkflowInstance, step domain.SCUMWorkflowStep) (domain.SCUMWorkflowStep, error) {
|
||||
if strings.TrimSpace(step.Capability) == "" {
|
||||
return domain.SCUMWorkflowStep{}, nil
|
||||
}
|
||||
instance, err := svc.store.ServerInstances().Get(workflow.ServerInstanceID)
|
||||
if err != nil {
|
||||
return domain.SCUMWorkflowStep{}, err
|
||||
}
|
||||
endpoint, err := svc.store.RunEndpoints().Get(instance.RunEndpointID)
|
||||
if err != nil {
|
||||
if err == repo.ErrNotFound {
|
||||
return svc.blockSCUMWorkflowStep(workflow, step, "Run unavailable", "No bound run endpoint is available for this typed SCUM workflow step.")
|
||||
}
|
||||
return domain.SCUMWorkflowStep{}, err
|
||||
}
|
||||
if err := svc.validateRunnableEndpoint(endpoint, step.Capability); err != nil {
|
||||
return svc.blockSCUMWorkflowStep(workflow, step, "Run unavailable", "Bound run cannot currently claim the declared workflow capability.")
|
||||
}
|
||||
return domain.SCUMWorkflowStep{}, nil
|
||||
}
|
||||
|
||||
func (svc *CoreService) blockSCUMWorkflowStep(workflow domain.SCUMWorkflowInstance, step domain.SCUMWorkflowStep, title string, message string) (domain.SCUMWorkflowStep, error) {
|
||||
stamp := svc.now()
|
||||
step.Status = domain.SCUMWorkflowStepBlocked
|
||||
step.SafeSummary = domain.SCUMSafeSummary{Title: title, Message: message, Details: map[string]string{"stepKey": step.StepKey, "capability": step.Capability}}
|
||||
step.UpdatedAt = stamp
|
||||
workflow.Status = domain.SCUMWorkflowBlocked
|
||||
workflow.CurrentStepKey = step.StepKey
|
||||
workflow.BlockerReason = title
|
||||
workflow.SafeSummary = step.SafeSummary
|
||||
workflow.UpdatedAt = stamp
|
||||
if err := svc.store.SCUMWorkflowSteps().Update(step); err != nil {
|
||||
return domain.SCUMWorkflowStep{}, err
|
||||
}
|
||||
if err := svc.store.SCUMWorkflowInstances().Update(workflow); err != nil {
|
||||
return domain.SCUMWorkflowStep{}, err
|
||||
}
|
||||
return domain.CopySCUMWorkflowStep(step), nil
|
||||
}
|
||||
|
||||
func (svc *CoreService) refreshSCUMWorkflowStatus(workflow domain.SCUMWorkflowInstance) (domain.SCUMWorkflowInstance, error) {
|
||||
steps, err := svc.sortedSCUMWorkflowSteps(workflow.ID)
|
||||
if err != nil {
|
||||
return domain.SCUMWorkflowInstance{}, err
|
||||
}
|
||||
allConfirmed := len(steps) > 0
|
||||
stamp := svc.now()
|
||||
for _, step := range steps {
|
||||
switch step.Status {
|
||||
case domain.SCUMWorkflowStepFailed:
|
||||
workflow.Status = domain.SCUMWorkflowFailed
|
||||
case domain.SCUMWorkflowStepUnknown:
|
||||
workflow.Status = domain.SCUMWorkflowUnknown
|
||||
case domain.SCUMWorkflowStepCancelled:
|
||||
workflow.Status = domain.SCUMWorkflowCancelled
|
||||
case domain.SCUMWorkflowStepConfirmed:
|
||||
default:
|
||||
allConfirmed = false
|
||||
}
|
||||
if workflow.Status == domain.SCUMWorkflowFailed || workflow.Status == domain.SCUMWorkflowUnknown || workflow.Status == domain.SCUMWorkflowCancelled {
|
||||
workflow.CurrentStepKey = step.StepKey
|
||||
workflow.CompletedAt = stamp
|
||||
workflow.UpdatedAt = stamp
|
||||
return domain.CopySCUMWorkflowInstance(workflow), svc.store.SCUMWorkflowInstances().Update(workflow)
|
||||
}
|
||||
}
|
||||
if allConfirmed {
|
||||
workflow.Status = domain.SCUMWorkflowConfirmed
|
||||
workflow.CurrentStepKey = ""
|
||||
workflow.CompletedAt = stamp
