Tuck the trajectory replay controls into a compact pill
The wide range scrubber under the map was the loudest element on the live map. Keep replay, speed and 回到最新, drop the slider itself, and shrink the bar to a right aligned pill so the map and the colour legend stay in focus.
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@@ -357,7 +357,7 @@ describe("plugin manifest validation", () => {
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const serialized = JSON.stringify(manifest).toLowerCase();
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expect(serialized).not.toContain("local-proof");
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expect(manifest.version).toBe("0.1.23");
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expect(manifest.version).toBe("0.1.24");
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expect(installAction.environment?.SERVER_TEMPLATE).toBe("scum-server");
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expect(manifest.permissions).toEqual(expect.arrayContaining(["server.game-client.read", "server.game-client.command", "server.game-client.maintenance"]));
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expect(manifest.gameClientBridge.commands.map((command) => command.type)).toEqual(expect.arrayContaining([
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@@ -306,7 +306,9 @@ describe("SCUM plugin feature module", () => {
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expect(view.texts.some((text) => /\d+ \/ \d+ 个点 · \d+ 条轨迹/.test(text))).toBe(true);
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for (const layer of ["地形", "等高线", "夜间", "建筑区"]) expect(view.texts).toContain(layer);
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expect(view.buttons.map((button) => button.label)).not.toEqual(expect.arrayContaining(["地形", "等高线", "夜间"]));
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expect(view.inputs.map((input) => input.label)).toEqual(expect.arrayContaining(["轨迹快捷时间", "轨迹开始时间", "轨迹结束时间", "地图底图", "轨迹回放进度"]));
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expect(view.inputs.map((input) => input.label)).toEqual(expect.arrayContaining(["轨迹快捷时间", "轨迹开始时间", "轨迹结束时间", "地图底图"]));
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expect(view.inputs.map((input) => input.label)).not.toContain("轨迹回放进度");
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expect(pageSource).not.toContain('type: "range"');
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expect(view.inputs.map((input) => input.label)).not.toContain("启用自定义地图");
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expect(view.texts).not.toContain("地图范围与图层");
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expect(view.texts).not.toContain("自定义范围");
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