1.7 KiB
Pinned UE4SS capability evidence
This Companion has inspected the read-only reference repository at commit
bae91527355f14faa63c1df65f742cc48594ba1b (scum_simple_rcon_ue4ss v0.1.0,
verified build target RE-UE4SS 3.0.1).
Verified capability
The source implements a game-thread SendChat <type 0-7> "message" [SteamID64] path. A targeted send accepts only a 17-digit SteamID64 that
resolves to a real, currently online ConZPlayerController with a live
UNetConnection; it fails closed when the reflected
MiscStatics:SendChatLineToPlayer schema differs. This can support a
version-bound, typed player.notify adapter when the deployed Companion is
given a platform-authorized typed transport. VersionedAdapter implements
that contract only for this exact source revision and UE4SS 3.0.1, with fixed
chat type 4; it cannot accept arbitrary RCON text. Its generated command
text is private transport/audit data and never appears in a command result.
Explicitly unavailable
The reference contains no versioned server-side producer or documented API for:
- successful player login/logout records;
- raw network identity/fingerprint values suitable for correlation;
- player or vehicle position, or player/vehicle transitions;
- item/reward delivery; or
- skill/attribute read, safe-window checking, or mutation.
Therefore the Companion must not parse invented LOGIN/LOGOUT lines, upload
semantic events, correlate network identifiers, or claim trajectory, reward,
or game-state-patch support from this reference. The missing contract is a
version-pinned UE4SS extension/API that defines the event or operation schema,
identity binding, acknowledgement/result semantics, and non-production
integration fixture for each capability.