|
||||
} else {
|
||||
workflow.Status = domain.SCUMWorkflowQueued
|
||||
workflow.CurrentStepKey = ""
|
||||
}
|
||||
workflow.UpdatedAt = stamp
|
||||
if err := svc.store.SCUMWorkflowInstances().Update(workflow); err != nil {
|
||||
return domain.SCUMWorkflowInstance{}, err
|
||||
}
|
||||
return domain.CopySCUMWorkflowInstance(workflow), nil
|
||||
}
|
||||
|
||||
func scumWorkflowDependenciesConfirmed(step domain.SCUMWorkflowStep, steps []domain.SCUMWorkflowStep) bool {
|
||||
if len(step.DependsOn) == 0 {
|
||||
return true
|
||||
}
|
||||
statuses := map[string]domain.SCUMWorkflowStepStatus{}
|
||||
for _, candidate := range steps {
|
||||
statuses[candidate.StepKey] = candidate.Status
|
||||
}
|
||||
for _, dependency := range step.DependsOn {
|
||||
if statuses[dependency] != domain.SCUMWorkflowStepConfirmed {
|
||||
return false
|
||||
}
|
||||
}
|
||||
return true
|
||||
}
|
||||
|
||||
func scumWorkflowRunnable(status domain.SCUMWorkflowStatus) bool {
|
||||
switch status {
|
||||
case domain.SCUMWorkflowQueued, domain.SCUMWorkflowRunning, domain.SCUMWorkflowWaiting:
|
||||
return true
|
||||
default:
|
||||
return false
|
||||
}
|
||||
}
|
||||
|
||||
func scumWorkflowStepRunnable(status domain.SCUMWorkflowStepStatus) bool {
|
||||
switch status {
|
||||
case domain.SCUMWorkflowStepQueued, domain.SCUMWorkflowStepWaiting:
|
||||
return true
|
||||
default:
|
||||
return false
|
||||
}
|
||||
}
|
||||
|
||||
func scumWorkflowStepTerminal(status domain.SCUMWorkflowStepStatus) bool {
|
||||
switch status {
|
||||
case domain.SCUMWorkflowStepConfirmed, domain.SCUMWorkflowStepFailed, domain.SCUMWorkflowStepUnknown, domain.SCUMWorkflowStepCancelled:
|
||||
return true
|
||||
default:
|
||||
return false
|
||||
}
|
||||
}
|
||||
|
||||
func scumWorkflowTemplates() map[string]scumWorkflowTemplateDefinition {
|
||||
read := domain.JobCapabilityRemoteRunDBSQLiteQuery
|
||||
logs := domain.JobCapabilityRemoteRunLogsTransfer
|
||||
protectedSQL := domain.JobCapabilityRemoteRunProtectedSQL
|
||||
rcon := domain.JobCapabilityRemoteRunRCONCommand
|
||||
return map[string]scumWorkflowTemplateDefinition{
|
||||
"scum.bootstrap-real-data": {Key: "scum.bootstrap-real-data", Title: "Bootstrap SCUM data", Steps: []scumWorkflowStepDefinition{{Key: "verify-run-binding", Capability: read, TargetKey: "scum-database", Summary: "Verify run binding and SCUM.db query capability."}, {Key: "schema-probe", DependsOn: []string{"verify-run-binding"}, Capability: read, TargetKey: "scum-database", QueryTemplateKey: "scum.schema.probe", Summary: "Probe SCUM.db schema before local sync."}, {Key: "login-cursor", DependsOn: []string{"schema-probe"}, Capability: logs, TargetKey: "scum-login", Summary: "Initialize login log cursor."}}},
|
||||
"scum.player-refresh": {Key: "scum.player-refresh", Title: "Refresh SCUM player", Steps: []scumWorkflowStepDefinition{{Key: "login-evidence", Capability: logs, TargetKey: "scum-login", Summary: "Sync login/logout evidence."}, {Key: "player-profile", DependsOn: []string{"login-evidence"}, Capability: read, TargetKey: "scum-database", QueryTemplateKey: "scum.player.profile", Summary: "Read player profile/economy facts."}, {Key: "position-read", DependsOn: []string{"player-profile"}, Capability: read, TargetKey: "scum-database", QueryTemplateKey: "scum.positions", Summary: "Read current player coordinates."}}},
