Keep generated Run component key empty
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@@ -508,7 +508,7 @@ EOF
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ldflags="$ldflags -X browser.local/run/config.BuildServerInstanceID=$SERVER_INSTANCE_ID"
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ldflags="$ldflags -X browser.local/run/config.BuildPluginID=$PLUGIN_ID"
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ldflags="$ldflags -X browser.local/run/config.BuildComponentKind=$COMPONENT_KIND"
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ldflags="$ldflags -X browser.local/run/config.BuildComponentKey=$PROFILE_KEY"
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ldflags="$ldflags -X browser.local/run/config.BuildComponentKey="
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ldflags="$ldflags -X browser.local/run/config.BuildKeyGeneration=$KEY_GENERATION"
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ldflags="$ldflags -X browser.local/run/config.BuildVersion=$TARGET_RELEASE"
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progress 48 'build_compile: downloading Go modules'
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@@ -203,6 +203,9 @@ func TestDockerDistributionBuilderKeepsSecretInIsolatedInput(t *testing.T) {
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if bytes.Contains(script, []byte(secret)) {
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t.Fatal("build script must not embed the component auth key")
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}
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if bytes.Contains(script, []byte("BuildComponentKey=$PROFILE_KEY")) || !bytes.Contains(script, []byte("BuildComponentKey=")) {
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t.Fatalf("Run build script must not use lifecycle profile as component identity: %s", script)
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}
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for _, ordered := range [][2]string{{"find /workspace/source -mindepth 1 -maxdepth 1 ! -name pax_global_header", "run_command_dir=\"$(find /workspace/build/run-source -type d -path '*/cmd/run' -print -quit)\""}, {"run_command_dir=\"$(find /workspace/build/run-source -type d -path '*/cmd/run' -print -quit)\"", "run_module_dir=\"${run_command_dir%/cmd/run}\""}, {"run_module_dir=\"${run_command_dir%/cmd/run}\"", "mkdir -p \"$run_module_dir/config\""}, {"mkdir -p \"$run_module_dir/config\"", "workspace_seed_generated.go"}, {"workspace_seed_generated.go", "cd \"$run_module_dir\""}, {"cd \"$run_module_dir\"", "go build -trimpath -ldflags"}} {
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if bytes.Index(script, []byte(ordered[0])) >= bytes.Index(script, []byte(ordered[1])) {
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t.Fatalf("Run build script must prepare source before injecting config and compiling: %q before %q", ordered[0], ordered[1])
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@@ -227,6 +230,7 @@ func TestDockerDistributionBuilderKeepsSecretInIsolatedInput(t *testing.T) {
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ServerInstanceID: "server-one",
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PluginID: "game.scum",
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RunEndpointID: "server-run-server-one",
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ProfileKey: "run-local",
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TargetOS: "windows",
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TargetArch: "amd64",
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TargetRelease: "release-one",
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