|
||||
"scum.world-refresh": {Key: "scum.world-refresh", Title: "Refresh SCUM world", Steps: []scumWorkflowStepDefinition{{Key: "squad-read", Capability: read, TargetKey: "scum-database", QueryTemplateKey: "scum.squads", MaxAttempts: 2, Summary: "Refresh squads."}, {Key: "vehicle-read", Capability: read, TargetKey: "scum-database", QueryTemplateKey: "scum.vehicles", MaxAttempts: 2, Summary: "Refresh vehicles."}, {Key: "flag-read", Capability: read, TargetKey: "scum-database", QueryTemplateKey: "scum.flags", MaxAttempts: 2, Summary: "Refresh flags."}, {Key: "position-read", Capability: read, TargetKey: "scum-database", QueryTemplateKey: "scum.positions", MaxAttempts: 2, Summary: "Refresh map positions."}}},
|
||||
"scum.player-correction": {Key: "scum.player-correction", Title: "SCUM player correction", Steps: []scumWorkflowStepDefinition{{Key: "safety-check", Capability: read, TargetKey: "scum-database", QueryTemplateKey: "scum.player.profile", Summary: "Verify current local data, before value, offline state, and backup evidence."}, {Key: "apply-operation", DependsOn: []string{"safety-check"}, Capability: protectedSQL, TargetKey: "scum-database", OperationKey: "player.attribute.855.set", MutatesState: true, Summary: "Apply the approved declared action through Run."}, {Key: "confirmation-read", DependsOn: []string{"apply-operation"}, Capability: read, TargetKey: "scum-database", QueryTemplateKey: "scum.player.profile", Summary: "Confirm the requested value by readback."}}},
|
||||
"scum.gift-delivery": {Key: "scum.gift-delivery", Title: "SCUM gift delivery", Steps: []scumWorkflowStepDefinition{{Key: "eligibility-check", Summary: "Evaluate gift eligibility and idempotency."}, {Key: "deliver-reward", DependsOn: []string{"eligibility-check"}, Capability: rcon, TargetKey: "scum-management", OperationKey: "reward.deliver", MutatesState: true, MaxAttempts: 2, Summary: "Deliver approved reward through the declared action."}, {Key: "notify-player", DependsOn: []string{"deliver-reward"}, Capability: rcon, TargetKey: "scum-management", OperationKey: "player.notify", MutatesState: true, Summary: "Notify the player after delivery."}, {Key: "confirmation-read", DependsOn: []string{"notify-player"}, Capability: read, TargetKey: "scum-database", QueryTemplateKey: "scum.player.profile", Summary: "Confirm grant state/readback before marking delivered."}}},
|
||||
"scum.territory-audit": {Key: "scum.territory-audit", Title: "SCUM territory check", Steps: []scumWorkflowStepDefinition{{Key: "squad-roster", Capability: read, TargetKey: "scum-database", QueryTemplateKey: "scum.squad-members", Summary: "Refresh squad rosters."}, {Key: "flag-ownership", Capability: read, TargetKey: "scum-database", QueryTemplateKey: "scum.flags", Summary: "Refresh flag ownership."}, {Key: "risk-signal", DependsOn: []string{"squad-roster", "flag-ownership"}, Summary: "Compare owner/member consistency signals."}}},
|
||||
"scum.vehicle-audit": {Key: "scum.vehicle-audit", Title: "SCUM vehicle check", Steps: []scumWorkflowStepDefinition{{Key: "vehicle-read", Capability: read, TargetKey: "scum-database", QueryTemplateKey: "scum.vehicles", Summary: "Refresh vehicle inventory."}, {Key: "vehicle-map", DependsOn: []string{"vehicle-read"}, Capability: read, TargetKey: "scum-database", QueryTemplateKey: "scum.positions", Summary: "Refresh vehicle map overlays."}}},
|
||||
"scum.ai-assist": {Key: "scum.ai-assist", Title: "SCUM AI assist", Steps: []scumWorkflowStepDefinition{{Key: "collect-allowed-fields", Summary: "Collect plugin-declared config fields and player draft inputs."}, {Key: "draft-review", DependsOn: []string{"collect-allowed-fields"}, Summary: "Create a reviewable config diff or named-field draft."}, {Key: "approved-dispatch", DependsOn: []string{"draft-review"}, MutatesState: true, Summary: "Dispatch only after human confirmation through declared paths."}}},
|
||||
"scum.product-cleanup": {Key: "scum.product-cleanup", Title: "SCUM product cleanup", Steps: []scumWorkflowStepDefinition{{Key: "remove-raw-routes", Summary: "Remove raw logs, terminal, config, and operation-history product routes."}, {Key: "publish-safe-status", DependsOn: []string{"remove-raw-routes"}, Summary: "Route users to safe local status surfaces."}}},
|
||||
}
|
||||
}
|
||||
@@ -1,132 +0,0 @@
|
||||
package service
|
||||
|
||||
import (
|
||||
"strings"
|
||||
"testing"
|
||||
"time"
|
||||
|
||||
"browser.local/platform/domain"
|
||||
"browser.local/platform/repo"
|
||||
)
|
||||
|
||||
func TestSCUMWorkflowDispatchesReadStepsWithBoundedConcurrencyAndIdempotency(t *testing.T) {
|
||||
svc, session, instance := newSCUMWorkflowFixture(t, true)
|
||||
workflow, err := svc.CreateSCUMWorkflowForSession(session, instance.ID, domain.SCUMWorkflowInstance{TemplateKey: "scum.world-refresh", IdempotencyKey: "world-refresh-1", Input: map[string]any{"scope": "world"}})
|
||||
if err != nil || workflow.Status != domain.SCUMWorkflowQueued {
|
||||
t.Fatalf("create world workflow=%+v err=%v", workflow, err)
|
||||
}
|
||||
duplicate, err := svc.CreateSCUMWorkflowForSession(session, instance.ID, domain.SCUMWorkflowInstance{TemplateKey: "scum.world-refresh", IdempotencyKey: "world-refresh-1"})
|
||||
if err != nil || duplicate.ID != workflow.ID {
|
||||
t.Fatalf("expected idempotent workflow create: duplicate=%+v err=%v", duplicate, err)
|
||||
}
|
||||
dispatched, err := svc.DispatchNextSCUMWorkflowSteps(instance.ID, 3)
|
||||
if err != nil || len(dispatched) != 3 {
|
||||
t.Fatalf("expected three bounded read steps dispatched: steps=%+v err=%v", dispatched, err)
|
||||
}
|
||||
for _, step := range dispatched {
|
||||
if step.MutatesState || step.Status != domain.SCUMWorkflowStepRunning || step.Attempt != 1 {
|
||||
t.Fatalf("unexpected read step dispatch: %+v", step)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func TestSCUMWorkflowSerializesMutatingStepsPerServer(t *testing.T) {
|
||||
svc, session, instance := newSCUMWorkflowFixture(t, true)
|
||||
first, err := svc.CreateSCUMWorkflowForSession(session, instance.ID, domain.SCUMWorkflowInstance{TemplateKey: "scum.gift-delivery", IdempotencyKey: "gift-1"})
|
||||
if err != nil {
|
||||
t.Fatalf("create first gift workflow: %v", err)
|
||||
}
|
||||
if _, err := svc.CreateSCUMWorkflowForSession(session, instance.ID, domain.SCUMWorkflowInstance{TemplateKey: "scum.gift-delivery", IdempotencyKey: "gift-2"}); err != nil {
|
||||
t.Fatalf("create second gift workflow: %v", err)
|
||||
}
|
||||
steps, err := svc.DispatchNextSCUMWorkflowSteps(instance.ID, 1)
|
||||
if err != nil || len(steps) != 1 || steps[0].StepKey != "eligibility-check" {
|
||||
t.Fatalf("expected first eligibility step: steps=%+v err=%v", steps, err)
|
||||
}
|
||||
if _, err := svc.CompleteSCUMWorkflowStep(steps[0].ID, domain.SCUMWorkflowStepConfirmed, domain.SCUMOperationConfirmation{Status: "confirmed"}); err != nil {
|
||||
t.Fatalf("complete eligibility: %v", err)
|
||||
}
|
||||
steps, err = svc.DispatchNextSCUMWorkflowSteps(instance.ID, 1)
|
||||
if err != nil || len(steps) != 1 || steps[0].StepKey != "deliver-reward" || !steps[0].MutatesState {
|
||||
t.Fatalf("expected first mutating reward step: steps=%+v err=%v", steps, err)
|
||||
}
|
||||
if steps[0].WorkflowID != first.ID {
|
||||
t.Fatalf("expected first workflow to keep the mutation slot: step=%+v first=%+v", steps[0], first)
|
||||
}
|
||||
blockedByActiveMutation, err := svc.DispatchNextSCUMWorkflowSteps(instance.ID, 1)
|
||||
if err != nil {
|
||||
t.Fatalf("dispatch while mutation active: %v", err)
|
||||
}
|
||||
for _, step := range blockedByActiveMutation {
|
||||
if step.MutatesState {
|
||||
t.Fatalf("second state-changing step should wait for first terminal state: steps=%+v", blockedByActiveMutation)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func TestSCUMWorkflowBlocksWhenRunUnavailable(t *testing.T) {
|
||||
svc, session, instance := newSCUMWorkflowFixture(t, false)
|
||||
workflow, err := svc.CreateSCUMWorkflowForSession(session, instance.ID, domain.SCUMWorkflowInstance{TemplateKey: "scum.player-refresh", IdempotencyKey: "player-refresh-blocked"})
|
||||
if err != nil {
|
||||
t.Fatalf("create player refresh workflow: %v", err)
|
||||
}
|
||||
steps, err := svc.DispatchNextSCUMWorkflowSteps(instance.ID, 1)
|
||||
if err != nil || len(steps) != 1 || steps[0].Status != domain.SCUMWorkflowStepBlocked {
|
||||
t.Fatalf("expected blocked run step: steps=%+v err=%v", steps, err)
|
||||
}
|
||||
updated, err := svc.store.SCUMWorkflowInstances().Get(workflow.ID)
|
||||
if err != nil || updated.Status != domain.SCUMWorkflowBlocked || strings.Contains(updated.SafeSummary.Message, "/") || strings.Contains(strings.ToLower(updated.SafeSummary.Message), "token") {
|
||||
t.Fatalf("workflow blocker should be safe: workflow=%+v err=%v", updated, err)
|
||||
}
|
||||
}
|
||||
|
||||
func TestSCUMWorkflowRetryRequiresConfirmationAfterUnknownMutation(t *testing.T) {
|
||||
svc, session, instance := newSCUMWorkflowFixture(t, true)
|
||||
if _, err := svc.CreateSCUMWorkflowForSession(session, instance.ID, domain.SCUMWorkflowInstance{TemplateKey: "scum.gift-delivery", IdempotencyKey: "gift-unknown"}); err != nil {
|
||||
t.Fatalf("create gift workflow: %v", err)
|
||||
}
|
||||
steps, err := svc.DispatchNextSCUMWorkflowSteps(instance.ID, 1)
|
||||
if err != nil || len(steps) != 1 {
|
||||
t.Fatalf("dispatch eligibility: steps=%+v err=%v", steps, err)
|
||||
}
|
||||
if _, err := svc.CompleteSCUMWorkflowStep(steps[0].ID, domain.SCUMWorkflowStepConfirmed, domain.SCUMOperationConfirmation{Status: "confirmed"}); err != nil {
|
||||
t.Fatalf("complete eligibility: %v", err)
|
||||
}
|
||||
steps, err = svc.DispatchNextSCUMWorkflowSteps(instance.ID, 1)
|
||||
if err != nil || len(steps) != 1 || !steps[0].MutatesState {
|
||||
t.Fatalf("dispatch mutating reward: steps=%+v err=%v", steps, err)
|
||||
}
|
||||
if _, err := svc.CompleteSCUMWorkflowStep(steps[0].ID, domain.SCUMWorkflowStepUnknown, domain.SCUMOperationConfirmation{Status: "unknown"}); err != nil {
|
||||
t.Fatalf("complete unknown mutation: %v", err)
|
||||
}
|
||||
retry, err := svc.RetrySCUMWorkflowStep(steps[0].ID)
|
||||
if err != nil || retry.Status != domain.SCUMWorkflowStepUnknown || !strings.Contains(retry.SafeSummary.Title, "确认") {
|
||||
t.Fatalf("unknown mutating retry should require confirmation: step=%+v err=%v", retry, err)
|
||||
}
|
||||
}
|
||||
|
||||
func newSCUMWorkflowFixture(t *testing.T, runAvailable bool) (*CoreService, string, domain.ServerInstance) {
|
||||
t.Helper()
|
||||
svc := newCoreService(repo.NewMemoryStore(), func() time.Time { return fixedTime })
|
||||
capabilities := []string{domain.JobCapabilityRemoteRunDBSQLiteQuery, domain.JobCapabilityRemoteRunLogsTransfer, domain.JobCapabilityRemoteRunProtectedSQL, domain.JobCapabilityRemoteRunRCONCommand}
|
||||
plugin, err := svc.CreateGamePlugin(domain.GamePlugin{ID: "server.scum", Name: "SCUM", Version: "1.0.0", ServerType: "scum", ManifestRef: "artifact://manifests/server.scum/1.0.0", CreateFormSchemaRef: "artifact://schemas/server.scum/create-form/1.0.0", RequiredRunCapabilities: capabilities, DeclaredPermissions: []string{"server.game-client.read", "server.game-client.command", "server.game-client.maintenance"}, Permissions: domain.PluginPermissions{Jobs: true, RemoteAccess: true}, RemoteAccess: domain.GamePluginRemoteAccess{Methods: []string{"run"}, RunCapabilities: capabilities, DatabaseEngines: []string{"sqlite"}, RCON: true, LogTransfer: true}, LifecycleActions: domain.PluginLifecycleActions{Start: "actions/start.json"}, RuntimeProfiles: domain.GamePluginRuntimeProfiles{TransportProfiles: []domain.RuntimeTransportProfile{{Key: "scum-database", Kind: "sqlite", TargetKey: "scum-database", Capabilities: []string{domain.JobCapabilityRemoteRunDBSQLiteQuery, domain.JobCapabilityRemoteRunProtectedSQL}}, {Key: "scum-management", Kind: "rcon", TargetKey: "scum-management", Capabilities: []string{domain.JobCapabilityRemoteRunRCONCommand}}}}})
|
||||
if err != nil {
|
||||
t.Fatalf("create workflow plugin: %v", err)
|
||||
}
|
||||
endpoint, err := svc.CreateRunEndpoint(domain.RunEndpoint{ID: "run-local", DisplayName: "Local Run", Version: "0.1.0", Platform: "windows", Architecture: "amd64", Status: domain.RunEndpointStatusOnline, Capabilities: capabilities, Capacity: domain.RunCapacity{MaxJobs: 4}, LastHeartbeatAt: fixedTime})
|
||||
if err != nil {
|
||||
t.Fatalf("create workflow endpoint: %v", err)
|
||||
}
|
||||
session := createServiceUserAndLogin(t, svc, domain.User{ID: "workflow-owner", DisplayName: "Workflow Owner", Email: "workflow-owner@example.test", Roles: []string{"server-owner"}, PasswordHash: "secret-password"})
|
||||
instance, err := svc.CreateServerInstanceForSession(session, domain.ServerInstance{ID: "server-workflow", PluginID: plugin.ID, RunEndpointID: endpoint.ID, Name: "Workflow Server", State: domain.ServerInstanceStateRunning})
|
||||
if err != nil {
|
||||
t.Fatalf("create workflow server: %v", err)
|
||||
}
|
||||
if !runAvailable {
|
||||
endpoint.Status = domain.RunEndpointStatusOffline
|
||||
if err := svc.store.RunEndpoints().Update(endpoint); err != nil {
|
||||
t.Fatalf("mark workflow endpoint offline: %v", err)
|
||||
}
|
||||
}
|
||||
return svc, session, instance
|
||||
}
|
||||
Reference in New Issue
Block a user